UlforceVeedramon VS Belphemon | Digimon Card Game | BT13 Versus Royal Knights

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  • เผยแพร่เมื่อ 25 ต.ค. 2024

ความคิดเห็น • 17

  • @DigiSean37
    @DigiSean37  ปีที่แล้ว

    Get Digimon Booster Boxes! amzn.to/44uyyzx
    Get my inner sleeves! amzn.to/3NYaLku
    Get my outer sleeves! amzn.to/3rzTpD0

  • @fmhappy7014
    @fmhappy7014 ปีที่แล้ว +2

    A lot of people don’t prefer the leomon package, but it helps quite a bit in this matchup.
    More often than not you’re able to choke your opp to 1 memory with leomon on the board, and when rage mode eff resolves it deleted leomon giving you back 2 memory passing the turn back to you. And now belph has no protection and you can bounce it.

    • @DigiSean37
      @DigiSean37  ปีที่แล้ว +1

      That's actually pretty hilarious 😂

  • @atamisirli3620
    @atamisirli3620 ปีที่แล้ว

    Beautiful Ulforce match my friend

  • @jaredsteers
    @jaredsteers ปีที่แล้ว

    Ulforce decklist?? 🤔

  • @bravoand787
    @bravoand787 ปีที่แล้ว

    Deck list?

    • @DigiSean37
      @DigiSean37  ปีที่แล้ว

      Here you go!
      th-cam.com/video/r0_GLuBQMJ0/w-d-xo.html

  • @dovesr0478
    @dovesr0478 ปีที่แล้ว

    Why so heavy on Sora/Joe?

    • @DigiSean37
      @DigiSean37  ปีที่แล้ว

      Because it's an amazing tamer

    • @LongDu2201
      @LongDu2201 ปีที่แล้ว

      Naturally, Sora/Joe would not be used in a local tournament, but it is an excellent anti card when used against Belphemon.

  • @mottak1
    @mottak1 ปีที่แล้ว

    Belphemon is immine to the eff of all cards...

    • @DigiSean37
      @DigiSean37  ปีที่แล้ว

      Are you referring to a particular part of the match?

    • @TheGhostliGames
      @TheGhostliGames ปีที่แล้ว +1

      It is only immune if it places Rage Mode under itself. If it just evolves on top of Rage, it won’t gain the immunity

  • @crispyparakete3722
    @crispyparakete3722 ปีที่แล้ว

    3:20 UlforceVeedramon unsuspend effect is a “your turn” effect not an all turns

    • @DigiSean37
      @DigiSean37  ปีที่แล้ว +8

      You are correct. Kurata's effect is an end of opponent's turn effect though. So all this happens during my turn allowing me to evade and play another tamer to unsuspend. I actually planned that out in case he tried to do that.