I'm not sure when it was added. But they added a central crane lift point on scouts. Making them far easier to load onto trucks and recover from holes / cliffs.
- Derry special can towing trailer with water addon - water can be transfuse to another tank or truck (like fuel) - zikz 612h / mastodon, get massive buff, better steering, tires, more repair & fuel supply (600 repair & 230L on phase 11)
Zikz 612H wasn't a necessary update IMO...I mean 612H was already an OP truck and they made it even more OP by giving it more stuff...On top of all that it's a paid truck means it encourage pay to win
I think i'm the only one, but i remember the winch used to attach to the largest point, not the closest one. I remeber it always attach to the big tres but now it always goes for whatever is close, and i end up flippin. Maybe was just my imagination
So glad to finally see such a topic video! So wait for it for months. Actually they made even more changes, like birds, planes at sky, headlights go off when damaged and so on. Thank U for this list at this video!
On Console, I just use Immerive Mode or whatever it's called, to hide the HUD. When you need to see something on the HUD, just hold in the right stick 👍
Always like to see your videos, I think it will be nice if they add a map where all roads are paved so we can use the lowboy and city trucks more often...
Engine off on winches works... as long as you dont try and pull the winch, in which case it doesn't matter if the truck is off, out of fuel, upside down or completely broken it will start driving.
Mudrunner never had tire pressure, I don't know whos spreading these rumors, It was Spintires which had tire pressure and that too came later in 2019 DLC.
I never even realized the trials were gone. I tried a couple of them when I first got the game, but I was so bad at them that I thought "Y'know, how about I go and actually play the game and get some experience before I attempt these?" So I started the game, and had so much fun that I never gave the trials another thought. The unfortunate thing is, isn't there a decent hood ornament that you can only get by completing trials?
@@SD1ONEyes they need to add more trails it was first thing what I do with the game beat all this trials before starting main game I was familiar with spintires and mudrunner and still the trials was hard and the one with the container on sloppy winter roads was a nightmare
This bug on Wicnh for cargo doesn't happen for me. As good as seeing these improvements, it also gives us an idea of how limited it was or why it wasn't in the game since the beginning. Good video as always, gg
You get the winch/crane cargo bug when youre on multiplayer. Like after 6 hrs or if steam friends have issues or if you have an open game and people join and leave. There are other bugs relaited to that for example: the host has to switch to a car/truck to unload it or build a bridge. The bug where just the host can pick up modifications is gone i think. I diddent encouter them for a while now.
Как же долго я ждал такого видео, где будет собран список тех изменений и улучшений что произошли за 2,5 года в игре! Супер, спасибо! Еще есть и другие детали, которые добавлены позже, это птицы и звери, самолетов звук в небе, не горящие фары при повреждениях и тд.
Im not sure but i have seen in other videos that you can use the crane to reach over to winch onto trees that would otherwise be out of reach. I haven't been able to do that. Rhe crane only picks up objects. It won't latch on to trees and poles. One little pro tip though. If you get stuck in the mud and there is no winch point you can take your crane and swing it to one side or the other to maybe gove yourself better traction. Also it helps keep you from flipping over on steep terrain.
I dont think that would make a differnce because winch range is limited to truck's wimch radius and even if it shows more range, it wont connect beyond that radius but I could be wrong...not sure
@@SD1ONE but at one time wasn't the winch able to latch onto trees and poles? I thought for sure I had seen a video where somebody did that. I'm on console so it may not be updated or maybe it's a mod.
Please Saber, give the Burlak 6x6 better Winch Points! And please give me the option to block or enable access to my personal vehicles by other players in multiplayer!
They still haven't fixed the bed issue with the Zikz 5368 when you install the custom mud tyres on it. It gets a lot of rear suspension sag where as with regular tyres it doesn't have that problem. Also, Co-op party chat would be good. It should've been added day one.
I don't remember default button maybe it's H by default (not sure) but you can rebind it in to any button you like, I for example bind it to "\" button (above enter on right)
The steering wheel support is very buggy still. For example if i use a crane with the keyboard when i have a steering wheel connected, the wheel twitches around randomly and it's really annoying. Also the framerate suffers for some reason when i use the mouse to pan around, and with a newer Logitech wheel like my brothers G920 i can't alt-tab or the force feedback breaks.
They need to fix the Zikz AMSH wheels, add some spacers to the back so the wheels in the rear sits just as wide as the wheels in the front. I want to put those wheels on that truck so bad but I hate the look of the rear wheels being tucked in tight to the frame while the front wheels sit wide. The Tayga's, Bandit, ANK, Acteaon, Warthog, etc don't do that. So why didn't they fix it on the Zikz so the rear wheels sit pretty much flush with the front ones?
yeah, that issue plagued most trucks with AMHS or Tayga wheels...Zikz was originally designed to equip dually real so spacers are adjusted accordingly....Actaeon & Warthog with UOD tires installed has narrower track width compared to real life counterparts because spacers are adjusted for wide tires....same issue with Tayga 6455B when OHS wheels are installed.
I have a great idea for heavy saddle 5-6 slot bed with ALOT WHEELS( like same cargo bed but theres alot of wheels) Or ACTIVE 4-5 slot bed for heavy saddle ( it can be seperate dlc for this) It would be big update for this game because of it some trucks who is Heavy saddle specifics can have opportunity to haul a catgo without oversized trailer
It's simply a mistake, both are same thing...thing is whenver I type text, I get confused between spellings...I do less mistakes when I write stuff with pen...its weird and hard to explain but it does happen.
- Quick winch is still nerfed as it always connects to the weakest object, at release it connected to the nearest. - Still those stupid "comb" terrain bugs on AMD RX6xxx cards. No fix, for over 3 years. They weren't present in the beginning.
@@SD1ONE there are visual glitches on RX6xxx series cards when you park more than 2 trucks / trailers near to one another on a map. A straight line of spikes either coming out of the ground or holes into it, looking like a made with a giant comb.
Forgot one major bug- Since the 2nd or third update after release, they had bugged the map. It used to be pin-point accurate. Where you clicked, it did drop the pin. However, for this whole time since that early update, it is no longer accurate. Now, instead of marking where you had clicked, it marks any near point of interest, if its name or icon is in the way. so insteado f marking exactly where you wanted it, it marks innacurately everything near it, so you have to either zoom in, or zoom out, change the angle of the view and try again. I still dont understand how did the managed to break it. I did report this like 3 times before I had ran out of patience. It is broken ever since :/
Last "bug" is not a bug IMO, I din't even know it was a thing. Irrelevant. But there is a crane bug that's not a bug per se but it's just WRONG! If you raise the beam, it also extends it, trying to maintain its position relative to the ground. That's not how a crane works, there's a special controls for beam extension! It sometimes leads to ridiculous behaviour, when the weight of the cargo exceeds cranes lifting ability and the load starts to fall but simultaneously extending the beam!! Grab your torches and pitchforks, write petitions, be offended! This must be fixed!
It works as intended while using controller, Even on keyboard it used to work like that at time of release but then they changed it maybe unintentionally but it now requires you to connect via mouse....rest of your comment I am not sure you're trying to explain...sorry.
@@SD1ONE There are 2 separate controls: r/f to raise/descend the crane and w/s to extend/retract but they work always together - if you raise the crane, it also extends, if you retract the beam, it also descends. I find this extremely annoying since you have to unnecessarily manipulate several controls at once and on some occasions start loading several times all over, especially on uneven ground.
@@tarapita Yes crane loses its strength when arm is extended, Only way to make it work is pull the cargo towards your truck first so that crane arm become shorter and thus pick the cargo up....Yes they should improve this mechanism in future.
@@SD1ONE I know, that crane loses its strength when arm is extended, that's how cranes work! Problem is INPUT and the result. I push R (and only R) to raise the crane. Crane rises AND simultaneously extends, as if I had pushed W what i did not do! This is the problem!
@SD1ONE but still now way to to repeatable contracts for money income source so you can actualy enjoy the game with all the realism stuff turned on is so stupid man its so stupid.
@@SD1ONE iam not even talking about resetting the devs from this game are just completly blind to that option its insane how much people and playerbase they loose out on just because there is no meaning full way to make money as they do not see it as core gameplay loop wich is stupid. the current mode is either you make it with the money you have or you not thats not fun thats the dumbest restriction ive seen in any game since a long time and they just simply do not learn from their mistake.
@@williamulrey4552 Just look at the truck addons. Most of the addons can be used on nearly all trucks and there are only a few truck specific addons. Wheels are buggy, especially on heavier trucks. Trucks feel really strange, like the gravity is quite low and trucks really heavy. TwinSteer can't use its saddle, nor attach trailers. Diff lock is always on in many trucks which had switchable diff lock in real life. Diff lock doesn't fully lock tires, it's more of a limited slip type. There is no fully manual gearbox. You can't change tire preasure. No advanced winch controls while towing a truck. No full support of multiple controllers - it's hard and frustrating to play on a steering wheel and a keyboard + mouse. You can't set up a dedicated multiplayer server. If I would be even more picky I could find even more problems I have with this game. In summary this game doesn't really feel like a new and better spintires game, but more of a cash grab. EDIT: I forgot about suspension damage while in high speeds.
@@williamulrey4552 Most of the problems are because of laziness and greed of the developers. Why should they invent a new mechanic for a few vehicles or create more one vehicle only addons that will make the people appreciate the game more if the people are going to buy it anyways. But it goes a bit too far as they don't fix bugs that are from the beggining of the game, like with the steering wheels and keyboards used simultaneously. EDIT: I don't say this game is a total crap, but it's definitely not a better game than Spintires or MudRunner. It's just different.
I'm not sure when it was added. But they added a central crane lift point on scouts. Making them far easier to load onto trucks and recover from holes / cliffs.
- Derry special can towing trailer with water addon
- water can be transfuse to another tank or truck (like fuel)
- zikz 612h / mastodon, get massive buff, better steering, tires, more repair & fuel supply (600 repair & 230L on phase 11)
Zikz 612H wasn't a necessary update IMO...I mean 612H was already an OP truck and they made it even more OP by giving it more stuff...On top of all that it's a paid truck means it encourage pay to win
Love your videos, you use some pretty in-depth testing and keep putting out great content. Keep it up!
0:29 "Pack them anywhere you want" DAMN I wish I knew this - great channel
I think i'm the only one, but i remember the winch used to attach to the largest point, not the closest one. I remeber it always attach to the big tres but now it always goes for whatever is close, and i end up flippin.
Maybe was just my imagination
I dont use autowinch much being a keyboard mouse player...so cant tell
@@SD1ONE F is not a button anymore? autowinch works with mouse/keyboard
So glad to finally see such a topic video! So wait for it for months. Actually they made even more changes, like birds, planes at sky, headlights go off when damaged and so on. Thank U for this list at this video!
They also gave gmc mh9500 awd when they addet in phase 1 j think and it made it a very capable truck still use it regularly
yeah, forgot to add that one although I had it written in my list
They need to bring a lobby list. Mudrunner did this on console. This way you can choose what lobby you want to enter.
On Console, I just use Immerive Mode or whatever it's called, to hide the HUD. When you need to see something on the HUD, just hold in the right stick 👍
I didn't know that, thank you!
@@donatello7931 You're welcome. Just another thing the Game doesn't tell you... This is the only way to play.
Always like to see your videos, I think it will be nice if they add a map where all roads are paved so we can use the lowboy and city trucks more often...
I don't think over half of the community would be happy if the devs made more trials. They stopped making them for the greater good.
Engine off on winches works... as long as you dont try and pull the winch, in which case it doesn't matter if the truck is off, out of fuel, upside down or completely broken it will start driving.
Yeah it's really wierd but can be useful
Miss the tire pressure control from mudrunner, awesome feature
Mudrunner never had tire pressure, I don't know whos spreading these rumors, It was Spintires which had tire pressure and that too came later in 2019 DLC.
@@SD1ONE Yeah, right! Forgot about that, pardon the mis-reference. Still a beautiful missing feature
they gave the f750 a much needed engine upgrade in one of the phases
yeah, I forgot to put that in...that was important upgrade as well.
@@SD1ONE you should make a part 2 if you get enough comments for missed or forgotten things, plus im sure theres things the comments will forget also
I never even realized the trials were gone. I tried a couple of them when I first got the game, but I was so bad at them that I thought "Y'know, how about I go and actually play the game and get some experience before I attempt these?" So I started the game, and had so much fun that I never gave the trials another thought. The unfortunate thing is, isn't there a decent hood ornament that you can only get by completing trials?
yeah, some of them were too time consuming but some were good, I miss them tbh.
@@SD1ONE I didn't know they removed them. Really? when?
@@vladvulcan they havent been removed, they just havent added any new trials in a long time.
@@SD1ONEyes they need to add more trails it was first thing what I do with the game beat all this trials before starting main game
I was familiar with spintires and mudrunner and still the trials was hard and the one with the container on sloppy winter roads was a nightmare
This bug on Wicnh for cargo doesn't happen for me. As good as seeing these improvements, it also gives us an idea of how limited it was or why it wasn't in the game since the beginning. Good video as always, gg
You get the winch/crane cargo bug when youre on multiplayer. Like after 6 hrs or if steam friends have issues or if you have an open game and people join and leave. There are other bugs relaited to that for example: the host has to switch to a car/truck to unload it or build a bridge. The bug where just the host can pick up modifications is gone i think. I diddent encouter them for a while now.
Does your game auto attah cargo when you hit space on keyboard without using mouse or controller.
Как же долго я ждал такого видео, где будет собран список тех изменений и улучшений что произошли за 2,5 года в игре! Супер, спасибо! Еще есть и другие детали, которые добавлены позже, это птицы и звери, самолетов звук в небе, не горящие фары при повреждениях и тд.
Im not sure but i have seen in other videos that you can use the crane to reach over to winch onto trees that would otherwise be out of reach. I haven't been able to do that. Rhe crane only picks up objects. It won't latch on to trees and poles. One little pro tip though. If you get stuck in the mud and there is no winch point you can take your crane and swing it to one side or the other to maybe gove yourself better traction. Also it helps keep you from flipping over on steep terrain.
I dont think that would make a differnce because winch range is limited to truck's wimch radius and even if it shows more range, it wont connect beyond that radius but I could be wrong...not sure
@@SD1ONE but at one time wasn't the winch able to latch onto trees and poles? I thought for sure I had seen a video where somebody did that. I'm on console so it may not be updated or maybe it's a mod.
My favorite feature is the camera mode. The trick to use it know water depth has become an essential game mechanic.
Please Saber, give the Burlak 6x6 better Winch Points! And please give me the option to block or enable access to my personal vehicles by other players in multiplayer!
Hmm, new collision model of Mack Def looks like more acradey-it driven trough rock like nothing-old one hit the rock as it should. Or not?
They still haven't fixed the bed issue with the Zikz 5368 when you install the custom mud tyres on it. It gets a lot of rear suspension sag where as with regular tyres it doesn't have that problem. Also, Co-op party chat would be good. It should've been added day one.
5:02 What mod tires did you use on Derry longhorn. 3:11 and what are these logging mods
6:17 what is the shortcut button to hide/unhide hud in pc?
#
backslash "\"
I don't remember default button maybe it's H by default (not sure) but you can rebind it in to any button you like, I for example bind it to "\" button (above enter on right)
Buen vídeo, estaría bien tener traducción al español en los textos... un saludo.
Hey sd1one!!!! Have you seen the new "tires dlc"???? It's anything noticeable or new interesting enough???
spacebar cargo attach works if attach point is highlighted
Make a video comparison about every small crane in the game!
They should make it when you leave the garage with a truck that has beacons so that they automatically turn on.
I don't think that's needed. You get to decide to turn them on if you want.
I never use them. There is no reason for it and they are ugly.
Yes I really miss when they actually did
Agreed, for when I do use them
instead of that there should be default on/off settings in game settings...so people can decide on their own
awesome material :D
can u make a video about the new dlc Jack of All Treads??
🚚
The steering wheel support is very buggy still. For example if i use a crane with the keyboard when i have a steering wheel connected, the wheel twitches around randomly and it's really annoying.
Also the framerate suffers for some reason when i use the mouse to pan around, and with a newer Logitech wheel like my brothers G920 i can't alt-tab or the force feedback breaks.
3 fucking years (!!!) and still no basic multiplayer text chat 🤦♂️
They need to fix the Zikz AMSH wheels, add some spacers to the back so the wheels in the rear sits just as wide as the wheels in the front.
I want to put those wheels on that truck so bad but I hate the look of the rear wheels being tucked in tight to the frame while the front wheels sit wide. The Tayga's, Bandit, ANK, Acteaon, Warthog, etc don't do that. So why didn't they fix it on the Zikz so the rear wheels sit pretty much flush with the front ones?
yeah, that issue plagued most trucks with AMHS or Tayga wheels...Zikz was originally designed to equip dually real so spacers are adjusted accordingly....Actaeon & Warthog with UOD tires installed has narrower track width compared to real life counterparts because spacers are adjusted for wide tires....same issue with Tayga 6455B when OHS wheels are installed.
I have a great idea for heavy saddle
5-6 slot bed with ALOT WHEELS( like same cargo bed but theres alot of wheels)
Or ACTIVE 4-5 slot bed for heavy saddle ( it can be seperate dlc for this)
It would be big update for this game because of it some trucks who is Heavy saddle specifics can have opportunity to haul a catgo without oversized trailer
"In 2020 release, it was working" - that applies to the entire game as well 😢
I'd like to thank all of the modders for Snowrunner...😁
Awesome video as always dude. Quick question though, what is the abbreviation mean with the tyres/tires mean exactly?
It's simply a mistake, both are same thing...thing is whenver I type text, I get confused between spellings...I do less mistakes when I write stuff with pen...its weird and hard to explain but it does happen.
@SD1ONE ahh ok bud makes sense
Will Kenny 963 get an even stronger engine so it can go uphill ?
Do you think other than graphics is it worth to get snowrunner over mudrunner right now?
Wasn’t the engine toggle always present in the console version? 2:10
- Quick winch is still nerfed as it always connects to the weakest object, at release it connected to the nearest.
- Still those stupid "comb" terrain bugs on AMD RX6xxx cards. No fix, for over 3 years. They weren't present in the beginning.
comb terrain?
@@SD1ONE
there are visual glitches on RX6xxx series cards when you park more than 2 trucks / trailers near to one another on a map. A straight line of spikes either coming out of the ground or holes into it, looking like a made with a giant comb.
looks like someone fixing their game
they gave the western star twinsteer AWD
Старая коллизия с камнями была реалестичней!
What Phases are we talking about? Phase == Season?
Nice
Wht button, idk how I got rid of and want it back. 6:25
YEEEE
What? I was 100% sure I could pack vehicles since release of the game?
at 5:37 i think you meant to write multiple not mulitple 😂
the man is from India, no point in nitpicking
Within 1hour gang 👇
Does enybody know what map he is using?
Prob. Proven grounds on test server
We Need Cruise Control!
Forgot one major bug- Since the 2nd or third update after release, they had bugged the map. It used to be pin-point accurate. Where you clicked, it did drop the pin. However, for this whole time since that early update, it is no longer accurate. Now, instead of marking where you had clicked, it marks any near point of interest, if its name or icon is in the way. so insteado f marking exactly where you wanted it, it marks innacurately everything near it, so you have to either zoom in, or zoom out, change the angle of the view and try again. I still dont understand how did the managed to break it. I did report this like 3 times before I had ran out of patience. It is broken ever since :/
Last "bug" is not a bug IMO, I din't even know it was a thing. Irrelevant. But there is a crane bug that's not a bug per se but it's just WRONG! If you raise the beam, it also extends it, trying to maintain its position relative to the ground. That's not how a crane works, there's a special controls for beam extension! It sometimes leads to ridiculous behaviour, when the weight of the cargo exceeds cranes lifting ability and the load starts to fall but simultaneously extending the beam!! Grab your torches and pitchforks, write petitions, be offended! This must be fixed!
It works as intended while using controller, Even on keyboard it used to work like that at time of release but then they changed it maybe unintentionally but it now requires you to connect via mouse....rest of your comment I am not sure you're trying to explain...sorry.
@@SD1ONE There are 2 separate controls: r/f to raise/descend the crane and w/s to extend/retract but they work always together - if you raise the crane, it also extends, if you retract the beam, it also descends. I find this extremely annoying since you have to unnecessarily manipulate several controls at once and on some occasions start loading several times all over, especially on uneven ground.
@@tarapita Yes crane loses its strength when arm is extended, Only way to make it work is pull the cargo towards your truck first so that crane arm become shorter and thus pick the cargo up....Yes they should improve this mechanism in future.
@@SD1ONE I know, that crane loses its strength when arm is extended, that's how cranes work! Problem is INPUT and the result. I push R (and only R) to raise the crane. Crane rises AND simultaneously extends, as if I had pushed W what i did not do! This is the problem!
And it still crashed on xbox 😂😂😂
@SD1ONE
but still now way to to repeatable contracts for money income source so you can actualy enjoy the game with all the realism stuff turned on is so stupid man its so stupid.
yeah...wish there's a way to reset a region without resetting the whole save.
@@SD1ONE
iam not even talking about resetting the devs from this game are just completly blind to that option its insane how much people and playerbase they loose out on just because there is no meaning full way to make money as they do not see it as core gameplay loop wich is stupid.
the current mode is either you make it with the money you have or you not thats not fun thats the dumbest restriction ive seen in any game since a long time and they just simply do not learn from their mistake.
This game is totally trash compared to the other Spintires games
What makes you say that? Just curious
@@williamulrey4552 Just look at the truck addons. Most of the addons can be used on nearly all trucks and there are only a few truck specific addons. Wheels are buggy, especially on heavier trucks. Trucks feel really strange, like the gravity is quite low and trucks really heavy. TwinSteer can't use its saddle, nor attach trailers. Diff lock is always on in many trucks which had switchable diff lock in real life. Diff lock doesn't fully lock tires, it's more of a limited slip type. There is no fully manual gearbox. You can't change tire preasure. No advanced winch controls while towing a truck. No full support of multiple controllers - it's hard and frustrating to play on a steering wheel and a keyboard + mouse. You can't set up a dedicated multiplayer server.
If I would be even more picky I could find even more problems I have with this game. In summary this game doesn't really feel like a new and better spintires game, but more of a cash grab.
EDIT: I forgot about suspension damage while in high speeds.
it is not
@payong5426 there are problems with snowrunner but that makes this a terrible game
@@williamulrey4552 Most of the problems are because of laziness and greed of the developers. Why should they invent a new mechanic for a few vehicles or create more one vehicle only addons that will make the people appreciate the game more if the people are going to buy it anyways. But it goes a bit too far as they don't fix bugs that are from the beggining of the game, like with the steering wheels and keyboards used simultaneously.
EDIT: I don't say this game is a total crap, but it's definitely not a better game than Spintires or MudRunner. It's just different.