We had a store called Odd Lot that was filled with heavily discounted video games. Intellivision games and the add-on modules for the Intellivision 2 were in the shelves as well. Bought a ton of games back then dirt cheap and had a few of the add-on modules as well.
@@TheLairdsLair yeah Intellivision really was a cool system at the time. Fond memories of playing Las Vegas Poker & Blackjack, Sub Hunt, Utopia, Dungeons & Dragons and all the other great games on it. Wish I was 9 years old again.
I got most of the add-ons (short of the System Changer) at a discount at a Montgomery Ward outlet back in the day. I still have all of them as well. Additionally, I also picked up the Dungeons & Dragons and Armor Attack LCD games form that same store. I still have those as well.
The Intellivision was my first game console. I loved it! I used to play Baseball by myself with a hand on each contoller and I could bat and field at the same time! I loved the disc controllers and the overlays.
I remember seeing a short commercial for the Intellivision III which featured Plimpton with the new baseball game playing on a monitor. I never saw it again and no one else seems to recall ever seeing it.
I believe you may be referring to World Series Major League Baseball. It's a game made for the add-on computer peripheral to the Intellivision, called the ECS (Entertainment Computer System). You'll find it at 7:25 in this video. th-cam.com/video/HPUMfUvRAOE/w-d-xo.html
I don't think Intellivision 3 was a real update because it still had 8 sprites. That makes no sense. Seems like they just wanted to release enhanced versions of old games rather than anything new
@@robertwilson3866 Intellivision didn't actually use the sprites for much, they mostly used GRAM sequencing (a sort of primitive blitter) to make moving objects that are actually part of the background layer. That's why games like Astrosmash can have so many moving objects on screen without flickering. And with a faster CP1610 CPU it would have been able to sequence many more GRAM objects than Intellivision could)
Makes sense they were going with joysticks over the disc pad. Since the 5200 and Coleco "which were newer" used sticks. And ppl, especially in the states, where use to joysticks like the arcade. And 2600 joystick was still a fav. Back when I got Nintendo my family made fun of its controller "where's the joystick?" they said. Wasnt until the 90s the directional pad became the norm over here.
Other than the at the time, the video game crash in the US was partially due to the recession, I think this all also follows what I call the short throw rule: Say you're a company that's about to launch a new product, your customer base is eager to buy it up, then within less than 5 years, it's dead in the water. Or you were too eager and bought an ADAM only to find it bulk erased your entire 80s mixtape collection because you left it next to the printer when you turned it on. That's what I heard at least, all I had was a woodgrain VCS,
Magnavox Odyssey² released in 1978 was "the first credible rival" to Atari's 1977 system. Some of their games looked and played better than Atari's games from 1977-8. Later, Atari then went to 4K ROMs and put out games with better graphics while Odyssey² games didn't get any better. Magnavox would sell only 1 million consoles.
@@TheLairdsLair Ugh, I feel sorry for those who bought it after 1978. I did hear there are European Pal releases that were translated to NTSC for Brazil, but not sold in North America during the crash in 1984-5 or thereabouts.
That guy in the intel vision advertising looks and sounds like Joe Lynch(1926/2001) who was the narrative and characters of Chorlton and the Wheelies 1976/1979...u can see he has a very intellectual accent.........recognise that voice anywhere....i heard it when i was so young
@@robertwilson3866 That’s not really true for PM graphics. The players and missiles were the height of the screen. It really doesn’t make sense to have player that is 8 bits wide by 200 pixels tall. It was intended to use Display List interrupts to manipulate the players and missiles during the horizontal blank interrupt. The Antic graphics chip had hardware to generate interrupts on a line by line basis.
Sold my mint/CIB Intellivision II, along with mint/CIB collection of, at least, a dozen games at a garage sale in '92 for a staggering $55.00! 😵💫 BTW, knowing what we know now, that resounding thud heard at the end of this video is deafening.
We had an Atari VCS back then, but I'd always wanted an Intellivision. Finally picked up a Sear's Super Video Arcade in 1984 that was on clearance price of $30. I still have the system but it is in rough shape.
Likewise. I was lucky enough to get a Super Video Arcade for Christmas when it was on clearance for $40 at Sears. I had a lot of fun with it even though the Intellivision was all but dead at that point. The Super Video Arcade was actually the better made Intellivision because of its extra long controller cords.
Ads and neighbor kids made me feel I had a 2nd-rate system with Atari. However, in retrospect, I'm glad I had Atari and was able to play Space Invaders, Missile Command, Asteroids, Berzerk, Adventure and others. Probably Burger Time was Mattel's only licensed game that people wanted. But it came out in late 1983 when they were on their way out. What's funny is that people say the ad with Mr. Hotdog saying "We're closed now" scared them as kids, just the opposite reaction they wanted of kids running to their parents saying they want the game.
4:05 The clock speed for the intellivision is wrong it's 895khz not 1mhz. A 3.56mhz CP-1610 and a full 16-bit buss would have allowed for many more on screen objects than the sprites per scanline would suggest because Intellivision games made heavy use of GRAM sequencing to generate moving objects that were not actually sprites and not subject to sprite / scanline limits.
TRON DEADLY DISC, TRON MAZE-A-TRON & TRON SOLAR SAILOR!!!!! Then, Space Spartains, Bomb Squad, B-17 Bomber 7 again Tron Solar Sailor!! I loved that system!! The D&D Games shit!!!!
There was a device called the Intellivision III for sale at Toys'R'Us in the 1990s, but I think it was just a new cheaper to manufacture version of the original. It looked just like the original to me.
I wanted to like the Intellivision... I really did! But those disc controllers and that stock blocky font used in every game totally ruined the experience for me! Fortunately it's a lot more tolerable in emulation with modern gamepads.
The only good thing about the intellivision II, was that you could replace the controller. Considering how cheaply they were made I'm sure that happened a lot.
Intellivision SMOKED hard. As did Atari and all that came before it except 2 or 3 games and the rest were RIPOFF. Like a lot of the FINANCIAL SCAMS you have to go through on modern aaa titles
What I want to know is what was Mattel Electronics spending money on in 1982-3 that made them lose so much money? Staff that made Intellivision games that few people bought? R&D for the Intellivision III? Their failed computer keyboard add-on? Porting Intellivision titles to Atari under the brand M-Network in 1982-3 seemed like a good idea. Didn't they make money selling to 10 million+ Atari owners compared to the final 3 million owners of Intellivision and Intellivision II? I bought Armor Ambush and Super Challenge Baseball new; although the "super challenge" was to find kids willing to learn the controls, since they didn't come with 1-player versions. But then no M-Network game sold 1 million copies as far as I know. Maybe they should have beaten the glut and released them in 1981? Clearly the Intellivision was in trouble from its release in 1979-80 because they didn't have the must-have game "Space Invaders." I think that quadrupled Atari sales in 1980. I think they had one last chance in 1982 if they'd licensed the must-have Pac-Man. Atari did and sold 2-5 million more consoles. Coleco licensed Donkey Kong and bundled it to sell 1 million ColecoVision consoles 1982 through Summer 1983. Burgertime was too little, too late and their ad scared little kids.
Partly the massive R&D costs that you mentioned, staff is always a big expense and they also spent a lot of money on fighting Coleco and Atari to obtain big name licenses like BurgerTime, Tron and Masters of the Universe. After they realised the console market was crashing, they put a plan into action to then publish games for home computers instead, thus recouping some of that investment. But then after developing a whole range of computer games they changed their mind and bailed completely, causing them to lose even more money.
Now that I think of it, the Atari 5200 was essentially a dollar store discount bootleg low-budget version of both the ColecoVision and IntelliVision (1:13, 2:25, 3:13, 4:11, 6:13, 7:22, 8:24, 9:08, 11:11)
I learned it was the same tech level as the computers, but couldn't play the computer cartridges, so if you had the computers you didn't need the console. Also, the Atari computer division didn't like it and wouldn't help. I think they sabotaged the launch of their own system. Pac-Man for the 2600 came out months earlier selling 2-5 million 2600 consoles. When 5200 did arrive it was bundled with the pong-style game Super-Breakout, and most of its first-year games were already out on the 2600. If it had been launched in Spring 1982 with Pac-Man I think it would have sold millions instead of just 1 million consoles.
Interesting. The Intellivision 2 was like the Genesis model 2. Plays the same games and isn't any different except smaller and cheaper.. then all of a sudden Intellivision 3 was gonna be a whole new system? And plans of 4 already in place? I'ma watch this and learn something. Thx
Wait a minute...I thought the Colecovision was more powerful than the 5200. I have seen videos with people talking about this very subject and all of them have said the Colecovision was the strongest. I don't know very much about the second generation. I myself didn't start playing until 1986 with the Nes and Master System. What has always been a bit confusing too me is the move from 2nd to 3rd generation. The hardware is very similar and most of it is all 8-bit consoles with standard 8-bit busses. Is the Nes so much of an improvement that it should be counted as a generational leap? I would say the Master System might be the only one out of the lot that represented a huge leap forward. Addendum- You have a small mistake in this video (no big deal). The Nes launched in limited numbers in 1985. The Atari 7800 had a test launch in 1984 and at the time people liked it better than the Nes. Unfortunately, Trimiel decided to shelve the 7800 until 1987 long after Nintendo took a dominant lead over the market.
Overall the 5200 is more powerful. The ColecoVision has the slight edge in some areas, such as colours on screen (without tricks) and resolution but loses out big-time in areas like sound, scrolling, colour palette and memory.
1:55 the only reason this ad appears effective is because he's comparing two completely different games 😂 compare asteroids to astrosmash on intellivision and this wouldn't really work
👍 🍀 Interesting video. P.S. How do you get all these historical videos? Aren't you afraid any complaints concerning legal rights? I'm asking as I also have a small channel with similar subjects and it can be helpful fo rme.
Very occasionally, but not often. I tend to try and use stuff that is in the public domain and the way it's all being used would come under fair use law anyway.
Right? Personally, I liked baseball video games better when they were more arcadey. Nowdays, they're so realistic that you almost have to be good at baseball to play them. RBI Baseball was the greatest ever.
Star strike had very intelligent enemy ships that moved like they had smart pilots in the way they could attack you from behind no patterns, very intelligent for that time👍🏻
Are you kidding me? It was like playing the Star Wars tench run before the Amiga got a proper arcade conversion of the Star Wars vector arcade games as well as Return of Jedi (all three very close to the originals).
We had a store called Odd Lot that was filled with heavily discounted video games. Intellivision games and the add-on modules for the Intellivision 2 were in the shelves as well. Bought a ton of games back then dirt cheap and had a few of the add-on modules as well.
Sounds amazing!
@@TheLairdsLair yeah Intellivision really was a cool system at the time. Fond memories of playing Las Vegas Poker & Blackjack, Sub Hunt, Utopia, Dungeons & Dragons and all the other great games on it.
Wish I was 9 years old again.
I got most of the add-ons (short of the System Changer) at a discount at a Montgomery Ward outlet back in the day. I still have all of them as well. Additionally, I also picked up the Dungeons & Dragons and Armor Attack LCD games form that same store. I still have those as well.
Who
Imagine 16 bit consoles coming out in the early 80's like that
The Intellivision was my first game console. I loved it! I used to play Baseball by myself with a hand on each contoller and I could bat and field at the same time! I loved the disc controllers and the overlays.
prpbably the best Intellivision 3 overview online, I have watched it several times since you posted it.
Glad you like it!
My kid and I recently bought The400 and wow it’s so much fun to play games like in this video.
I remember seeing a short commercial for the Intellivision III which featured Plimpton with the new baseball game playing on a monitor. I never saw it again and no one else seems to recall ever seeing it.
Hmmmm, interesting.
I believe you may be referring to World Series Major League Baseball. It's a game made for the add-on computer peripheral to the Intellivision, called the ECS (Entertainment Computer System). You'll find it at 7:25 in this video.
th-cam.com/video/HPUMfUvRAOE/w-d-xo.html
I don't think Intellivision 3 was a real update because it still had 8 sprites. That makes no sense. Seems like they just wanted to release enhanced versions of old games rather than anything new
@@robertwilson3866 Intellivision didn't actually use the sprites for much, they mostly used GRAM sequencing (a sort of primitive blitter) to make moving objects that are actually part of the background layer. That's why games like Astrosmash can have so many moving objects on screen without flickering. And with a faster CP1610 CPU it would have been able to sequence many more GRAM objects than Intellivision could)
hmmm.....you saw a commercial for a product that never even left the design stage? Cool story. Sound like the Mandela Effect was in play here.
Probably should do another one on the Intellivison Amico - cause that thing ain’t coming out either!
😭
2yrs later, came to say this.
Tommy still owes me money, I'm about to bring a sign to the Aerosmith concert to ask Steven Tyler for it
@@retropalooza
I hope you did it and I hope somebody took a picture of it
all my friends grew up with Sega and super Nintendo's. I grew up with an Intellivision II. I loved it.
Makes sense they were going with joysticks over the disc pad. Since the 5200 and Coleco "which were newer" used sticks. And ppl, especially in the states, where use to joysticks like the arcade. And 2600 joystick was still a fav. Back when I got Nintendo my family made fun of its controller "where's the joystick?" they said. Wasnt until the 90s the directional pad became the norm over here.
Intellivision baseball 1979 is still the coolest baseball game I've ever played
That commercial in the beginning is great
Other than the at the time, the video game crash in the US was partially due to the recession, I think this all also follows what I call the short throw rule: Say you're a company that's about to launch a new product, your customer base is eager to buy it up, then within less than 5 years, it's dead in the water. Or you were too eager and bought an ADAM only to find it bulk erased your entire 80s mixtape collection because you left it next to the printer when you turned it on. That's what I heard at least, all I had was a woodgrain VCS,
keep waiting for that Amico amigo.
Woah, that ad has the SNAFU song!
Magnavox Odyssey² released in 1978 was "the first credible rival" to Atari's 1977 system. Some of their games looked and played better than Atari's games from 1977-8. Later, Atari then went to 4K ROMs and put out games with better graphics while Odyssey² games didn't get any better. Magnavox would sell only 1 million consoles.
It sold over 2 million worldwide, was very successful in The Netherlands, France and Brazil in particular.
@@TheLairdsLair Ugh, I feel sorry for those who bought it after 1978. I did hear there are European Pal releases that were translated to NTSC for Brazil, but not sold in North America during the crash in 1984-5 or thereabouts.
That guy in the intel vision advertising looks and sounds like Joe Lynch(1926/2001) who was the narrative and characters of Chorlton and the Wheelies 1976/1979...u can see he has a very intellectual accent.........recognise that voice anywhere....i heard it when i was so young
The 5200 CAN output 320*192, had 256 colors, and more sprites could be made via mid-line sprite moving.
But moving sprites mid-line is cheating.
@@robertwilson3866
That’s not really true for PM graphics.
The players and missiles were the height of the screen. It really doesn’t make sense to have player that is 8 bits wide by 200 pixels tall.
It was intended to use Display List interrupts to manipulate the players and missiles during the horizontal blank interrupt. The Antic graphics chip had hardware to generate interrupts on a line by line basis.
Sold my mint/CIB Intellivision II, along with mint/CIB collection of, at least, a dozen games at a garage sale in '92 for a staggering $55.00! 😵💫
BTW, knowing what we know now, that resounding thud heard at the end of this video is deafening.
Incredible video. thank you
Well, we all know how the Amico fiasco turned out...
Great video.
“Now, we eagerly await the results.” 😂😂😂
We had an Atari VCS back then, but I'd always wanted an Intellivision. Finally picked up a Sear's Super Video Arcade in 1984 that was on clearance price of $30. I still have the system but it is in rough shape.
Likewise. I was lucky enough to get a Super Video Arcade for Christmas when it was on clearance for $40 at Sears. I had a lot of fun with it even though the Intellivision was all but dead at that point. The Super Video Arcade was actually the better made Intellivision because of its extra long controller cords.
Ads and neighbor kids made me feel I had a 2nd-rate system with Atari. However, in retrospect, I'm glad I had Atari and was able to play Space Invaders, Missile Command, Asteroids, Berzerk, Adventure and others. Probably Burger Time was Mattel's only licensed game that people wanted. But it came out in late 1983 when they were on their way out. What's funny is that people say the ad with Mr. Hotdog saying "We're closed now" scared them as kids, just the opposite reaction they wanted of kids running to their parents saying they want the game.
Great Video!
Notice there's no Tommy tallarico at the intv photo op.....what games did they make for NES....just monster truck ranger
The Amico ended up being be biggest scram and fraud in videogame history.
4:05 The clock speed for the intellivision is wrong it's 895khz not 1mhz. A 3.56mhz CP-1610 and a full 16-bit buss would have allowed for many more on screen objects than the sprites per scanline would suggest because Intellivision games made heavy use of GRAM sequencing to generate moving objects that were not actually sprites and not subject to sprite / scanline limits.
TRON DEADLY DISC, TRON MAZE-A-TRON & TRON SOLAR SAILOR!!!!! Then, Space Spartains, Bomb Squad, B-17 Bomber 7 again Tron Solar Sailor!! I loved that system!! The D&D Games shit!!!!
Fun fact; the original proposed name for the console was the Intellivision Premico
I can't wait till the amico ships, I'm gonna take the brick they Put in the box and go find Tommy tallarico
The Story of Unreleased Intellivision Amico
There was a device called the Intellivision III for sale at Toys'R'Us in the 1990s, but I think it was just a new cheaper to manufacture version of the original. It looked just like the original to me.
I literally talked about it in the video - the Intellivision System 3 / Model 3.
I wanted to like the Intellivision... I really did! But those disc controllers and that stock blocky font used in every game totally ruined the experience for me! Fortunately it's a lot more tolerable in emulation with modern gamepads.
I'll be humming that opening tune when I'm brushing my teeth tomorrow morning...
Awesome thanks 👍
Intellivision Lives!!!
Now it dies! (unfortunately)
Ad: "Intelivision...it's a bigger challange..."
Me: yes largely due to that horrible controller! 😂
Mine works fine no issues here
6:33 Is that the Intellivision model that was going into a certain car? Now that would have been cool!
Will you be creating a follow-up on the Amico system? What a sad ending to a company with such a storied history...
Probably not, there are already so many videos out there covering the subject.
Intellivision should release the Amico games on the Switch.
They would certainly be a good fit for that platform.
And now we know Tommy screwed this up also
No, starting a company in pre-revenue without knowing a global pandemic was coming was what caused their issues.
8:20 "We are closed now!"
Keith is turning over in his grave when he heard about what tallarico did
More like a history and future of mattel with their intelevision systems rather then a story of the intelevision 3.
Context matters.
Very interesting how they set out a clear path into the future like that
The only good thing about the intellivision II, was that you could replace the controller.
Considering how cheaply they were made I'm sure that happened a lot.
Intellivision SMOKED hard. As did Atari and all that came before it except 2 or 3 games and the rest were RIPOFF. Like a lot of the FINANCIAL SCAMS you have to go through on modern aaa titles
About those Amico results...
oh.. cool, the Intellivision 3.... I guess that's two Intellivision consoles now that will never be released
Amico Cult brought me here. Funny how the Amico maybe on here sooner than later - Later 👾
Very cool video be on television was before my time so I didn't know much about it
I am definitely buying the Amico
:D
You are definitely not because it's never going to be released.
What I want to know is what was Mattel Electronics spending money on in 1982-3 that made them lose so much money? Staff that made Intellivision games that few people bought? R&D for the Intellivision III? Their failed computer keyboard add-on?
Porting Intellivision titles to Atari under the brand M-Network in 1982-3 seemed like a good idea. Didn't they make money selling to 10 million+ Atari owners compared to the final 3 million owners of Intellivision and Intellivision II? I bought Armor Ambush and Super Challenge Baseball new; although the "super challenge" was to find kids willing to learn the controls, since they didn't come with 1-player versions. But then no M-Network game sold 1 million copies as far as I know. Maybe they should have beaten the glut and released them in 1981?
Clearly the Intellivision was in trouble from its release in 1979-80 because they didn't have the must-have game "Space Invaders." I think that quadrupled Atari sales in 1980. I think they had one last chance in 1982 if they'd licensed the must-have Pac-Man. Atari did and sold 2-5 million more consoles. Coleco licensed Donkey Kong and bundled it to sell 1 million ColecoVision consoles 1982 through Summer 1983. Burgertime was too little, too late and their ad scared little kids.
Partly the massive R&D costs that you mentioned, staff is always a big expense and they also spent a lot of money on fighting Coleco and Atari to obtain big name licenses like BurgerTime, Tron and Masters of the Universe. After they realised the console market was crashing, they put a plan into action to then publish games for home computers instead, thus recouping some of that investment. But then after developing a whole range of computer games they changed their mind and bailed completely, causing them to lose even more money.
I met Keith once.
I chatted to him online, very cool bloke, never met him in person though sadly.
@@TheLairdsLair I have a short video of him on youtube. My camera kept shutting off, but it still recorded something
Next, you can do "The Story of the Unreleased Intellivision Amico"
I'm not going near that dumpster fire!
Now that I think of it, the Atari 5200 was essentially a dollar store discount bootleg low-budget version of both the ColecoVision and IntelliVision (1:13, 2:25, 3:13, 4:11, 6:13, 7:22, 8:24, 9:08, 11:11)
That's a very strange conclusion to come to!
I learned it was the same tech level as the computers, but couldn't play the computer cartridges, so if you had the computers you didn't need the console. Also, the Atari computer division didn't like it and wouldn't help. I think they sabotaged the launch of their own system. Pac-Man for the 2600 came out months earlier selling 2-5 million 2600 consoles. When 5200 did arrive it was bundled with the pong-style game Super-Breakout, and most of its first-year games were already out on the 2600. If it had been launched in Spring 1982 with Pac-Man I think it would have sold millions instead of just 1 million consoles.
I would bet this game was never even made because if it was somebody would have one. It would leak out.
Interesting. The Intellivision 2 was like the Genesis model 2. Plays the same games and isn't any different except smaller and cheaper.. then all of a sudden Intellivision 3 was gonna be a whole new system? And plans of 4 already in place? I'ma watch this and learn something. Thx
I think calling it Intellivison II gave it the impression it was better rather than just more compact and cheaper to produce.
Why haven't they produced a clone console?
The Intellivision Flashback is truly awesome, and I look forward to Intellivision Amico.
Yeah...good luck with that.
Don't hold your breath.
Just bought one
Wait a minute...I thought the Colecovision was more powerful than the 5200. I have seen videos with people talking about this very subject and all of them have said the Colecovision was the strongest.
I don't know very much about the second generation. I myself didn't start playing until 1986 with the Nes and Master System. What has always been a bit confusing too me is the move from 2nd to 3rd generation. The hardware is very similar and most of it is all 8-bit consoles with standard 8-bit busses. Is the Nes so much of an improvement that it should be counted as a generational leap? I would say the Master System might be the only one out of the lot that represented a huge leap forward.
Addendum- You have a small mistake in this video (no big deal). The Nes launched in limited numbers in 1985. The Atari 7800 had a test launch in 1984 and at the time people liked it better than the Nes. Unfortunately, Trimiel decided to shelve the 7800 until 1987 long after Nintendo took a dominant lead over the market.
Overall the 5200 is more powerful. The ColecoVision has the slight edge in some areas, such as colours on screen (without tricks) and resolution but loses out big-time in areas like sound, scrolling, colour palette and memory.
Also what's the mistake? You haven't made that clear. The 7800 relaunched in 1986, not 87.
@@TheLairdsLair
No my friend, you said the Nes came out in 1984.
There was an NES test market in 1984, same time as the 7800. General release was 1985.
Is it cursed? Since we all know now the amico is vaporware
Yet people are playing it. I played this so sorry not vapor.
Was the Amico ever released?
I believe the first few units have just started to go out, I think it hits full retail early next year.
@@TheLairdsLair - nope and nope.
Seafood sale in two locations. Port Bender Village eh?
10.10.20 aaand still waiting.
Idk if I'd say eagerly since it's digital only
Intellivision was the most powerful console on the planet. There was a rumour at the time that they had harnessed the power of the sun
If you plugged in the cartridges backwards, the games would be in 3D. Very impressive!
1:55 the only reason this ad appears effective is because he's comparing two completely different games 😂 compare asteroids to astrosmash on intellivision and this wouldn't really work
2:28
ColecoVision : am i a joke to you
Grace bros was a real store???
George Plimpton was not a sports commentator, ever.
👍 🍀 Interesting video. P.S. How do you get all these historical videos? Aren't you afraid any complaints concerning legal rights? I'm asking as I also have a small channel with similar subjects and it can be helpful fo rme.
Very occasionally, but not often. I tend to try and use stuff that is in the public domain and the way it's all being used would come under fair use law anyway.
@@TheLairdsLair I'm always a bit afraid of this fair use as it's very unsharp... But thanks for info.
Oh man, imagine if we could show them a 2022 baseball game and ask them which is closer to the real thing?
Right? Personally, I liked baseball video games better when they were more arcadey. Nowdays, they're so realistic that you almost have to be good at baseball to play them. RBI Baseball was the greatest ever.
Quero comprar o intellevision 3 como faço
It’s pronounced Yuck -uh-Tan , or You coo tan.
The more impressive bit is he said Yoo ti can.
U kah tan
@@ekscalybur He said Yoo tah can
But what about the Intellivision 4?
Did you comment before watching the whole video by any chance?
@@TheLairdsLair That was a Scott the Woz reference.
I have no idea who that is!
@@TheLairdsLair Oh, I see. Comedy truly is subjective.
****spongebobsquarepants
what does she say at the start of your vids? "welcome bum runner"
Welcome STUN Runner, from the game of the same name.
The sound bite is from S.T.U.N. Runner for the Atari Lynx.
Wow motorola 68000 the big processors for amiga
And Sega Genesis
TH-cam has unsubscribed me from your channel? Maybe their Android app is so slow and broken that it detected a hit on the unsubscribe button.
Welcome back!
A bit of a late comment, but just to let you know I also found out I was unsubscribed from your channel as well.
Lol……so sad this story ends with the Amico…the biggest dumpster fire ever.
The last words “and now we await the results”. Hahahahahahahaha
68K! PEA!
Yeah but Asteroids was fun to play, Star Struck? Not so much.
Astrosmash was way more fun than Asteroids.
Star strike had very intelligent enemy ships that moved like they had smart pilots in the way they could attack you from behind no patterns, very intelligent for that time👍🏻
Are you kidding me? It was like playing the Star Wars tench run before the Amiga got a proper arcade conversion of the Star Wars vector arcade games as well as Return of Jedi (all three very close to the originals).
Moro no Brasil
wha
Subbes
But you can literally buy the III on eBay. This must have been like the Atari 2700.
You can buy the Model 3, not the Intellivision 3 - I did explain the difference in the video.
Amico is a scam