I wanna give you a hug, man. That was amazing. I never thought about high passing the tracks so I could see the transients better, this works so good on bass. Bass was such a bitch to edit BUT NOT ANYMORE BAABYYY
I don’t even use Reaper, and this is the most useful tutorial I have seen on TH-cam. High passing to help find the transients is brilliant! Never would have thought of that in a million years. Instant subscribe. Excited to see what other sweet things I can learn from your channel!
Theres so much content in this video, i haven't learned it by heart. To be fair I only use it when i absolutely have to but this is the best guide ive ever seen for this. Awesome video man, i keep coming back to it.
Thank you. I've been struggling with aligning guitar, bass and drums on a fast punk song (180 bpm) so this level of detail has helped me go tighten it up significantly
for me it does work kind of , my problem is that reaper doesnt change the waveform after applying fx and creating a new track for visual cues, it looks the same and yeah it sucks.
This is really helpful. Its not always easy to mark out transients esp on keyboards and stringed instruments. I've done things the long way and didn't need to. Thanks a lot!
+Alex Wilkinson Wow ! Tutorial Request ! Actually there are few interesting topics : 1. How do you choose guitar impulse ? There are tons on them on the internet ( what are you looking for ) 2. FX - automathion and Parallel Compression 3. Reverse Crash \ Gun-Shots and other effects - What do you use , and how to fit them into Mix Thx Again !
+Orest Garasum th-cam.com/video/mZBMGiAp30g/w-d-xo.html My mix-through style stuff might answer a few of those questions for ya, particularly automation and parallel compression. I also use simple stock plugins on this one to try it make it as clear as possible. I actually show 3 ways to do parallel comp in that video, but you're right, I should just make a separate video on that!
WHOAAAAA BRO U added the icing on the cake for me .....I was using a similar but less effective way ...i didn't know what stretch markers did....i was just dynamic splitting and quantizing the splits and in the item processing menu...u brought a whole new level to the game...I'm about to go crazy on some palm muted chugga chuggas!!!!
This is genius, especially for difficult riffs where you'll probably never bang them out 4 times with exactly the same timing. Way faster than other methods of editing.
Okay, never mind...I had forgot I could increase the resolution for the video by hitting the settings button in the TH-cam window. Duh... I was finally able to see what you were doing. Actually I had did this about 5 months ago but ...if you don't use it very often, it all is very easy to forget. Once I was able to see it all ...it all came back to me. But hey thanks for the great video. When you work with folks that had no formal musical training... getting them to play with things like click tracks in the beginning is very tough. So one really needs to be able to use these tools to bring the songs they record in line, till the musicians they are working with are finally able to master playing in time to click tracks. Yeah, having videos like this are such great tools to help waste less time throughout the entire recording of albums. So thanks for putting it out there for all us novices.
Thanks Alex! I dumped Avid PT earlier this year and had I known that REAPER was so amazing I would have started using it years ago. Thanks for sharing the wealth. I love the mic clips that you are making as well and debleeder was a win for me.
My biggest issue is time aligning/warping heavy guitars when they are playing kind of long sustained chorus type parts where they literally have no space in between attacks. Thanks to the HPF trick that really saves me a huge hassle when guessing where attacks are! Thank you man!
Well it's 2 years later and once again I'm back to doing editing, boy it was a heck of a lot easier to get down this time through don't know why but it just was. Great vid.
Hello Alex, so I got on with doing the stretch editing of a guitar piece for a band member's song he's always wanted to record. It is filled with a lot of intricate parts that need lining up with the beat. Some notes are a half beat, ahead to 3/4 of a beat ahead, some notes are a half beat to 3/4 of a beat behind on a song that is recorded at 175BPM. When I set the markers on anything that is ahead of the beat and set them up into the selected area to be edited, and hit shift D to snap them to the grid, they shift even farther ahead of the beat they should be on. So then I try to undo it all (Ctrl-Z) , and split the tracks (the transient track, and the actual track), before and after the area that needs to be edited. Then I'll make room behind the split area so I can nudge or slip them back to where they line up. However, when I split the tracks, I'll lose all of the grouping of the tracks. And, when I try to glue the split and re-positioned tracks to the tracks of what came previously, all the previous work of marking and stretching of the tracks is lost. And I'll have to start all over again at the beginning. Also if I go to close the project with the stretch-edited tracks...when I re-open it all the editing is gone....and once again I'll have to start all over again. So how do I keep that all from happening/what am I doing wrong?
awesome video and idea with the filtering! i wonder if there is a way to automatically add the transient markers. i think FL studio does this now with newtime. subbed
Great video. I'd love to see how you would edit fast trem picked parts where both guitars are playing the same/harmonized thing and they need to be tight. I know this video is probably similar to how you would do it... but I'm having issues. lol
Basically the first method is manually selecting each transient and the 2nd is using dynamic split to place stretch markers at transients automatically, which might save you time but isn’t confirmed by you, so may still require adjustment.
I think he uses the [ and ] keys, bound to "Grid: Adjust by 1/2" and "Grid: Adjust by 2." (i found through the comments in his drum editing video). Working great for me!
Thanks for your awesome vids. If you could do more videos on techniques for tracking/editing guitar for metal using reaper that would be much appreciated.
Oh nice, yes that would be great. There seem to be lots of videos on mixing but not a lot on tracking and editing for metal on youtube, and this seems to be a big factor in how bands are producing these days, so I think it would be super useful. For tracking, just any tips on the best/most efficient way to track guitars for metal using Reaper, and any modern techniques that metal producers are using when punching in etc to get that tight performance. I've heard about recording at half speed, and while I'm against it in the main, it would be good to have it in the arsenal just in case :) In terms of editing, the vid above is super useful, and any other tips on how to quickly tighten up and combine different takes(after punch ins) would be really useful. By the way, I bought your fredman clip for my sm57s - facebook.com/psionband/photos/pb.959105980796562.-2207520000.1485083351./1313478048692685/?type=3&theater Pretty cool!
Nikolas Wolf actually an interesting secret about mixing is it's 90% about tracking haha. tracking well results in songs that "mix themselves". You'll hear far more difference in a mixing competition with a fixer-upper than something well tracked - because it already sounds awesome and doesn't need much mixing.
Oh yeah sure. My Problem is I end up getting obsessed with the 'perfect' take, to the point where it takes hours just to record a few bars!!! Then the recording process just becomes frustrating. That was the main reason why I asked about doing some vids on the subject. I would just like to get more efficient at tracking/editing so I can concentrate on the fun side of recording. Plus, if it ends up making the performance sound better, then I'm all for that as well. I've decided to move from Logic Pro X to Reaper mainly for that reason. Reaper looks way better! Check out my cover of Van Halen's Im the One on my channel, it took me literally days to get that take. Felt like I had won a war by the end of it but I didn't want to play guitar again for days haha
You need the grid to reflect the notes that are played so you can quantize to the right value (so you can see where the beat / transient should be landing) - like 8th's or 16th's. Right click on the grid button in Reaper to change how it looks.
Thanks for the video, very useful. It seems like Shift+D isn't bound to a shortcut on my end. Also when doing "Item processing -> Quantize item positions to grid" nothing happens. Is there something special in regards to quantizing with stretch markers?
Can you delete the tracks that you muted at the end of the video now that the original track is quantized or does it need to stay in order for the original track to stay quantized? If so, is there a way you can hide the track that has the highpass on it?
Hey thank you so much for this. I'm going to try this out tomorrow. I tried the first part but when I clicked on Apply track/take FX to items as new take (mono output) (1:38), it split the new take (on top half) and the old take (on bottom half) on the same track so I was able to only look at half of the track for visual cues. How do I switch this option so that the new FX take is the only take showing on the track?
Hey Alex! Great video, as all of yours. Just a quick question: is there anyway to "humanize" these edits protools like, taking the markers off the grid in an automated way?? When i get two similar rhythm guitars too tight i feel they get a bit mono... Thanks a lot!
Can I get some help please. When I insert an existing music file, the song is longer. such as from a 2 minute song to a 2.5 min song. Why is that. I've played with the BPM prior to inserting and it seams to change it a little. the other issue is when I insert the same song with the vocal edited out of it. It is also a different length. I need to align the length of both songs so they are equal in BPM, tempo, etc. What do I do?
1:42 -- How are you getting the item volume to go up like that? Mine won't go above zero. I can only drag it down. If I drag it up nothing happens it stays at zero.
Hey Alex, thanks for this. I'm looking at Reaper as a serious contender, I'm currently in Logic Pro X. My workflow is that I play freely, then I wrap Logic around my playing, which, is the acoustic guitar. Then I add other instruments into the project, bass, keys, electric guitar, etc Then I like to quantize those performances every bar just to tighten them up. I assume all this is equally possible in Reaper, and from your experience have you ever had artifacts being imparted into the audio, especially guitar signals? Cheers - Carl
Cool video! I haven't thought of using stretch markers for this before... doesn't using stretch markers change the pitch information on the guitar track, though?
Alex, Great tips! Exactly what i was looking for. Thank you so much!! Questions: 1) Do you actually edit rhytm acoustic quitars using dynamic split window? i'm just editing acoustic manually with stretch markers and it takes ages to get through one track properly. Is it possible to speed the process up with the dynamic split on acoustic? 2) When i record acoustic guitars, i use two channels (condenser mice and a build-in pickup). It's the same signal with different levels. Is it possible to group three tracks, like in the video, applying changes from a transient's track of one of them to two other tracks? To create a beafy spacial quadro track of acoustic quitar in the end.
+Андрей Чистяков You should be able to do that with an acoustic guitar and grouped tracks, it might be tricky though. I usually would end up doing that stuff by hand as well. Artificial doubling never really works well as actually doing doubles, so the acoustic quad tracking trick might fall a bit flat.
When I press “Apply track effects as new take mono output” it splits the track stem into 2 pieces on the same track.How do I make it only change the waveform without it making a second item? Great vid btw.
Does this create new audio files on your computer or does reaper edit the existing files? In flstudio whenever stretching a sliced piece of audio it will make a separate audio file out of the sliced audio which fills up your computer in no time :o
Help Dude, you go too fast for me. I have the basic idea of what you are doing here but due to my screen resolution or just that my eyes are just that bad, I couldn't see or tell what each step that was done in this video. And I so need to get down what you have done here. In my case I went out and got a passive DI for the guitars to go through on the way to the amps so I'd be sure to get the best transients recorded simultaneously to the amp'd and distorted guitar parts. And I have all the grid and snap shortcuts bound already. But I have had no luck in getting those two tracks (transients and actual mic input) to work in tandem through the editing process. They don't move together or split together as one. What am I doing wrong there? And yes I've tried grouping through the group matrix and via shift and selection of both tracks. And the quantization steps were a blur. Is there any way I could get a printed version of what you just did. Do you have one for sale? I desperately need to get down those steps you have done here.
Only works IF you can play in tune with a metronome, still. What's the point?? My guitar track 1 and 2 are like an inch apart on the timeline, so I don't think this'll help me out. Playing the same track twice, IMO, is almost impossible, to get right, at least for me
Nice tutorial on the general technique, although I prefer the unedited version even with the slightly "imperfect" (=played by a human) playing. Just adjusting the original tracks in a few parts (mostly the chugging) would have resulted in a more natural sound in my opinion. But then, I can't stand "modern" quantised-to-death metal at all... Rock/metal needs some dirt and imperfection in it, in my opinion, not like some MIDI file quantised 100% to the grid. Peace, and great video on the technique otherwise.
especially when you're NOT the person who recorded that and you CAN'T ask to re-record the part due to variuos reasons, from timezones to business requirements
I wanna give you a hug, man. That was amazing. I never thought about high passing the tracks so I could see the transients better, this works so good on bass. Bass was such a bitch to edit BUT NOT ANYMORE BAABYYY
07
200% support! Such a good technique! 😎
You have changed my music production forever. No more agonising over the 5000000 takes of a palm-muted section.
I don’t even use Reaper, and this is the most useful tutorial I have seen on TH-cam. High passing to help find the transients is brilliant! Never would have thought of that in a million years. Instant subscribe. Excited to see what other sweet things I can learn from your channel!
One of the most helpful Reaper videos i've ever seen.
This is totally awesome. And the tip of applying a highpass for better visualization was very clever! Thaaanks a lot!
Theres so much content in this video, i haven't learned it by heart. To be fair I only use it when i absolutely have to but this is the best guide ive ever seen for this. Awesome video man, i keep coming back to it.
I feel like I've been looking for this video for years, super helpful. Thanks man much appreciated.
I have been doing individual time stretching for years....you just saved me SO fucking much time. Thank you so so much dude. You got my like and sub.
I've been searching for something like this for an hour. Thank you so much!!! This has made everything so much easier
You didn't lie, you really are the BOSS! Excellent video. I see I was wasting a whole lot of time before I discovered your vid. Thanks.
Thank you. I've been struggling with aligning guitar, bass and drums on a fast punk song (180 bpm) so this level of detail has helped me go tighten it up significantly
Jeez - been using Reaper for years and had no idea you could do this. Crazy helpful - thanks so much!
for me it does work kind of , my problem is that reaper doesnt change the waveform after applying fx and creating a new track for visual cues, it looks the same and yeah it sucks.
Great Tutorial! I was trying to slip edit some guitars but was a brutal task cutting and slipping. This saved me so much time. It sounds Natural too.
This is really helpful. Its not always easy to mark out transients esp on keyboards and stringed instruments. I've done things the long way and didn't need to. Thanks a lot!
Alex , THIS is really great stuff ! I'we been looking for this kind of info for years .
Thx !
+Orest Garasum Awesome! Let me know if there's any other topics you'd like information about. :)
+Alex Wilkinson Wow ! Tutorial Request !
Actually there are few interesting topics :
1. How do you choose guitar impulse ? There are tons on them on the internet ( what are you looking for )
2. FX - automathion and Parallel Compression
3. Reverse Crash \ Gun-Shots and other effects - What do you use , and how to fit them into Mix
Thx Again !
+Orest Garasum th-cam.com/video/mZBMGiAp30g/w-d-xo.html My mix-through style stuff might answer a few of those questions for ya, particularly automation and parallel compression. I also use simple stock plugins on this one to try it make it as clear as possible. I actually show 3 ways to do parallel comp in that video, but you're right, I should just make a separate video on that!
WHOAAAAA BRO U added the icing on the cake for me .....I was using a similar but less effective way ...i didn't know what stretch markers did....i was just dynamic splitting and quantizing the splits and in the item processing menu...u brought a whole new level to the game...I'm about to go crazy on some palm muted chugga chuggas!!!!
This is genius, especially for difficult riffs where you'll probably never bang them out 4 times with exactly the same timing. Way faster than other methods of editing.
practice with metronome
@@moskovaqua1284 what he said
Okay, never mind...I had forgot I could increase the resolution for the video by hitting the settings button in the TH-cam window. Duh... I was finally able to see what you were doing. Actually I had did this about 5 months ago but ...if you don't use it very often, it all is very easy to forget. Once I was able to see it all ...it all came back to me. But hey thanks for the great video. When you work with folks that had no formal musical training... getting them to play with things like click tracks in the beginning is very tough. So one really needs to be able to use these tools to bring the songs they record in line, till the musicians they are working with are finally able to master playing in time to click tracks. Yeah, having videos like this are such great tools to help waste less time throughout the entire recording of albums. So thanks for putting it out there for all us novices.
What an awesome video! Thank you for this really helpful tutorial. This technique is time saving!
Thanks Alex! I dumped Avid PT earlier this year and had I known that REAPER was so amazing I would have started using it years ago. Thanks for sharing the wealth. I love the mic clips that you are making as well and debleeder was a win for me.
My biggest issue is time aligning/warping heavy guitars when they are playing kind of long sustained chorus type parts where they literally have no space in between attacks. Thanks to the HPF trick that really saves me a huge hassle when guessing where attacks are! Thank you man!
Thanks for this. I have slightly too much latency on my setup to get my guitar doubles to align perfectly, and this is exactly the tutorial I needed.
Most helpful music tut in 2016? Thanks a lot!
Well it's 2 years later and once again I'm back to doing editing, boy it was a heck of a lot easier to get down this time through don't know why but it just was. Great vid.
Hello Alex, so I got on with doing the stretch editing of a guitar piece for a band member's song he's always wanted to record. It is filled with a lot of intricate parts that need lining up with the beat. Some notes are a half beat, ahead to 3/4 of a beat ahead, some notes are a half beat to 3/4 of a beat behind on a song that is recorded at 175BPM. When I set the markers on anything that is ahead of the beat and set them up into the selected area to be edited, and hit shift D to snap them to the grid, they shift even farther ahead of the beat they should be on. So then I try to undo it all (Ctrl-Z) , and split the tracks (the transient track, and the actual track), before and after the area that needs to be edited. Then I'll make room behind the split area so I can nudge or slip them back to where they line up. However, when I split the tracks, I'll lose all of the grouping of the tracks. And, when I try to glue the split and re-positioned tracks to the tracks of what came previously, all the previous work of marking and stretching of the tracks is lost. And I'll have to start all over again at the beginning. Also if I go to close the project with the stretch-edited tracks...when I re-open it all the editing is gone....and once again I'll have to start all over again. So how do I keep that all from happening/what am I doing wrong?
This is incredible, thanks so much for the tutorial!
Really a great video tutorial. You just save me a substantial amount of time - I really like this workflow. Much appreciated and well done.
Remarkable! I had no idea such things were possible.
Thank you so much Alex!!! Its's really really helpful skills!!!
I took notes on your video, Thanks soo much!
awesome video and idea with the filtering! i wonder if there is a way to automatically add the transient markers. i think FL studio does this now with newtime. subbed
Excellent tips, thank you!
Great info thanks Alex
You just saved me tons of time! You've earned a subscriber!
Please, how you "group" the two takes that you have stretch marker in both of them?
Great video. I'd love to see how you would edit fast trem picked parts where both guitars are playing the same/harmonized thing and they need to be tight. I know this video is probably similar to how you would do it... but I'm having issues. lol
Good video. Teaching on the right speed
Can anyone explain what the pros/cons are of using the first method versus the second method with the dynamic split he introduces around 3:08?
Basically the first method is manually selecting each transient and the 2nd is using dynamic split to place stretch markers at transients automatically, which might save you time but isn’t confirmed by you, so may still require adjustment.
Just WOW! Thanks for your help, can't wait to test it for my own. Subbed :)
Thanks man, this is very useful, although it makes the guitars too tight for my taste. You're a badass editor, thank you very f****** much
When I put the eq effect on tack and then I apply as new mono output I see two take. Why yours is one?
Excelent video! Sub earned, thanks!
can anyone let me know the shortcut he is using for the grid line spacing as I don't see his going to the grip block to change it.
I think he uses the [ and ] keys, bound to "Grid: Adjust by 1/2" and "Grid: Adjust by 2." (i found through the comments in his drum editing video). Working great for me!
Yeah I have those bound to [ and ] keys as Tyler said. Forgot to mention that.
Thanks for your awesome vids. If you could do more videos on techniques for tracking/editing guitar for metal using reaper that would be much appreciated.
Yeah, I can do that. Not sure when I'll get around to it, but yeah for sure. Anything in particular?
Oh nice, yes that would be great. There seem to be lots of videos on mixing but not a lot on tracking and editing for metal on youtube, and this seems to be a big factor in how bands are producing these days, so I think it would be super useful.
For tracking, just any tips on the best/most efficient way to track guitars for metal using Reaper, and any modern techniques that metal producers are using when punching in etc to get that tight performance. I've heard about recording at half speed, and while I'm against it in the main, it would be good to have it in the arsenal just in case :)
In terms of editing, the vid above is super useful, and any other tips on how to quickly tighten up and combine different takes(after punch ins) would be really useful.
By the way, I bought your fredman clip for my sm57s - facebook.com/psionband/photos/pb.959105980796562.-2207520000.1485083351./1313478048692685/?type=3&theater
Pretty cool!
Nikolas Wolf actually an interesting secret about mixing is it's 90% about tracking haha. tracking well results in songs that "mix themselves". You'll hear far more difference in a mixing competition with a fixer-upper than something well tracked - because it already sounds awesome and doesn't need much mixing.
Oh yeah sure. My Problem is I end up getting obsessed with the 'perfect' take, to the point where it takes hours just to record a few bars!!! Then the recording process just becomes frustrating. That was the main reason why I asked about doing some vids on the subject. I would just like to get more efficient at tracking/editing so I can concentrate on the fun side of recording. Plus, if it ends up making the performance sound better, then I'm all for that as well. I've decided to move from Logic Pro X to Reaper mainly for that reason. Reaper looks way better! Check out my cover of Van Halen's Im the One on my channel, it took me literally days to get that take. Felt like I had won a war by the end of it but I didn't want to play guitar again for days haha
Are you recording the song straight through in one take?
Great tutorial!! Thanks a lot buddy!!
that was boss like. holy shit. thanks man
Shouldn't the splits be placed on the initial amplitude maxima?
Boss level 99999. Amazing video
Thank you! But why do you split one of the items into tiny fractions, but not the others? What was the purpose of that? 4:08
Cool video Alex! I actually recorded the acoustic drums for this Reampzone cover.
cheers
holy tit fuck this just upgraded my guitar editing skills a gasilion times. thx man. have a good one.
can anyone explain what exatly hes going a 8:19 ? ? When he starts talking about changing the grid im lost and dont really know what hes doing!
You need the grid to reflect the notes that are played so you can quantize to the right value (so you can see where the beat / transient should be landing) - like 8th's or 16th's. Right click on the grid button in Reaper to change how it looks.
Great info. Thanks!
Thank you, this helps me a lot!!!
such a helpful video!
Thank Mate, great vid
Thanks for the video, very useful.
It seems like Shift+D isn't bound to a shortcut on my end. Also when doing "Item processing -> Quantize item positions to grid" nothing happens. Is there something special in regards to quantizing with stretch markers?
Ok I found it under "Stretch markers -> stretch markers from selection -> snap to grid"!
Can you delete the tracks that you muted at the end of the video now that the original track is quantized or does it need to stay in order for the original track to stay quantized? If so, is there a way you can hide the track that has the highpass on it?
Hey thank you so much for this. I'm going to try this out tomorrow. I tried the first part but when I clicked on Apply track/take FX to items as new take (mono output) (1:38), it split the new take (on top half) and the old take (on bottom half) on the same track so I was able to only look at half of the track for visual cues.
How do I switch this option so that the new FX take is the only take showing on the track?
You can shift + alt + t on the take you want to keep and it'll remove all other takes
Really really helpful, thanks! Just one question, is there a way to hide/show stretch markers once you are done editing?
what are you using for the click track wavs?
This video is the best dude thank you so much. What is your grid set to throughout the video??
Thanks! Looks like 1/8th notes!
Hey Alex! Great video, as all of yours.
Just a quick question: is there anyway to "humanize" these edits protools like, taking the markers off the grid in an automated way??
When i get two similar rhythm guitars too tight i feel they get a bit mono...
Thanks a lot!
how do you set the grid in Reaper?
How can I get the waveforms to react to the high pass filter? When I add it the waveforms stay exactly the same on the screen.
dropCvoices i think he rendered it or something
@@jaylinsa he does. He tells you how to do it as well. Lol.
Great video !
Can I get some help please. When I insert an existing music file, the song is longer. such as from a 2 minute song to a 2.5 min song. Why is that.
I've played with the BPM prior to inserting and it seams to change it a little. the other issue is when I insert the same song with the vocal edited out of it. It is also a different length. I need to align the length of both songs so they are equal in BPM, tempo, etc. What do I do?
Is your playrate at 1.0?
Once done do you glue the track in time selection to keep the stretch marker changes?
Not at all the question or feedback your looking for... But, Where did you get your metronome sound? Link please ;-)
THANK YOU SO MUCH!!!!!
1:42 -- How are you getting the item volume to go up like that? Mine won't go above zero. I can only drag it down. If I drag it up nothing happens it stays at zero.
Hold shift then drag up. Will allow to go above 0db.
Thank u!
Hey Alex, thanks for this. I'm looking at Reaper as a serious contender, I'm currently in Logic Pro X. My workflow is that I play freely, then I wrap Logic around my playing, which, is the acoustic guitar. Then I add other instruments into the project, bass, keys, electric guitar, etc Then I like to quantize those performances every bar just to tighten them up. I assume all this is equally possible in Reaper, and from your experience have you ever had artifacts being imparted into the audio, especially guitar signals? Cheers - Carl
It shouldn't leave artifacts but who knows? I will have to definitely try this next time I work in Reaper.
Thank you, man!
Cool video! I haven't thought of using stretch markers for this before... doesn't using stretch markers change the pitch information on the guitar track, though?
nope.
why my shortcuts are different? or even don't have it as a short cut at all
make your own :)
How did you increase the peak height on the individual clip at 1:44?
Shift + UP Arrow (on a PC) to increase waveform height display. Shift + DOWN Arrow to reduce it
Thank you!!
So when is sturgis gonna have you on nail the mix? seriously some great tips i think you just sped up my editing process tenfold.
+danield00d
Haha, yeah that'd be cool!
Alex, Great tips! Exactly what i was looking for. Thank you so much!!
Questions:
1) Do you actually edit rhytm acoustic quitars using dynamic split window? i'm just editing acoustic manually with stretch markers and it takes ages to get through one track properly. Is it possible to speed the process up with the dynamic split on acoustic?
2) When i record acoustic guitars, i use two channels (condenser mice and a build-in pickup). It's the same signal with different levels. Is it possible to group three tracks, like in the video, applying changes from a transient's track of one of them to two other tracks? To create a beafy spacial quadro track of acoustic quitar in the end.
+Андрей Чистяков
You should be able to do that with an acoustic guitar and grouped tracks, it might be tricky though. I usually would end up doing that stuff by hand as well.
Artificial doubling never really works well as actually doing doubles, so the acoustic quad tracking trick might fall a bit flat.
+Alex Wilkinson thank you, I got it!
When I press “Apply track effects as new take mono output” it splits the track stem into 2 pieces on the same track.How do I make it only change the waveform without it making a second item? Great vid btw.
choose the option that doesn't say "as new take"
how to adjust grid size
Does this create new audio files on your computer or does reaper edit the existing files? In flstudio whenever stretching a sliced piece of audio it will make a separate audio file out of the sliced audio which fills up your computer in no time :o
If it does, you can always remove them when you're done editing !
thank you maaaaaaan! ITS COOOL!
Thanks!
thank you!
idk, shift a makes a windows noise for me but i like the tool
You have to program it as a preference in your settings for it to work
Just back for my annual thank you
3 years of using reaper and i didnt know about it.fuck
Help Dude, you go too fast for me. I have the basic idea of what you are doing here but due to my screen resolution or just that my eyes are just that bad, I couldn't see or tell what each step that was done in this video. And I so need to get down what you have done here. In my case I went out and got a passive DI for the guitars to go through on the way to the amps so I'd be sure to get the best transients recorded simultaneously to the amp'd and distorted guitar parts. And I have all the grid and snap shortcuts bound already. But I have had no luck in getting those two tracks (transients and actual mic input) to work in tandem through the editing process. They don't move together or split together as one. What am I doing wrong there? And yes I've tried grouping through the group matrix and via shift and selection of both tracks. And the quantization steps were a blur. Is there any way I could get a printed version of what you just did. Do you have one for sale? I desperately need to get down those steps you have done here.
Only works IF you can play in tune with a metronome, still. What's the point?? My guitar track 1 and 2 are like an inch apart on the timeline, so I don't think this'll help me out. Playing the same track twice, IMO, is almost impossible, to get right, at least for me
Practice?
Yeah, practice more, man.
Smart smart smart!
Wouldn't it be better to align with the rhythm track(s) than the grid? Y'know, if you want to make music
my ska band and personal projects have sounded better and better thanks to your videos. youre a G
I am pretty sure your beard gives you all this skills. Bet you aren't that good without that beard...
Nice tutorial on the general technique, although I prefer the unedited version even with the slightly "imperfect" (=played by a human) playing. Just adjusting the original tracks in a few parts (mostly the chugging) would have resulted in a more natural sound in my opinion. But then, I can't stand "modern" quantised-to-death metal at all... Rock/metal needs some dirt and imperfection in it, in my opinion, not like some MIDI file quantised 100% to the grid. Peace, and great video on the technique otherwise.
Dude slow down
It's much faster to record a better take.
especially when you're NOT the person who recorded that and you CAN'T ask to re-record the part due to variuos reasons, from timezones to business requirements
Yeah I guess if you guys could actually play in time, you’d be drummers instead.
do you realize how hard is to play fast heavy stuff in perfect timing?