Yeah, it definitely isn't. It's more like something they tried and decided to give us. My guess is that, when they decided to port this for Windows, they experimented on letting you control the chracter in First Person, so that it would feel better with a mouse and keyboard. Then they either didn't have the time or the budget to make it polished, so they just relegated it to a few extra missions.
The most hard FSP
Doesnt feel FPS designed. You dont strafe, and the trigger doesnt shoot.
Yeah, it definitely isn't. It's more like something they tried and decided to give us. My guess is that, when they decided to port this for Windows, they experimented on letting you control the chracter in First Person, so that it would feel better with a mouse and keyboard. Then they either didn't have the time or the budget to make it polished, so they just relegated it to a few extra missions.
今更だがタクティカルリロードとは何がタクティカルだったのか?
システムの穴を突いた、良いゲームだったと思う。