The easiest way to make money | NIMBY Rails #2

แชร์
ฝัง
  • เผยแพร่เมื่อ 19 ธ.ค. 2024

ความคิดเห็น • 145

  • @pasmas3217
    @pasmas3217 3 ปีที่แล้ว +153

    i dont know about others but if u agree like, as a petition
    lets keep this series for at least a cross Mexico+USA. lets get 40-50 episodes. we love long projects, like the original peninsula of transport fever!

    • @planemadmatt
      @planemadmatt 3 ปีที่แล้ว +9

      LET'S DO THIS!

    • @eldarad
      @eldarad 3 ปีที่แล้ว +2

      It's not likes you need, it's views. But I applaud the effort.

    • @pasmas3217
      @pasmas3217 3 ปีที่แล้ว +5

      @@eldarad i unfortuantely cannot do $hit about views past my own... but i can try to motivate some of the most failed fans to make a push for a series that is making the colonel sweat already XD

    • @dieter2889
      @dieter2889 3 ปีที่แล้ว +1

      +1

  • @dennissvitak5475
    @dennissvitak5475 3 ปีที่แล้ว +47

    I have been speaking with the developer Carlos...he REALLY needs to be rewarded for his efforts, and you are helping. KEEP UP THE GOOD WORK!!!

    • @colonelfailure
      @colonelfailure  3 ปีที่แล้ว +12

      Based on the number of wishlist appearances that have cropped up in the past couple of days, the message is getting out there.

  • @AbrahamG.99
    @AbrahamG.99 3 ปีที่แล้ว +32

    With this game i will make all the subway lines that the goverment is taking forever to finish

  • @dieter2889
    @dieter2889 3 ปีที่แล้ว +14

    I think we all want to see this series drawn out much longer, we want to see the project finished!

  • @SeanMurrellRTS
    @SeanMurrellRTS 3 ปีที่แล้ว +32

    Turn the population overlay on, branch out from both ends and start making money while you continue to build. Those circle routes are not necessary, most cities use direct lines and the trains can be run from either end. I would love to see this series continue. I'll be buying this when it comes out on Tuesday.

    • @NipapornP
      @NipapornP 3 ปีที่แล้ว

      Best approach, I guess.

  • @cola98765
    @cola98765 3 ปีที่แล้ว +1

    YT recommendations reached it's peak...
    This is video on a channel I never heard of... and yet this it THE GAME... I'm going home and I'm buying this.

  • @doompaul7315
    @doompaul7315 3 ปีที่แล้ว +33

    Must admit, it's one interesting game and concept.

    • @walternyc
      @walternyc 3 ปีที่แล้ว +2

      Agree, I am getting tired of the simulation games focusing on being pretty and lacking on the simulation aspect. This is definitely interesting and cannot wait for the 26.

    • @payt01
      @payt01 3 ปีที่แล้ว +1

      @@walternyc Sim games can be both pretty and have a good simulation aspect as well.. theoretically.

  • @wthrwyz
    @wthrwyz 3 ปีที่แล้ว +30

    Seems to me you could milk quite a bit more out of Mexico City alone. Your current station catchment areas cover at best 100k in a city of 8 million people!

    • @JamesGJGSUSHI
      @JamesGJGSUSHI 3 ปีที่แล้ว +1

      Population levels aren’t accurate in game yet so he might be getting a higher percentage than we think

  • @absurdist5134
    @absurdist5134 3 ปีที่แล้ว

    I love your expressive and creative way of describing things. You have yourself a new fan.

  • @Northlander74
    @Northlander74 3 ปีที่แล้ว +1

    It never fails...regardless of what train game the Colonel plays, he always creates junctions and points that require multiple signal changes to unpick them :)

  • @mikek.692
    @mikek.692 3 ปีที่แล้ว +1

    1st of all: thanks for making videos of this gem, i wouldn't even know it exists!
    Can't wait to play the game, bought as soon as it's out.
    Really look forward to more content.
    Wonder how a subway net will work with overground services.

  • @johnathankain8033
    @johnathankain8033 3 ปีที่แล้ว +1

    I wonder how many save games of this will be sent to governments round the worlds with a note saying "Just build this for god sakes!"

  • @The1402784
    @The1402784 3 ปีที่แล้ว

    Loved it Loved it Loved it.
    Thanks for becoming active again with a variety of genres

  • @MrScoot27
    @MrScoot27 3 ปีที่แล้ว +2

    The Brno Subway will no longer only be a joke in this game. I love that you took aim at it.

    • @JakubNaceradsky
      @JakubNaceradsky 3 ปีที่แล้ว

      Laught in Prahue... ;)

    • @jakubzelenka8253
      @jakubzelenka8253 3 ปีที่แล้ว

      Sky is the limit! :-)) I'd like to see at least 4 subway lines in Brno :-))))

  • @MMalicious1
    @MMalicious1 3 ปีที่แล้ว +5

    I would definitely recommend investing in your existing infrastructure - lots of room for more stations and tram lines in the cities you are operating in at the moment!

  • @tylerr5285
    @tylerr5285 3 ปีที่แล้ว +1

    According to real world construction projects, high speed rail typically costs 17-40 million USD per km, all told and averaged.

  • @YouReyKarr
    @YouReyKarr 3 ปีที่แล้ว +1

    Colonel Failure: A real world map should make this an interesting challenge
    Also Colonel Failure: I don't know what this landmark is? *slaps a bridge top of it*

  • @YeoltheClumsy0
    @YeoltheClumsy0 3 ปีที่แล้ว +1

    About grid locks, signals are planned for a later stage. And I hope they will include the extra cost of passing mountainous terrain.

    • @NipapornP
      @NipapornP 3 ปีที่แล้ว

      It would be already acceptable, if mountains "demand" tunnels.

  • @Jaysthudandblunder
    @Jaysthudandblunder 3 ปีที่แล้ว +5

    Could you make a tramline to the suburbs and then transition to laying railroad? And like lots of others are saying long play, please! Was very excited to see the next episode, will even pop a "like" on this episode to grease the wheels, though greasy rolling stock probably a bad idea.

  • @jerrydeanswanson79
    @jerrydeanswanson79 3 ปีที่แล้ว

    Your videos are always good for a chuckle...thanks.

  • @pasikokkonen1603
    @pasikokkonen1603 3 ปีที่แล้ว

    Keep it going. Run it over night and all if needed but we need to see you get this done across the USA.

  • @jazzygeofferz
    @jazzygeofferz 3 ปีที่แล้ว +1

    The Guadalajara Bimbleway is in full effect. As you stated at the end of the video it sounds like the best plan is to set up a network of cities with light rail networks and then join the cities together. Shame there isn't a way to accelerate time in game to get more money rolling in.

  • @dylan8285
    @dylan8285 3 ปีที่แล้ว +2

    Sounds like just put a ton of tram lines in like 20 cities on the route for the main train and then run, wait for money to roll in then build the main train between the cities is the way to go

  • @Jolafer37
    @Jolafer37 3 ปีที่แล้ว +1

    Reckon I'd've considered shooting north from Guadalajara to Valparaiso, maybe west thereafter; but chasing pop before hitting the coast. Cheers

  • @onefoxtwoone6681
    @onefoxtwoone6681 3 ปีที่แล้ว +1

    Keep it going - been great so far

  • @glenr7393
    @glenr7393 3 ปีที่แล้ว

    As per wikipedia: " Deposito de Evaporación Solar "El Caracol" is a large spiral-shaped retention basin located over the former lakebed of Lake Texcoco "

  • @TheCriminalViolin
    @TheCriminalViolin 3 ปีที่แล้ว

    I hope we can get to see this entire route completed!

  • @stevepittman3770
    @stevepittman3770 3 ปีที่แล้ว

    Re:solar in Mexico City - it's not a solar power plant, it was built to be a solar evaporation tank for extracting salts from the underground waters of Lake Texcoco, and I think it's a (massive) water treatment plant now.

  • @Lukeisfantasy
    @Lukeisfantasy 3 ปีที่แล้ว +4

    Any idea on what the price of this game will be, not showing price currently on steam

    • @tjoeker680
      @tjoeker680 3 ปีที่แล้ว +7

      His devlog says 17 USD / 14 EUR / 13.50 GBP. The release week has a 10% discount. :)

  • @project1003
    @project1003 3 ปีที่แล้ว

    Oh, good, he found the bulldozer. Fun and hilarity are certain to follow.

  • @dgansen42
    @dgansen42 3 ปีที่แล้ว

    With all this talk of trams I expect Colonel to recreate the Tram Simulaor route in this game.

  • @elzar760
    @elzar760 3 ปีที่แล้ว +1

    I’d like to see the experiment recreated with ground track through city and UG through city. To see how much you save by potentially not destroying as many buildings or over passing streets and such.

  • @patricepreel1832
    @patricepreel1832 3 ปีที่แล้ว

    Loving your Mexican adventure!
    Can you show us what terminus stations (built with Ctrl key) look like? Thank you.

  • @alexcrawford6162
    @alexcrawford6162 3 ปีที่แล้ว

    You should do a north/south tram line, with a northern terminus at the circle line, heading down through the centre of Mexico City, past the plaza de la constitucion, with a southern terminus down in the southern suburbs

  • @benjamincorey6259
    @benjamincorey6259 3 ปีที่แล้ว

    Going south from Mexico City, You should check out Oaxaca. It's big enough to have a local airport.

    • @kobaianvagabond1344
      @kobaianvagabond1344 3 ปีที่แล้ว

      I'm hoping he does. His pronunciation of Oaxaca will probably make me laugh.

  • @mellowInventor
    @mellowInventor 3 ปีที่แล้ว

    Well, this is certainly more challenging to the ledger than Transport Fever 2.

    • @NipapornP
      @NipapornP 3 ปีที่แล้ว

      Only ONE cargo to transport: People, that's it. And basically you can't fail, it's just a matter of time.

  • @JakubNaceradsky
    @JakubNaceradsky 3 ปีที่แล้ว

    Ok, this game realy caught my eye, i will buy this and try to do some large scale projects like Japan-Korea tunel, or Estonia-Finland canal or
    Bering Strait Train Bridge... Just connect the world with Highspeed Lines!

  • @masterdalshei
    @masterdalshei 3 ปีที่แล้ว

    I am loving this and a really want to see train action :)

  • @stevepittman3770
    @stevepittman3770 3 ปีที่แล้ว +1

    I would definitely watch a longer series of this, though maybe with a more achievable goal. Pick a small country somewhere and hook up all of its major cities or something?

  • @jtn2002
    @jtn2002 3 ปีที่แล้ว

    Colonel! Since AMTRAK won't listen to me, I could REALLY use a rail line from either Tampa or Orlando, FL to Atlanta, GA! They're routing me through Washington, DC and that's frankly ridiculous. You could even extend the line to a nice Chicago hub.

  • @Dhanuhammer
    @Dhanuhammer 3 ปีที่แล้ว

    How to quickly replicate a line? And how to prevent trains from crowding at one station?

  • @bluekiwi42nd12
    @bluekiwi42nd12 3 ปีที่แล้ว

    Does NIMBY rails not have options for single line tracks??

  • @AssassinAgent
    @AssassinAgent 3 ปีที่แล้ว +3

    TBH, I need to buy this game

  • @timhansen6951
    @timhansen6951 3 ปีที่แล้ว

    is it possible to even cross the panam canal
    and the BIG question
    how big can a bridge can you build
    can you build a tunnel from brazil to Africa
    or in the "small" stuff
    London dublin
    Edinburg Bergen
    singapore Australia
    Korea Japan
    Alsaka Siberia
    crossing the Gibraltar Strait
    i think the unlimited cash option is a great way to plan for a normal game to see what it will cost to finalize your dream

  • @Admiral_Ellis
    @Admiral_Ellis 3 ปีที่แล้ว +1

    This is a great series and looks like a fantastic game, but I wish the track building cared more about terrain. As-is it looks like you can just go up the side of a mountain with impunity... not something a train is really able to do.

  • @Tyrope
    @Tyrope 3 ปีที่แล้ว

    Not just one more, but more. MORE! Overnight could be good. Maybe we could endeavour to see how many episodes until loan repayment at least? See how many km of the original project we need to become "self sufficient"?

  • @electrohalo8798
    @electrohalo8798 3 ปีที่แล้ว

    from what i can tell, the final southern stop will be port stanley, with a tunnel from argentina to falklanda

    • @papasmurfette007
      @papasmurfette007 3 ปีที่แล้ว

      Like the Channel Tunnel problems, the signs would have to be Falklands one way, Malvinas t'other...

  • @teebodk3917
    @teebodk3917 3 ปีที่แล้ว +5

    Interesting... in between episodes our good Colonel settled in a new city and established a full set of tramlines in said city. So it's time for ACTION! roll, the cameras (or whatever it's called), ready to go live with a new episode and feed the masses with... absolutely nothing - well we get to see the colonel zoom in and out of various cities, say "yes" or "no" to them, do some track planning, then cancel and repeat somewhere else, cancel again. Consider, ponder, think, contemplate, wonder, hope, dream... and finally sign off for the day.
    This is not a criticism, good heavens no, actually I found it quite entertaining in a strange sort of way.

  • @eddog6666
    @eddog6666 3 ปีที่แล้ว

    Here is my route north remember the farther north you go the larger cities don't appear that frequent so may have to use smaller and smaller cities or towns. Mexico city to Jalisco to Mazatlan to Guamuchil to Cdad. Obregon to Agula Prieta( usa border) Douglas, AZ to Las Cruces NM to Albuquerque NM to Alamosa Colorado to Glenwood Springs Colorado to Steamboat Springs Colorado to Rawlings WY to Casper WY to Sheridan WY to Billings MT to Great Falls MT Alberta Canada border crossing. to Lethbridge Alberta Canada to Edmonton Alberta Canada to For St,\. John British Columbia to Whitehorse Yukon Canada to Fairbanks Alaska usa to Anchorage Alaska.

  • @ethanhatcher5533
    @ethanhatcher5533 3 ปีที่แล้ว

    When its out on steam, im def buying it

  • @METALFREAK03
    @METALFREAK03 3 ปีที่แล้ว

    surely it be better to have intermediate stops along the express route, so you could have a slow train and an express train?

  • @lostwizard
    @lostwizard 3 ปีที่แล้ว

    I imagine one of the things that will be "improved" in future releases include terrain effects on build cost. And probably also a proper bulldozer.

    • @benrgrogan
      @benrgrogan 3 ปีที่แล้ว

      Build cost seems to be relatively accurate ( in fact arguably undervalued)

    • @lostwizard
      @lostwizard 3 ปีที่แล้ว

      @@benrgrogan Build cost should substantially higher in mountainous terrain compared to relatively flat terrain. Depending on the mountains, it could even be basically impossible to do without subsantial tunnelling.

    • @benrgrogan
      @benrgrogan 3 ปีที่แล้ว

      @@lostwizard oh sorry hadn't got to that part of the video when I sent the message. Thought you were arguing the costs are too high (as I'd seen other people saying)

  • @CTTrains193
    @CTTrains193 3 ปีที่แล้ว

    Are there grade crossings? or single tracks?

  • @elzar760
    @elzar760 3 ปีที่แล้ว

    If you think the cost is bad, this IRL wouldn’t even include permits. Not to mention the 200 years or so of studies this would cost you to build in real life. This thing would be as likely to get built as....(Colonel I need you to come up with something clever to insert here).

  • @fruitgums
    @fruitgums 3 ปีที่แล้ว

    Can you not set the angle of an incline?
    It appears not, needs to be added.
    Also, how can there be no rail system in 2021? This also needs addressing for a earlier start date

  • @spartan117zm
    @spartan117zm 3 ปีที่แล้ว

    More please Colonel!

  • @jimskam
    @jimskam 3 ปีที่แล้ว

    8:00 I don't care if Monday's blue
    Tuesday's grey and Wednesday too
    Thursday I don't care about you
    It's Friday, I'm in love

    • @jimskam
      @jimskam 3 ปีที่แล้ว

      16:00 - My commute is 400 km 100 km from home to work x 4 tires - Col math

  • @bassman87
    @bassman87 3 ปีที่แล้ว

    it wouldn't be bad to connect these smaller cities on the way with a train station just to get some ROI on the train while you interconnect the major cities with trams.

  • @flacch
    @flacch 3 ปีที่แล้ว

    good stuff, keep it goin

  •  3 ปีที่แล้ว

    Question: Is it not more expensive to build in mountains than on flatter land?

    • @NipapornP
      @NipapornP 3 ปีที่แล้ว +1

      No. Many things you would expect, are not implemented. Though, it's a nice game, but very simplified.

  • @TheLeonhamm
    @TheLeonhamm 3 ปีที่แล้ว

    Wholly holey holy Ole! Two Hundred and - F..fff.. Forty! Also nimbley-bimbley lighter-than-air (and twice as expensive) so-called bread. Just Bull Doze It! ;o) Well, I mean, you know, Mrs Miggins quite enjoys it .. allegedly (it's the ridges doing it, I guess).

  • @Salsuero
    @Salsuero 3 ปีที่แล้ว

    If you knew Mexico, it would make great sense. But you don't, so it's a giant guess. But Tepic (teh-PEAK), Mazatlán (mah-saht-LAWN), and Culiacán (cool-e-uh-CAHN) are major metropolitan cities... and two of them are capitals of their states... so... good picks. But... bypassing Tepic (capital city) and Mazatlán (major resort city) is like bypassing Los Angeles and Las Vegas while going from San Diego to Salt Lake City.

  • @philipbossy4834
    @philipbossy4834 3 ปีที่แล้ว

    Onward and upwards! ... and all these sort of things.

  • @kamilkrupinski1793
    @kamilkrupinski1793 3 ปีที่แล้ว

    Try Morelia - big city halfway from Mexico to Guadalajara?

  • @monkeybarmonkeyman
    @monkeybarmonkeyman 3 ปีที่แล้ว +3

    Those of you new here, you don't watch a Colonel Failure video to relax while having dinner.

    • @colonelfailure
      @colonelfailure  3 ปีที่แล้ว +3

      No, only ever over brunch. This is a brunch kinda channel.

    • @monkeybarmonkeyman
      @monkeybarmonkeyman 3 ปีที่แล้ว

      @@colonelfailure Agree... Perfectly fine in such situations.

    • @philipbossy4834
      @philipbossy4834 3 ปีที่แล้ว +1

      Well I just had supper while watching, but I've been here for a while.

  • @timothyvail4116
    @timothyvail4116 3 ปีที่แล้ว

    I would have put the station in Lomas de Sa??? on the west side of Mexico City. Seems you are wasting a lot of track going all the way around Mexico City???

  • @dennissvitak5475
    @dennissvitak5475 3 ปีที่แล้ว +1

    Just keep building. I want to see the degradation of performance for a massive map. The dev has stated that a map, with 300 times the number of trains in his New York City example SHOULD run OK. I would like to see it. 600 trains, and ten thousand km of track.

    • @planemadmatt
      @planemadmatt 3 ปีที่แล้ว +1

      He never said that. He said “The game engine can crunch the fantasy NY subway from the trailer at 10s per hour for a rush hour in my 2016 CPU. This is approximately 3x as fast as the fastest speed mode accessible in the UI (100x), for an equivalent speedup of 300x”
      So, like Cities Skylines, the simulation will slow down at the higher speed levels until you get to real-time. I’d imagine based on what Carol was saying, it would take a hell of a lot of trains and stations to reach that level of CPU intensity.

    • @dennissvitak5475
      @dennissvitak5475 3 ปีที่แล้ว

      @@planemadmatt - speed up of 300x, with twenty trains running, SHOULD run the sim for 600 trains. I chose my words carefully, and did the math. Thanks for playing.

  • @MikelNaUsaCom
    @MikelNaUsaCom 3 ปีที่แล้ว

    might i suggest Monterey?

  • @ilhamga7956
    @ilhamga7956 3 ปีที่แล้ว

    terrain alignment collision

  • @danielsantos2201
    @danielsantos2201 3 ปีที่แล้ว

    No hay problema !

  • @theeutecticpoint
    @theeutecticpoint 3 ปีที่แล้ว

    at least one city to city to see how profitable it is, dunno if that's going to take one or two or three episodes though

    • @NipapornP
      @NipapornP 3 ปีที่แล้ว

      Profit is set by the player. With tickets of 1,-/km and 200 PAX in a train going a distance of 100 km, it's 1 x 200 x 100 = 20.000,-. Quite simple! ;)

    • @theeutecticpoint
      @theeutecticpoint 3 ปีที่แล้ว

      @@NipapornP that's revenue, not profit

    • @NipapornP
      @NipapornP 3 ปีที่แล้ว

      @@theeutecticpoint True that, sorry. Although, isn't that called "income"?

    • @theeutecticpoint
      @theeutecticpoint 3 ปีที่แล้ว

      @@NipapornP "income" is a broad and imprecise term that can include profit, but can include other monetary gains as well. More precise terms would be "net income" for profit and "gross income" for revenue, but even then they aren't one to one

    • @NipapornP
      @NipapornP 3 ปีที่แล้ว +1

      @@theeutecticpoint Oh, thanks for explanation, as I'm not a native English. U rock! ;)

  • @thomasstuart2936
    @thomasstuart2936 3 ปีที่แล้ว +1

    Build up your stop cities, THEN start connecting them while they all make you dosh.

  • @madhatter1964
    @madhatter1964 3 ปีที่แล้ว

    More please !

  • @ianflowforever
    @ianflowforever 3 ปีที่แล้ว

    It's pretty neat, but I am sitting here going "ok, what about a tunnel" while also wishing I could rework streets and the like.
    Likewise, I'm hopeful they'll have options for nationalized rail rather than treating it as a company, although it probably could just be named "people's rail of wherever".
    But I'm a bit silly, wanting fareless systems paid through bond measures / taxes etc.
    That and what I wouldn't give for creating a new landmass / man-made island in the middle of underwater tunnels, etc.

    • @ianflowforever
      @ianflowforever 3 ปีที่แล้ว

      I'd say further I think the one thing you might want to do is speed up time and let the game run for a week or two of time (maybe a month) so that you can make back what you spent, while maybe doing some small streetcar expansion projects in target cities or your existing ones.

    • @ianflowforever
      @ianflowforever 3 ปีที่แล้ว

      oh! I think also on my list of goals for this sort of thing would be to designate a street to run along that would be car free, or to shift the street to have an under/overpass where the train would intersect with traffic. gonna be interesting once I get my hands on the game.

    • @NipapornP
      @NipapornP 3 ปีที่แล้ว

      @@ianflowforever There are no cars.

    • @ianflowforever
      @ianflowforever 3 ปีที่แล้ว

      @@NipapornP None simulated, but I thought there was a whole thing about intersections.

    • @NipapornP
      @NipapornP 3 ปีที่แล้ว +1

      @@ianflowforever That's right. Population is calculated by the number of intersections within the catchment area, which is a little odd. MANY crowded places are, where intersections are quite rare: airports, shopping centers, industrial areas,... but are always the most important places for public transport connections in RL!

  • @Tsass0
    @Tsass0 3 ปีที่แล้ว +1

    You can milk Mexico City with more Light Rail lines too - lots more $ to make in that there city

  • @totoabicyclette7100
    @totoabicyclette7100 3 ปีที่แล้ว

    IRL is such a hassle. Graphics are top-notch, tho.

  • @bassman87
    @bassman87 3 ปีที่แล้ว

    oh the poor British... they think Mexico City is an hour away from Guadalajara. Try 6 hours, which is good for fares. haha.

  • @benjamincorey6259
    @benjamincorey6259 3 ปีที่แล้ว

    To make money fast, you might have been better starting your tram lines in California instead of Mexico.

  • @Upuauta
    @Upuauta 3 ปีที่แล้ว +1

    Too sad hills don´t matter. That´s a real bummer. Hopefully that gets implemented somehow.

    • @planemadmatt
      @planemadmatt 3 ปีที่แล้ว +2

      Just give yourself a rule to built tunnels through mountains.

  • @coderbdev
    @coderbdev 3 ปีที่แล้ว

    Go on then

  • @jamesmasters5278
    @jamesmasters5278 3 ปีที่แล้ว +1

    4 minutes and no notification? TH-cam is failing

  • @enterprisestobart
    @enterprisestobart 3 ปีที่แล้ว

    Try using trams instead of trains. Failing that just Tram up everything!

  • @julienmorais9833
    @julienmorais9833 3 ปีที่แล้ว

    You should lower your prices a bit. 18 000 passengers get a refund on their ticket each day (~10% of your transit). Also, 14 000 refused to board because of the fares.You're losing a ton of money.

    • @pasikokkonen1603
      @pasikokkonen1603 3 ปีที่แล้ว +1

      Refunds come from failure to stay on time and meet the expected travel time. People refuse to board if the price is too high.

    • @colonelfailure
      @colonelfailure  3 ปีที่แล้ว +1

      Other than fixed prices rather than $km I can't make the prices lower. My refund rate is under 10% so, rather than reduce the fares I'll take the extra money.

  • @sirludicrous7823
    @sirludicrous7823 3 ปีที่แล้ว

    60.000 metres = 30 kilometres
    ehhhhhhhhhhmmmmmmmmmmmm

    • @colonelfailure
      @colonelfailure  3 ปีที่แล้ว

      Yes - it counts the fact you've got double track.

  • @Mr_JMB
    @Mr_JMB 3 ปีที่แล้ว +1

    It would be good if the game had an offline mode so you didn't need to keep it running to get anywhere, then you could dip in every day and invest your earnings in more lines/trains. I think it would need this in order to pull off these kind of immense projects without infinite cash.

    • @NipapornP
      @NipapornP 3 ปีที่แล้ว

      It def. IS an offline game for single player.

    • @planemadmatt
      @planemadmatt 3 ปีที่แล้ว

      It is offline, he means that he’s going to keep the simulation running in the background to make some dolla.

    • @Mr_JMB
      @Mr_JMB 3 ปีที่แล้ว

      Ok I meant you could close the game and then when you reopen it it calculates how long you were away for and how much you earned. Or a time advance system. You shouldn't have to leave games running in the background.

  • @semiperfekt
    @semiperfekt 3 ปีที่แล้ว

    He did nothing in this episode??

  • @N00N01
    @N00N01 3 ปีที่แล้ว

    NIMBY!!! :DDDDDDDD

  • @danielhamilton7621
    @danielhamilton7621 3 ปีที่แล้ว

    Make more

  • @sparkieT88
    @sparkieT88 3 ปีที่แล้ว +1

    seems really strange that terrain doesn't matter for cost or speed, hope that changes

    • @Bauer-ke6lp
      @Bauer-ke6lp 3 ปีที่แล้ว

      It's just a map you are drawing on, the game is 2D, there is no such thing as terrain ingame. It is very early access but I wouldn't expect this as a feature considering that this is a one man project

    • @sparkieT88
      @sparkieT88 3 ปีที่แล้ว +2

      @@Bauer-ke6lp i understand it is one man, you CAN get terrain from a 2d map, the map that is in the game currently has shading and relief drawn on, that data came from somewhere, topo maps could be used, height maps could be used, all im saying is it seems strange to be able to draw a straight line across huge mountains with no consequences, you could connect India to china with a straight line across mount Everest at +300kph

    • @NipapornP
      @NipapornP 3 ปีที่แล้ว +1

      @@sparkieT88 I guess, the problem is the overwhelming amount of data it would need for a worldwide hight map. But I could imagine to simplify it and just "demand" tunnels where mountains (already color coded pixels) are.

    • @sparkieT88
      @sparkieT88 3 ปีที่แล้ว

      @@NipapornP there is a world wide road network. seems like he has built a system that reads that fine.
      it doesn't need to be so granular , there are world wide DEMs out there at 30 meter pixel, you could average those values over a square kilometer and drastically reduce the datasize, and that would still have a huge impact on the gameplay.
      im not sure does this game require internet connection to read the database for the road network, or is that fully downloaded with the game files? google earth has elevation data for the whole globe, that is read on the fly,i bet that open street either had similar information or could incorporate it.

    • @NipapornP
      @NipapornP 3 ปีที่แล้ว

      @@sparkieT88 No. It's already a 20GB file with all the data stored on your local HDD, and Carlos (dev) don't want to exceed that.
      And no, it's data from OSM (Open Street Map). I could imagine, that OSM doesn't have hight maps, I'll check that. Well, there is still the possibility to follow own rules and avoid or tunneling at least visible mountains by yourself. ;)
      The roadmap doesn't contain anything about mountains so far. It's still a game, not a simulation, even if the real world map implies it. ;)

  • @simoncampbell-smith6745
    @simoncampbell-smith6745 3 ปีที่แล้ว

    First to the Failure!

  • @NipapornP
    @NipapornP 3 ปีที่แล้ว

    Doesn't tram tracks normally run ON the streets, instead of going through houses?
    Population density is just a multiplier of street crossings in the catchment area. Sounds fine first, but MANY crowded places are in the suburbs, like airports, shopping centers, industry areas,... and these are the places, which would need public transport connection the most!
    Laying normal tracks through(!) mountains is a joke as well, but okay, makes things even more easier!
    You basically cant fail in that game, it's just a matter of time. And IMHO it's ridiculous to let a game run over night or even weeks as suggested in the comments, just for being able to continue and play the game. Then it's even better to mine some bitcoins within all that time and energy, while using the "endless money" option in the game.

    • @planemadmatt
      @planemadmatt 3 ปีที่แล้ว

      There’s always one! It’s meant to be a sandbox, and it’s also early access so not anywhere near finished. Looking forward to creating some realistic routes with this.

    • @NipapornP
      @NipapornP 3 ปีที่แล้ว

      @@planemadmatt Right, I just wanted to mention, how simple this game is ATM, because I don't understand the hype that happens already. It's still a great approach and has high potential for being an interesting game. ;)