As soon as you noticed the damage to the parking area and bombs I started thinking that "Blackshadow and the Case of the Explosive Valet" was a great title for a murder mystery. Inspector Blackshadow stood at the foot of the blasted platform and thought that it was a good day to be Dutch. If she'd been on-time today they'd be scooping her into Vegimite jars along with that poor kid. What was his name? Splatsy? Spliffy? He'd been bringing her RV around every day for a year and she realized she didn't even know. Then again, she'd never expected to be investigating his murder either...
Funny you mentioned in a previous video at maybe making actual ships to go in the water. I got inspired by Kanajashi a while back to make my own fleet. I didn't like the oversized look and feel to a lot of the ships though, so I started with a blueprint of both halves of that rusty-bucket from the wasteland DLC. Started with a shrunken down version as a patrol boat and renovated the full sized one into a destroyer. Scaled things up from there. Have a battleship and aircraft carrier as well. The pt and destroyer pivot and rotate a little funny but I think that cause of size, but they function, and the carrier obviously still suffers from the vanilla bug of sinking in one direction if you have another grid attached so sadly I don't usually keep other craft on board. There all set up with the AI to function as a carrier group. Best part is they all look more or less to scale of what one might expect accept they are under powered to deal with any of the AI mods out there. Better for team based pvp. I might revisit them to try and rebalance their thrust and pivot/turning now and see how the "flatmos" perform. [/edit] I have a submarine concept design too but I stopped working on it as weapons will not work under water, no rocket pot torpedo tubes sadly.
08:15 That's remarkably quick turnover, but then, I would imagine it's not easy to sustainably run a brewery. Because the ingredients for beer are readily available at a decent price here in the States (at least, until it starts getting too warm to grow hops), a lot of small breweries here tend to last a fair bit longer. And usually if they're big enough to sell bottles in stores, they have an established customer base in their region, otherwise they're either running a restaurant with their brews on tap, or they're providing draught beer to local businesses. 17:15 That reminds me of Ze Frank's "Earth Sandwich", which was achieved with a piece of bread in Spain and New Zealand.
The problem with the aiming is that you need a gravity sight. Aiming at the target is fine with the camera, the challenge is to aim perfectly vertical.
oh a suggestion to help with aiming... what about a projector projecting a long line of pipes, it may be a pain making them but might give you a more accurate idea of where to aim, also if you make it red... it could resemble a laser pointer
What do you use to control the amount of ammo a turret can take and how do you do it? I am tired of seeing one or two turrets take everything like 75 - 100 & leave others with nothing, Can you help please :)
Inventory scripts. They are using Isy's Inventory Manager specifically, but there are many others. Most are set up by default to split items as evenly as possible between auto pulling blocks. Such as Ice in gas gens, uranium in reactors, and ammo in their respective guns, with leftovers (from the previously mentioned blocks) and resources split between cargo blocks. Most also limit the amount of ammo in guns and turrets as well.
To add to your comment about drilling through the Earth from where you live. There are very few places on Earth that the antipode would actually hit dry land.
"I've never seen a bear at my house so the rock must be working" That I think is the most Capac thing that has ever come out of your mouth.
Intentionally so 😉
As soon as you noticed the damage to the parking area and bombs I started thinking that "Blackshadow and the Case of the Explosive Valet" was a great title for a murder mystery.
Inspector Blackshadow stood at the foot of the blasted platform and thought that it was a good day to be Dutch. If she'd been on-time today they'd be scooping her into Vegimite jars along with that poor kid. What was his name? Splatsy? Spliffy? He'd been bringing her RV around every day for a year and she realized she didn't even know. Then again, she'd never expected to be investigating his murder either...
@Splitsie, I like the idea of warpheads. They don’t damage grids or voxel. They just teleport it 50,000km in a random direction.
This is not, the greates title in the world.. This is just a tribute.
While I understand its relative, 30c summers would be amazing. Where i currently live the summers are 38c to 50c for 4 months, its a nightmare.
Funny you mentioned in a previous video at maybe making actual ships to go in the water. I got inspired by Kanajashi a while back to make my own fleet. I didn't like the oversized look and feel to a lot of the ships though, so I started with a blueprint of both halves of that rusty-bucket from the wasteland DLC. Started with a shrunken down version as a patrol boat and renovated the full sized one into a destroyer. Scaled things up from there. Have a battleship and aircraft carrier as well. The pt and destroyer pivot and rotate a little funny but I think that cause of size, but they function, and the carrier obviously still suffers from the vanilla bug of sinking in one direction if you have another grid attached so sadly I don't usually keep other craft on board. There all set up with the AI to function as a carrier group. Best part is they all look more or less to scale of what one might expect accept they are under powered to deal with any of the AI mods out there. Better for team based pvp. I might revisit them to try and rebalance their thrust and pivot/turning now and see how the "flatmos" perform. [/edit] I have a submarine concept design too but I stopped working on it as weapons will not work under water, no rocket pot torpedo tubes sadly.
08:15 That's remarkably quick turnover, but then, I would imagine it's not easy to sustainably run a brewery. Because the ingredients for beer are readily available at a decent price here in the States (at least, until it starts getting too warm to grow hops), a lot of small breweries here tend to last a fair bit longer. And usually if they're big enough to sell bottles in stores, they have an established customer base in their region, otherwise they're either running a restaurant with their brews on tap, or they're providing draught beer to local businesses.
17:15 That reminds me of Ze Frank's "Earth Sandwich", which was achieved with a piece of bread in Spain and New Zealand.
I vote move the parking lot forward. It's just adding and welding some blocks.
😂😂😂😂
As a Mexican, I can't stop laughing at these two making a bird with shoes.
😂😂😂😂
The curse of knowledge 🤣🤣🤣.
I like watching them in tandem, always wondering what the other person is doing off camera.
The problem with the aiming is that you need a gravity sight. Aiming at the target is fine with the camera, the challenge is to aim perfectly vertical.
I look at the feet, and all I hear is "cause I'm a chicken hawk "😂
RVs: At War with Blackshadow.
It does feel that way at times!
assault cloaca
assault cannon facing straight down as a Spotting scope / range finder .
Dampeners don't account for the weight of magnetically attached grids. That's how you crashed in AA.
This is one of the titles of all time
Ok, how does the build info quick copy work, what buttons do I push, because I have not figured that out yet and I've needed it often.
@Flipsie - you should give the Dodo an extra bomb, maybe a bigger one: an egg!
He did it again lol
Shadow working on feet? it's good to see she's taking it one step at a time 😂🤣
oh a suggestion to help with aiming... what about a projector projecting a long line of pipes, it may be a pain making them but might give you a more accurate idea of where to aim, also if you make it red... it could resemble a laser pointer
2:34:40 RE:Targeting
Use a projector. Best to make the laser pointer in creative.
2:21:00 Would turning the Dodo around have been a solution?
What do you use to control the amount of ammo a turret can take and how do you do it? I am tired of seeing one or two turrets take everything like 75 - 100 & leave others with nothing, Can you help please :)
Inventory scripts. They are using Isy's Inventory Manager specifically, but there are many others.
Most are set up by default to split items as evenly as possible between auto pulling blocks. Such as Ice in gas gens, uranium in reactors, and ammo in their respective guns, with leftovers (from the previously mentioned blocks) and resources split between cargo blocks. Most also limit the amount of ammo in guns and turrets as well.
Valet simulator with Splitsie and Blackshadow :) @2:40:00
You need to create articulating talons for the feet of bombs
They open to pick up the fleet of bombs and close to simulate they picked them up and open up when the release the bombs😊
Could a flight controller help to auto level the ship when dropping bombs?
Ive decided the dodo, is a breed of space turkey
To add to your comment about drilling through the Earth from where you live. There are very few places on Earth that the antipode would actually hit dry land.
2:25:00 Finally missing his targeting camera
That is if the 5090 doesn't melt itself?
@Splitsie hi I love your vids and i got sugestion try this mod Projector Status it highlits damaged mising blocks etc.
I love that title!
Damn nice title 😂
Great title
TItle??