This reminds me of when they were going to work on a *"POTA"* remake in the early '90s called *"Return of the Apes"* with action star Arnold Schwarzenegger, director Phillip Noyce and executive producer Oliver Stone; only for a Fox studio executive - Dylan Sellers - suggested to add comedy in the script, and wanted a scene where the Apes would have trouble playing baseball, and Schwarzenegger's character would help them. Yes, that was a thing! And when Terry Hayes presented another draft of the script - without the infamous baseball scene - Sellers fired him, and like that, the remake was canned.
The story behind the 2015 Mad Max game is so interesting, the channel Mad Max Bible has a really interesting documentary on it and how George Miller was screwed over during it's production
@@torquetheprisoner What are you talking about? Fuel is so easy to find, most if not all scrapyards and camps have at least one jerrican of fuel hanging arround, and all fortressese can be upgraded with the fuel reserve which requires only to find the materials in the wild (done in 10 minutes) and then you get a free fill up each time you visit it, and you can only upgrade one fortress and fast travel to it each time you're low on fuel if you're that lazy, but the car consumes little fuel. I have completed the game 100% and I don't recall ever needing to fill up the car because I was dry...
I'll never 100% Mad Max because of one of the sub requirements is killing a certain type of enemy a certain way, and once you start defeating the world and the threat level lowers, they don't spawn except in one location, once an hour, 33% of the time. So sad.
I'm all for more video game series retrospectives! Maybe some we could boil down to a theme, like games about samurai or ninjas, more movie-licensed games, Cyberpunk style games, games inspired by Alien, etc
The fact the JustCause devs got a mad max franchise makes complete sense. Just cause was a total tripfest and to date the funniest game I’ve ever played. I’d go into a town in just cause 1, and start firing at things with my pistol. When people showed up, I’d take them out. When the big armor showed up, I switched to a medium assault rifle and go ham. When helicopter showed up, I would use my rocket launcher. But the basic gun never ran out of ammo, so you’d end up in this insane scenario against 6 tanks, 4 cars, 30 men, two helicopters and a f***ing jet squadron, vs 1 unhinged man with a gun and a grappling hook. Then you’d nick the helicopter because wtf would that not be impossible, dodge the missiles from the aforementioned tanks, and hot foot with a small army chasing after you, until you reached a liberated area. At which point, your own army showed up, blew the ever loving cheese out of the entire lot of them, and the heat dropped to zero. At which point? You did it all again.
I remember playing around with the Outlander game. It's kinda ahead of its time. Even the idea behind the combat mechanic was great. Imagine if it's done in today.
Oh yeah, the only reason I watched this vid was for some Outlander nostalgia. One of the few games I couldn't put down until I beat it and it actually has a story.
I never heard the "thunderdome sucks" part of the Asylum story. That's hilarious. Nice work turning up new details that even Mad Max fanatics like me haven't heard.
I had a ton of fun with the recent mad max game. 10/10 world design. They made a lifeless apocalyptic hellscape into a varied and interesting world. I love that Max himself looks like a fusion of Mel Gibson and Tom Hardy. Vehicular combat is great fun, though the game was sadly missing mechanics for jumping across vehicles and fighitng on the outside of vehicles which was a solid 60% of fury road
That could’ve been remedied by the inclusion of War Rigs, separate from the usual sequences with Max’s Interceptor, Chumbucket mentions them as “dragons of the wasteland” but I don’t think we ever see a (functional) one.
Before the Internet, 8/16/32 bit gamers could buy code books and game guides. These were thick books where you could find out all the necessary information about each game.
There's also a couple unfortunate caveats that come with the 2015 game. In 2020, they finally killed the servers so the Scrap Crew you can unlock, thats a major method of earning Scrap (the in-game currency) while not playing the game, is just gone and now nothing more than set decoration you can collect for the strongholds. And there's also how this game has a distinct lack of George Miller despite how a lot of his ideas and concepts were used without him knowing. A lot of the vehicle designs and characters were taken from his concepts for Fury Road and Furiosa. Thats a very unfortunate tid bit which has made me view it in a not so good light but only slightly, I still think its a phenomenally underrated game and one that deserves way more love. And I can't help but feel for the Avalanche devs who worked on it and saw it sent out to the slaughter as it was released as the same time as MGS V. And George Miller just recently said he wants Hideo Kojima to do a Mad Max game. OUCH.
The 2015 game could've been a hit if it weren't for the baffling decision to release it on the SAME DAY as Metal Gear Solid V, with all of the Kojima-Konami drama boosting its profile.
When I play a Ubisoft open world game, what I do is deactivate the minimap and on the large map I deactivate all the treasure items, chests and so on. These games have the option. Deactivating all that makes everything flow naturally, according to your own perception of the world. Otherwise you play the game through the minimap from point A to point B and that's boring. There are always clues on the same map of important locations, smoke in camps that can be seen from afar, towers... you know. The next time you play a Ubisoft open world, try it, you're going to feel lost at first, but that's the idea, right? take your own path. New sub, you caught me with the Mad Max saga
The Megadrive version of Outlander does have engine sound effects! You just have to wait till the title screen shows up, then you press any button so you can change the sound options. The engine sound is fine i guess, it gets better once you get the Supercharger and use the nitro.
It's actually pretty common for developers to start working on a licenced project _before_ even getting the rights. Usually a prototype is created as a proof of concept to show how a game might work. And it can take anywhere from months to a year to develop.
The Magnum Opus should’ve just been Max’s second Interceptor, it would’ve been so much more thematically impactful if that was the case, since we know Max rebuilt his Interceptor to remind himself of who he was before the fall, a symbol of justice. “This is no way for her to end, as an instrument of your vengeance!” - Chumbucket Max ramming Scrotus’ vehicle is justification enough for its damaged state in Fury Road, thus loosing all of its upgrades. Without Chum and Max’s sanity quickly relapsing, he would be unable to repair the vehicle back to its former glory, which is why he was so easily captured in Fury Road.
Supposedly Carmageddon was originally planned to be a Mad Max game, but plans fell through, then it became a tie-in for the cancelled DeathRace 2020, but it fell through as well before it became it's own game that we know today. Yeah, if things went well, we would've gotten an 3D Mad Max game developed by Stainless Games.
Fun fact - You can play mad max asylum but in an unexpected form still on ps2. The game was made in Japan under the name THE TOSOU HIGHWAY 2 ROAD WARRIOR 2050. The game is fun but hard to get or emulate ( If you are lucky to have it's PS2 ROM somewhere ) You play Max, you get to use his double barrel shotgun, with pistols, Uzi, etc. And ride his V8 INTERCEPTOR. It also has limited fuel and you can either go driving or on foot to fight bandits. There are many bosses aswell including lord humungus on the final battle. Try to play and seek it out!
You played the game wrong. Follow the story and don't chase side missions, but if it's on the way, go for it. You bounce around a lot in this game. Enemies get harder the more you play. I loved this game. To get health, you eat canned dog food. 10/10.
I'm in the exact same situation in this game. I keep doing side missions like clearing camps or looting areas that I get bored at some point and can't be asked to play anymore. And I can't help it either when I see so many icons on the map 😅
I enjoyed the 2015 Mad Max game. The "Ubisoft map" didn't bother me, as it mainly reduced the amount of time that I need to look up stuff online to get completion. Even the repetitiveness didn't bother me that much. There are also some really cool unique maps, like the Underdune. The car combat is amazing, and I liked the way you could customize the Magnum Opus over time. The various car-based weapons were also cool and could be used in amazing ways. My main criticisms are: The difficulty of the various bases are mostly just determined by the number of mooks that gang up on you at once, instead of creating more new enemies, traps, or other environmental challenges. You have one or two big fights that try and overwhelm you and then that's pretty much it. Also, there are a couple fights in which your ability to hit the opponent is severely limited and it just makes the fight drawn out, rather than challenging. That's not unique as much as annoying. It would have been nice to get a sniper rifle you can carry, instead of just the car-based one you get. I mean, the gangs' snipers have rifles that are carried around. Why can't you pick one up? Same with the melee weapons. I don't see why you couldn't just keep carrying a spiked bat around until it broke, instead of having to drop it once you got in the car. I think the biggest disappointment was the death races. You get a choice of three of the worst cars you'd pick for a given race, and then the other racers gang up on you. One would think that it would be at least be "every driver for themselves", and even have a member of each main gang participating, but the other racers just act like a single gang car-group and cooperate the take you out. Also, I found the story ending to be too nihilistic for me. Yes, Mad Max is a post-apocalyptic world, but, aside from the original Mad Max, the stories ended on largely a positive note. The refinery people in Road Warrior got away and were able to reach their destination. The kids in Beyond Thunderdome either remained hidden in the oasis or got to settle in a new place. Fury Road ends with Furiosa taking over the Citadel. The ending in the game was just too much for me.
Actually I remember quite a few of those VCR based games you did get feedback because it was in the gun itself. The gun would recognize that you got a hit and vibrate usually. Captain power had the same setup.
As someone who has never seen any of your videos before, I plead with you to keep making video game retrospectives. You are unique in your mannerisms while also having elements of AVGN, JonTron and Scott The Woz as well as some Nostalgia Critic in there. Please make more video game videos.
When i did play Fallout, back in the late 90's, i've found out that i enjoyed finding side missions/unmarked quests. So much so that i prefer to do all of them in certain games before advancing the main story or at least, a bit of each to keep it balanced. Besides, that's where the loot and the easter eggs are at. The main story is for rewards or something.
There's actually more than one way to defeat most camps since many of them have secret entries. That being said, that feature is wasted because once you complete story you can't reset camps, you have to start over. But if I understand correctly, that feature was planned but eventually scrapped with DLC. Also I don't mind combat system being simple because Mad Max isn't really about hand to hand combat anyway but vehicular carnage, and that this game handles well. And yes, it can be bit repetetive lol
His gripes about taking 60 hours to 100% the game are irrelevant. Mad Max is the single best car game that's not a race sim. It's a hootenanny. 10/10 classic. I owned a 1977 Kawasaki Z1000 and a 1995 ZZR 1100 back in the day.
This game was absolute crack for me. Played it to 100%, platinum trophy, etc. i wish there has been a PS5 upgrade so I could do it all over again, like I just did with Death Stranding.
George Miller has said that he first got an inkling for the world and story of Fury Road/Furiosa sometime in the late 1980s, right around the time he was working on Mad Max Autorama. So that game might be the reason why he's still telling Mad Max stories.
Yea, I do the same exact thing. I played Mad Max back in 2015. I did so many repetitive things for so long, I had no will to finish the game. MGSV comes to mind for this as well. I remember maybe 2-4 good story missions, the rest was repetition. Ghost of Tsushima, for me, was a game done mostly right. The music, the atmosphere, the storyline. GOT, RDR2, and GTAV are the best open world experiences out there. Watch Dogs 1 was okay too, though none of the sequels are worth dogsnot.
And yes, more game reviews, too, please. I know they take longer than a movie review, especially if you're doing multiple in one video, but a few sprinkled in here and there would be a nice treat.
Honestly, I have the opposite problem when it comes to side quests. I am a big fan of story and I often go straight into each story mission so I can see how the story progresses but then I realize I barely touched the side missions. So I get what you mean man.
Yeah I really wish Avalanche gave the open world of Mad Max more story quests like Fallout with dialogue options & multiple paths. It's the grandad of post Apocalyptic world's, it definitely deserved that level of attention. I think a mad max rpg would be amazing though.
Mad Max 2015 looks fantastic compared to the previous efforts. It doesn't have to be the best game on the market, so long as you can build a car and beat up Baddies.👍
Honestly a massive Open World Multiplayer Mad Max game could work. You start out with a car and some resources, looking around the wasteland for things like oil fields, bullet producing facilities and the like, joining up with other players to create your own clan or army and wage war for control of resources and the land itself. A combination of Twisted Metal, Fallout , WOW and Ark Survival Evolved. Could be a chaotic boat load of fun.
I really enjoyed MOST of Mad Max (2015) and totally agreed that it was far too repetitive, especially once we reached the 3rd act of the game. By this time we have defeated the same bosses over and over again, raided the same camps over and over again, and competed in the same races, destroyed the same convoys, and explored the same locations, over and over. It was like it was all copy and pasted and they forgot to make each encounter unique in mechanics. There was also a section of the map that had absolutely nothing going on it in and it was actually a quite beautiful location with gas stations and sand dunes that seemed to have opportunity for something different but was just forgotten about. I am glad that I experienced the game however as it was beautiful and at times was quite intense. I am really glad that Miller has finally owned the canon of the game's story and even integrated some of it into Furiosa, but I know the game will never be what it could have been.
I'm getting a weird sense of Deja Vu watching this creator. Like I SWEAR DOWN I've seen more videos he's gone on video games but can't find the video on the channel and can't put my finger on what it was? Possibly Spider-Man games? I'm not 100% But I'm throughly enjoying this retrospective and this dudes vibe. Is there another channel or deleted videos because I'm TRYING to piece where I know him from! Either way, if in dreaming it I'm loving this video! Update: imma idiot! It was the Raimi Trilogy film reviews and I've found the video! Thank you for more great content!!
I think mad max didn't utilize it's open world to the fullest extent. The world couldve felt more alive, which it kinda tried to do with convoys and such, but i feel like more of these sorts of features couldve made the world more engaging
Before watching, I'll mention that the best Mad Max game is probably not a real Mad Max game: Road Redemption, a post-apocalyptic spiritual successor to Road Rash. I've put hundreds of hours into it; the gameplay loop is just so good.
I'm replaying the 2015 game now and I have to agree about the ubisoft sandbox being the main issue with it. I'm getting around it by going slower to be honest. Just puttering around and enjoying the driving gameplay and knocking off map objectives as I go. When I played it new I was DRIVEN to clear the map piece by piece and got exhausted by it. Now I know what the game has to offer I'm being a bit more laid back about it.
Great video as always, Ross! I loved the Mad Max game, but I played it in 2015 when I was a teenager. I've wanted to go back to the game ever since but it's open world just seems so daunting now. As an adult I don't really have time to sink dozens of hours into a game that takes ages to get really good. Plus, while the world is pretty cool, Max himself doesn't have the intellegence and charm of Mel Gibson's version to be likeable, nor the absolute feral madness of Tom Hardy's to be entertaining. If he were a more interesting character then maybe'd I'd want to spend up to 60 hours with him again.
I'm a fan of open world as a concept but I sort of bounce off of it being a to-do list. Elden Ring was largely great, by comparison. Could you play 2015 Mad Max only for the story missions with the occasional distraction and still have a good time? Maybe it's even a bit challenging in a good way because the areas aren't pacified and the vehicle isn't upgraded? Appreciated this profile of all these games. As much as I like Mad Max I haven't played any of them yet, but I love stuff like Road Rash and Car Wars
I’m exactly the same playing this game, I collected everything and did nearly all of the quests in jeets area, I’m now halfway through gutgash’s and I’m nearly 20hrs in, can’t bring myself to push on with the story yet I can see the repetitiveness of side quests making the game a struggle haha, I do love the game though.
Nice, would like another like this, although you could also flip the script a bit with games that have been adapted to movies, say covering the Hitman games and showing what the movie adaptations are missing from the source material.
Mad Max 2015 game was deffo a 6/7 out of ten, simply not that great but not bad either; the movie: modern classic, 9.5 out of ten, and has tons of shelf life.
I hated the finale of 2015 Mad Max not because it was bad written, but because it was so heartbreaking. I, grown up man, literally cried during final cutscene. So, for me, this game will be forever on my top 10
I understand exactly what you mean! I try to clear everything before doing story missions, and end up being tired of the gameplay. I wanted to love Rage 2, because I loved the first, but something about it just feels... wrong...
I loved the PS4 Mad Max game, but I never finished it for one simple reason: that goddamn Gastown race. You have to catch an enemy leader (named Stank Gum) in a race and kill him. Sounds simple enough, right? WRONG. First issue, the racetrack is far too closed in for how loose and wonky the driving is. Plus there are often extremely sharp turns that are borderline impossible to make without losing speed or hitting a wall. Or both. Second issue, there are other drivers on the track who will make it their life's goal to slam into you and slow you down. Third issue, once Stank Gum gets ahead of you, he is GONE. You cannot catch up to him. And it wasn't my car that was the problem, I had the fastest engine the game allowed at that point and I took off all the armor and crap that was slowing me down. I dunno if anyone else had as much trouble with this mission as I did, but I tried it for around an hour and a half or so before I got so angry I just deleted the game. Sorry for ranting, I just needed to get that off my chest. P.S. I loved the new video! I'd definitely like to see more game reviews in the future!
I want to mention that since Avalanche shut down the Mad Max servers, it's impossible to get the platinum trophy unless you got the online related trophies before they shut down
„Ubisoft Open World“ so precise.. However id like to add that I was STRONGLY disappointed by the simple vehicular aspect.. having played MOTORSTORM and FlatOut and Burnout.. it was just too sluggish, monotone and unrewarding (lets face it, cars exploding at 1km/h is not that cool)
Hey guys! So going forward, all my videos will have subtitles! So be sure to switch on the closed captions option if you want 'em :)
Thanks for adding subtitles, I'm one of the people who voted for subtitles on the poll you held
Thanks so much. Subtitles are really handy to pick up every line.
Can you do a video where From Software games have been copied to oblivion?
Check out Iron Pineapple on TH-cam; he's got that covered!
I could never for some reason get the NES rom *Mad Max to work dose the same with *Dirty Harry*
14:19 Terrific example of how a pitch meeting should NOT be executed!
This is case where, "You bust the deal, you face the wheel!"
This reminds me of when they
were going to work on a *"POTA"*
remake in the early '90s called
*"Return of the Apes"* with action
star Arnold Schwarzenegger,
director Phillip Noyce and
executive producer Oliver Stone;
only for a Fox studio executive -
Dylan Sellers - suggested to add comedy in the script, and wanted a scene where the Apes would have trouble playing baseball,
and Schwarzenegger's character would help them.
Yes, that was a thing!
And when Terry Hayes presented another draft of the script - without the infamous baseball scene - Sellers fired him, and
like that, the remake was canned.
The story behind the 2015 Mad Max game is so interesting, the channel Mad Max Bible has a really interesting documentary on it and how George Miller was screwed over during it's production
Oh really? I'll look into that 👐
they should of given the player the choice to play the game with unlimited fuel
@@torquetheprisoner What are you talking about? Fuel is so easy to find, most if not all scrapyards and camps have at least one jerrican of fuel hanging arround, and all fortressese can be upgraded with the fuel reserve which requires only to find the materials in the wild (done in 10 minutes) and then you get a free fill up each time you visit it, and you can only upgrade one fortress and fast travel to it each time you're low on fuel if you're that lazy, but the car consumes little fuel. I have completed the game 100% and I don't recall ever needing to fill up the car because I was dry...
I'll never 100% Mad Max because of one of the sub requirements is killing a certain type of enemy a certain way, and once you start defeating the world and the threat level lowers, they don't spawn except in one location, once an hour, 33% of the time. So sad.
I'm not sure I can Platinum it because apparently a server went down? (For a single-player game, the fuck?)
Poundfist is up!
Same. I’ve spent so much time trying to 100% it and I couldn’t all cause the last few challenges are extremely specific to do
I can't 100% the game because some of the collectibles are bugged and becomes unobtainable lmao. Good game but definitely far from polished.
Honestly, though Mad Max would work really well as like a Twisted Metal Style Car combat game, plenty to do with that kind of thing.
I'm all for more video game series retrospectives! Maybe some we could boil down to a theme, like games about samurai or ninjas, more movie-licensed games, Cyberpunk style games, games inspired by Alien, etc
The fact the JustCause devs got a mad max franchise makes complete sense. Just cause was a total tripfest and to date the funniest game I’ve ever played. I’d go into a town in just cause 1, and start firing at things with my pistol. When people showed up, I’d take them out. When the big armor showed up, I switched to a medium assault rifle and go ham. When helicopter showed up, I would use my rocket launcher.
But the basic gun never ran out of ammo, so you’d end up in this insane scenario against 6 tanks, 4 cars, 30 men, two helicopters and a f***ing jet squadron, vs 1 unhinged man with a gun and a grappling hook. Then you’d nick the helicopter because wtf would that not be impossible, dodge the missiles from the aforementioned tanks, and hot foot with a small army chasing after you, until you reached a liberated area. At which point, your own army showed up, blew the ever loving cheese out of the entire lot of them, and the heat dropped to zero. At which point? You did it all again.
14:32 Wow, that is the most ballsy thing ever and also the dumbest. Hope the guy who thought that was a good thing to include was fired.
Thunderdome is great, it humanizes Max and works perfectly with his arc.
Game-based videos are just as fun to watch. You brought the a-game as usual for this one. Loved it!
I remember playing around with the Outlander game. It's kinda ahead of its time. Even the idea behind the combat mechanic was great. Imagine if it's done in today.
Absolutely luved Outlander on Genesis, as a mad max fan back then it was incredible.
Oh yeah, the only reason I watched this vid was for some Outlander nostalgia. One of the few games I couldn't put down until I beat it and it actually has a story.
Sonic Movie 2 reference? YES!!!!!!!!!!!!!
I’m always blown away by your editing. Every video of yours surprises me
I never heard the "thunderdome sucks" part of the Asylum story. That's hilarious. Nice work turning up new details that even Mad Max fanatics like me haven't heard.
I had a ton of fun with the recent mad max game. 10/10 world design. They made a lifeless apocalyptic hellscape into a varied and interesting world. I love that Max himself looks like a fusion of Mel Gibson and Tom Hardy. Vehicular combat is great fun, though the game was sadly missing mechanics for jumping across vehicles and fighitng on the outside of vehicles which was a solid 60% of fury road
Absolutely needed that for the "road war" feel
That could’ve been remedied by the inclusion of War Rigs, separate from the usual sequences with Max’s Interceptor, Chumbucket mentions them as “dragons of the wasteland” but I don’t think we ever see a (functional) one.
@@ultraviolet540 Mm. That would have been great.
"Ubisoft. Open. World."
Or as Yahtzee calls em, Ubisoft Sandbox Game.
Now I'm imagining Ace Ventura in the world of Mad Max with that kind of driving, like a glove.
Trust me, as soon as he takes the wheel, no one is safe, not even the most powerful stronghold
Before the Internet, 8/16/32 bit gamers could buy code books and game guides. These were thick books where you could find out all the necessary information about each game.
There's also a couple unfortunate caveats that come with the 2015 game. In 2020, they finally killed the servers so the Scrap Crew you can unlock, thats a major method of earning Scrap (the in-game currency) while not playing the game, is just gone and now nothing more than set decoration you can collect for the strongholds.
And there's also how this game has a distinct lack of George Miller despite how a lot of his ideas and concepts were used without him knowing. A lot of the vehicle designs and characters were taken from his concepts for Fury Road and Furiosa. Thats a very unfortunate tid bit which has made me view it in a not so good light but only slightly, I still think its a phenomenally underrated game and one that deserves way more love. And I can't help but feel for the Avalanche devs who worked on it and saw it sent out to the slaughter as it was released as the same time as MGS V. And George Miller just recently said he wants Hideo Kojima to do a Mad Max game. OUCH.
It sounds like WB screwed Miller and Avalanche both, so they both have raw feelings about it
I would love to see Rockstar make a Mad Max game, Max is very similar to Arthur Morgan, same character archetype.
Your Ace Ventura joke made me laugh out loud.
The 2015 game could've been a hit if it weren't for the baffling decision to release it on the SAME DAY as Metal Gear Solid V, with all of the Kojima-Konami drama boosting its profile.
Movie video game reviews? HELL YEAH!
Maybe the next one of these could be the Home Alone games?
fun fact 2015 game was created without millers input thats why it contains bunch spoilers
Do a similar video like this but about all the King Kong video games
When I play a Ubisoft open world game, what I do is deactivate the minimap and on the large map I deactivate all the treasure items, chests and so on. These games have the option. Deactivating all that makes everything flow naturally, according to your own perception of the world. Otherwise you play the game through the minimap from point A to point B and that's boring. There are always clues on the same map of important locations, smoke in camps that can be seen from afar, towers... you know. The next time you play a Ubisoft open world, try it, you're going to feel lost at first, but that's the idea, right? take your own path. New sub, you caught me with the Mad Max saga
The Megadrive version of Outlander does have engine sound effects! You just have to wait till the title screen shows up, then you press any button so you can change the sound options. The engine sound is fine i guess, it gets better once you get the Supercharger and use the nitro.
It's actually pretty common for developers to start working on a licenced project _before_ even getting the rights.
Usually a prototype is created as a proof of concept to show how a game might work.
And it can take anywhere from months to a year to develop.
The Magnum Opus should’ve just been Max’s second Interceptor, it would’ve been so much more thematically impactful if that was the case, since we know Max rebuilt his Interceptor to remind himself of who he was before the fall, a symbol of justice.
“This is no way for her to end, as an instrument of your vengeance!” - Chumbucket
Max ramming Scrotus’ vehicle is justification enough for its damaged state in Fury Road, thus loosing all of its upgrades. Without Chum and Max’s sanity quickly relapsing, he would be unable to repair the vehicle back to its former glory, which is why he was so easily captured in Fury Road.
The trick for Ubisoft games is to have a podcast or video essay (like this one) on in the background for side stuff, then pause when dialogue comes up
Supposedly Carmageddon was originally planned to be a Mad Max game, but plans fell through, then it became a tie-in for the cancelled DeathRace 2020, but it fell through as well before it became it's own game that we know today.
Yeah, if things went well, we would've gotten an 3D Mad Max game developed by Stainless Games.
Fun fact - You can play mad max asylum but in an unexpected form still on ps2. The game was made in Japan under the name THE TOSOU HIGHWAY 2 ROAD WARRIOR 2050. The game is fun but hard to get or emulate ( If you are lucky to have it's PS2 ROM somewhere ) You play Max, you get to use his double barrel shotgun, with pistols, Uzi, etc. And ride his V8 INTERCEPTOR. It also has limited fuel and you can either go driving or on foot to fight bandits. There are many bosses aswell including lord humungus on the final battle. Try to play and seek it out!
6:03 There has been too much violence. Too much pain. None here are without sin. But I have an honorable compromise. Just walk away.
You have just done what AVGN couldn’t: Do a full review of Mad Max on NES.
Deffo more video game retrospectives. This was a good video
This video had a very cinemassacre type vibe it quite suits your humour and editing style
I’m surprised that mad max for the nes wasn’t made by LJN
Mindscape were almost as bad. Crap Ports, shitty licensed games, and Eurojank abound... often in the same game.
Outlander was a fantastic game I spent countless hours just driving and firing the shotgun never actually getting anywhere.
5:15 My eyes also you forgot to mention thunderstorms in mad max 2015 driving in those is spectacular
You played the game wrong. Follow the story and don't chase side missions, but if it's on the way, go for it. You bounce around a lot in this game. Enemies get harder the more you play. I loved this game. To get health, you eat canned dog food. 10/10.
I'm in the exact same situation in this game. I keep doing side missions like clearing camps or looting areas that I get bored at some point and can't be asked to play anymore. And I can't help it either when I see so many icons on the map 😅
I enjoyed the 2015 Mad Max game. The "Ubisoft map" didn't bother me, as it mainly reduced the amount of time that I need to look up stuff online to get completion. Even the repetitiveness didn't bother me that much. There are also some really cool unique maps, like the Underdune. The car combat is amazing, and I liked the way you could customize the Magnum Opus over time. The various car-based weapons were also cool and could be used in amazing ways.
My main criticisms are:
The difficulty of the various bases are mostly just determined by the number of mooks that gang up on you at once, instead of creating more new enemies, traps, or other environmental challenges. You have one or two big fights that try and overwhelm you and then that's pretty much it. Also, there are a couple fights in which your ability to hit the opponent is severely limited and it just makes the fight drawn out, rather than challenging. That's not unique as much as annoying.
It would have been nice to get a sniper rifle you can carry, instead of just the car-based one you get. I mean, the gangs' snipers have rifles that are carried around. Why can't you pick one up? Same with the melee weapons. I don't see why you couldn't just keep carrying a spiked bat around until it broke, instead of having to drop it once you got in the car.
I think the biggest disappointment was the death races. You get a choice of three of the worst cars you'd pick for a given race, and then the other racers gang up on you. One would think that it would be at least be "every driver for themselves", and even have a member of each main gang participating, but the other racers just act like a single gang car-group and cooperate the take you out.
Also, I found the story ending to be too nihilistic for me. Yes, Mad Max is a post-apocalyptic world, but, aside from the original Mad Max, the stories ended on largely a positive note. The refinery people in Road Warrior got away and were able to reach their destination. The kids in Beyond Thunderdome either remained hidden in the oasis or got to settle in a new place. Fury Road ends with Furiosa taking over the Citadel. The ending in the game was just too much for me.
23:40 - This is me in Witcher 3 in Skellige Islands
Actually I remember quite a few of those VCR based games you did get feedback because it was in the gun itself. The gun would recognize that you got a hit and vibrate usually. Captain power had the same setup.
As someone who has never seen any of your videos before, I plead with you to keep making video game retrospectives. You are unique in your mannerisms while also having elements of AVGN, JonTron and Scott The Woz as well as some Nostalgia Critic in there.
Please make more video game videos.
When i did play Fallout, back in the late 90's, i've found out that i enjoyed finding side missions/unmarked quests. So much so that i prefer to do all of them in certain games before advancing the main story or at least, a bit of each to keep it balanced. Besides, that's where the loot and the easter eggs are at. The main story is for rewards or something.
There's actually more than one way to defeat most camps since many of them have secret entries. That being said, that feature is wasted because once you complete story you can't reset camps, you have to start over. But if I understand correctly, that feature was planned but eventually scrapped with DLC.
Also I don't mind combat system being simple because Mad Max isn't really about hand to hand combat anyway but vehicular carnage, and that this game handles well.
And yes, it can be bit repetetive lol
9:52 my absolute favourite bit
24:20 I feel the same way as i take breaks and erven after 9 years i still go back and replay and get enough to hold me over.
His gripes about taking 60 hours to 100% the game are irrelevant. Mad Max is the single best car game that's not a race sim. It's a hootenanny. 10/10 classic. I owned a 1977 Kawasaki Z1000 and a 1995 ZZR 1100 back in the day.
This game was absolute crack for me. Played it to 100%, platinum trophy, etc. i wish there has been a PS5 upgrade so I could do it all over again, like I just did with Death Stranding.
I usually do everything in an open world game, but rarely ever replay most of them. Loved mad max and ghost of tsushima! Cool vid!
George Miller has said that he first got an inkling for the world and story of Fury Road/Furiosa sometime in the late 1980s, right around the time he was working on Mad Max Autorama. So that game might be the reason why he's still telling Mad Max stories.
Honestly, I'd love to see game reviews and movie reviews, this was an awesome video
And I hope this does well With the algorithm
Yea, I do the same exact thing. I played Mad Max back in 2015. I did so many repetitive things for so long, I had no will to finish the game. MGSV comes to mind for this as well. I remember maybe 2-4 good story missions, the rest was repetition. Ghost of Tsushima, for me, was a game done mostly right. The music, the atmosphere, the storyline. GOT, RDR2, and GTAV are the best open world experiences out there. Watch Dogs 1 was okay too, though none of the sequels are worth dogsnot.
I think more video game retrospectives are a solid idea and pretty cool
And yes, more game reviews, too, please. I know they take longer than a movie review, especially if you're doing multiple in one video, but a few sprinkled in here and there would be a nice treat.
19:50 The Warriors also did this, with a handful of different moves as well.
I do that to myself with almost every open world game... Over doing the side objectives..
Honestly, I have the opposite problem when it comes to side quests. I am a big fan of story and I often go straight into each story mission so I can see how the story progresses but then I realize I barely touched the side missions. So I get what you mean man.
Yeah I really wish Avalanche gave the open world of Mad Max more story quests like Fallout with dialogue options & multiple paths. It's the grandad of post Apocalyptic world's, it definitely deserved that level of attention. I think a mad max rpg would be amazing though.
Mad Max 2015 looks fantastic compared to the previous efforts. It doesn't have to be the best game on the market, so long as you can build a car and beat up Baddies.👍
best intro to a video ever
Oh man, I missed the game reviews, this video was awesome! I would definitely be on board for more.
Honestly a massive Open World Multiplayer Mad Max game could work. You start out with a car and some resources, looking around the wasteland for things like oil fields, bullet producing facilities and the like, joining up with other players to create your own clan or army and wage war for control of resources and the land itself.
A combination of Twisted Metal, Fallout , WOW and Ark Survival Evolved. Could be a chaotic boat load of fun.
I really enjoyed MOST of Mad Max (2015) and totally agreed that it was far too repetitive, especially once we reached the 3rd act of the game. By this time we have defeated the same bosses over and over again, raided the same camps over and over again, and competed in the same races, destroyed the same convoys, and explored the same locations, over and over. It was like it was all copy and pasted and they forgot to make each encounter unique in mechanics. There was also a section of the map that had absolutely nothing going on it in and it was actually a quite beautiful location with gas stations and sand dunes that seemed to have opportunity for something different but was just forgotten about. I am glad that I experienced the game however as it was beautiful and at times was quite intense.
I am really glad that Miller has finally owned the canon of the game's story and even integrated some of it into Furiosa, but I know the game will never be what it could have been.
For my the game bigger problem was the main story too short and the lack of secrets place to explore (the airport was amazing)
There are 8 SIMPSONS REFERENCES in this video. This is a little less than *3 references every 8 minutes*
6:54 PERFECTLY TIMED joke!
Oh, & BRING BACK the "Toy Story" actor list & where you know them from...!
the latest mad max game released the same day as metal gear solid 5 the phantom pain. so if your wondering why it did do so well. that's why
I feel the same, i have to complete all of the side objectives when they appear. I have to do it, it'll annoy me forever if i don't
Regarding NES Mad Max - i used to draw paper maps of each level, that's how you did it without internet and guides back in a 90s :)
Mmm another yummy video, Mr. Unusual Green! Can't wait to eat your next one!
I'm getting a weird sense of Deja Vu watching this creator. Like I SWEAR DOWN I've seen more videos he's gone on video games but can't find the video on the channel and can't put my finger on what it was? Possibly Spider-Man games? I'm not 100%
But I'm throughly enjoying this retrospective and this dudes vibe.
Is there another channel or deleted videos because I'm TRYING to piece where I know him from!
Either way, if in dreaming it
I'm loving this video!
Update: imma idiot! It was the Raimi Trilogy film reviews and I've found the video! Thank you for more great content!!
I think mad max didn't utilize it's open world to the fullest extent. The world couldve felt more alive, which it kinda tried to do with convoys and such, but i feel like more of these sorts of features couldve made the world more engaging
Great to see you doing another video game video. I love these.
Before watching, I'll mention that the best Mad Max game is probably not a real Mad Max game: Road Redemption, a post-apocalyptic spiritual successor to Road Rash. I've put hundreds of hours into it; the gameplay loop is just so good.
I'm replaying the 2015 game now and I have to agree about the ubisoft sandbox being the main issue with it. I'm getting around it by going slower to be honest. Just puttering around and enjoying the driving gameplay and knocking off map objectives as I go.
When I played it new I was DRIVEN to clear the map piece by piece and got exhausted by it. Now I know what the game has to offer I'm being a bit more laid back about it.
This looks like the same direction I would go for when I review the Mad Max games myself.
The videos just keep getting better! Keep it up
Great video as always, Ross!
I loved the Mad Max game, but I played it in 2015 when I was a teenager. I've wanted to go back to the game ever since but it's open world just seems so daunting now. As an adult I don't really have time to sink dozens of hours into a game that takes ages to get really good.
Plus, while the world is pretty cool, Max himself doesn't have the intellegence and charm of Mel Gibson's version to be likeable, nor the absolute feral madness of Tom Hardy's to be entertaining. If he were a more interesting character then maybe'd I'd want to spend up to 60 hours with him again.
I'm a fan of open world as a concept but I sort of bounce off of it being a to-do list. Elden Ring was largely great, by comparison. Could you play 2015 Mad Max only for the story missions with the occasional distraction and still have a good time? Maybe it's even a bit challenging in a good way because the areas aren't pacified and the vehicle isn't upgraded?
Appreciated this profile of all these games. As much as I like Mad Max I haven't played any of them yet, but I love stuff like Road Rash and Car Wars
I’m exactly the same playing this game, I collected everything and did nearly all of the quests in jeets area, I’m now halfway through gutgash’s and I’m nearly 20hrs in, can’t bring myself to push on with the story yet I can see the repetitiveness of side quests making the game a struggle haha, I do love the game though.
Nice, would like another like this, although you could also flip the script a bit with games that have been adapted to movies, say covering the Hitman games and showing what the movie adaptations are missing from the source material.
Brother, You can't just flash an image of lego island by mindscape on the screen. I just got punched in the face with Nostalgia.
Mad Max 2015 game was deffo a 6/7 out of ten, simply not that great but not bad either; the movie: modern classic, 9.5 out of ten, and has tons of shelf life.
I hated the finale of 2015 Mad Max not because it was bad written, but because it was so heartbreaking. I, grown up man, literally cried during final cutscene. So, for me, this game will be forever on my top 10
You forgot about crossout
Literally just the other day I decided to replay the PS4 game and now I see this
13:10 beyond thunderdome definitely feels like it was made for kids
I don’t know what games will be covered next, I’ll be looking forward to the next retrospective
So you meanin' to tell me we could've had a baller ass PS2 Mad Max game if someone didn't flunk a pitch meeting miserably?
I understand exactly what you mean!
I try to clear everything before doing story missions, and end up being tired of the gameplay.
I wanted to love Rage 2, because I loved the first, but something about it just feels... wrong...
I loved the PS4 Mad Max game, but I never finished it for one simple reason: that goddamn Gastown race. You have to catch an enemy leader (named Stank Gum) in a race and kill him. Sounds simple enough, right? WRONG. First issue, the racetrack is far too closed in for how loose and wonky the driving is. Plus there are often extremely sharp turns that are borderline impossible to make without losing speed or hitting a wall. Or both. Second issue, there are other drivers on the track who will make it their life's goal to slam into you and slow you down. Third issue, once Stank Gum gets ahead of you, he is GONE. You cannot catch up to him. And it wasn't my car that was the problem, I had the fastest engine the game allowed at that point and I took off all the armor and crap that was slowing me down. I dunno if anyone else had as much trouble with this mission as I did, but I tried it for around an hour and a half or so before I got so angry I just deleted the game. Sorry for ranting, I just needed to get that off my chest.
P.S. I loved the new video! I'd definitely like to see more game reviews in the future!
How about doing a retrospective of the many Ghostbusters video games? The good, the bad, and the canceled.
All this did was make me miss the Sega CD 😂
Outlander for the snes was a strange "mad max" game but it was more mad max then mad max for the nes ^^
5:06 They also drew the road map... :)
I wish you did more like this.
I want to mention that since Avalanche shut down the Mad Max servers, it's impossible to get the platinum trophy unless you got the online related trophies before they shut down
I've been having a blast playing Mad Max 2015 over the past few weeks. 👍
„Ubisoft Open World“
so precise..
However id like to add that I was STRONGLY disappointed by the simple vehicular aspect.. having played MOTORSTORM and FlatOut and Burnout.. it was just too sluggish, monotone and unrewarding (lets face it, cars exploding at 1km/h is not that cool)