Agreed! It's more satisfying. If EA ever releases another Fight Night, I hope they listen to the community and bring back physics based knockouts. Thanks for commenting btw
@@caydenrgarrett Glad I could influence. 2004 is extremely underrated. The latter games focus more on simulation with a mix of arcade. I don't think people realize you could change the punching speed/power/stamina etc in the later games.
The knockouts in 2004 might have been a little over the top, but at least the physics made sense. FNC's just look random and out of place. The perfect mix would be: -Canned animations for body shot knockdowns -headshot knock downs based on physics, but maybe some kind of variation where it doesn't ALWAYS look like his soul completely left his body (like ragdoll, but they fall to their ass most of the time instead of going full noodle-arm and falling like a tree)
Lol noodle arms. I have a soft spot for ragdoll physics, but mixing in canned animations would help it lean in the middle of sim and arcade. Round 2 and 3 had some floaty KO's imo.
Black and Bruised was out around the early 2000's, Rocky games, and the Victorious series to name a few. Now, I'm calling it competition in a business sense. The games being good is another story.
the evolution of the first game to the next and incredible! both in physics and in violence and physical harm. I like 3, 4 Champions not for the gameplay but for the deformation of the face with each knockout
I love you could continue to hit the other boxer in the head while he was on his way down even thou he was already KOed here comes brain damage haha. I remember one time i caught him in the corner after the KO i hit him with 17 hits to his head, it was funny aswell he he was ragdolling around before he hit the canvas it was really satisfying :)
Imo, the Tyson/Butterbean K.O. at 3:11 was the best of the bunch here. He was already out, going down the ropes, but got a last mighty left trying to knock his head off. In general, 2004 is my fav for K.O's
The Fight night series still holds the crown on KO physics in my opinion. If undisputed can either match or surpass on this it might have a chance. It still needs work.
They were funny in 04 but the best was champions hands down. This guy turned the effects off tho unlike the other games. I have some crazy knock outs in champion
It is underrated. The boxing is the most textbook out of the series. I just dropped a video about "The History of Fight Night" fyi. I enjoy them all, and I also did a ranked video about the series. Even though 3 isn't my favorite, I appreciate the fact it is the one that is more close to boxing than the others.
I remember having round 3 demo on my 360 man the knock outs were awesome, the blood going flying, the sounds...I also like round 4 but I sucked as I never got use to the controller config/buttons. You could change it in round 3, but they removed that in 4 :(
I agree no doubt I think Fight Night Champion has the best of all fight mechanics whatsoever in my opinion!! No relay on the buttons u use to throw punches and I think the knockouts are pretty good on they way they fall with the physics of of the games knockouts not so bad at all and another reason I like F.N.C., Is the entrances and graphics and all the art included I don't know why people sometimes thinK RND.2 or 3 and some even think RND.4 is way better or just the best FIGHT NIGHT GAME made. But in the long run everyone knows the truth I mean they can see it but whatever one u like I mean obviously is cool too I like them from 2,3,4 and my favorite is FNC!!..
Fight NIght Round 2 all the way. Not sure what the later titles tried to achieve, never got the feeling for them. With Round 2 everything just clicked.
I think fight night round 4 had ok physics and stuff but I still think needed some work with counter and punches and glitches throughout punches like a leg sometimes play fight night champion on Xbox one x enhanced and that is the one for sure hands down my opinion and strong one too
They improved the physics of the fighting after 3, so the engine is different. I'm guessing they were trying to save money instead of building on the Round 4 engine.
fight night 2004 was definitely my favorite, but now its over for EA and fight nights arcadey play. Esportsboxingclub is taking over for boxing games now.
Fight night champion, why on this video shows the realistic 3 minutes instead most of the videos like 3 minutes but being 2x speed equals only 1 minutes and a half....?
I thought about it, but I wanted to mainly focus on the Fight Night brand itself. Plus, I own all of the Fight Night games. I might do one in the future if I pick them up. Which of all the boxing games is your favorite then?
Fight Night 2004 Has the best Representation of Authentic Boxing besides the Harlem Shake Animation when they go down. Every Other Game is ppl Cocking Back looking for a Haymaker. Thats not real Boxing.
Fight Night 2004 has the most realistic sim feeling and gameplay then all other versions. If you knew how to fight in this game like in real life, you could replicate so much of it in FN2004. It was a thing of beauty! Pure class and real boxing skills. Physics, ragdoll, knock-outs, blood, mechanics, etc.. It had it all. I also own all these games and only play FN2004. I enjoy FN Champion and FNR3/4, but they are missing too many key things in the ring to fully enjoy them.
Which Fight Night has the best Knockouts?
imo, Fight Night 2004 takes the W
Hi
Agree 2004 is the best
I had more fun playing FN2004
Fight night Round 2 my cousin played this game on the original Xbox
I’m definitely whooping u in fight night 2004
Always prefer rag doll physics over canned animations .
Agreed! It's more satisfying. If EA ever releases another Fight Night, I hope they listen to the community and bring back physics based knockouts. Thanks for commenting btw
@@IVSAKENSOUL facts bro you changed my mind about 2004 that's prolly my favorite but round 2 is still up there
@@caydenrgarrett Glad I could influence. 2004 is extremely underrated. The latter games focus more on simulation with a mix of arcade. I don't think people realize you could change the punching speed/power/stamina etc in the later games.
@@IVSAKENSOUL Esports Boxing Club look it up!
I have been making tons of boxing game content in anticipation for that game. What do you think about the game?
The knockouts in 2004 might have been a little over the top, but at least the physics made sense. FNC's just look random and out of place.
The perfect mix would be:
-Canned animations for body shot knockdowns
-headshot knock downs based on physics, but maybe some kind of variation where it doesn't ALWAYS look like his soul completely left his body (like ragdoll, but they fall to their ass most of the time instead of going full noodle-arm and falling like a tree)
Lol noodle arms. I have a soft spot for ragdoll physics, but mixing in canned animations would help it lean in the middle of sim and arcade. Round 2 and 3 had some floaty KO's imo.
@@IVSAKENSOUL I'd definitely take exaggerated rag doll knockouts over whatever trash FNC was doing.
The ragdoll knockouts are beautiful 🥺. Which game is your fav?
@@IVSAKENSOUL probably 04. The engine for that game was so rock solid.
4 and 2004 are fighting for my fav, 3 was underrated. 3 was more about the idea of landing strategic combos
Why does the punching in fight night 2004 look the best of any combat game created. Full rotation of the arms/shoulder/hips.
Because EA still had competition. Lol
@@IVSAKENSOUL like who? Excuse me but I wasn't aware of the other boxing titles during this time period I was quite glued to fight night
Black and Bruised was out around the early 2000's, Rocky games, and the Victorious series to name a few. Now, I'm calling it competition in a business sense. The games being good is another story.
Because they actually gave a fuck
I remember those boxing games oldies but had a decent career mode on each one of those boxing games back in the day
Am I the only one that tried to see how many times I could hit a player before he fell down lol?
It's my favorite thing about the game tbh 😂
One time I got someone stuck in the corner on a knockout and kept punching him. Next thing you know his corner threw in the towel lmao.
😂😂😂
@Matthew Henninger-Vonada lmao yea. I was confused then next thing you know my hand is being raised.
You were not alone my friend!
FN2004 Has the beesstt ragdoll physics
Agreed!
Fnr3 had the perfect mixture of animation and rag doll hands down best boxing game of all time
the evolution of the first game to the next and incredible! both in physics and in violence and physical harm.
I like 3, 4 Champions not for the gameplay but for the deformation of the face with each knockout
1:48 that moment when your punching in a dream but aint hitting shit😂
Man I miss Fight Night 2004
It's a classic. It goes overlooked because of Round 4 and Champion, but it's timeless.
I always liked Round 2 and Round 3 has the most dramatic feel your about to knock your opponent down, the later ones feel too realistic
It does have that sense of agency
Full honesty I’d pay full price for a remaster of fight night 2004, I swear the punches look the most realistic minus the graphics
That's easily a day one for me. The movement could be improved, but the boxing physics are near perfect.
Fight night round 2 was my favorite..Once you got the haymaker feel down it was amazing
Haha just unleashing them without mercy. 🤣
2004 had the best kos in my opinion pure rag doll knock outs loved it
I love you could continue to hit the other boxer in the head while he was on his way down
even thou he was already KOed here comes brain damage haha.
I remember one time i caught him in the corner after the KO
i hit him with 17 hits to his head,
it was funny aswell he he was ragdolling around before he hit the canvas it was really satisfying :)
😂 right, it made it fun to knockout your opponent. I prefer ragdoll over the scripted animations imo
There is nothing more satisfying than the early fight night games letting you lay into a downed opponent a dozen times
Imo, the Tyson/Butterbean K.O. at 3:11 was the best of the bunch here. He was already out, going down the ropes, but got a last mighty left trying to knock his head off. In general, 2004 is my fav for K.O's
Hahah yeah, his head was bouncing 🤣
Yes I loved that you could hit them after the ko just like real life.
Ikr, ragdoll physics need a comeback
3:10 It looks like Butterbean doesn't know how to fight! 😏😏😏
tyson over fat person?
You could keep the opponent up in 2 like 2004. But who remembers the Ref stopping the fight due to too many punches with none coming back in rnd2
Juggling the bodies lol
The Fight night series still holds the crown on KO physics in my opinion. If undisputed can either match or surpass on this it might have a chance. It still needs work.
it basically just gets worse as it goes along lol. hopefully esports boxing club has ragdoll animations
They have them they showed it in the trailer
Amen! I cannot wait for ESBC!!
I downloaded round 2 on my Xbox emulator it’s still 🔥🔥
They were funny in 04 but the best was champions hands down. This guy turned the effects off tho unlike the other games. I have some crazy knock outs in champion
1:04 Drago vs Creed
I like Fight Night Round 4 too. FN 2004 and Fight Night Round 4 Look the Cleanest to me.
Round 3 the best and also the most slept on of the series it as well as the most technique and skill based and difficult of them all
It is underrated. The boxing is the most textbook out of the series. I just dropped a video about "The History of Fight Night" fyi. I enjoy them all, and I also did a ranked video about the series. Even though 3 isn't my favorite, I appreciate the fact it is the one that is more close to boxing than the others.
Round 3 was the only one I played, but imma say it looks like it was the best among the others imo.
You definitely have to play the other, especially 4
I remember having round 3 demo on my 360 man the knock outs were awesome, the blood going flying, the sounds...I also like round 4 but I sucked as I never got use to the controller config/buttons. You could change it in round 3, but they removed that in 4 :(
They added button configuration after the demo of Round 4 got criticized.
I agree no doubt I think Fight Night Champion has the best of all fight mechanics whatsoever in my opinion!! No relay on the buttons u use to throw punches and I think the knockouts are pretty good on they way they fall with the physics of of the games knockouts not so bad at all and another reason I like F.N.C., Is the entrances and graphics and all the art included I don't know why people sometimes thinK RND.2 or 3 and some even think RND.4 is way better or just the best FIGHT NIGHT GAME made. But in the long run everyone knows the truth I mean they can see it but whatever one u like I mean obviously is cool too I like them from 2,3,4 and my favorite is FNC!!..
beating them even when they were going down was the best part
And watching their head bobble lol they should bring back physics based KO's with ragdoll animations
Fight Night Round 3 🥊🥊
Round 3 is extremely underrated. EA had to push it out on 2 generations of consoles. It is still a classic tbh
Nobody gonna show love for FN4?? The best one imo... beautifully made game and awesome KOs especially when from a well placed haymaker!
FN4 goes hard! I'm planning on dropping another playthrough of it soon.
@@IVSAKENSOUL look fwd to it...special shout-out for the bangin soundtrack and sound design!
@@steppinrzr8396 🔊🙌🏼
The boxing is unsatisfying in Round 4...everyone looks like they're pulling their punches.
@@dr.loomis4221 they do look awkward, like an orangutan lol. Which one is your favorite?
All the games are amazing in their own way
2:26 cleeeean
Just noticed the second one has the same audio as fight night champion
Fight night 2004 with haymakers from round 2 and champion visuals
Fight NIght Round 2 all the way.
Not sure what the later titles tried to achieve, never got the feeling for them.
With Round 2 everything just clicked.
2004 was the best
Agreed!
I can't be the only one who thinks fight night 2004 has the most realistic punch animations out of the rest
😷Champion also has some more natural looking punch animations
That’s exactly what I thought. There’s full rotation of arms/shoulder/hip
WOW FN04 was way ahead of its time, normally looking back on games theyre not exactly how you remember but wow!
I grew up with FNR 2..so ima go with that even tho FN 2004 has the funniest and the ragdolliest
Round 2 is one of the more fun games out of the series. The haymakers were wild
@@IVSAKENSOUL Yeh I saw that😂
Old is gold
Round 2 is fkin hilarious 😂 I miss that game
I think fight night round 4 had ok physics and stuff but I still think needed some work with counter and punches and glitches throughout punches like a leg sometimes play fight night champion on Xbox one x enhanced and that is the one for sure hands down my opinion and strong one too
Round 3 KO punches sound like they been shot in the head, jeez
Lewis was catching all the smoke in the first few seconds 🤣
2004 fight night still my favorite it's thev funniest and more fun to play
The best Game: Fight Night (2004), Fight Night Round 3 - 4💪👊🔥
Fight night 3 had the best knockouts, those punches sounded real and painful
I wish they would bring this to the current gen systems
They can't unless they renew the licenses for the boxers likeness, and the music. They'd probably make a new game before that
Wait a minute! What is all of this?! 😠😠😠
I need FNR3 remake SOOO bad. EA hear me
Ragdoll physics are better because they bring some what of realism into the game
True. The animations make it seem like a videogame
Fight night round 2 had Floyd mayweather and Juan Manuel Marquez my favorite fight night
AT 3:05 WHAT DOES IT MEAN WHEN HIS HEALTH AND STAMINA IS BLINKING LIKE THAT I ONLY KNOW WHAT IT MEANS WHEN ITS ALL RED
It means he’s pissing blood and can barely defend himself
Fight night 2004 or round 2 because you could keep punching even with them going down.
Fight night round 2 got the best knockout outs
man I miss fight night
Why did they get rid of the the rag doll animation on the only fight night game I got
They improved the physics of the fighting after 3, so the engine is different. I'm guessing they were trying to save money instead of building on the Round 4 engine.
I was never notified about your reply I just saw it while rewatching the video
Fight Night Round 3 on the PS3 rocking with an SSD and the MCLASSIC @1440p. Until Esports bring their game out, I still got FNR3 🥊🥊
I've thought about trying the MCLASSIC, but haven't felt the need to get it yet. I heard it's dope
@@IVSAKENSOUL it's not going to make a big difference to most, but it does improve the image quality, especially on games with noticeable aliasing.
They really used to let you do dudes dirty on the first one. 😂
Lol foreal! Punches them on the way down, or trapping them on the ropes 😂
@@IVSAKENSOUL 😂😂
The Roy jones montage....ouch
Round 4 the best ⭐️
I got all 5 fight nights and I play knockout Kings 2000 classics all the way
fight night 2004 was definitely my favorite, but now its over for EA and fight nights arcadey play. Esportsboxingclub is taking over for boxing games now.
I hope so, did you see the character creation for ESBC? It's phenomenal
@@IVSAKENSOUL indeed i did , im excited as ever
Fight night 04 look the best out of them all tbh but ima fight night round 2 baby 😛
Fight night champion, why on this video shows the realistic 3 minutes instead most of the videos like 3 minutes but being 2x speed equals only 1 minutes and a half....?
should have included knockout kings
I thought about it, but I wanted to mainly focus on the Fight Night brand itself. Plus, I own all of the Fight Night games. I might do one in the future if I pick them up. Which of all the boxing games is your favorite then?
round 3 was the best
FNR3 And Fight Night 2004
Yuuuuuuuupp 2004 knockouts are beyond satisfying.
Best game ever.
2004 it's the best
You already know!!!
God, the knockdown animations for FN Round 3 are SO SHITTY. Everyone takes a punch and kind of just wobbles their way down to the canvas.
It's floaty af. Idk what they did to the physics from 2 to 3, but they should've stuck with ragdoll
@@IVSAKENSOUL yeah 2 definitely had better physics than 3 even counter punching in 3 compared to 2 felt awkward to me
Agreed, 3 is a bit sluggish, but still attempted to reinvent the wheel
How to download that?
ugh i wish ps5 had this
I liked champion, felt more realsitic
Fight Night 2004 Has the best Representation of Authentic Boxing besides the Harlem Shake Animation when they go down. Every Other Game is ppl Cocking Back looking for a Haymaker. Thats not real Boxing.
2004
Canned animations ruin knockouts
Fight Night 2004 has the most realistic sim feeling and gameplay then all other versions. If you knew how to fight in this game like in real life, you could replicate so much of it in FN2004. It was a thing of beauty! Pure class and real boxing skills.
Physics, ragdoll, knock-outs, blood, mechanics, etc.. It had it all. I also own all these games and only play FN2004.
I enjoy FN Champion and FNR3/4, but they are missing too many key things in the ring to fully enjoy them.
Facts! 2004 felt more connected to the user. The combat is almost one to one, and it translates well
Do you by chance play them on the new Xbox ? I’m tryna figure out if to buy them for the series x
Champion works on Series X. Round 2,3 and 4 only work on their respective consoles, but 2004 is backwards compatible with Xbox 360.
@@IVSAKENSOUL you’ve tested it? I already bought round 2 waiting for it to be delivered 😬
@@luisxgarcialg there's a list on Xbox's website, or wiki
boop
The psp version sucks
Hahaha it's basically Round 2 scaled down. It's not bad, but definitely dated
The psp version has bad graphics I like the ps3 and the ps2 version