[RimWorld] Rimworld Beginner Base Design Tips

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  • เผยแพร่เมื่อ 29 ธ.ค. 2024

ความคิดเห็น • 301

  • @ravivandersalm4586
    @ravivandersalm4586 หลายเดือนก่อน +321

    My base always looks like a cancer growth and I love it

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน +11

      I love this for you, happy for people to build however they enjoy building : )

  • @walkerhall9243
    @walkerhall9243 หลายเดือนก่อน +97

    Instructions unclear, ended up stuffing everything in an 11x11 room until you can’t see the dirt floor anymore

  • @corbintheintern6229
    @corbintheintern6229 หลายเดือนก่อน +163

    I will be dead and rotting before I shove 4 beds up against the same nightstand.

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน +6

      I support you build your bases however you enjoy. The premise of the barracks is to increase mood: studio.th-cam.com/users/shortsF7m6_6O5TbM

    • @GrifShorts
      @GrifShorts หลายเดือนก่อน +4

      U can use 8 beds and only 1 nightstand...

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน +4

      @@GrifShorts This is true, but it just ends up being a giant blob in my barracks, personally just prefer breaking them up into 2 sets of 4 with a path in the middle.

    • @pypaacademy
      @pypaacademy หลายเดือนก่อน +3

      The Rimworld Life Hack: If you dont want -7 debuff for awful barracks, you can make them sleep on floor, but indoors for -4 mood debuff, useful for tribe start.
      Edit: Don’t place sleeping spots in the room, because this will cause -7 mood debuff (awful barracks) + -4 debuff because they slept on floor.

    • @arnoldgila9212
      @arnoldgila9212 หลายเดือนก่อน

      ​@pypaacademy 😮
      Bois new warcrime droped

  • @GrimSalvation
    @GrimSalvation หลายเดือนก่อน +29

    I burrow into the mountains like a dwarf then die to an infestation. Worth

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน +5

      I love my mountain base people on TH-cam/TikTok no matter how degenerate you are 🤣

  • @jaysonp9426
    @jaysonp9426 2 หลายเดือนก่อน +234

    Kitchen in the barracks 😬 sounds like a recipe for incompetent cook

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  2 หลายเดือนก่อน +22

      Rarely.

    • @utsurobune3530
      @utsurobune3530 2 หลายเดือนก่อน +17

      Maybe if you assign an incompetent cook

    • @bearpsyd6388
      @bearpsyd6388 2 หลายเดือนก่อน

      More like dirty cooking area

    • @25PDHarmon
      @25PDHarmon หลายเดือนก่อน +1

      You can limit who can use a kitchen to a specific cook bozo.

    • @jaysonp9426
      @jaysonp9426 หลายเดือนก่อน +20

      @@25PDHarmon do people usually respond well to you when you call them names?

  • @AverageCentipedeHater
    @AverageCentipedeHater 6 วันที่ผ่านมา +3

    I prefer the creativity of trying to get efficiency after building a compact settlement in a mountain just to then get 6 more colonists in the following year

  • @amoyen_worior
    @amoyen_worior 3 วันที่ผ่านมา +2

    I just usually build a gigantic building and put everything there. With walls to separate rooms

  • @lightofeastafrica8017
    @lightofeastafrica8017 6 วันที่ผ่านมา +3

    Im always stuck between building as efficiently as possible. But the roleplaying aspect always takes over and i end up enjoying organic styles of growth.
    Like in reality you wouldnt completely demolish a building to put in a slightly more convenient area. Especially in such a scenerio as survival. So you find more efficient ways to use the layout. Planning organic growth that is pleasing yet efficient. And of course repurposing rooms and wings as expansion happens and would be better suited for a different task etc...

  • @Call_Me_Baha
    @Call_Me_Baha หลายเดือนก่อน +23

    Ive played too much to not build a visually pleasing base.

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน +1

      The title has the word “beginner in it” which probably means these are
      tips for people who haven’t “played too much” 😂

    • @Handles-Are-A-Stupid-Idea
      @Handles-Are-A-Stupid-Idea 24 วันที่ผ่านมา

      ​​@@TheWorldOfKilladrixbeginners also want things that looks good
      Also it only has "beginner" in it, not "beginner in it."

  • @SmolStuff
    @SmolStuff 17 วันที่ผ่านมา +1

    Actually love it...this satisfies my aesthetics and functionality without using too much braincells and planning, best of all: it fools me into a sense of safety. Would probably survive for a few years with this unless Randy decides otherwise.

  • @breegan9527
    @breegan9527 2 หลายเดือนก่อน +44

    Inb4 people start screaming “ITS MADE OF WOOOOOOOOOOOOOOODDDDDDDDD”

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  2 หลายเดือนก่อน +4

      TOO LATE

    • @breegan9527
      @breegan9527 2 หลายเดือนก่อน +1

      @@TheWorldOfKilladrix LMAOOOO

    • @beaawsome2211
      @beaawsome2211 2 หลายเดือนก่อน +2

      Fun fact. Unless you add a specific mod steel burns too

    • @breegan9527
      @breegan9527 2 หลายเดือนก่อน +3

      @@beaawsome2211 yeeeeeeeee. I know that. No metal burn is a god send

  • @Spindrell
    @Spindrell 2 หลายเดือนก่อน +68

    Still have never used a trap maze/ funnel. Forward defense positions and 13 guns does the job usually 😂

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  2 หลายเดือนก่อน +14

      I’m happy you’re enjoying the game the way you like 👍🏻

    • @alclay8689
      @alclay8689 หลายเดือนก่อน +3

      I always loved the barricades with a long open field in front. Makes it feel realer ig

    • @Cooky_McGee
      @Cooky_McGee 27 วันที่ผ่านมา

      ​@@alclay8689give those raids the D-day experience

  • @assaulthetz
    @assaulthetz 6 วันที่ผ่านมา +1

    This is how we most Rimworld players make bases. Make everything efficient, or make everything pretty to look at even its inefficient.

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  6 วันที่ผ่านมา +1

      As long as people are having fun, I'm happy.

  • @brandonlink6568
    @brandonlink6568 หลายเดือนก่อน +1

    I make my rooms 23x11 inside, they can be split in to 6 7x5 bedrooms, split in half for things like a hospital/limb storage, 7x11 production/15x11 materials, or kept whole for recreation rooms or prisons or misc storage.

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน +1

      If it works for you, I support it 👍🏻

  • @flaggy185
    @flaggy185 27 วันที่ผ่านมา +2

    "Use another size other than 11x11"
    My box adapted noob brain knowing that is best to have variety: "NEVER"

  • @stevenlopes8365
    @stevenlopes8365 2 หลายเดือนก่อน +12

    Good stuff. These are the only rimworld videos i watch

  • @YourBoss_CORP
    @YourBoss_CORP หลายเดือนก่อน +2

    I feel like he is actively pulling my head and shouting in my ear while explaining what to do like Gordon Ramsay.

  • @DrCheez342
    @DrCheez342 หลายเดือนก่อน +2

    You forgot the power of "stupid chunks of rocks i have to mine first"

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      This is why I build my starting bases out of wood and transition to stone when I'm stabilized.

    • @DrCheez342
      @DrCheez342 หลายเดือนก่อน +1

      @TheWorldOfKilladrix my pawns do it too slow then complain that they're room have holes and missing stuff. Maybe I should put them on a packed room first?

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      @@DrCheez342 Yeah, to start just do a single 11x11 or 9x13 room, put some beds, a table (and chairs), and make sure it's enclosed and lit up with lighting.

  • @artemefimov8215
    @artemefimov8215 7 วันที่ผ่านมา

    Suggestion: keep your prisoners in separate cells so they can't bond and conspire against you. This also prevents disease transfer and unwanted physical contact.

  • @Sierrabravo150
    @Sierrabravo150 2 หลายเดือนก่อน +13

    Why do all of that when you can just make a 26x26 and throw everything in there?

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  2 หลายเดือนก่อน +5

      For me? Mostly for defense, fire breaks, easier to keep smaller places clean, etc. but I’m happy for everyone to play the way they enjoy.

    • @dakaodo
      @dakaodo หลายเดือนก่อน +4

      What, and need to build support columns? Reeeee! XD
      I used to do the 1-megaroom strat for maximum efficiency, but for years now I've been with Killadrix on this. Defense compartmentalization is huge, esp playing with modded factions/weapons and/or 500% difficulty.
      If workbenches are split up a bit, the colony's productivity doesn't all go down if an enemy with explosives or fire gets a shot off.
      With a megaroom, the defenses are all outside the room. Crunch shell, soft chewy center. Everything's hunky dory until a raid cracks the exterior or drop pods in. Well, unless you build some defensive positions inside your megaroom. :D
      I've had max threat score drop pod raids that get split up and trapped in multiple rooms/halls b/c of my chokepoint construction. Makes it a breeze to rally my pawns, clear out one hallway or room, use it as a strongpoint and clear everything one room at a time from there.
      200 raider pawns all shooting at the same time can kill 20 pawns with amazing gear. But 20 pawns with amazing gear can kill 10-30 raiders easily, multiple times in a row. The compartmentalization helps break the raiders up into bite-sized servings, similar to the killbox drip feed.
      Compartmentalizing can also make a base more robust against killbox failure. Sometimes a big raid blows out a few wall cells too many, and that lets in more raiders than your killbox DPS can absorb, overwhelming your defenses. It's good to be able to fall back into a room or hall and use it as the next mini-killbox.

    • @flaggy185
      @flaggy185 27 วันที่ผ่านมา

      Columns
      I hate columns

  • @BRSaura
    @BRSaura 2 หลายเดือนก่อน +2

    Wouldn't it be better to make the workshop next to the storage so they grab the materials and leave refined ones faster?

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  2 หลายเดือนก่อน

      The first storage is the food freezer, hence being near the growing zone, the stove and having the butcher table. The shelves in the crating room will hold the crafting materials and crafted goods.

  • @Sarge80
    @Sarge80 หลายเดือนก่อน +1

    This is a good build strategy, as is the one from AdamvsEverything who usually designs around 13 by 13 blocks.

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      Yeah, I used to do 11x11 but I like the slimmer profile of the 9x13.

  • @maxst9561
    @maxst9561 12 วันที่ผ่านมา

    my bases just grow randomly no plan 😂 just living day to day 😂

  • @graemewood5072
    @graemewood5072 หลายเดือนก่อน +1

    As soon as I saw the first blook room I could hear Mr Samual Streamers cry of pain from the disteance. Efficent dezine but with all that wood you need some of the forbiden sience. Firefoam popers.

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      I'm so intrigued with TH-cam's obsession with fire and wood bases. Most fires are VERY EASY to put out, rooms can be vented, roofs can be removed. None of the Twitch viewers care, none of the TikTok viewers ever mention it. Just TH-cam lmao

  • @sergeant_archdornan
    @sergeant_archdornan 8 วันที่ผ่านมา

    Is this guy the "bop it, twist it, pull it" guy

  • @seleniebeanie
    @seleniebeanie หลายเดือนก่อน

    Thank you for this! I'm terrible at designing my bases. This should help immensely!

  • @shikikankillzone4239
    @shikikankillzone4239 หลายเดือนก่อน

    Can we have an aesthetically-pleasing beginners build next? I want to learn how to make good-looking bases.

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      Great question, the problem is aesthetically pleasing means something different to everyone. My most “aesthetically pleasing” bases typically happen as result of terrain, swamp or water being in way of where I would just draw giant rectangles 😂

  • @itsuko6366
    @itsuko6366 2 หลายเดือนก่อน +2

    How would you suggest I do a castle with a room specifically for a pawn with a title

    • @alclay8689
      @alclay8689 หลายเดือนก่อน +1

      Well clearly that is the most important room so it goes right in the middle. The kitchen/eating area should be next door so he never has to go to far, and the hospital should be next to both of those.
      Hospital also as close to the kill box/base entrance as possible.
      If he's a researcher or crafter or wtvr than the laboratory/workshop/wtvr should also be next door to his room.
      I'm picturing a square base, with kitchen to the north, hospital and base entrance to the west, laboratory to the south.
      Perhaps the rec room to the east.
      Rice fields to the north of the kitchen of course.
      Or heck, rec room to the NE, lab to the NW, give him a north facing door to his room.
      After that everything else can fall in place

  • @leongooders9161
    @leongooders9161 17 วันที่ผ่านมา

    Are barracks good to make? I’ve always tried using individual rooms for the mood buffs

  • @captainbunker6260
    @captainbunker6260 2 หลายเดือนก่อน +2

    can you draw a thunderstorm burning down your entire wooden base?

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  2 หลายเดือนก่อน +1

      I’m gonna be honest, my bases rarely ever burned down 😂

  • @superpartia3805
    @superpartia3805 2 หลายเดือนก่อน +3

    fridge in the storage room? kitchen in the barracks?

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  2 หลายเดือนก่อน +5

      That storage is the freezer, the crafting storage is in the crafting room.

    • @superpartia3805
      @superpartia3805 2 หลายเดือนก่อน

      @@TheWorldOfKilladrix good "template" to be honest, i tested it, but kitchen is way to big, + ~ 7000 food is too much ;x

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      The barracks size is important because it includes the barracks, rec room and dining room. It's 9x13 so it can fit everything I need, which is typically 16-ish beds (4 quads of 4). Y'all can do whatever you want with the stove, I put it there for easy access. If you REALLY want to test the effectiveness of the barracks design, then follow the instructions in this video here: th-cam.com/users/shortsF7m6_6O5TbM

  • @overryans
    @overryans 23 วันที่ผ่านมา

    I can't! I gotta make cute little houses with tiny kitchens and refrigerators!

  • @ravivandersalm4586
    @ravivandersalm4586 หลายเดือนก่อน

    This base seems very much designed for when things don't all happen at once. Separate kitchen for example is a must so I can keep cooking while half my colony bleeds out on the living room floor.
    And yes I NEED to be cooking because I live off the human corpses that were just delivered into my living room

    • @JonathanScarlet
      @JonathanScarlet หลายเดือนก่อน

      He mentioned it in another comment, but this is for year 1 builds and for beginners.

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      Ha! Yes, thank you. This is super beginner. A lot of folks missed that in the title, description, top text, etc. But it's functionally sound, I've used a setup almost exactly like this for the last 1k+ hours.

  • @madcyber647
    @madcyber647 2 หลายเดือนก่อน +2

    Thanks for the design

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  2 หลายเดือนก่อน +2

      No, thank YOU for watching and taking the time to comment! Much appreciated : )

  • @lylefuson6758
    @lylefuson6758 หลายเดือนก่อน +1

    I now have something for when i buy the game

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      I’m excited for you to get it! Amazing game!

    • @alclay8689
      @alclay8689 หลายเดือนก่อน

      RIP obligations and full night's sleep 🙏

    • @deosdeadpoolhulk
      @deosdeadpoolhulk หลายเดือนก่อน

      Don't forget to use overhaul mods that you don't know what they do😂😂😂😂

  • @arandomguy_7365
    @arandomguy_7365 หลายเดือนก่อน

    Bop it! Twist it! Pull it!

  • @beaawsome2211
    @beaawsome2211 2 หลายเดือนก่อน +2

    I cant say to actually make a barracks unless you got mods for it cause all the mood debuffs. But damn this absolutely may make me make something better for once

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  2 หลายเดือนก่อน +2

      The barracks in that video is actually gamebreakingly strong for positive moods for a few reasons you can find in this video here: th-cam.com/video/F7m6_6O5TbM/w-d-xo.html

    •  2 หลายเดือนก่อน

      @@TheWorldOfKilladrixlink não clica em

    • @clnetrooper
      @clnetrooper หลายเดือนก่อน

      Yeah no. Barracks are incredibly strong and space efficient. It's easy to offset the mood debuff from disturbing sleep with wonderful dining/rec room. Which can also be your barracks

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      This, 100%!

    •  หลายเดือนก่อน

      @@clnetrooper kitchen double walls ?

  • @nobodyknows1660
    @nobodyknows1660 หลายเดือนก่อน

    I wish i saw your video's when I first started playing

  • @flamerdasher6001
    @flamerdasher6001 หลายเดือนก่อน

    what happens if I want to put a nutrient paste where do I place it near the storage area also is it supposed to be cooled?

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      Have the NP stick out next to where I have the table, so the backed is in the freezer.

  • @-Commit-arson-
    @-Commit-arson- หลายเดือนก่อน

    Don’t forget about the fridge next to the kitchen

  • @christophlutkemeyer6210
    @christophlutkemeyer6210 12 วันที่ผ่านมา

    The druglab should be with the other toolbox-using productions.

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  12 วันที่ผ่านมา

      Your drug crafter will have far higher productivity standing in one place and crafting all of your drugs in the hospital, than traveling back-and-forth to your workshop for the speed of the toolbox.

  • @GorkkaMorkka69
    @GorkkaMorkka69 หลายเดือนก่อน

    Great but the fabrication room should be next to storage

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      My friend, what do you believe goes on the shelves in the crafting room?

  • @keratinus5798
    @keratinus5798 2 หลายเดือนก่อน +1

    What happened to 11x11?

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  2 หลายเดือนก่อน

      I've strayed from the light of 11x11, corrupted by the allure of the 9/13 : (

  • @HelloIbeMatt
    @HelloIbeMatt 18 วันที่ผ่านมา

    Can't find wallet option help 😢

  • @nekoythebest
    @nekoythebest 21 วันที่ผ่านมา

    You guys actually make barracks for your pawns instead of individual rooms?

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  20 วันที่ผ่านมา

      Barracks with a recreation item and dining table with beauty 6+ is actually very meta atm for mood buff stacking (for anyone that cares about the meta).

    • @nekoythebest
      @nekoythebest 20 วันที่ผ่านมา

      @ fuck meta. All my homie hate meta.

  • @mcpenng
    @mcpenng หลายเดือนก่อน

    I did something similar once, its all gone, reduced to ashes

  • @EliWatts-e2l
    @EliWatts-e2l 2 หลายเดือนก่อน +5

    Ok but on the other hand mountain

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  2 หลายเดือนก่อน +3

      Y'all mountain folks be crazy.

    • @JoeSmith-qy6qo
      @JoeSmith-qy6qo 2 หลายเดือนก่อน

      @@TheWorldOfKilladrix Disabled insect gene line, mountain supremacy

    • @Haggler84
      @Haggler84 2 หลายเดือนก่อน +1

      @@TheWorldOfKilladrixGod I know, I despise mountain bases. I tried one once and randy hit me with 500 infestations. Probably going to stick to my small hills.

    • @masterofthecontinuum
      @masterofthecontinuum 2 หลายเดือนก่อน

      Mountain? 9x13 tunnel!

    • @utsurobune3530
      @utsurobune3530 2 หลายเดือนก่อน

      Bros a bug lover

  • @Fran_3
    @Fran_3 หลายเดือนก่อน +1

    My base just grows like cancer without any plan or optimalisation

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      Play however you enjoy, my friend 👍🏻

  • @simonst5487
    @simonst5487 หลายเดือนก่อน

    Good Thing there are no fire mechaniks ingame

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      Everyone on TH-cam so afraid of 🔥🔥🔥

  • @lakelinswegheimer4611
    @lakelinswegheimer4611 หลายเดือนก่อน

    All right I've had it. Which DLC adds the shelves? if it's a mod I'm cooked

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      Those shelves are vanilla on PC, not sure about their functionality on console.

  • @BrknSoul
    @BrknSoul หลายเดือนก่อน

    Protip: Remove the slept in barracks moodlet by placing down more sleeping spots than there are beds, and turn them all into medical spots.. boom, barracks becomes a hospital.

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      Eh, I think I’d end up tending people on the floor in my barracks by accident 😂

    • @jakx2ob
      @jakx2ob หลายเดือนก่อน

      @@TheWorldOfKilladrix baby sleeping spots work as well.

  • @TheOriginalSide1
    @TheOriginalSide1 2 หลายเดือนก่อน +2

    These some good tips but i prefer rping my bases

  • @TheHorniOne69420
    @TheHorniOne69420 หลายเดือนก่อน

    So I'm not supposed to put everything inside 1 room/outside?

  • @Ghost-095
    @Ghost-095 2 หลายเดือนก่อน +1

    I go by 9x9 grid walls

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  2 หลายเดือนก่อน +1

      9x9 isn’t bad, but the 9x13 allows me to fit up to 20 single beds in my barracks/dining room/recreation room and I like the extra storage room in my freezer and crafting room.

  • @ADIABETICPONY
    @ADIABETICPONY หลายเดือนก่อน +1

    I can't believe youre telling beginners the "most efficient" building, and you gave prisoners an AC unit

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      I support you playing the game the way you enjoy, even if it means letting your prisoners die of heat stroke during a heat wave 👍🏻

  • @dunedain2051
    @dunedain2051 2 หลายเดือนก่อน +1

    FLOOOR IT!

  • @jamesm8516
    @jamesm8516 หลายเดือนก่อน

    You know pawns can walk through shelves, so you could fill up the entire room of you want

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน +2

      Yeah, but it slows them down.

    • @dakaodo
      @dakaodo หลายเดือนก่อน

      @@TheWorldOfKilladrix Only getting onto the shelf slows them down. If you stack them solid together, they treat the shelves all as normal floor until they come off the shelves again (and have to climb back onto another shelf).
      Same as for barricades and sandbags. To maximize slowdown in kill tunnels, I used to stagger my barriers 1 on, 1 off. Multiple solid cells of sandbags/barricades don't slow down a pawn, are only good for preventing pawns from stopping on those cells to shoot (like preventing them from using walls for 75% cover, as you built in your kill tunnel in this example).
      That's unless something has changed very recently or else I was completely blinded by cognitive bias. I've been building solid bricks of shelves to fill my trade beacon radii, and I'm pretty sure this is what I observe with my pawn movement. (doubts self, makes note to fire up game tonight to check that I'm not blind or insane)

    • @nyctasiaselesq
      @nyctasiaselesq หลายเดือนก่อน

      @@dakaodo You are correct. Sandbags in trap tunnel should be wood fences (less resources, cheaper alternative), except the last ones near the entrance. No doors through the wall??? Only way in and out through the trap tunnel?

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      The doors is a solid point, it's a short tunnel so I'm not too worried about it. Later game when it snakes out 3-4 tunnels deep I'll usually put doors in. My base usually has a series of doors around the sides for easy access.

  • @Astraeus..
    @Astraeus.. หลายเดือนก่อน

    Trap maze? Who needs trap maze. Autocannon turret go brrr!

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      This is for new players to get through year 1, and they probably don’t have auto cannon turrets 😂

  • @onthefence928
    @onthefence928 หลายเดือนก่อน

    How do you draw an area like that?

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      Architect menu > Zones - Select the type of zone you want to create and click + drag with the cursor (if on pc).

    • @onthefence928
      @onthefence928 หลายเดือนก่อน

      @@TheWorldOfKilladrix oh but those rooms aren’t zones?

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      Ahh, sorry I misunderstood. I'm using the planning tool in Architect -> Orders -> Planning Tool. It allows you to draw some lines on the map to plan your base before building. There is also a great mod called "More Planning" which gives you different colors from which to choose.

  • @dickyboi4956
    @dickyboi4956 หลายเดือนก่อน

    SLAP IT, BOP IT

  • @joe-sc2ff
    @joe-sc2ff 2 หลายเดือนก่อน +3

    Bop it! Floor it!

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  2 หลายเดือนก่อน +1

      FLOOR IT

    • @yohanfye
      @yohanfye หลายเดือนก่อน +1

      WELCOME TO THE RIM ZONE

  • @codym3415
    @codym3415 หลายเดือนก่อน

    I was "ehh" until the trap tunnel elitist statement lmao

  • @Valhalla5133
    @Valhalla5133 2 หลายเดือนก่อน +1

    Not using singularity kill box??? NOW IM MAD👹👹👹

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  2 หลายเดือนก่อน +1

      I’m not sure if you’re meme’ing but there is a clip floating around my channel somewhere of me actually wiping to the singularity killbox because I built it incorrectly and also used it wrong 😂

    • @Valhalla5133
      @Valhalla5133 2 หลายเดือนก่อน +1

      @@TheWorldOfKilladrix Lol

    • @jaysonp9426
      @jaysonp9426 2 หลายเดือนก่อน +1

      @@TheWorldOfKilladrix I haven't seen that clip but I tried it before too and it did not go well for me. I think it may have been patched cause I mean...it is a pretty cheesy killbox

    • @Jadisage
      @Jadisage 2 หลายเดือนก่อน

      Those are no longer a thing. They patched it a while ago.

    • @Valhalla5133
      @Valhalla5133 2 หลายเดือนก่อน

      @ Damn yeah I just saw it. I still works in 1.4 though

  • @hank.j.wimbleton8917
    @hank.j.wimbleton8917 2 หลายเดือนก่อน +1

    Well they wont have to travel any long.. I say anywhere when everything burn down

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  2 หลายเดือนก่อน +1

      Y’all be too afraid of Mother Nature 😂

    • @utsurobune3530
      @utsurobune3530 2 หลายเดือนก่อน

      Fires aren't that bad tbh. Just do better

    • @hank.j.wimbleton8917
      @hank.j.wimbleton8917 2 หลายเดือนก่อน

      @utsurobune3530 famous last few words

    • @utsurobune3530
      @utsurobune3530 2 หลายเดือนก่อน

      @hank.j.wimbleton8917 everyone knows the first big devastating fire marks the start of your stone building grind

  • @aldouztek2784
    @aldouztek2784 15 วันที่ผ่านมา

    9 x 17 here no overtime Lol

  • @vitalikpakholok2233
    @vitalikpakholok2233 17 วันที่ผ่านมา

    Crittical flaw spotted: never , and there I say again, NEVER BUILD WITH FLAMABLE MATERIAL!!

  • @OrcOfCourse
    @OrcOfCourse 2 หลายเดือนก่อน +2

    Ok i will

  • @keithyaj2095
    @keithyaj2095 หลายเดือนก่อน +1

    Wallet 😂😂😂😂

  • @thatguy5391
    @thatguy5391 หลายเดือนก่อน +2

    Nah man youre using a wooden floor I'm rapidly headed to your location

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      Wooden floors are cheap and fast to build early game!

    • @arnerademacker
      @arnerademacker หลายเดือนก่อน +1

      ​@@TheWorldOfKilladrix They are also entirely unnecessary early game. Flooring increases the wealth of your base dramatically (making raids harder) and allows filth and trash to generate. Filth stacks only drop when pawns enter constructed or smoothed terrain, and trash stacks only drop while walking on constructed terrain. You can have as filthy a base as you want, without ever increasing the "dirty" value of rooms below -1. That's clean enough to avoid food poisoning from cooking, and for your beauty or impressiveness needs, just build a statue, which usually enough to bump room quality by an entire tier.

    • @ravivandersalm4586
      @ravivandersalm4586 หลายเดือนก่อน

      @@arnerademacker We live in a society

    • @arnerademacker
      @arnerademacker หลายเดือนก่อน

      @@ravivandersalm4586 It do be a society, don’t it

  • @Rg-nk3rc
    @Rg-nk3rc หลายเดือนก่อน

    A single fire and all be ashes

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      TH-cam is so terrified of fire, it’s crazy 😂

  • @__-vu3bv
    @__-vu3bv หลายเดือนก่อน

    This compact, efficient setup ensures that your colonists live in a base that looks like shit

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน +2

      This video was made to help new players learn about room sizes and adjacencies, not how to build a visually appealing base 👍🏻

  • @danizimo
    @danizimo หลายเดือนก่อน

    people who landed in the mountains: 🗿🗿🗿

  • @lonthearab6953
    @lonthearab6953 หลายเดือนก่อน

    Sounds good, better make nutrients paste tho

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      Why?

    • @lonthearab6953
      @lonthearab6953 หลายเดือนก่อน

      @TheWorldOfKilladrix try nutrients paste expanded

    • @lem2004
      @lem2004 หลายเดือนก่อน

      Considering you are gambling between -12 sick mood debuff from food poisoning and guaranteed -6 ate a nutrient food debuff. Nutrient paste might be a better option until you can afford a new sterile kitchen where only cooks entering it.

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      I’ve used this exact setup for the last thousand+ hours of gameplay and rarely struggle with food poisoning. Occasionally? Sure. Crippling? Absolutely not.

  • @richardmundlin9033
    @richardmundlin9033 หลายเดือนก่อน

    I design everything around 11x11

  • @rickysmyth
    @rickysmyth หลายเดือนก่อน

    This only works in the easier difficult

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      This will work on most difficulties. 500%’ers will probably trim it down a bit but this guide was made for new players, which is why it has the word “beginner” in the top text, title and description so people won’t miss it 👍🏻

  • @Abby_Maris
    @Abby_Maris 20 วันที่ผ่านมา

    for a freezer do o make another 9x13 LOL

    • @Abby_Maris
      @Abby_Maris 20 วันที่ผ่านมา

      I just do your reccomendation for barracks and just grow out a damn tumor from there

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  20 วันที่ผ่านมา

      Freezer was first storage, the one with 2 coolers, a butcher table, adjacent to the grow zone with the stove on the other side of the door 🤔

  • @alclay8689
    @alclay8689 หลายเดือนก่อน

    Making your crafters constantly walk through the kitchen and barracks is a 1/10 design. Just put the shelves of raw goods by the creating tables, and give good it's own separate room

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      My friend, may I ask what you think the shelves in the crafting room are for? When I said “shelve it”? I wonder what goes on those 🤔🤔🤔 I also wonder what goes in the first room adjacent to the growing zone, with the two coolers and the butcher table 😂😂😂 we’ll likely never solve this mystery.

  • @GuyWarner
    @GuyWarner 2 หลายเดือนก่อน

    You should send these to Mortal.

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  2 หลายเดือนก่อน

      Can’t teach an old dog new tricks 😂

  • @GrifShorts
    @GrifShorts หลายเดือนก่อน

    I prefer to make a fridge and storage room

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      The first storage is the freezer, which is why it has 2 coolers, a butcher table, is next to the 140% fert growing zone and next to the stove. The crafting room is full of shelves for crafting mats and crafted items.

    • @GrifShorts
      @GrifShorts หลายเดือนก่อน

      @TheWorldOfKilladrix low temperature = work speed

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      @@GrifShorts Yes, but the butcher has the corpses dropped at their feet and places the meat on the shelf next to the table without moving. The butcher never having to move to butcher and store raw meat more than makes up for the lower work speed.

  • @aerosock3832
    @aerosock3832 หลายเดือนก่อน

    13x13 ftw

  • @Mantisacord99
    @Mantisacord99 หลายเดือนก่อน

    bad design no sterile tiles which is industrial tech level or even hay grass for both the hospital and the cooking area also small prison for a colony that size you would want a decent sized prison

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      This is a base for beginners to help through the first year. Expecting them have sterile materials research and spend the gold/steel on it and understand the cleanliness properties of straw mat versus wood is a bit much. Great suggestions, but not what I would propose for new players who are struggling.

    • @Mantisacord99
      @Mantisacord99 หลายเดือนก่อน

      @@TheWorldOfKilladrix Correction silver also it's dirt cheap sterile tiles hell even steel tiles would do

    • @Mantisacord99
      @Mantisacord99 หลายเดือนก่อน

      @@TheWorldOfKilladrix and also cleanliness is need because if you get food poisoning from food caused by a filthy cooking area thats kill mood

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      @@Mantisacord99 Yeah, I've got 6k hours in the game, I understand the basics. I'm just not overly concerned about occasional food poisoning. If that's the worst thing going on, I'm in great shape 👍

    • @Mantisacord99
      @Mantisacord99 หลายเดือนก่อน

      @@TheWorldOfKilladrix I have 7k bro food poisoning is a pain to deal with

  • @엄희성-t3u
    @엄희성-t3u หลายเดือนก่อน

    9x13 gang vs 11x11 gang

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      I used to be a HARDCORE 11x11'er in Rimworld (and DF), but I love the slimmer profile of the 9x13 : (

  • @genaralhux9385
    @genaralhux9385 หลายเดือนก่อน

    No I dont think I will
    Procedes dig into a mountain

  • @shampunsowkusom5460
    @shampunsowkusom5460 หลายเดือนก่อน

    Самое страшное чем мы можем занятся в подобных играх это - упрощением

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      Optimization and simplification are powerful tools in RimWorld.

  • @mefaulenzer4387
    @mefaulenzer4387 หลายเดือนก่อน

    bro this whole thing will collapse within less a year, 8beds in one room? kitchen in the same room? yeah you played probably only one run

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      The barracks setup is a free +15 mood buff because it combines 3 rooms into one and abuses beauty. It's one of the most broken mood strategies in the game: th-cam.com/users/shortsF7m6_6O5TbM I've used this setup now for 1k+ or more of my 6,000 hours and it's insanely good.

  • @deosdeadpoolhulk
    @deosdeadpoolhulk หลายเดือนก่อน

    Don't forget to use overhaul mods that you don't know what they do😂😂😂😂

  • @StrikerJewell
    @StrikerJewell 14 วันที่ผ่านมา

    Bop it!

  • @echtelion
    @echtelion หลายเดือนก่อน

    where is power?

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      Power will be its own separate video was too much to squeeze into this one

  • @datrandomcat9345
    @datrandomcat9345 หลายเดือนก่อน

    But you see... I like build bace

  • @acatreassuresyouthateveryt7842
    @acatreassuresyouthateveryt7842 หลายเดือนก่อน

    Nonsense the most efficient base is the one that have phallic shape

  • @tylerdunbar4322
    @tylerdunbar4322 หลายเดือนก่อน

    Nice

  • @LukeDownes-Bell
    @LukeDownes-Bell หลายเดือนก่อน

    11by11 is most efficient, it can be used much better than this and can look much better if you cut it up. Secondly don't use wood. I honestly hate it

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      There is a 4 cell difference between 11x11 and 9x13 so the efficiency is similar. I just prefer the slimmer profile. Wood is fine, especially early game before you have the time/resources to make blocks and build stone walls.

  • @liebendeinsam
    @liebendeinsam หลายเดือนก่อน

    Nope. With 4k hours of rimworld. The best beginner is the 13x13 wall compound of Adam.

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      I was a 13x13 believer for a long time, but I started to like the slimmer profile of the 9x13. Both are great!

  • @Komyets
    @Komyets 2 หลายเดือนก่อน +1

    Thats pretty solid, the rectangular rooms prevent roof instability while extending the space without needing to build aditional supports, nice. 11x11 may be good, but its hightly overrated haha

  • @iaidobotanist8281
    @iaidobotanist8281 หลายเดือนก่อน

    If I see someone do that cross of beds/tables I immediatly tune out. so ugly

  • @karls8103
    @karls8103 หลายเดือนก่อน

    then it burns

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      Everyone so afraid of a little 🔥🔥🔥

  • @meltingRN
    @meltingRN หลายเดือนก่อน

    I make different rooms for different ppl

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      I support folks playing however they like. I used to do individual rooms until I learned how to get a +15-ish mood buff with this barracks and I could never go back

    • @meltingRN
      @meltingRN หลายเดือนก่อน

      @@TheWorldOfKilladrix I love Rimworld in its original purpose. The fun. Not the skill. Like, dogs ganging up in my Warehouse and drinking all of my beer and then all of them die from cirrhosis. Or a dude who shows his dead dad to everybody bcuz he is racist and nobody in the colony is his preferred race.

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน +1

      @@meltingRN I get it, and like I said, I'm happy for everyone to play the way they like. Fun for me is not worrying about mental breaks, so I use the barracks with the bonus mood. I'm not worried so much about being "skilled" as I am having fun, so I embrace strategies that allow me to enjoy the parts of the game I enjoy and minimize the parts of the game I don't.

    • @meltingRN
      @meltingRN หลายเดือนก่อน

      @TheWorldOfKilladrix thats awesnme

  • @shvarp
    @shvarp หลายเดือนก่อน

    обгораживать базу деревянными стенами? любопытно...

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      This is a beginner base for year one, and yes, I believe wood walls are better than no walls.

  • @silvanesafador
    @silvanesafador 2 หลายเดือนก่อน +2

    pyromaniac

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  2 หลายเดือนก่อน +1

      Just don’t accept them into your colony? 😂

  • @christucker2914
    @christucker2914 หลายเดือนก่อน

    There's no power generation either

    • @TheWorldOfKilladrix
      @TheWorldOfKilladrix  หลายเดือนก่อน

      Power generation will probably be a video of its own. Only so much you can squeeze into a 30 to 45 second video 😂