[TCRF] Sonic Unleashed Retail - Unused Wall Crash and Stumble (Xenia Footage)

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  • เผยแพร่เมื่อ 25 พ.ย. 2024

ความคิดเห็น • 66

  • @TheStormsChannel
    @TheStormsChannel 13 วันที่ผ่านมา +151

    0:56 leaked IGN footage of this game

    • @scenicair-c8v
      @scenicair-c8v 11 วันที่ผ่านมา +11

      wdym they wouldn't be boosting???

    • @Regw2520
      @Regw2520 8 วันที่ผ่านมา +4

      Bold to assume they'd even get past the first night stage

  • @TrustyGun2
    @TrustyGun2 12 วันที่ผ่านมา +138

    if I had a nickel for each time a sonic game was originally going to have an animation for when sonic crashes into a wall I would have two nickels, which isn't a lot but it's strange that it happened twice

    • @cartoonishmoron
      @cartoonishmoron 12 วันที่ผ่านมา +27

      Super happy it wasn't in sonic 2.
      Kinda woulda liked it in unleashed.

    • @TrustyGun2
      @TrustyGun2 12 วันที่ผ่านมา +16

      @@cartoonishmoron I agree this would've been fun in the boost games

    • @Technonova323
      @Technonova323 11 วันที่ผ่านมา +8

      ​@TrustyGun2 I mean, it is in Unwiished, and it's alright there. Personally, I think it would've been too much of a punishment for casual play, given how demanding Unleashed already is.

    • @flippedmasterguardian
      @flippedmasterguardian 10 วันที่ผ่านมา +4

      ​@@Technonova323tbh, as an avid fan of the Sonic series, I think getting punished for running full speed into a wall like *this* specifically is 100% worth it. At least you'd get a good laugh out of your silly mistake.

    • @lpfan4491
      @lpfan4491 4 วันที่ผ่านมา

      It is leftover in Generations(though the animation is slightly more broken, lol. Sonic does not even stand up, he just goes from lying down to standing in an instant) and modders restored it.

  • @alanbareiro6806
    @alanbareiro6806 7 วันที่ผ่านมา +5

    I'm sure there's a voiceline of Sonic saying "thanks a lot, wall!" that could have fit perfectly in these situations.

  • @Johnemmet9
    @Johnemmet9 11 วันที่ผ่านมา +47

    Oh yeah this is used in the Wii/PS2 versions instead; the one version I DONT WANT IT ON. You literally tap a wall and comically flatten against it

    • @casualwiifan
      @casualwiifan 11 วันที่ผ่านมา +3

      I've never had that issue. :\

    • @mlpfimguy
      @mlpfimguy 8 วันที่ผ่านมา

      There’s another animation for when you simply bump into a wall. You don’t flatten unless you deliberately boost into the wall.

  • @mrnulif
    @mrnulif 12 วันที่ผ่านมา +79

    good thing it's still in the wii version

    • @casualwiifan
      @casualwiifan 11 วันที่ผ่านมา +31

      Yeah- especially the one where he flattens up into a pancake lol. Whoever animated that one gets all my praise in the world!

    • @sush4nz1...74
      @sush4nz1...74 10 วันที่ผ่านมา +1

      Its worse with it ngl

    • @Anchus-l2r
      @Anchus-l2r 10 วันที่ผ่านมา +6

      Thought I only played the worse version until I learned HD version doesn’t have sonic wall pancake. Take back everything I said sonic unwiished is the best version of all time

    • @CyanbrickYT
      @CyanbrickYT 8 วันที่ผ่านมา +1

      @@sush4nz1...74 But you do have to agree that if you were going 700 miles per hour and hit a wall in the real world, you would be knocked back or flattened like a pancake, right?

  • @lpfan4491
    @lpfan4491 4 วันที่ผ่านมา +1

    For anyone wondering, this is a used thing in Unwiished and also unused in Generations(restored by modders). In Gens, it is an exact copy of this(Which makes sense, it is likely just a leftover). In Unwiished tho, it is actually slightly more extreme because the "bonk" is just the reaction for crashing into a wall with medium speed. If you actually boost into it full force, there is a unique reaction where you briefly flatten against it and pop off, which takes slightly more time.

  • @Minty_Warrior_The_Cookie
    @Minty_Warrior_The_Cookie 12 วันที่ผ่านมา +25

    THANKS A LOT WALL

  • @windy3935
    @windy3935 10 วันที่ผ่านมา +6

    Anyone who thinks this shoulda stayed in the game is out of their mind. It was the right creative choice to get rid of it, regardless of skill level. This would have been extremely annoying to all level of players.

    • @joe_mama__
      @joe_mama__ 10 วันที่ผ่านมา +3

      They should have kept it in the side step sections

  • @jsaulsa1114
    @jsaulsa1114 10 วันที่ผ่านมา +7

    0:37 for someone who's bashing their face in, he sure sounds like he's having a good time.

  • @TheBaldingPied
    @TheBaldingPied 12 วันที่ผ่านมา +26

    I wonder if the wall splat on the wii/ps2 version was based off this

    • @MoonSarito
      @MoonSarito 10 วันที่ผ่านมา +2

      Probably.

  • @OrimaJam
    @OrimaJam 10 วันที่ผ่านมา +2

    This is also unused in generations but gen’s animation transitions are so badly programmed that sonic instantly stands up after stumbling instead of a breif moment where sonic tweens to standing, i thought unleashed would make sonic instantly play the get up animation.

  • @Priception
    @Priception 11 วันที่ผ่านมา +4

    I can see why this was cut. It would have been very annoying.
    And coukd have possibly led to some BS deaths if it triggered when it shouldn't.

  • @SANtyJAV
    @SANtyJAV 10 วันที่ผ่านมา +1

    Man I can't stop thinking about that one simpsons lobotomy meme video

  • @DonAsirobi
    @DonAsirobi 10 วันที่ผ่านมา +5

    Reminds me of that wall crash animation in Sonic 2, maybe it's a good idea to keep this stuff unused for Sonic games... or only on the wii/ps2 version of Unleashed lol. Thx for the video!

    • @Herobrine100x
      @Herobrine100x 9 วันที่ผ่านมา +1

      *Sonic 2

    • @DonAsirobi
      @DonAsirobi 9 วันที่ผ่านมา

      @@Herobrine100x Oh yea you're right, it's in Sonic 2 not 1, my bad. I'll edit it

  • @somerandomguyintheinternet
    @somerandomguyintheinternet 9 วันที่ผ่านมา +1

    just like the ps2/wii version! so maybe that was a leftover from the HD version all this time!

  • @BalenVanHalen001
    @BalenVanHalen001 11 วันที่ผ่านมา +2

    Alternate title: sonic rams into a wall repeatedly while trying to get a concussion lmao 😂😂😂😂😂

  • @Mazgid
    @Mazgid 3 วันที่ผ่านมา

    This shows that connection between dimps and sonic team were, let's say, not very okay, because they still used this mechanic, even though it was slowing down all of the gameplay, while sonic team realised and removed it but didn't awared Wii devs

  • @Crimjoslu
    @Crimjoslu วันที่ผ่านมา

    I really appreciate how the final version doesn't have this bc I would have been bashing my head with walls all the time on my first playthrough, it makes sense that wii version has it since the boost is short but stronger, I do think that boost fits for this

  • @Sujiceel
    @Sujiceel 10 วันที่ผ่านมา

    Sometimes I do feel like crashing into a wall at mach speed

  • @MatrixEvolution17
    @MatrixEvolution17 9 วันที่ผ่านมา

    It looks so funny I kind of wish they kept it in

  • @Rhodochrone
    @Rhodochrone 11 วันที่ผ่านมา +1

    with some good audiovisual feedback this would've been a good feature imo

  • @MrThecoolman
    @MrThecoolman 10 วันที่ผ่านมา

    Very cool little idea left out. He doesn’t have a stand up anim which looks weird but if it had that I think it would’ve been fun to have. Reminds me of the PS2 version.

  • @im_aa2017
    @im_aa2017 10 วันที่ผ่านมา +1

    There's a reason they didn't keep this feature in Sonic 2

  • @chaos_crew766
    @chaos_crew766 4 วันที่ผ่านมา

    0:41 Don't why but that's really funny to see 😂😂

  • @MarcusFigueras
    @MarcusFigueras 8 วันที่ผ่านมา

    I understand its beta animation but just like a small tweak so hes not immediately getting up would make it feel a lot better

  • @MoonSarito
    @MoonSarito 10 วันที่ผ่านมา +1

    I'm glad they removed that, it would be extremely frustrating especially when we're still learning the layout of the stages.
    In Sonic Unleashed on PS2/Wii it was already a bit annoying and the boost wasn't even endless like in the PS3/X360 version.

  • @LIVEON_Channel
    @LIVEON_Channel 11 วันที่ผ่านมา

    новая волна открытий по игре, прикольно

  • @Terminal_Apotos
    @Terminal_Apotos 8 วันที่ผ่านมา

    Would’ve been good if they kept it, it’d give casuals a sign you’re not supposed to mindlessly spam the boost

  • @0_zsR
    @0_zsR 8 วันที่ผ่านมา

    This was already been a feature to Sonic 2 prototype but it got removed since it's too annoying

  • @nou3188
    @nou3188 วันที่ผ่านมา

    Huh , so there would actually be a point to the speedometer if you couldnt break boxes below a certain speed

  • @ryan41226
    @ryan41226 5 วันที่ผ่านมา

    No You Can't Do Sonic Like That! 😭 (Even Though This Is In The Wii Version.)

  • @deslardesslok
    @deslardesslok 9 วันที่ผ่านมา

    TH-cam RECOMMENDED SQUAD WHERE YOU AT?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!? 9:13p.m. 11/16/2024

  • @R.D-c7y
    @R.D-c7y 11 วันที่ผ่านมา

    hi, quick question? since you're playing sonic unleashed on xenia, can you tell me if you've ever had any crashes on rooftop run with the werehog, specifically when climbing?

  • @shnubdawg7730
    @shnubdawg7730 10 วันที่ผ่านมา

    lobotomy

  • @ArthurLopes39
    @ArthurLopes39 10 วันที่ผ่านมา

    I swear I've seen this exact animation before. Was it in Generations or something?

    • @KartinX
      @KartinX  10 วันที่ผ่านมา +1

      Almost the same animation plays if you hitting a spikes

  • @deslardesslok
    @deslardesslok 9 วันที่ผ่านมา

    3 DAYS LATE SQUAD WHERE YOU AT?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?

    • @ivaschia
      @ivaschia 9 วันที่ผ่านมา

      Hi

  • @deslardesslok
    @deslardesslok 9 วันที่ผ่านมา

    9:13p.m. 11/16/2024

  • @Yak0666
    @Yak0666 10 วันที่ผ่านมา +1

    Not as funny as in the Wii/PS2 version. Provably for the better that it got removed, it would have been too annoying

  • @fruitgummy2461
    @fruitgummy2461 8 วันที่ผ่านมา

    How do you run it without graphics screwing it up or crashing???

  • @joegomez5463
    @joegomez5463 10 วันที่ผ่านมา +1

    I....actually would have preferred this...
    Weird....

  • @Zomboy4313
    @Zomboy4313 8 วันที่ผ่านมา

    Doesn't sonic do this in lost world or something

    • @carlostejeda4341
      @carlostejeda4341 8 วันที่ผ่านมา

      Unleashed for Wii if you ram into a wall while boosting, allows you to recourse by cutting your boost animation instead of rubbing yourself into that wall until boost ends.

  • @ranshell713
    @ranshell713 10 วันที่ผ่านมา

    Wasn't in the ps2 ver?

  • @evdestroy5304
    @evdestroy5304 10 วันที่ผ่านมา +2

    Looks unfinished

    • @aronimacaroni2982
      @aronimacaroni2982 10 วันที่ผ่านมา +6

      Almost like it was cut from the game or something

    • @thawkade
      @thawkade 10 วันที่ผ่านมา

      Because it is