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for anyone wondering how to deal with witch elves in multiplayer, because yes they are that strong, cavalry charges or a couple low tier missiles will have them rout instantly. 6.5k hp and 5 armour makes them the squishiest melee infantry in the game. they are a very common pick on ladder so always have some heavy cav on hand to beat them to a pulp
@@DraconasWhat good is that when The Empire shoots at you with 2500 weapons at once? And don't get me started on the heavy artillery or what Espelth Von Draken has access to
I think a lot of the older tournaments should be rerun with the dark elves passive kicking in like with the recent tournaments. Would like to see how Executioners do in their tier etc.
i personally still like wardancers more. Their toggleable modes for more defense or high missile resist makes them super versatile. Even being able to turn on missile resist before taking a volley is a huge benefit over witch elves.
You're being too harsh on the Foot Squires, they beat all of the Armored units on here, they got shafted with the worst matchup they could've had honestly
Wish you wouldn’t pop the army abilities, since you wouldn’t use waaaagh or murderous prowess for every single infantry engagement, and if it’s close enough without using it, you can kind of infer the winner
You always seem to use the Shadow's coil when testing Wardancers, does it really change the results compared to not activating it? I feel like this should have been detrimental against the Norscan Berserks as this means the latter would have more time for their berserk passive to increase.
I kept saying that when it replaced the old Madness of Khaine effect, but people were busy mourning the loss of rampage. Witch Elves are proper blenders now.
bretonnia's infantry is trash af for a faction that takes inspiration from medieval era. their infantry unit are lackluster they are probably the worst faction when it comes to infantry even worse than the rats.
@Wardemonxi there are foot knights in lore... im not saying make bretonnia's infantry as strong as chosens i'm just saying give them some mid-high tier infantry options
Thank you for watching the video. If you want to see more you can subscribe and like the video.
My other channels:
Main channel: www.youtube.com/@Ferzen
Fantasy games: www.youtube.com/@FerzenFantasy
Skyrim & Fallout: www.youtube.com/@FerzenTES
RPG games: www.youtube.com/@FerzenRPG
RDR2: www.youtube.com/@FerzenRockstar
for anyone wondering how to deal with witch elves in multiplayer, because yes they are that strong, cavalry charges or a couple low tier missiles will have them rout instantly. 6.5k hp and 5 armour makes them the squishiest melee infantry in the game. they are a very common pick on ladder so always have some heavy cav on hand to beat them to a pulp
You underestimate the 20% physical resistance mate. Without magic damage they can tank quite a bit as you can see in this vid
@@Draconasnope, I'm speaking from literal game experience bro. 20% resistance is nothing
@@DraconasWhat good is that when The Empire shoots at you with 2500 weapons at once? And don't get me started on the heavy artillery or what Espelth Von Draken has access to
Proof that bikini armour truly is the best armour.
So Real
Handgunners: So much soft flesh to shoot
You are aware that the bikini armor is literally doing nothing? They dodge the attacks
Feminism proven wrong once again haha
@@peterwurstbrot5588The bikini armour allows them the ability to dodge. You performing acrobatic dodges in full plate? Yeah didn't think so.
I think a lot of the older tournaments should be rerun with the dark elves passive kicking in like with the recent tournaments. Would like to see how Executioners do in their tier etc.
i personally still like wardancers more. Their toggleable modes for more defense or high missile resist makes them super versatile. Even being able to turn on missile resist before taking a volley is a huge benefit over witch elves.
That Dark elf passive is nuts, Foot squires as usual crappy performance fitting for a peasant
You mean the active skill right? MM/MP doesn't activate until the fight is pretty much over.
To be fair armor piercing was wasted against non armored target
You're being too harsh on the Foot Squires, they beat all of the Armored units on here, they got shafted with the worst matchup they could've had honestly
@@ClovenOnes Yeah. It's really about what stats/abilities you invest your gold into. Some units can be screwed by fighting a bad matchup early on.
witch brew won the fights before the DE passiv could even kick in
Activating waagh several times during one engagement is completly unrealistic, there will usually be one activation at best.
Wish you wouldn’t pop the army abilities, since you wouldn’t use waaaagh or murderous prowess for every single infantry engagement, and if it’s close enough without using it, you can kind of infer the winner
missile infantry contest?
You always seem to use the Shadow's coil when testing Wardancers, does it really change the results compared to not activating it? I feel like this should have been detrimental against the Norscan Berserks as this means the latter would have more time for their berserk passive to increase.
you didn't let the armoured kossars charge.... that could've changed their match, especially considering frenzy was in play fot the forsaken
Welp, time to start a Hellabron campaign.
I kinda want to see witch elves fight skin wolfs
Why are Khornegors so good? They have stats closer to miners than to anything they were fighting in the tournament, 18 MA is trash.
Primal fury + frenzy
For some reason I think you give most units there worst matchups in tournaments ex. Longbeards
It's all random
Is there a reason some matches are 1v1 and others 3v3?
3 vs 3 to trigger Dark Elves army ability
Why tomb guard not heal, orc whaaagh use 3, passive dark elf use, passive tomb not use)))
You are right. I should do it 3vs3 or even 5vs5. But even with summoned Ushabti unit Tomb Guard still lose to Orcs
Man, Chaos units are so nerfed to fit game mechanics.
Turns out Witchbrew is prettyyyyy good.
I kept saying that when it replaced the old Madness of Khaine effect, but people were busy mourning the loss of rampage. Witch Elves are proper blenders now.
I still miss it. That trait set them apart from other infantry blenders. They need to add it back as a tech tree upgrade.
bretonnia's infantry is trash af for a faction that takes inspiration from medieval era. their infantry unit are lackluster they are probably the worst faction when it comes to infantry even worse than the rats.
The idea was excellent cav not so excellent inf I believe.
@Wardemonxi there are foot knights in lore... im not saying make bretonnia's infantry as strong as chosens i'm just saying give them some mid-high tier infantry options