THE BALE TAURUS CREW! Chaos Dwarfs vs Tzeentch - Total War Warhammer 3
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- เผยแพร่เมื่อ 29 ก.ย. 2024
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oooow what a throw. when everything comes down to capture weight at the end and he summons a 0 cap bale taurus it was game over
Chorf players: There are dozens of us... DOZENS!!!
Such amazing value, not only killing the mutalith but making the regrowth on it be totally wasted because it shattered! Great play.
Infernal Castellans are what Master Engineers wish they were
Chaos Dwarfs remind me of High Elves. Expensive roster that relies on one or two heavy hitters to win
The mutalith beast having Valkia flashbacks.
Honestly, they're such a high-value target and so easily focus-fired that I think you want to summon them in your 2nd wave, cause they just die if you put them up front.
Choas dwarves threw so hard lmao
Chorf player never should have abandoned obj 3. The units there were weak and not really up for any heavy fighting, their only use was capture weight and deterrence.
Personally I think stat boosts yo chorf infamtry would be more fitting than cost reductions, considering they are supposed to be a low in numbers and elite race.
What a dang shame... if the Dawizharr hadn't gotten so greedy there toward the end, they could've won quite comfortably on just two objectives - still, I suppose 'greed' just runs in the blood when you're a dwarf!
Jingle bombs, jingle bombs, dropping chaos spaaaawns..
4:41 more like the Melted-lith Beast
What the f... How the hell could the chaos dwarfs not win this?! Dude, thats so awkward man
ahhh one of those games where I can tell how exhausted I was at the time.. brutal stuff xD
If Pink sent in his loss then kudos for that! Very entertaining game.
something just feels so not right that the deathskrieker breaks at @6:57, but sticks around for 6 whole seconds to fire another rocket before it actually begins waddling away.
Some artillery and similar units have a HUGE delay to orders as well, because they have a fire order and they need to do that before they switch targets or do something else. Its very noticable on Caskets for example.
Feels weird though.
Fire - Reload - Fire then you can flee
Damn what a upset at the end there
I assume that the Mutalith Vortex Beast can be good, given that players keep bringing it (and it does appear strong on paper), but it seems to get dumpstered whenever I see it on the channel.
Yeah, people keep sending it to fight 1v2, 1v3 or in this particular game a whooping 1v5.
It's a good unit but under those conditions it's gonna get slammed lol.
There are plenty of videos on the channel where the mutalith beast quite handily doubles its cost in value.
isnt blue fire against chaos dwatrves uneffective because of their fire resistance?
naahh not rlly. it’s one of the best tools TZ has to shut down rockets and side shots on elite chorf inf still does a ton of damage. decent damage on trains too
Chorfs demonstrating again that cap weight is really important. Expendable cap weight on living units is such agony for most factions, as well as being unnecessary from a balance standpoint.
if blue fire is the wd-40 of spells, what's the duct tape i wonder?
definitely regrowth
Chorfs being cool is all that matters
Exceptional thumbnail!
Finally some creativity with a chorf army
Would warriors with great axes trade well against zomgors?
The multiplayer will probably be at it's best after CA give us the last patch and the modders take over!
Minutemen assemble
The hate the internet sometimes. Everytime Turin says gooning I lose it
Love your casts. Thanks.
Love your content ❤
GG.....
Blurst
first?
Chorfs are in a strange place... They have ungodly powerful artillery (compared to everyone else), but their infantry just seem to suck, despite their on-paper good stats.
Maybe tone down the artillery a teeny bit and buff their non-slave infantry would suit the roster best.
The fire weakness does stack
I hate Chaos Dwarves with a passion. So many bs OP units on one faction
Great match. More COH3 soon?
Wouldn't hold my breath. It died off pretty fast sadly.
Disgraceful
Bringing BlueFire into chaos dwarvs seems like such a bad idea. All their characters have something like 50% resist to it.
Sniped the arty, and did some decent damage against the units though.