A serious review on Zenless Zone Zeros CBT2 | ZZZ

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  • เผยแพร่เมื่อ 26 มิ.ย. 2024
  • There is a lot of hype and critique on the current state of ZZZ in it's CBT2. Let's have a look at the story, the gameplay, the mechanics, the good and the bad.
    If anyone from Hoyoverse happens to watch this: You have a great game at hands, just please make sure people dont quit the game within the first 2 hours because the start is so slow! I want this game to succeed!
    LIKE 👍 if you enjoyed and don’t forget to SUBSCRIBE🔔!
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    TWITCH ► / iamrivenous
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    TWITTER / X ► / iamrivenous
    ✦✦✦✦✦✦✦✦✦✦✦✦✦✦✦ COPYRIGHT ✦✦✦✦✦✦✦✦✦✦✦✦✦✦✦✦Any (non-game) music played is licensed to me by www.epidemicsound.com/.
    Images, game-music and graphics used in the video belong to their respective owners and I or this channel do not claim any right over them.
    00:00 - 02:02 Intro
    02:03 - 04:03 Story Prologue
    04:04 - 07:33 6th Street / Mechanics / Systems
    07:37 - 09:20 Hollow Gameplay
    09:21 - 09:57 Equipment (W-Engines & Discs)
    09:58 - 11:55 Combat (Attributes, Fighting Types, Inputs, Mechanics)
    11:56 - 13:43 Review: The good and the bad
    13:44 - 14:02 Outro
    #zzz #zenlesszonezero
  • เกม

ความคิดเห็น • 346

  • @Mimy-mc1ec
    @Mimy-mc1ec 7 หลายเดือนก่อน +177

    No matter how good the game is later on if at the start people feel bored or annoyed, people might skip it

    • @miraqen7801
      @miraqen7801 7 หลายเดือนก่อน +1

      The on-boarding process is very important, yes.

    • @rboygamer6668
      @rboygamer6668 7 หลายเดือนก่อน +13

      Well I already feel annoyed about mihoyo's shenanigans lol.

    • @wisgarus
      @wisgarus 6 หลายเดือนก่อน

      @viledisturbance1869 Did they tone down the visuals? They still look amazing from what I've seen

    • @pravum3150
      @pravum3150 6 หลายเดือนก่อน

      @@wisgarus They reduced the bust size of one character and toned down a few risque elements from other female characters.

    • @wisgarus
      @wisgarus 6 หลายเดือนก่อน +13

      @pravum3150 Ah, well that's really not a big deal. Neither is it something new to Mihoyo. They always loved to put fan service in their games but they have also always been forced to tone it down

  • @psyjinx
    @psyjinx 7 หลายเดือนก่อน +133

    The potential of this game is within reach of Hoyo.
    For anyone that hasn't played it, it's basically where a game SHOULD be in a closed beta, but if they fail to act on the feedback provided, itll be dead on arrival for core gacha/hoyo fans.

    • @kingsimba9513
      @kingsimba9513 7 หลายเดือนก่อน +7

      Looks more like an Alpha to me

    • @Aya_21387
      @Aya_21387 7 หลายเดือนก่อน +24

      Problem is, both Genshin and HSR offered way more during their CBT stages. People compare ZZZ to these games and they find it lacking in every aspect, combat and animation quality aside. How should I put it... ZZZ doesn't make me feel like I'm going on an adventure. It's just a mobile game (even if you play it on PC), and that's not what I expected from Hoyoverse.

    • @timestate9718
      @timestate9718 7 หลายเดือนก่อน +2

      ​@@Aya_21387Well said

    • @cloudchaser21
      @cloudchaser21 6 หลายเดือนก่อน +5

      @@Aya_21387 Never felt that way, Mihoyo games always feel like mobile game to me, Genshin open world and story pales compared to real proper single player RPG. Same way with HSR, I enjoyed parts of the story but the gacha aspect will always interfere with its potential to be a proper single player experience.

  • @Alphahunter456
    @Alphahunter456 7 หลายเดือนก่อน +22

    The only thing I like about this game is the fact that they are seemingly using new models for once.
    Which is not a high bar, but its something.

  • @MyNameIsIisan
    @MyNameIsIisan 7 หลายเดือนก่อน +131

    I would like to come out and say that this is the best review for ZZZ that I’ve seen on TH-cam thus far. No stalling, no cryptic meanings, just the cold hard facts upfront and your opinions after. You addressed everything beautifully, and I really appreciate that you took the time to write a script. (Most content creators don’t and just ad lib while the play the game which makes for a really unprofessional and messy review since their attention is diverted between commentating and gameplay, so usually it just amounts to them saying a nothing burger or taking too long to get into what they want to say.)
    I love how you drew comparisons from their other games, allowing people from other hoyo games to instantly grasp that concept you’re talking about. (I didn’t get into the beta, but I’m pretty sure the video store thing is similar to assignments in hsr or expeditions in Genshin), something that other content creators were scared to do because they desperately want ZZZ to have its own identity.
    As for the content of the review itself, I have to say that I agree with every one of your points. I hope to see an improvement to the enemy design because I feel the like characters are fine. It’s just that the enemies don’t deal much damage, nor are their attack patterns hard to read. From what I can tell, it’s very lenient with its combat, so you can sight-read almost everything.
    Great review! You’ve earned yourself a sub!

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน +15

      Thanks, much appreciated! EDIT: Also thanks to you for taking your time to write this comment!

  • @wisgarus
    @wisgarus 7 หลายเดือนก่อน +82

    I think Mihoyo will most likely improve on the stamina mechanic, at the very least later down the line after release, because with Honkai Impact 3rd I initially was annoyed by the stamina system but over time they started implementing so many ways for you to gain extra, and now no matter how much Honkai I play I always sit at a good no less than 400/160.
    While it will definitely not be as generous with a newly released gacha game, I believe that they will almost definitely at least at some point make it so you can still enjoy the game without having to wait.
    Hopefully they will remove the story stamina cost, because that is the biggest most obvious elephant in the room when it comes to this issue.
    Honkai, as previously mentioned, has lots of options for easily refilling stamina (and also had its story levels condensed to lower stamina costs), while Genshin and Star Rail both have no cost or limit for going through the story. So it'd be absurd if they kept it as it is right now in CBT

    • @CyborgNinjaJesus
      @CyborgNinjaJesus 6 หลายเดือนก่อน +2

      You would hope that after releasing many games that had to do the exact same thing (fixing the stamina system) MiHoYo would be aware of this issue by now, a new game shouldn't launch in this state.
      It honestly feels like a deliberate decision, trying to slow down progress knowing there isn't much content in the game. MiHoYo is just pushing how far can they take it without annoying most players into quitting, I just can't see how it would not be intentional after so many games doing the exact same thing.

    • @wisgarus
      @wisgarus 6 หลายเดือนก่อน +3

      @CyborgNinjaJesus To be fair they fixed it in Honkai Impact and improved it from Genshin in Star Rail.
      Why not add Star Rail's improvements to Genshin tho I have no idea

    • @CyborgNinjaJesus
      @CyborgNinjaJesus 6 หลายเดือนก่อน +1

      @@wisgarus Yeah basically that's what I'm saying, they must have learned their lesson by now, so the only logical explanation I can find is that they are trying to slow player progress down intentionally, to hide the lack of content until they have more ready.
      The other possible explanation is that they are just flat out incompetent and they don't communicate between teams to improve their products, and as they say: never attribute to malice that which is adequately explained by stupidity, right?

    • @wisgarus
      @wisgarus 6 หลายเดือนก่อน +4

      @@CyborgNinjaJesus I think it's definitely reasonable to hold off judgement before release or at least the third beta, as there may still be a lot of changes. And because as you said, there may be reasons they are making it harder due to a lack of content, which is potentially specifically due to this being a beta.
      That is unless there is a way for us to submit our feedback in the case of the worst, but I don't believe mihoyo goes through TH-cam videos' comment sections for that, they'd normally host their own surveys instead.
      I don't think it's fair to call them stupid though. Even in the worst case scenario, it's completely their choice. Not only is the game their own creation, but it's free on top of that. One can't judge the creators with such strong emotion when to experience all this you won't need a single cent, they are free to do pretty much whatever they want, and with the money from the other games, they could afford it too, so "stupid" is definitely not a fair label for them.

  • @iamrivenous
    @iamrivenous  7 หลายเดือนก่อน +35

    Small update: You can travel to other locations in the game. Don't wanna spoil too much, so I'll leave it at that.

  • @RareTruffle
    @RareTruffle 7 หลายเดือนก่อน +45

    Nice to have such a detailed review of the game, especially since I'm unable to play the beta. I'm praying the rewards stay the same and they they move towards story not consuming stamina like their last 2 games.

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน +3

      Happy if the review shed some light! But yea, they do have to change some stuff up and they better do it before the game releases :D

  • @IchimanVRSNA5
    @IchimanVRSNA5 7 หลายเดือนก่อน +6

    The fact that this is the THIRD time that they’re implementing the “artifact rng” style is honestly concerning enough for me. It pisses me off, and I just wish that the gacha was just left with getting the characters, NOT the upgrades. If anyone says “if the upgrade system is much eaiser, then it makes the game too easy”, then why not make the fights propose more of a difficult challenge (like make it encourage you to learn the ins and outs of the combat system) to balance out the ease of attaining upgrades. It’s not impossible, and other gacha games already have done it.
    Seriously, it wouldn’t be any LESS of a gacha game if the only thing you had to roll for are characters, NOT the stuff you need to clear the game’s content.

  • @godtierbp1928
    @godtierbp1928 6 หลายเดือนก่อน +3

    Really appreciate the well structured and organized review! Really helped me to understand what to expect if I decide to give the game a shot and this is by far one of most digestible reviews I've seen.

  • @warden_ofthe_sands7414
    @warden_ofthe_sands7414 7 หลายเดือนก่อน +10

    Not a bad review. You and I feel the same way about many aspects of the game. Let's see what this final product develops into.

  • @iamrivenous
    @iamrivenous  7 หลายเดือนก่อน +4

    What are your impressions of the game (so far)? Even if you did not play the CBT itself, you may have watched streamers play it, I would love to know your opinion!

    • @altrazh7194
      @altrazh7194 7 หลายเดือนก่อน +17

      love the artstyle and vibe, but the gameplay and combat loop guaranteed to bore me in 10 fights, seems like all flash but low ceiling, the mobs are just there for you to button mashing.

    • @GachaBuns
      @GachaBuns 7 หลายเดือนก่อน +2

      it scares me for the game's future, definitely have to wait til launch before i decide if i wanna play it

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน +5

      ​@@altrazh7194I somewhat agree, but even though it is somewhat repetitive, it is still very fun to play. I just hope they introduce more enemy variety, since that is the biggest letdown for me currently.

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน +4

      ​@@GachaBuns In the end, the game is free to play. So trying the game for a few hours would likely not hurt you, even if you decide to abandon it afterwards. Gotta have to see what Hoyo decides in the future.

    • @GachaBuns
      @GachaBuns 7 หลายเดือนก่อน +1

      @@iamrivenous yeah i think what really turns me away is the puzzles, i rlly hate that stuff especially for a game of this genre

  • @SirSaif93
    @SirSaif93 7 หลายเดือนก่อน +3

    that was best review have seen simple and tell you everything game can offer thanks for u hard work

  • @yureigray5561
    @yureigray5561 7 หลายเดือนก่อน +2

    look forward to seeing ur impressions on characters (their design, gameplay, personality, etc.)

  • @potatopcgamer739
    @potatopcgamer739 7 หลายเดือนก่อน +25

    so basically what I understand Game will have identity crisis , being a non story focused game have its downside ,
    only combat related games struggle on later because it fails to provide variety but will depends on how much they will rotate new types of game modes each patch ,
    Also daily time dedication is a massive red flag , had to quit PGR despite it being F2P friendly and good combat system for the same reason , game had too much time dedicated content ,
    lets see if ZZZ live up to its family (hoyo) name or not

    • @Gnidel
      @Gnidel 7 หลายเดือนก่อน +10

      What makes money in gachas are characters and the focus on story can make them likeable and therefore - marketable. Otherwise the only option to sell characters is meta - which risks powercreeping.
      I'm not mentioning design and characterization, it can be not enough on its own without story or meta.

    • @guts2787
      @guts2787 6 หลายเดือนก่อน

      ​@@Gnidelmarketing will just double down on boobs and sex.
      Mihoyo fans will gobble up regardless.

    • @Gnidel
      @Gnidel 6 หลายเดือนก่อน +1

      @@guts2787 They nerfed some breasts so I doubt about that.

  • @Shadow72eapers
    @Shadow72eapers 7 หลายเดือนก่อน +71

    FINALLY, thank you for making this video. It's interesting to see this subtle but noticable vibe with content creators since by the end of most of their streams it was clear that they had mixed reactions, but they have *a lot* riding on wanting this game to be good for content since HSR/Gensin gets a bit slow to make content with late game so I notice them not being as truthful. It's due to the latter that I notice them not being as genuine with their reactions, or when they do mention negativities it's done in this vague way. Videos like this keep it real and are super important, great vid!

    • @prohanta9360
      @prohanta9360 7 หลายเดือนก่อน +10

      It's also many hoyo content creators have to sugar coat hoyo games. It's been known for some reason, if they talk bad about hoyo games, they will get blacklisted, especially if they make the video out of it

    • @HonkaiStarRailVideos
      @HonkaiStarRailVideos 7 หลายเดือนก่อน +1

      It's also the fact,some content creators gets sponsored,when the game release and want to promote it. So they tone down the criticism before the game release.

    • @noobbll
      @noobbll 7 หลายเดือนก่อน +7

      ​@@prohanta9360nah more likely they scared to lose sponsorship

    • @prohanta9360
      @prohanta9360 7 หลายเดือนก่อน +1

      @@noobbll hoyo did actually blacklist them. for example iirc tectone and mtashed are blacklisted by genshin. afraid of losing sponsor also one of them too, but it applies to pretty much every games

    • @prohanta9360
      @prohanta9360 7 หลายเดือนก่อน +4

      ​@@Elio-nu3fz not every content creator sugarcoat. tectone and mtashed didn't sugarcoat if it anything related to drama or controversy that lead to viewership not rare they blew it up out of proportion, thus why they got blacklisted by genshin (only in genshin) in past 2 years before that they were part of content creator program at least between 2020-2021. walrus didn't sugarcoat too and he never got support by genshin as far as i remember. shift up and at least hotta didn't do that, tim and gate at least not blacklisted despite occasionally make criticism about nikke or tof
      idk about about my comment led to you to make conclusion about relation between sugarcoating to get viewership, which is not really true. getting viewers not only by sugarcoating, making controversy topic also giving viewership and it's easier than being positive one, drama sells. well, they do sugarcoat if they got paid promotion for videos. i think if you didn't know about this, you must be the one who's living under the rock or simply don't know anything about content creation and how viewership works

  • @ineedmorecarrots6063
    @ineedmorecarrots6063 7 หลายเดือนก่อน +5

    some reviewers also said something like this in beta of honkai star rail now it tops genshin in sales for several months now but feedbacks like this are helpful for the game development

    • @SkullEater78
      @SkullEater78 7 หลายเดือนก่อน +6

      It sells cuz there’s hoyo name on it but the game is mid

    • @axandraalex5869
      @axandraalex5869 7 หลายเดือนก่อน +5

      @@SkullEater78 true, but the game revenue manages to be consistent for 7 months straight above genshin. So it is something.

  • @Byrvurra
    @Byrvurra 7 หลายเดือนก่อน +6

    I'm not sure I can handle yet another Hoyo game with artifact RNG.

  • @Latency345
    @Latency345 7 หลายเดือนก่อน +5

    Hopefully they cook the game more in the future. This is still Beta after all, so I sincerely hope they see this and jot down notes.

  • @Kyle81290
    @Kyle81290 7 หลายเดือนก่อน +10

    6 artifact slots with 2/4 set bonus doesn't give more freedom than Genshin. It's the same as HSR. You either go 2/2/2 or 4/2, you can't have a flex slot like in Genshin.

    • @Gnidel
      @Gnidel 7 หลายเดือนก่อน +3

      Lack of flex slot was already an issue in Star Rail, it seems Hoyo wants to follow this trend.

    • @lolwarrior2181
      @lolwarrior2181 7 หลายเดือนก่อน +3

      I think you are missing the issue with the "lack of flex spot" in HSR compared to genshin.
      In HSR, the slot is divided to a 4 normal relics and 2 planar relics. So if you want to get let say, 4 piece boxer, you have to fill all of your normal relic slot with boxer relics because the planar set cannot be filled by boxer set. Even if you have a good rolled piece, as long as it is not boxer set, you can't get the 4 set bonus altogether.
      Here though, since the 2pc bonus isn't that huge, you can compensate running a single 4pc set with 2 flex if the 2 flex rolled well.
      In the end, it is more flexible

    • @navalhabr
      @navalhabr 7 หลายเดือนก่อน

      @@lolwarrior2181 This is exaclty what the OP said. And you are wrong in the second part.
      HSR has no freedom. If you don't have good relics, you'll have to break the sets.
      And most sets are niche. The elemental sets are bad for most characters of the same element.
      The character Path or some gamplay gimmick will always determinate your builds.

    • @lolwarrior2181
      @lolwarrior2181 7 หลายเดือนก่อน

      @@navalhabr
      >This is exaclty what the OP said. And you are wrong in the second part.
      ?
      OP said that 6 universal artifact slot offers the same freedom as hsr 4/2 setup which is wrong as if you fail you get the exact 4 parts (helm, gloves, boots, chest) of a set, you can't get the 4 set bonus,
      meanwhile for the 6 universal slots, you just need any 4 different piece. If you only have slot A B C D but not E F, you can still get the 4pc bonus. Meanwhile in HSR you can only get if you have all slotted with the same relic.
      I brought up that it might be more flexible than genshin due to the value of the 2pc not bringing that much to the table. Depending on the value added, you can substitute a mid 2pc for a 2 good rolled broken sets
      >HSR has no freedom. If you don't have good relics, you'll have to break the sets
      Literally what i just said ???
      >And most sets are niche. The elemental sets are bad for most characters of the same element. The character Path or some gamplay gimmick will always determinate your builds.
      Your point being?
      Almost every character still wants the full 4pc in star rail, elemental set or what not.
      Pretty much all support with non atk ult wants to run hackerspace
      DPS either run their 4pc element set (clara, seele, sw), 4pc playstyle set (dan heng il, blade, jy, topaz,etc), or 4pc quantum for that def pen (jingliu).
      The only 2pc 2pc units are probably healers and non-shield tnaks

    • @navalhabr
      @navalhabr 7 หลายเดือนก่อน

      @@lolwarrior2181 wtf dude, you can't read:
      OP: "6 artifact slots with 2/4 set bonus doesn't give more freedom than Genshin"
      Translation: 6 slots (HSR) with 2pc set and 4pc set, doesn't give more freedom than genshin (5 slots) with 4pc set + 1 flex slot.
      All the rest is we talking the same shit. Like i said.

  • @borkotoko
    @borkotoko 7 หลายเดือนก่อน

    Really good overview!

  • @sreka9460
    @sreka9460 7 หลายเดือนก่อน +20

    damn you had me worried i thought this would be a negative review about fundamental issues with the game but it just sounds fantastic with a few issues that may very well be solved when it fullt releases

  • @MMM1MM
    @MMM1MM 7 หลายเดือนก่อน +1

    Great review

  • @Neotridagger
    @Neotridagger 7 หลายเดือนก่อน +13

    i really like its character design, it's far more diverse and more interesting than their older games. sadly the gameplay until now looks like a glorified HI3. i just hoped it would introduce something new like elemental reaction in genshin

    • @l.2620
      @l.2620 7 หลายเดือนก่อน +8

      Diverse might be a bit of a stretch

    • @Chi-Chi-Fy
      @Chi-Chi-Fy 7 หลายเดือนก่อน +4

      I feel like I've seen the characters from other media tbh

    • @arionmoschetta
      @arionmoschetta 7 หลายเดือนก่อน +13

      Diverse? The majority of the characters are so generic that could fit in any anime lmao. Wise's character design is disrespectful AF with people who likes to play with male characters. It's like they did a search: generic anime boy in Google and just straight up put in the game. Who cares right? They will always choose the waifu anyway. There's only ONE other male design, the rest is 2 furries and they did as generic as possible

    • @mochalatte8362
      @mochalatte8362 6 หลายเดือนก่อน +4

      I agree with you on all points but by only complaint is that the art style and the way they are presented makes it generic IMO. Like the theme is all over the place and the color pallete does not help, sort of like adding a white and grey tint to everyone and everything. Even though I like the character designs and saw a lot of potential in them, like the Victorian-themed manor and the faction where Ben Bigger works, it's something to be said :/

    • @fr0ck360
      @fr0ck360 6 หลายเดือนก่อน +2

      Zyox literally called ZZZ’s FMC Xiangling lol

  • @megatron4612
    @megatron4612 7 หลายเดือนก่อน +10

    Easiest skip game so far :D i dont want to hurt some ppls fragile hears and minds but this game is not impresive or special 😂❤

    • @watashipsycho8084
      @watashipsycho8084 7 หลายเดือนก่อน +7

      definitely agree with you, was kinda interested at least for the fan service part but they made this basically kid friendly too

    • @lunanueva8052
      @lunanueva8052 7 หลายเดือนก่อน +6

      yeah, the art is what interests me.
      and now they censor it...

    • @crimsondemon6231
      @crimsondemon6231 7 หลายเดือนก่อน +3

      This game looks worse than HI3 from what I've seen, it's so disappointing

  • @daten9075
    @daten9075 7 หลายเดือนก่อน +7

    Thank you for the review! I sat down and watched a ton of gameplay and I'm really excited for release. I think people are being too harsh on this game imo, it's just on CBT2 and the whole purpose of a CBT is to gather feedback for the final product. I hope they take all the constructive criticism to heart for CBT3 (HSR changed a lot from CBT2 to CBT3). Also on the stamina for story stuff, I think it's just a timegate so the beta testers dont rush the entire content in one go, I hardly believe it's gonna make it to release considering none of the other hyv games have stuff like that.

    • @larinbarzan6076
      @larinbarzan6076 7 หลายเดือนก่อน +6

      HI3 has stamina for story 🤷🏻‍♀️

    • @Samosnighht
      @Samosnighht 7 หลายเดือนก่อน

      Genshin and Star Rail are abnormalities for gachas

  • @zogar8526
    @zogar8526 7 หลายเดือนก่อน +4

    I can't afford another hoyo game. But man, it all looks good, and they got some amazing characters as always. This will be a tough one.

  • @tygonius
    @tygonius 7 หลายเดือนก่อน +6

    I am curious but not sure whether or not i will play zzz as a main game. So thanks for sharing your impressions. If they really give away multiple 10 pulls per month this will make a huge impact on my decision

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน +3

      I hope they keep it, but I think it might just be a beta-thing, we'll have to see

    • @mleong75
      @mleong75 7 หลายเดือนก่อน +1

      Personally, it will be my main gacha game. Hoyo production value along with hack n slash combat plus endgame content. Checks all boxes. Its looking like a gacha where I can play for hrs daily if I want to.

    • @Dendyaryadi
      @Dendyaryadi 7 หลายเดือนก่อน

      @@mleong75 if you're looking for endgame hoyoverse game is not kind game that focused on endgame too much

    • @crimsondemon6231
      @crimsondemon6231 7 หลายเดือนก่อน +2

      Keep your expectations low every single hoyo game gives 1 pull every 3 days. They won't keep this here

    • @Dendyaryadi
      @Dendyaryadi 7 หลายเดือนก่อน

      @@crimsondemon6231 just save don't pull on every banner pull for character you actually wanted

  • @frimeldacruz4649
    @frimeldacruz4649 7 หลายเดือนก่อน +24

    It's have a lot of similarity with HI3 combat system. The battle is not that good now but it's actually the same with their first hack slash game that game birth to Genshin and HSR today. From what I see they are trying to go back that state while implementing new things that they discover on the previous games.

    • @gameguy1337
      @gameguy1337 7 หลายเดือนก่อน

      @@GigaLuigi124 You're not wrong about Honkai being a button masher, but what is Nahz?

    • @frimeldacruz4649
      @frimeldacruz4649 7 หลายเดือนก่อน +11

      @@GigaLuigi124 I disagree about the button smashing part try playing like that and achieve top 0.1 percent on abyss ranking. Unless either you haven't the game or your not finishing Weekly Abyss and 3 Red lotus above level.

    • @jrlabanza
      @jrlabanza 7 หลายเดือนก่อน +16

      @@GigaLuigi124goodluck button mashing your way to finish abyss in exalted 😂

    • @MinhNguyen-et1zi
      @MinhNguyen-et1zi 7 หลายเดือนก่อน +8

      @@jrlabanzathat guy clearly haven’t done any endgame stuff at high lv and spewing nonsense

    • @prohanta9360
      @prohanta9360 7 หลายเดือนก่อน +3

      @@GigaLuigi124 zzz is similar with honkai, for real. Zzz looks like modernized honkai in gimeplay wise. You can't button mashing in honkai unless you're bad at gaming in general or you clueless with the game. If honkai button masher, would know where you're at in abyss rank. I can't imagine for veteran even to stay at red lotus with button mashing while against sweaty meta players

  • @BNuts
    @BNuts 7 หลายเดือนก่อน +5

    I'm pretty excited for this one, since the combat is like _HI3_ 's just more refined. I will give it a very fair chance.

  • @korisurin
    @korisurin 7 หลายเดือนก่อน +4

    Yeah this game is have more TV jumping/bangboo TV than Battle combat. I imagine...i want a Battle experience with good character, background, music, etc. but i must do something boring (for me) like bangboo/TV jumping for a long time. Hope Devs will make it simple/easy.
    Btw, Nice content.

  • @boboverlord1
    @boboverlord1 7 หลายเดือนก่อน +24

    If ZZZ goes full casual-catering then I think Wuthering Waves has a big fat chance to capture more hardcore audience.

    • @matthewskullblood9778
      @matthewskullblood9778 7 หลายเดือนก่อน +1

      Game already looks simple

    • @lop90ful1
      @lop90ful1 7 หลายเดือนก่อน

      ​@@matthewskullblood9778game ain't even out and it's higher rating night help with making the game hard first few chapters are ever hard

    • @boboverlord1
      @boboverlord1 7 หลายเดือนก่อน +6

      @@matthewskullblood9778 then ZZZ is even simpler. It's even simpler than honkai even.

    • @boboverlord1
      @boboverlord1 7 หลายเดือนก่อน +24

      @@Elio-nu3fz Mid games can sell well as long as there is hoyo name slapped on it. Doesn't make it more entertaining tho.

    • @RKNancy
      @RKNancy 7 หลายเดือนก่อน +11

      ​@@boboverlord1 ain't that the truth. HSR turn based is mid. Granted I haven't played many turn based in my lifetime but HSR doesn't feel like one at all for some reason. If anything, HSR almost feels like Genshin with turn restrictions for some weird reason. And that takes out the game's appeal for me as a turn based.

  • @TsingYiTube
    @TsingYiTube 7 หลายเดือนก่อน

    why the tone look gray, seem the city always has a layer of fog

  • @darkcastle85
    @darkcastle85 7 หลายเดือนก่อน +13

    Censorship is bad

  • @gachagamer536
    @gachagamer536 7 หลายเดือนก่อน +3

    The UI is all I'm complaining about

  • @Qkochan3
    @Qkochan3 7 หลายเดือนก่อน +38

    honestly keep the game hard, if its not for casuals thats fine. they have hsr and genshin to play, theyre already taken care of. if they want to make a more skill based game then im all for it.

    • @johntan4997
      @johntan4997 7 หลายเดือนก่อน +1

      It's better to have options. You be surprised with d&d ruleset on BG3, there are players that only win with easy mode (+50% hp, half dmg taken)

    • @trottinettesauvage
      @trottinettesauvage 7 หลายเดือนก่อน +5

      Yes this so much! As much as pleasing the casual crowd is the better marketing move, a game too easy will just make it boring to keep coming in, especially when it's not about chilling whenever you want like genshin. I seriously hope that the main complain of the game being too easy and shallow is only the result of a poorly balanced early game and impatience of the testers to go further than tutorial stage rather than the state of the entire game.

    • @boboverlord1
      @boboverlord1 7 หลายเดือนก่อน +2

      I think it's better to wait for Wuthering Waves for a more skill based action mobile game

    • @rdr.erased
      @rdr.erased 7 หลายเดือนก่อน +4

      Yeah there are a lotta people that say that some games are bad just because they are hard. You can see when reading the reviews of souls like games

    • @exu7325
      @exu7325 7 หลายเดือนก่อน +4

      The gacha market is a casual market. It is what it is.

  • @Albrecht87
    @Albrecht87 7 หลายเดือนก่อน

    Hm.... What's the pity rate?

  • @danyxrevosky9656
    @danyxrevosky9656 6 หลายเดือนก่อน +1

    I agree with you. When I went through the prologue, I was clueless about how to progress on the story. The hollow TV part is kinda boring and annoying to navigate & not to mention about the excessive amount of blue exclamation marks popped up in the sixth street 😭

  • @hotstuffdesu
    @hotstuffdesu 6 หลายเดือนก่อน +2

    Welp, They choose the perfect initials for this game.

  • @rahuld2844
    @rahuld2844 7 หลายเดือนก่อน +6

    Why does the game look like someone applied a weird filter on it. Like a slight fog or something

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน +2

      At least for the 6th street, the game has a full day-night system and a weather system and at least most of the stores have closed at night but because u can skip time it doesnt matter too much. Some of the footage was taken during fog, so maybe thats what you are refering to

    • @rahuld2844
      @rahuld2844 7 หลายเดือนก่อน +2

      @@iamrivenous no I am referring to the indoor scenes.

  • @rdr.erased
    @rdr.erased 7 หลายเดือนก่อน +8

    Design wise this game looks like a step back for me

    • @brosephstinson1297
      @brosephstinson1297 7 หลายเดือนก่อน +10

      True, Honkai impact as its direct competitor in the more "hard" action combat department is better in any way rn.

  • @StarryniteTrist
    @StarryniteTrist 7 หลายเดือนก่อน +1

    Okay I chuckled at the
    Followed by more cuss words within ten seconds than all other Hoyoverse games combined lol

  • @RagaGearforever5
    @RagaGearforever5 7 หลายเดือนก่อน +4

    I mean, hack & slash are pretty niche overall. The game will live but it won't be in the spotlight as his brothers Star rail and Genshin. Maybe I'm wrong and the game would bring a new hit for Hoyoverse as the previous 2, but I don't see that happening on this one.

  • @Zapphiren
    @Zapphiren 7 หลายเดือนก่อน +1

    I think if the HYV were to make Story and Events stamina-free like in Genshin or HSR, it'd be a lot better. To put simply, spend stamina only to get stronger (artifacts, materials and weapons) while the story and events are more chill and layback compared to the meat of the game.
    Gacha games have been dealing with stamina/fatigue systems for over a decade, making your game time restricted to your availability. Genshin is one of the few that you can do 70 to 90% of it's content without Stamina unless you wanna get stronger.
    If they take this approach, the game would be a lot better since Stamina systems simply dictate: If you don't play now, your gametime is reduced for later and you're wasting resources- not appreciating your time irl. But when the Stamina only limits you to getting stronger, then it's more about how far you can get without spending stamina in the game (which might not be too long). When it comes to RNG like Artifacts, it's just a stamina sink after you're done with Skills and maxing out your characters for a comp.

  • @peao4038
    @peao4038 7 หลายเดือนก่อน +3

    Thank you for the review! I've been watching people play the game, and I found the TV part to be very boring, and they were spending too much time on it. Now it seems like that's not only my impression.

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน +1

      Yea, it really drags out in the missions, but fortunately I think it actually plays nicely in the lategame (hollow zero)

  • @Chi-Chi-Fy
    @Chi-Chi-Fy 7 หลายเดือนก่อน +1

    So it's basically spiritual successor of Hi3rd because the hi3rd is gonna get a new game design next year

  • @basty_gaming5750
    @basty_gaming5750 7 หลายเดือนก่อน +4

    PGR Fans: LOL *Playing the game to style on Bosses*

  • @noname-lb3sg
    @noname-lb3sg 7 หลายเดือนก่อน +2

    The tv part annoying me since the first beta they really can't replace it with something else

  • @bearbear5297
    @bearbear5297 6 หลายเดือนก่อน

    I want them to add aerial atk, so there's more combo

  • @jackthefoxy3788
    @jackthefoxy3788 7 หลายเดือนก่อน +1

    Hey, can you give a review to the game Arknights Endfield.
    It’s still in technical test but I wanna know your thoughts about it.

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน +1

      I don't plan to, I'm not rly interested in the game rn. Maybe when it releases

    • @jackthefoxy3788
      @jackthefoxy3788 7 หลายเดือนก่อน +1

      @@iamrivenous it’s alright.
      And I’ll let you know that it might release in next two years or a little bit more later

  • @jls3489
    @jls3489 7 หลายเดือนก่อน +1

    Mugen , wuthering wave might good in future and TOF 2.0 😂

  • @jikau7374
    @jikau7374 7 หลายเดือนก่อน +1

    i was going to try it, but they nerfed the assets so i won’t bother. PGR and AG are good enough for me.

  • @levi-222
    @levi-222 7 หลายเดือนก่อน

    Combatwise... Tower of Fantasy or ZZZ
    what do you think feels better?
    (If you have played both games)

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน

      Havent played ToF enough to give an answer sry!

    • @MrFirecam
      @MrFirecam 7 หลายเดือนก่อน

      ToF is a massive lagfest, this one seems fluid but something is off

  • @keisukesakamori
    @keisukesakamori 7 หลายเดือนก่อน

    how do you get character again?

    • @someone3806
      @someone3806 7 หลายเดือนก่อน

      g.a.c.ha.

  • @OrangePillow-pe3hl
    @OrangePillow-pe3hl 7 หลายเดือนก่อน +6

    i personally don't like the game, Rogue-lite get boring quick for me but i think it will still succeed just like hsr

    • @axandraalex5869
      @axandraalex5869 7 หลายเดือนก่อน

      HSR have the benefit of QoL. I can auto the game and alt+tab to play another game, it really lessens the FOMO burden. If ZZZ don't have those it might have to directly compete with other active games.

  • @toshosh55
    @toshosh55 7 หลายเดือนก่อน +2

    I really like the theme and character designs, but the gameplay looks so tedious and boring for me. I might pass on this one, I was actually excited for the release but after watching gameplay videos, and then your review, my hype pretty much deflated after considering the pros and cons of playing ZZZ. I really appreciate your honest review, this is quite insightful and should be reviewed by Hoyoverse seriously, as other content creators are too scared to give their honest opinions. Honest feedback that points out the pros and cons is more valuable than forced praise or just having vague opinions

  • @kuvrut7747
    @kuvrut7747 7 หลายเดือนก่อน

    They will change that

  • @Rdfaiz
    @Rdfaiz 7 หลายเดือนก่อน +15

    ain't no way the reward will stay the same

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน +4

      I unfortunately don't think so either, but I would hope it does, especially since the stamina costs are so high currently, that one may want to spend film for a refresh or 2 a day. But there are, as of now, also not really many stamina items in the game

  • @wearevenom81
    @wearevenom81 7 หลายเดือนก่อน

    Yeah so where I was sold was how many pulls we get. I'm a star rail player and dabbled in genshin for a little bit, and my only issue is how conservative the pulls are there. Like I'm a....I wanna say one month behind launch player and I only just got the 300 pull for the free five star and I play every day at least to the point that I have maximum free pull potential, and that 300 on the basic banner seems ridiculous, hopefully a problem they solve in the future. Genshin seemed even worse. So hopefully this stays, a ten pull a week is fair

  • @SkullEater78
    @SkullEater78 7 หลายเดือนก่อน +3

    My friends got me looking up for Zzz again but I am still gonna stick to Wuthering waves lol

  • @Gothfel
    @Gothfel 7 หลายเดือนก่อน

    Bro, I also got the beta and I was thinking the Hollow (TV) was going to get better, but now I absolutely HATE it

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน

      Which IKLv are you at and which content do you primarily do?

  • @therealdeal88
    @therealdeal88 7 หลายเดือนก่อน +17

    Great review and honest unlike the popular content creators. The game looks uninspiring and boring, the tv trials look like a repetitive chore just to get to the combat. Combat doesn't look innovative or skillful, character designs don't stand out and look very generic. It's ridiculous that story progression is locked behind stamina which in my opinion shouldn't be. Not to mention the story didn't hook me and seems very basic.
    I was on the fence to play this game but i'm definitely not after seeing a few streams to gather my thoughts on the game. It's just another lazy Hoyoverse game with the same formulas. I hope more people open up about this game and tell the truth unfortunately it's going to be fake praise from content creators just because it has the Hoyoverse brand attached to it.

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน +2

      In the early game the TV things do feel somewhat repetitive, but as I said in the video, it actually gets way more fun when pressure comes into play and you cannot just mindlessly walk around, also combat occurs WAY more often. I think they nailed the lategame, just the early is very lacking currently, gameplay-wise.
      The story is actually quite good, IMO, but I agree that the progression shouldnt be locked behind stamina, at least not this much.
      I think they have a good game here at hands, they just aren't quite there yet

    • @symphonixblades
      @symphonixblades 7 หลายเดือนก่อน +2

      "combat doesn't look appealing or skillful" how many hours of gameplay have you seen? Because I have seen 6 hours and at 5 hours into the game the combat starts getting good. Also no skill? some characters roles are better against some Monsters types, others can have disadvantage against them. There's dodge, parry, and a tag like function to do a team like strike.
      As for the TVs this game is an action Rpg with Roguelike elements, Roguelike, the TVs is the Roguelike element of the game. Also uninspiring? Tell me how many games do this TV thing, also the TVs are related to the game story and lore, you're Phaeton as Phaeton your role is to help and guide Proxies, you do that by possessing the BangBoo while your other sibling helps you find the exit by looking at the TVs, so the TVs make sense, there's puzzles to solve and 5 hours in or 6 there's stronger enemies. There's even a mode called VR something where you can even select enemies to fight and you can choose to fight all the strong enemies.
      Also they announced recently on a trailer Hollow -0 which is against more difficult Monsters, still seeing if someone will be able to reach that one.
      Your comment makes it seem like you watched some minutes or at least 2 hour and gave up, the game takes a bit to get harder and more engaging but it reaches there.
      There's also arcade mode which can be played in multiplayer against other players, tell me how many games do you know that allow you to play mini games against other players?

    • @TheAmoren
      @TheAmoren 7 หลายเดือนก่อน +1

      if u need 5-6 hours for a a core mechanic to "start getting good" that means developers have failed. I have beta access, i quit at rank 15 because i couldn't force myself to continue 80% chore 20% left click/space spam combat. First impression is important and now its BAD. Not to mentions the more mature approach Hoyo was advertising got axed as well @@symphonixblades

  • @GabeHowardd
    @GabeHowardd 7 หลายเดือนก่อน +2

    So the story actually requires stamina??? WTF? Does miHoYo think we are back to 2012?

  • @herbertanzelbelen7776
    @herbertanzelbelen7776 7 หลายเดือนก่อน +10

    will be playin the game solely for the style and aesthetic!

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน +2

      Agreed, I think they nailed that for sure

  • @MrGabox345
    @MrGabox345 6 หลายเดือนก่อน

    My biggest problem with the game is that they nerfed Nicole. killed all the hype i had for the game.

  • @jabetaguiluz7322
    @jabetaguiluz7322 7 หลายเดือนก่อน +16

    The bait and switch on Nicole's censorship was a scum move

  • @filledsquarefilledsquare
    @filledsquarefilledsquare 7 หลายเดือนก่อน

    So in other words the game is just hack and slash but with style?

  • @Ashamaxa
    @Ashamaxa 6 หลายเดือนก่อน

    i just want to know one thing: is there a "skip" button on dialogs? not being disrespectful at all, but come on, there are times you dont care about dialogs.

  • @TheHouseInFataMorgana
    @TheHouseInFataMorgana 7 หลายเดือนก่อน +10

    I really don't get the appeal of the overall aesthetics and combat style of ZZZ. Everything about it gives off the vibe of an outdated and generic mobile game from 10 years ago.

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน +1

      Personally I aint a fan of the UI Design either, but thats very subjective, so I left it out of the video

    • @crimsondemon6231
      @crimsondemon6231 7 หลายเดือนก่อน +1

      Persona vibe, you ain't wrong

  • @mortalninja8626
    @mortalninja8626 7 หลายเดือนก่อน +4

    Idk why some people have complained about art style but I think this games art, design, story, animations, character personalities are very refreshing. These aspects are far better than Genshin Impact by far. I think the problem is that this is not the type of art style suited for everyone and I think that’s normal. It’s has a more contemporary and modern feel to it compared to Genshin (Medieval Fantasy) and Star Rail (Sci-fi). I think people that prefer that style and the gameplay obviously will play this game like other play other MiHoyo games for their own niches.

  • @daleryanaldover6545
    @daleryanaldover6545 7 หลายเดือนก่อน +10

    The custom select for farming materials is great, players can target farm what they need and focus on other aspects of the game. I am playing Reverse 1999 and their intensive focus on limiting resources and making it hard to farm materials made the game look more like a monopoly game with a great story than a strategy card game while giving few mechanics too work with and some of it are solely reliant on luck.

    • @Rytom
      @Rytom 7 หลายเดือนก่อน +5

      I don't know if you've played other Mihoyo games, but they're probably one of the worst when it comes to making it hard to get what you want.
      In Reverse 1999, you only need to farm for materials, once you've done that you're set. Sure it might take some time but when it's done your character is at its full potential (not factoring in duplicates). It's close to the arknights system, and it's honestly great.
      Just like in Genshin and HSR, ZZZ will probably have RNG stats attached to your equipment, which means even if you farm all the materials to max out the levels and skill levels of your character, you're still gonna be on the treadmill by farming gear for those specific stats you want on the equipment. You can farm for years without getting the thing you want.

    • @yourboyrudy4499
      @yourboyrudy4499 7 หลายเดือนก่อน +5

      ​@@Rytom it's not even close to one of the worst if you've played Ragnarok Online or other MMOs before you'll notice that gearing system in HSR is pale in comparison to those games out there you don't even need perfect stats to beat Genshin and HSR, those who farm for years only craved for the most perfect stats you can possibly imagine while for a casual like me who doesn't need those stats can farm for 4 days or 2 weeks maxed and got the stats I really want. I'm not saying this to say that gearing system is the *best* I'm saying that it's not as bad as people painted them to be and while Arknights progressive system is really good the resources for upgrading your characters is really REALLY hard to come by especially when every 5-6* character needs tier 5 mats which can only be obtained by crafting and tier 4 mats that have super rare drop and used a high amounts of tier 3 mats.

    • @daleryanaldover6545
      @daleryanaldover6545 6 หลายเดือนก่อน

      @@yourboyrudy4499 true, typical mmo only offers one build path to a character and the equipment you need is only dropped at a whopping 0.001 percent chance or lower. Getting other equipment that is for another class is so painful as your only option is to sell it or trade it or give it to your alt accounts.

    • @daleryanaldover6545
      @daleryanaldover6545 6 หลายเดือนก่อน

      @@Rytom I have played Hoyo games since the release of Honkai Impact 3rd, so I'm an ex-captain at this point, HI3 does not have the RNG when it comes to equipment, there are substats on Stigmata but it does not really matter if you re roll for it or not.
      The thing with Genshin is, I have farmed for a few months and never got a good substats on gilded dreams for my Yae Miko, on the other hand she is rocking a 5 rainbow artifacts with godly substats and she's clearing abyss while having a tea party. This shows that it does not matter if you don't get the ideal complete 4 pc artifact set. Meanwhile most MMO only has one or two build path and those requires completing the set to become decent or upgrading weapons to a certain level while risking of losing it mid way. Genshin and HSR does not have any of those BS and resources is not deliberately limited, if I get a unit I could potentially have the materials ready provided that the required materials a already available.
      Reverse 1999 prevents that from happening, their whole gimmick is you cannot complete AS (artificial whatever) 6-2 without raising units to a certain level and on a side note solo Eternity can't possibly do it as well due to how high the damage on 6-2 is, and the math behind how defense works in Reverse 1999 is completely sus since the higher the level the more defense gets diminished value and it plateaus at some point, so while the gimmick requires you to have decent raised characters the game purposely puts a stopping gap to prevent maxed level i3 from pushing. I am this close to clearing 6-2 as my team dies when the pianist reaches 5% HP. I estimate that I would clear it in a few days or so but this is genuinely a bad design of a game.

    • @mistral9950
      @mistral9950 6 หลายเดือนก่อน

      @@daleryanaldover6545 man you are playing eternity wrong and the pianist is nothing at all in terms of difficulty. Endgame is limbo and UTTU content for now

  • @ZoField
    @ZoField 7 หลายเดือนก่อน +3

    The TV thing will make me quit super quick... that looks super boring

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน +2

      If you get to at least IK lv15 and unlock the Hollow Zero... no, it's actually quite fun. BUT - if you quite before that I don't blame you. The initial first hours of gameplay are really boring.

  • @choco699
    @choco699 7 หลายเดือนก่อน +1

    “This would be really good for free to play players.”
    Yeah… that’s why it won’t stay. It was the same with star rail beta.

  • @user-vl6rr1tx7d
    @user-vl6rr1tx7d 7 หลายเดือนก่อน +5

    Hoyo is hoyo anyway. It's the same game but different name and a little bit better graphics. Honkai impact twin game🤣🤣🤣

  • @genshwap8835
    @genshwap8835 7 หลายเดือนก่อน +4

    Another doomposting? same shit happened with HSR and especially Genshin and look how much they earn now.

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน +6

      if u watched the video, it is the opposite. and while I personally like the game, giving some fair critique !== doomposting. though some comments overdo it

  • @t0pdoc
    @t0pdoc 7 หลายเดือนก่อน +6

    It's a real bummer there are generic enemies and the flow of this game focuses on having you get from point a to point b and not letting you screw around because you are locked into playing a mini game and repetitive enemy wave/beat the big boss combat to progress the story. I think the only saving grace for this game would be if there was more flavor and variety in the combat and if there were less and different types of mini games instead of just the tv one. Take a look at something like Reverse 1999, it does not demand as much time and when you do spend time on it there is a variety of content thatnks to events and there being alot of low rarity units to invest in if you chose to do so while ZZZ is limited in the characters you use and the gameplay is almost a sort of loop you are forced to run through.

  • @JWRame
    @JWRame 6 หลายเดือนก่อน

    The most important thing is, is there a skip button for the story?

  • @ValentineRey
    @ValentineRey 7 หลายเดือนก่อน +3

    I agree. It is not for me.

  • @justjuniorjaw
    @justjuniorjaw 7 หลายเดือนก่อน +2

    I'm a style, aesthetic & music enjoyer so this should hit better than the general gacha.

  • @TheGrades90
    @TheGrades90 7 หลายเดือนก่อน +5

    Yeah, this game actively kept me from playing the game. Like it's designed in a lab to string you along just long enough before you can start fighting again. And then the enemies barely even try. Bummer. I like the approach to combat, and would like to see this system implemented into more *actual* games.

  • @NoobKingu
    @NoobKingu 7 หลายเดือนก่อน +1

    wait so the story needs stamina?... oh dear lord im out

  • @LeonBlade
    @LeonBlade 7 หลายเดือนก่อน +3

    I honestly don't mind if people quit before getting to the good part of the game. I didn't mind at all how slow the intro was. It felt like I was playing an actual game for a while and not a gatcha money making machine. Sure, they could tighten up some of the tutorials and stuff, but overall I don't really mind how long it takes to get into some of the features. The game does present you with the idea of all these mechanics early on, but doesn't give them to you. Not gonna complain if they do tighten up some of that stuff of course, but I don't mind it.
    I also like the TV segments and I feel that they are an important part of the game and combat shouldn't always be the most important part. The TV segments offer some interesting change in gameplay which can take away from the monotony of doing combat over and over again.
    I do think that combat should be more complex though. The combo system I'm fine with, but enemy variety and difficulty I'd like to see changed.

  • @poke8391
    @poke8391 7 หลายเดือนก่อน

    The thing I want to know is if we have 50/50 or not, and I'm praying so much for us to don't have hahahaha

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน +1

      50/50 exists

    • @poke8391
      @poke8391 7 หลายเดือนก่อน

      @@iamrivenous oh god..... Noooooooooooooo

  • @animatedamons470
    @animatedamons470 7 หลายเดือนก่อน +2

    Im kinda indifferent to it. No hate or love,just dont care to play it

  • @selfconfidenceee
    @selfconfidenceee 7 หลายเดือนก่อน +1

    Finally someone not kissing Mihoyo’s behind 😭

  • @zetracakep
    @zetracakep 7 หลายเดือนก่อน +3

    for me it not as good as hoyo other game, in my opinion, and im a little disapointed whit ZZZ , not only the daily is take longer to play, No character design that interest me when they release the beta.....may be this the only hoyo game i will not touch... but maybe they will change something before it release...... after all it just like HI3 with male character....... do your best developer team , i hope the final release will not dissapoint me

    • @mochalatte8362
      @mochalatte8362 6 หลายเดือนก่อน

      Finally, someone in this comment who acknowledges that this isn't the whole game 🤦‍♂️

  • @slyferson9827
    @slyferson9827 7 หลายเดือนก่อน

    genshin - oldest child
    hsr - youngest child
    zzz - middle child

    • @GabeHowardd
      @GabeHowardd 7 หลายเดือนก่อน +8

      You are quite confused, kid

  • @thegoldexperience8340
    @thegoldexperience8340 7 หลายเดือนก่อน +5

    pls be good wuwa

    • @mr.clevertrick8710
      @mr.clevertrick8710 7 หลายเดือนก่อน +13

      Watching streamers play the minigames more than the actual gameplay just made me more interested in WuWa and Endfield lmao

  • @patrickcarter2829
    @patrickcarter2829 7 หลายเดือนก่อน +2

    I am curious about seeing where this game goes, but from a playing perspective, I'd wait for its first anniversary before considering jumping into it.
    I do wonder what happened to their other IP that was in development, "Project X". They announced its development back in 2016 with no word since.

    • @WindDevil1
      @WindDevil1 7 หลายเดือนก่อน +1

      project X was deleted halfway through development because Mihoyo wasn't happy with the game
      (i remembered there was one, and a quick google search told me it was this one...)

  • @marveltan3040
    @marveltan3040 7 หลายเดือนก่อน +1

    I see this game mechanics probably the same like honkai impact 3rd with a little bit exploration like the star rail, pretty much boring though for now

  • @haezer7171
    @haezer7171 7 หลายเดือนก่อน +1

    I don't get people saying "It has parry, QTE, toggle etc" to justify the gameplay. It's still boring. If we're thinking the same thing about the game progression, then the more time you play this game the more you don't care about all that gimmick and you'd probably just end up mashing the button. Tbh it fails to deliver the "We're appealing" message.

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน

      For me the parry, QTE dodge stuff IS fun. It doesnt need to appeal to everyone. And lategame it is certainly not just mashing buttons. Again, the problem is GETTING to the lategame

    • @haezer7171
      @haezer7171 7 หลายเดือนก่อน +1

      @@iamrivenous like the equipments? Yeah I can feel the multiple layers of RNG come into play. Mihoyo loves this part. And some diehard fans certainly do despite how annoying it is 😂

  • @trollytrinity
    @trollytrinity 6 หลายเดือนก่อน

    9 times out ten it’s to appease the ecosystem

  • @anonwalkerr
    @anonwalkerr 7 หลายเดือนก่อน +4

    I really like the art style but the game looks insanely boring.

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน

      I think that's one of the main problems right now for people who either cannot play it themselves or only played the first few missions: It LOOKS boring, but it actually is very fun to play. But given how one needs to play for hours on end to even get to the fun part ... well, that's an issue in itself. However, it will also not be for everyone and that's ok too!

    • @anonwalkerr
      @anonwalkerr 7 หลายเดือนก่อน +1

      @@iamrivenous I fully agree with the sentiment that games don’t need to cater to everyone. I just don’t think the game looks good but yeah I’ll make my judgements when I play. Hopefully they take peoples feedback seriously

  • @RickRate
    @RickRate 7 หลายเดือนก่อน

    bro im drinking 4 coffees a day :D fuck

  • @KokkyGachas
    @KokkyGachas 7 หลายเดือนก่อน +4

    Very complete review for ZZZ unfortunately doesnt look that interesting to me...

    • @iamrivenous
      @iamrivenous  7 หลายเดือนก่อน

      Fair enough, I highly recommend to still give it a try - IMO it is way more fun to play than to watch. But it doesnt need to be for everyone

  • @woahitsfranco5286
    @woahitsfranco5286 7 หลายเดือนก่อน +2

    i think one of my main issues (which is really minor)are the choices of limited S tiers at launch. Ellen is a cool unit but Von and her really should have swapped. He is her boss after all. I think Miyabi is also a good choice for launch since I assume shes the secondary launch S unit but I think it should be replaced with either Nekomata or Koleda since they are very key characters in the story so far in both the Cunning Hares and the Belobog Plot.

  • @xaeon9375
    @xaeon9375 7 หลายเดือนก่อน

    the snake game looks more fun, the hud dosent help either looks gray and boring

  • @chiboy5567
    @chiboy5567 6 หลายเดือนก่อน +1

    Pissss mihoyo fanboys will eat up anything mihoyo cooks …….as for me I will just wait until I can try it out for myself……they tried to replicate pgr’s fast pace stylish combat but failed miserably…..this is my opinion from the video I have watched but I will still try it out myself to get a feel for it but imo in all of gacha games when it comes to combat PGR is in s tier with no other game

  • @razornad1299
    @razornad1299 7 หลายเดือนก่อน +1

    The tv scene is really boring part in this game

  • @Rytom
    @Rytom 7 หลายเดือนก่อน +1

    I find the rogue lite elements extremely repetitive and tiresome when it comes to gacha games in general (the biggest offender for me being Neural Cloud). In HSR I can let it slide because I can auto everything and you only do 2 SU runs a week (+ it's still fun to blow everything in auto with kafka + nihility), but I'm already bored of the TV path mechanic without playing the game.
    Add to that the almost guaranteed lack of QoL since it's a real time combat game (which means no auto, no skip, and knowing miyoho probably not even a multiplicative stamina burn), I don't know man. We shall see

  • @lucustwyatt1960
    @lucustwyatt1960 7 หลายเดือนก่อน

    follows the name Zzz lol