The Unique Appeal of Pikmin (2001)
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- เผยแพร่เมื่อ 23 ส.ค. 2024
- Pikmin as a series feels like it's doing better than ever as of late, thanks to things like the impact of Pikmin 4, how readily available all of the games are, and heightened interest in things like Pikmin 2's modding scene. However at least for me, it kind of feels like the game that started it all is the one that tends to get the least focus, and that's something I'd love to see change.
The first Pikmin game holds a very special place in my heart, and I'd like to take this opportunity to try and share why exactly that is.
#pikmin #pikmin1
Twitter: / bigyellowsilly
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Music Used:
The Forest of Hope - Pikmin
The Final Trial - Pikmin
Perplexing Pool - Pikmin 2
Victory! - Super Mario RPG
The Impact Site - Pikmin
Final Destination - Super Smash Bros. Brawl
The Forest Navel - Pikmin
The Distant Spring - Pikmin
Credits - Apollo Justice: Ace Attorney
Sources:
• Pikmin 1 World Record ...
• World Record Any% Spee...
• (TAS) Paper Mario any%...
i love this genre of videos where it feels like a friend just randomly approached the youtuber and went "hey what about that game you like?" unaware they spent every waking hour since playing that game thinking about it
You well and truly get it sometimes that thing I like just needs to be yapped about
@@BigYellowSillyThat's why you are objectively one of my favorite youtubers. If not my favorite.
@@BigYellowSillyyesss I love hearing people yapping about something they feel interested in
@@BigYellowSilly Love your uploads cuz you're always talking about some of my favorite games! Dark Cloud video when? (jk...maybe)
In retrospect, it’s kind of silly how much of YT is creators churning out vids on stuff they hate and get fake mad about. Everything on this channel is delightful.
I always found it so charming that the Libra and Sagittarius are mandatory parts, Olimar would rather die than escape this hell planet without the gifts from his kids.
Best dad in games?
@@tysondennis1016 High up there, Kiryu gives him strong competition.
@@GoldStorm07nah olimar is peak dad
Kratos:…
whenever I see a new creature, my first thought is "I shall try to grab it and throw it with (A)"
One of my friends once described Pikmin as a "Boneless RTS" and I haven't heard any description as accurate since. That is exactly what it is
I like the description of it being combination of an RTS and an action adventure game. And that definitely feels like the direction Nintendo focused on with Pikmin 4
pikmin you say.
pikmin
you watch it mister.
holy shit
Bulborb7?
Oh fuck
The fact that the Goolix basically doesn't appear in its own arena until you get close really messed me up as a kid. On my first playthrough when I was really little, I was constantly hardcore struggling. Like, Pikmin extinction after Pikmin extinction level skill. Then I went back to the starting area, Idk maybe to grind back up my Pikmin or something, and then all of a sudden I'm jumpscared in this area I thought was safe by this faceless enemy that I couldn't conceive of any way to damage, and effectively one-shots anything I throw at it. Idk if I even had blues by that point. I was actually IRL scared of the thing. And I think it's fitting that, as someone who never played Pikmin 2, the Goolix was basically my personal Water Wraith. It's fun to look back on with hindsight. :]
the submerged castle would've fucked you up
One thing I've always loved about Pikmin is how different Olimar is from a lot of other videogame protagonists. He's just a blue-collar worker who loves his family and is thrown into desperate situations against his will. His mundane motivatons, combined with his intense curiosity and passion for biology, really sell him as a likeable character.
fun fact: I didn't know red pikmin were immune to fire until the literal last day when I couldn't figure out the puzzle to the last level
Fun fact: manuals exist for a reason, lol
Unless you bought the game used and it didn't have the manual, I guess.
Unless you bought the game digitally, in that case, it's all on you for missing it in the options or something, lol
Unless they got the game illegally
This was truly the day Big Yellow became Little Yellow
I struggle with Pikmin because I have the worst of all worlds:
1) I hate resetting failed days, even if it gets me helpful information.
2) I hate Pikmin dying.
3) I hate Pikmin dying.
Pikmin 4 would be up your alley then
Honey, big yellow uploaded a pikmin video get the good wine.
before i even watch this, i'll write my little screed: pikmin 1 is by far my favorite of the series. sure, it's short and janky, but:
- olimar is the only character in the entire game (a rarity in media in general). rather than focusing on an ensemble cast, the game just explores his perspective. and he's a great, nuanced character; he's terrified of this foreign world, he worries about his wife and children, he dreads his fate at the hands of the toxic air... yet he's also intrigued by everything he sees, delighting in the world's unique biology with flowery descriptions and meticulous observations, and he remains hopeful in spite of it all. his perspective also lines up with the player's, as he's learning at the same time we are.
- the soundtrack is 100% perfect. every track fits the tone of the level exactly. the trio of forest of hope/forest navel/distant springs in particular i still listen to constantly to this day, and the end of day theme has stayed with the series for a reason
- the game's post-apocalyptic setting is understated, which i prefer. it feels like a bunch of lovely natural gardens until you stop and really look and think about what's going on around you.
- the 30 day time limit works hand in hand with the 30 parts to collect to naturally let the player know if they're doing well. if they get a part on each day, they know they're keeping up! it also works perfectly with the narrative; it gives both olimar and the player anxiety and urgency
- since it's so short and you can optimize it so much, it's super fun to replay
anyway, i can't wait to watch this video - i'm excited to see what makes you enjoy it!
finished! i particularly liked your point about the goolix. it's super cool when games have stuff in them that feels like it shouldn't be there, like it's way too complex and detailed for something so obscure. that feeling is probably why browsing tcrf is so fun. (also loved the end credits w/ ace attorney jams hell yeah)
"I'm sorry if this video was nothing burger-ey" my enby this was an everything burger, a delicious buffet of burger
27:40 - That's what you call craftsmanship in game design. The little things that 90% of players will never notice, but will delight the 10% who do. Something the whole Pikmin series excels at (Anyone else remember the Ujadani from 2?)
i love the names of pikmin enemies they’re so silly
The Unscrupulous Slimebug must be stopped
The Peckish Aristocrab always nipping my ankles
The Burrowing Snagret is singlehandedly responsible for my wife leaving me
we have to destroy the Scurrying Dandleflap
I love the Tasseled Wobbegong.
I wish I was a yellow pikmin, and I got to throw the bomb rocks and be thrown really high.
Pikmin 1 doesn’t work unless you name every Pikmin and you blame all of their deaths on one guy.
Real OG's know about Steve the Red Pikmin
STEVE?
STEVE IS A TROOPER?
I'll check this video out later: before I forget though, I would like to share two of my favourite Voyage Logs from the original game:
"I have been stranded on this planet for some time, and I have grown used to my life here. At times, I even find it quite bearable. I know that as soon as I return, I'll once again be subjected to daily ridicule by my despicable boss... If only I could be a Pikmin... NO!!! I must not think such thoughts! I have a family! I will not give up! Ever!"
"My people were borne out of the sea of stars to come down to Hocotate, and when we complete our lives, we return to the great ocean of stars. But since these Pikmin come from the depths of the soil, surely to the soil they shall return. How very poetic-while it is all alien to me, the basic premise is universally beautiful."
It's so weird to me that so few games have tried to tap into Pikmins formula, and the ones that did usually have something thats missing, usually true minion autonomy
What is true minion autonomy?
@@ashmyoshi3912 The funny little characters that carry out your instructions have minds of their own and occasionally make mistakes instead of being robotic.
@@GoldStorm07 oh okay
Basically the only game I've ever played that even got close was Overlord, a PS360-era game where you're playing as a Sauron-style warlord leading a squad of idiot goblins. A lot of it really worked, but it got let down by some rough level design choices, and was in that weird spot of 'not big enough to get big-budget showcase and appeal, not indie enough to fly in indie spaces'.
@@EinDose I've played Overlord as well, but it also struggles with minion autonomy. It's a fantastic game though. Level design can get tough, I agree
There have been days where I'm just like "life sucks, today is pikmin 1 day" and I just breeze through pikmin 1 in 6 hours, feel like a goddess of strategy, eat dinner, and go back to sleep. It's a shame that the other pikmin games are just.. not compatible with this.
Despite 2, 3, and 4 being much larger in scope and length, something about the original makes it my favorite.
The tight focus and replayability help.
Not to mention Olimar is one of the most developed Nintendo protagonists ever, a true legend.
I've never played any of the Pikmin games, but the way you're describing planning out the day system reminds me a lot of Majora's Mask.
It's like "Aw man, I want to do this sidequest, but you can only start it on day 2. I need to use my time efficiently... Maybe I'll progress the main story a bit... Wait, I wasted too much time. Should I reset the cycle now or play it until the 3rd day?"
And you'd _think_ it'd constantly be stressful, but it DOES feel rewarding to plan out your day(s) and have it all work out. I've even see multiple people say that Majora's Mask is the game they always go back to to relax.
I've really gotta try Pikmin one of these days. It feels like such a _Nintendo_ Nintendo game. The type of game where they were trying out new things, and made something really inventive and infinitely replayable.
my most vivid memory of pikmin 1 was heading back to my base and finding out the smoky progg had somehow been released without my knowledge and being completely powerless to stop it from annihilating all my pikmin
This comment made me laugh with the vivid image of this occurring to you in the past thansk for making my day better
Funnily enough during one of my failed days for the run I did in this video I walked past the egg to find a single blue Pikmin trying to break it for god knows how long and I nearly screamed
If you're worried about this video style, rants about the stuff you're passionate about like the Goolix is a big part of why I'm subscribed.
The “(name) went on to” bit at the end fucking sent me with each character, you’re funny as hell, dude. Keep up the fantastic videos!!
I’ve watched a fair few Pikmin 1 retrospectives recently, but I must say this one stood out. I feel as though there’s this omnipresent, obligatory Smoky Progg section that always worms its way in. I entirely understand why it’s there- it’s such a great shock of a boss and a highlight of a first playthrough. But then you have this video, not only completely avoiding mention of the Progg, but giving that same attention to the Goolix of all enemies! It just felt so… fresh, so genuine. Great video overall, and if you happen to make a Pikmin 2 video in the future, I’ll be quite excited to watch it.
when i was 8 or 9 and Brawl came out i didnt let anyone play olimar because i felt like crying every time a pikmin died. Great video!!!
when my sisters and i were also around that age we thought olimar was so weird looking it was like this big joke to play him on purpose. we just didn't get it...
the atmosphere of pikmin 1 is unmatched, it really did focus on imparting the feeling of being an alien planet. it is dangerous and can feel unfair to a stranger like olimar sometimes, but there are also moments of peace and beauty. i feel as though the latter games are more focused on being fun video games than 1, and there are sacrifices that come with that decision
"THIR'Y?? FOR A SCREW!?!"
poetry
"Bri'ish people organizing an ohrgy be like..."
BIG YELLOW VIDEO ABOUT PIKMIN??!!? YESSSSS Pikmin 1 is one of my favorite games of all time!
Based jack o pfp
It was always interesting to me how I was head over heels for the main story of Pikmin, yet always felt like Challenge Mode was some stressful, daunting side-challenge.
No matter if I beat the main story faster or slower than previous runs, I'm going to enjoy fighting the enemies in their hand-made arenas, gradually exploring an area before putting it behind me once its fully cleaned out, and re-earning the good ending is plenty of motivation as is. Challenge Mode loses just enough charm that it reminds me how Pikmin's captivating formula is just a couple steps away from being a stressful, uninteresting chore.
11:17 I jumped when the Johnny theme started playing I've been playing him in Xrd recently and wasn't expecting that to follow me here
My favorite kind of variety content creator, just finding whatever the hell they want to yap about every video
Pikmin 1 is my current favorite Pikmin, I'm chipping away at Pikmin 4 now, but I'm not even close to finishing it yet. I tried Pikmin 1 for the first time last year and fell in love with it even though the Forest Navel scared me really badly. I was so nervous about Olimar dying, the Pikmin dying, and not getting it done, and I gave up on my first playthrough on Day 12. But less than a month later, I started a second run because I had to finish it, I liked it too much, and found that I INSTANTLY was better, and by day 4 had all the progress I had before, and was more confident, and swept the game in 16 days. It felt AMAZING, and I even went back to save my first run. I've played it 4 times total, and loved each and every time. I really should play it again.
The only take here I didn't agree with was the Distant Spring. The angular concrete terrain is there to imply some kind of society or higher intelligence was once there, emphasized in 2 by having alien treasures they aren't familiar with.
However, I've never related to another take more than "I want to like cozy games but just can't get into them." I love Minecraft, but that's mostly because I grew up with it, I have huge plans for my worlds that kinda remove the "coziness", and I like the combat. Animal Crossing got me so bored within 30 minutes, I can't get into it.
While I'm more of a Mamuta fan, I do love the Goolix, and I'm happy that after its retirement in Pikmin 1 (to become the supreme ruler of the universe), it gave the role in games to its orange cousin in 4.
I unironically feel this way about the og Super Mario Bros on NES.
There are so many mario games on bigger, better consoles. Games with more to offer me. Yet inspite of that i just go back to the og of '85. It never got boring to me no matter how many times i beat and replayed it.
I love when there's a game that's so comforting that you never truly get bored of it. It's sick as hell
That's me with hollow knight right now. I've played it to the point where I can beat the game in under 2 hours and do most of the speedrun tricks, and it's nice way to spend an afternoon after a hard day.
I've never played a Pikmin game in my life but I'm strapped on for the next however long this video is minutes
the points you make about there being multiple ways to enjoy games really resonates with me as someone who likes to play stardew valley in a semi-optimal way. seeing optimization / minmaxing tips for stardew and seeing the comments filled with "ugh why can't you just have fun" makes me really frustrated. just because minmaxing stresses YOU out doesn't mean you get to make assumptions about how other people play and how they feel about that. minmaxing is how some folks have fun and it's unfair to both you and the person playing to say that they are doing it wrong.
2 is my favorite but yeah 1 is by far the most weirdly wondrous and strange dreamlike kind of creepy one I love it. Like only in this one are you going to happen to encounter something like the goolax or smokey progg and have equal amounts of awe and terror. It's very alien fittingly. It also has the whole odd charming kind of hard to explain niche Japanese game vibe that was common at the time. 2 has these vibes too but by different means and even then doesn't hit as hard as 1, but there's still its own atmospheric things I love (Shower Room my beloved). Overall it's all stuff that sadly I feel has been entirely absent since 3.
I agree with all of this. Pikmin 1 is definitely a big comfort game, one I play through once a year or so. It has just enough levels to be complex but not too much to remember. I think an aspect of the sort of speedrun-ability is that a lot of mechanics really show their worth when you start to care about time. Like yellow pikmin get way better when you realize you can bomb the normal walls to knock them down quicker. The walls themselves go from minor timegates to smaller tasks you can plan around. I often consider Pikmin an RTS because the way you set groups of units to work on projects and then micromanage those groups is really compelling. I'm glad Pikmin 4 kinda emphasizes this further with the Dandori. Putting a catchy term to "micromanagement" or "multitasking" helps cement that this is one of the core pillars of gameplay.
I also love the game because a lot of the puzzles don't really look like puzzles, as they're integrated into the environment. Forest navel has the best of these - the one that requires all colors you showed is a classic, but there's the one off in a set of tiered tide pools or the one that has two bridges by the lake. These puzzles are also structural, about building or manipulating the environment to facilitate infrastructure, which I always love. That's why I kinda love the "marble madness" area. Sure it's not exactly blended in, but the exact problems and intricacies of collecting those parts only really reveal themself as you move through it.
Also Olimar is a family man and also a bit of a goober. He names all the creatures you come across, but he's ultimately a blue collar worker and not a scientist, so they end up with goofy names in-universe because of that.
My pirated Wii just broke recently after using it since 2012, my first console I ever played and Pikmin 1 was always a must play for me. Thank you for making me sadder that I can't replay this game again by releasing this video, Small Blue.
0:10 this is how I feel about fighting games! You’re the only exposure I have to fighting game mechanics besides Max Dood, I’ve always loved them primarily for their artistic value and wide variety of endearing weirdo rosters
finally, the Big Yellow video on the _other_ PKMN game
This just in: Big Yellow announces new yellow pikmin propaganda
yellows stick together
THAT fucking pose had me wheezing
the best part is that I did 3 of them so a key part of the video making process was choosing the optimal pose for a solid 10 mins
As a kid I didn't really care about Pikmin at all but as I grew up and got a taste for small and cute things rather than edgy and cool they really grew on me. I played Pikmin Bloom a LOT with my partner who also didn't care about Pikmin before that. We had a really wholesome and awesome time playing it and collecting tiny colorful plant babies sometimes with costumes. Then I made my aunt make amigurumi of the original three pikmin. She made like 10 of them for whatever reason and some of them had wrong colours it was so funny and cute. I gifted a light blue colored yellow(the one with ears) pikmin to my partner and his cat plays with it still. I love the pikmin, my boyfriend and his cat a ton.
huh, I always thought 2 was the closest one to be the divisive one, I guess that shows how different our impressions can be depending on the people that surround us (well, more like the messages we read online).
To be fair 2 seems a lot more extreme in terms of general opinion, the vibe I always got is that most people had 3 as their least favourite but still liked the game a lot, while less people would have 2 as their least favourite but they'd lean more towards outright disliking it
I actually know about the Snitchbug in the Forest of Hope, because I met it in my first playthrough. I went back to the Forest of Hope after I completed the Forest Navel and got Blues, and it just so happened that the day I came back in the Forest of Hope was the 15th day, and it showed me how much time could change in those areas.
No way, Big Yellow video about my favorite game in the franchise
Pikmin 1's vibe can be very lonely game with Olimar as the sole speaker and having actual stakes attached is something never really replicated as well in any other game and it added a lot to the experience the more I look back at it.
I figure you'll mention something like this in this video but I'm commenting first bc I was pleased to see this in inbox!!
One minor detail pretty cool about the first day at the Impact Site is that you can leave Pikmin in the ground for a couple minutes and they will sprout buds/flowers just like in the rest of the game with its time limits. It's pretty much the only time you want to leave Pikmin unplucked, because it is the only point in the game where you can sit and wait for them to mature without losing valuable time/work effort not putting them to work breaking down barriers or carrying items back to base, since you have no time limit until you complete the one objective of getting the engine back to the ship.
You can end up with 25 red Pikmin with flowers to start Day 2 with, which can make that day even more productive.
This video appearing on my page made the brain goblins take over. I now know what the majority of my brain space will be dedicated to for the rest of the day!
Pikmin 1 and Luigi's Mansion 1 are two games I really like replaying, getting every ship part in the least days possibe, and racking up a whole load of cash while exploring the mansion.
Both being short with a scoring system at the end of every playthrough makes them really fun to play over and over again.
POV: you approach a random person in the street and ask them what do they think about pikmin
(You enjoy listening)
10/10 game for the first appearance of the sick ass meteor from super mario 64 ds, does that mean olimar directly took the bullet from bowser in mario 64?
One of my fondest memories is spending new years with a friend trying to beat Pikmin 1 in a single night. I was more familiar with two since it's the one I owned, and his folks had some pretty draconian screen time rules, so the challenge seemed a lot bigger than it really was. We'd trade off days, and I think managed the full 30 parts in 14 days. I love the game so damn much.
As for the perception of the series, usually in my experience 2 is the odd one out, with three being the return to form, if missing the mark a little, but the fact there's Pikmin discourse at all is a small miracle if you ask me. I remember treating Pikmin 3 with the same spite as Half-life 3, and Duke Nuke 'em Forever.
Olimar comes off to me like a Japanese businessman who's in his late 30s who lost touch of what's considered cool and he'd frequently use dad jokes around his kids and they hate him for that but he loves it
At 29:38, you use a phrase I really like - Comfort game, as opposed to a Cozy game. I'm not really big on cozy games, as I think the lack of direction lacks appeal personally. However, most (nearly all) of my gaming fits your definition of a comfort game. I like playing games, I like getting slightly better, and I like when the process of getting better lets me try new strategies and ideas. Thank for putting this video together. I think gaming (and getting slightly better) to me is a comfortable thing, and I like to think it is for you as well.
That game over image is genuinely terrifying. Thanks for cluing me in to the canon creepypasta! :D
As someone who's never played a Pikmin game, it's nice to get some manner of perspective on just...what the game even is. If I were to try it myself, I would initially be entirely averse to sending my lil' guys into any dangerous situations (just like you'll never see me doing a Nuzlocke of my own volition), but I imagine that could fade over time. I feel like I'd probably get annoyed with the pathfinding/pikmin ai nonsense too, but at least from a distance I can see how one might write it all off as, "Oh, those silly little plants! How charming". And it's nice to get a bit of perspective on Olimar himself when I only know him from Smash Bros.
...Wait a minute. Pikmin trip in their game. Olimar was added to Smash in Brawl. Does that mean...did Olimar bring tripping with him??
Early on in my first playthrough, I didn't realize whistling was enough to put out pikmin who were on fire. I somehow got my blue pikmin set on fire, and my genius idea was to run straight into a nearby body of water, assuming the flaming, panicked pikmin would have the presence of mind to follow me in.
The blue ones, of course, did not follow.
All of my red pikmin did.
I get to see big yellow talking about something that they care about and seem genuinely excited to talk about? For a whole 40 minutes? Absolutely count me in!
It's incredibly impressive to me how well the original Pikmin stacks up both in its own series, as well as across the entire GameCube library. Like, this game just barely missed out on being a launch title for the system, and would never really fall off of the list of the best experiences the GameCube had to offer. Deeply wonderful game, I love that middle aged bozo and his carrot companions :]
Find a man that talks about you like Big Yellow talks about Olimar
Having grown up watching my dad play Pikmin 2 and not touch 1 due to the time limit, playing Pikmin 1 very recently was such a liminal experience - like, outside of the atmosphere of the first game being weirdly peaceful and dreamlike, since I am so familiar with 2 and only ever watched people play 1 it feels almost like, unreal. Like the forest of hope music I remember not from the game but from Brawl. Completing it was honestly super surreal!
Ah yes, the first domino that led to olimar twerking on times square
Honestly hearing you gush about Olimar and the Goolix has made my night a lot better, hearing people joyfully ramble about stuff they like is just so nice
The replayability thing is something I feel a ton. Recently I played mgs3 for the first time in years and then I accidentally played it 12 more times and showed it off to one of my partners who enjoyed it. As a kid I played on the 3ds and I remember learning something I never knew about the controls on the switch version and assuming it was something I couldn't so it on 3ds and thats why i didnt know it.
But then I tried it on the 3ds, and it worked perfectly fine.
I had played that game ~15 times on that silly little ds and I had never known about a basic feature! It was honestly mindblowing and I felt like a kid again. Thanks mgs3, you're peak as hell.
Also something I adore about the actual topic of this video is how human olimat feels. Like blowing up a Pikmin with a bomb rock accidentally and how genuinely gut wrenchingly horrible olimar feels about it. Its great stuff.
I love that rant at 28:30 about speedrunning. I've never "just" speedrun a game. I went feral thinking about a game for so long and exploring every inch of it and trying out everything I could think of to squeeze more playtime out of it, and speedrunning was one of those things.
the outro was incredible
I like to think of Pikmin as an RTS adaptation of Toejam and Earl, key difference being the former is a more laid back solo game while the latter's a chaotic fun time with friends.
Never in my life has someone so perfectly described how I feel about certain games that everyone loves but I just couldn’t enjoy
Pikmin is one of those games that shocks me that it even exists.
Like, you have 100 little guys, and controlling them works (mostly) great.
In the early 2000s.
Magic.
Another excellent video
Also, that outro caught me completely off guard. It's comedy gold, oml.
The "you can skip to... someone else's video" bit made me burst out laughing but also that's incredibly based. I love uncompromising autism
Big Yellow I just wanna say I've been bingeing your VODs and we're so similar! You've becomr my current favorite TH-camr!🎉💛🐝
A thing I love about Pikmin as a series is that every game feels like it has something special to offer, while all still keeping the central idea of the gameplay loop.
Pikmin 1 is very arcadey, focused around optimizing your gameplay with the tools available to you, and is short enough to play through quickly.
Pikmin 2 is all about this dungeon-like exploration, with all the devious traps and enemies contained within.
Pikmin 3 is the most about cooperation, and making the most out of your team of three, organizing the leaders as much as the Pikmin themselves, on top of having this heavier nature theme with lesser human impact, and more of a focus on bosses and less on collecting major items to progress directly.
and Pikmin 4 almost feels like a straight up greatest hits mix of all of them, giving you all the Pikmin to collect the borderline collectathon levels of new things available, with many elements from each game making an appearance.
We went from talking about Fnaf, then to Street fighter 6, and now Pikmin.
Honestly I'd just wanna see what conversations these three games with their main characters would have together. I bet they'd have loads to talk about.
This was a lovely video, I have had Pikmin 1 for a long time but I've always been intimidated by the time limits, but this video has made me really want to try it.
Why did I feel like it was only a matter of time before Big Yellow did a Pikmin video? It just feels so on-brand.
Anyway, this was one of my favorite videos on the channel yet. Would love to see more like this.
The johnny cameo reminded me this channel used to talk about Fighting games. (Love all the content keep doing everything)
I first saw a demo of Pikmin on Wii at GameStop and was hooked right away. Now it's one of my favorite series. I agree with pretty much everything you said in this video, although I do think the first game is a little rough around the edges in a lot of places (especially the Pikmin AI) so I generally prefer 2 if Im gonna replay one of them, even though its a lot longer
Haven’t actually started the video in proper, but you just said that you haven’t been able to replicate the first pikmin 1 experience, and I totally agree. Played it for the first time last year and it was some of the most fun I’ve had with a video game in a long time. Gonna start pikmin 2 soon and I hope it’s just as good
Im trying to come up with a funny pun about pikmin, but I literally cant despite literally being gay. Ive fallen off
I really enjoy this kind of "here's a thing I really like" video lol, please dont feel like its a nothingburger something or other. Its always lovely to hear somebody gush about something they just adore
Lets fucking go, big yellow pikmin video. Was so thankful to be able to watch most of the streams live, glad you liked the games
you left out the biggest deal breaker for pikmin, which is feeling mad bad when your little dudes die
Kinda off topic, but I got into Fire Emblem recently, and I’m convinced every Nintendo game sounds absolutely insane but very intriguing to newcomers. They make games that are fun to share, and this vid proves that.
Oh my god one of my favorite youtubers talking about my favorite series ever made me giddy! Thanks for feeding my stupid Pikmin brain!
Ngl the trailer for this really got me of sending cute creatures to their doom. I was like WTF was Nintendo on?
I always found the vibes in 1 so unique. Something about the more washed out colors, scrunkly designs, combo of peppy and somber music, short playtime, and Olimar's plight creates a feeling unique to Pikmin 1
Pikmin 1 isn't my favourite in the series by any means, but it's absolutely unmatched when it comes to atmosphere. The feelings of isolation and mystique that I get when playing it are something the series has never managed to replicate since, and that alone gives 1 a lot of value in my eyes.
I do really love the day where you go back to the impact site. Growing pikmin is like the most fun thing to do in the game for me and also the extra bosses are cool
The Smokey Progg also has that playground rumor vibe to it.
Secret Boss that only appears if you get to an area before a certain day. And you have to attack a weird egg but not destroy it to get it to appear.
And the boss is really deadly but will drop an item that will spawn 100 Pikmin of a certain type.
YESSSS I binge watched heaps of your videos in the past (competitive items in Pokemon & whatnot) & used to legit rewatch them before bed many nights. Found this come up in my suggested feed, and was so exited to see it was from you. This is the crossover I never knew I needed, I played so much Pikmin as a child! Thanks for making this video
Heccin' love Pikmin
Edit: Also heccin' love the end credits "where are they now" screen lol
Another big yellow video once again geared towards my specific gaming interests, i have truly been blessed this day
Not my type of game but I love hearing you talk about video games that you enjoy you're funny as fuck and also I like that you go into what others may think mundane or irrelevant.
It's always fun to see other's perspectives on games, even the ones I don't particularly like or have much interest in.
Also I loved the part about the Goolix and the end edit of you and the snitchbug setting aside your differences.
I like when the piknim goes waha cuz then i go "yeah you right buddy :)"
you've officially made my day for speaking on my favorite subject.
This and the first Portal are some of my favorite games for this reason. I don’t need a huge sprawling game that takes 60+ hours to beat. I need one that takes like 3-6, but they are 3-6 hours I’m consistently a fan of and will play over and over again.
I've seen quite a bit of the game but never played myself. Then after catching up with the fake beef between The Backlogs and Press A, I was considering playing for myself but then saw this and knew I had to start my own game. Thanks for pushing me over the edge to play it myself!
every video you make makes me smile, whether you're talking about something i have a encyclopedic knowledge of (pikmin) or something i know literally nothing about (lego)