I felt like the scientists in Carrion. I was fucking crying as I thought I wasn't safe in the hiding spots and a second a par of eyes would see me in the dark. Seeing those tendrils was terrifying and with Adair if you don't make a sound it just howls and howls. Like a whale I honestly thought it was trying to find me with echo location which terrified me even more. And no one mentions but the environment is horrifying one of the victims was killed by the thing coming out of a shower Nosel. So, if you took a drink as a survivor, you'll get a mouth full of this shit.
@@thewisehermit9256Yeah the body horror in this game is fantastic. The designs are so fuckin gross/haunting you sorta can’t take your eyes off of them. I love the way the creature doesn’t just mimic its hosts voice but actually talks through them/lets their subconscious out. If it see’s you as Muir It shouts how ‘you’re not fucking leaving!’ Or how Aadir mumbles about them messing with the engine & choke flows while he’s a giant flesh monster.
I love that they didn't have a name for those monsters. They just call those who have turned based on their real name when they were still a normal human. There's no "mutated Rennick" or "crying Trots". None of that. Just straight up their real name. To me, that makes it even more touching and heartbreaking. Although Caz and the rest know that those who have turned aren't the same anymore, they still see those creatures as their old colleges. On top of that, it makes the og creature, the weird tendon thing, to be more mysterious. It doesn't have a name, we don't what exactly it was, how it exactly infected people, none of that. Just a scary monster that's in the way of the scared protagonist. Man, cosmic horror is just so cool and fascinating to me.
They mimic the thing so much. They're bodies have been taken over but their minds are still human, look at Rennick, half the time he's threatening to kill you but then he switches to pleading to help him.
I 100% agree with all of that but I’m so fascinated with lovecraftian or anihilation-esque entities with no traceable origin i just have to know more about it’s motive 😭
@@cartiercat and that's what makes it so interesting. Something about weird monsters, especially out-of-this-world monsters, with very little to none backstory just hit the right spot for me. It's really fascinating. This is why I love games like Death Stranding and Little Nightmare; movies like Nope and IT
Honestly the worst part about these guy's aside from thier grotesque look is definitely thier pattern of speech part of it feels like the victim going through a state of perpetual pain begging for help or thier loved ones but then there's the others which actively instigate Cameron and the rest of the crew demanding that they don't leave and come outta hiding in a way it's like whatever was infecting them couldn't decide on rather if it wanted to properly lure its victims to its prey or go straight for the kill instead
Amazing ennit. Literally the first time you see Rennick as that giant head monster he asks you to please help him. The way Aadir just howls and cries nonstop and you can hear him all throughout the facility. The way if Muir spots you he shouts how ‘you’re not fucking leaving!’ And then goes back to crying about how he’s alone and where has everyone gone. Horrifying, but so sick.
I reckon that it takes on the personality of the people it takes over. Like how Muir was (probably, haven't played the game) a safety enforcer, and Rennick being the selfish prick who despises Caz. And so Muir shouts about not running, and not leaving before someone is repremanded, and Rennick wanting you dead
@@meta7958 I think it takes their personality traits and combines it with their fear, like not being able to see your loved ones, working on the rig forever and wanting to just go home, they beg for help and thinking they are hated also being a fear, like how Adair wanted to just get money see his wife and kids, I do think it takes your worries and fears and makes them into anger, driving them to kill when they don't really want to.
Trots 0:01 Muir 0:14 Rennick 0:32 Addair 1:27 O'Connor 1:44 Addair (Again) 2:47 Raffs 3:08 Trots (Again) 3:22 Roper 3:36 Rennick (Again) 5:11 There was also Gibbo near the beginning of the game briefly shown but not included in the video.
Honestly yeah their appearance took on some aspects of their personality the boss was a massive head replacemeting his ego he literally calls himself a king at the start before he fires the main character right before everything starts going wrong everything that happened feels partially like his fault because they found something odd and they wanted to leave it alone but he insisted they drill through it
Of all the monsters there, only Roper was able to maintain his consciousness, he even helped Caz by letting him make a call and giving him the key. What a great man, you have my respect Roper 🫡
@@deaghostyt2217 That or possibly Unlike the others. Raffs and Roper are instead stationary. they're not moving since they are instead caught in biomass. you can even see roper has a giant tendon stuck to the ceiling and roots on the floor.
interesting. This was made by The Chinese Room, the same team that made the second Amnesia game, and of course the creators of Soma did the original Amnesia.
@@mid1429Given it's deep sea nature, bioluminescence and ability to cause hallucinations and vision problems with those that come near it, it's definitely possible the creature has some way manipulate electricity, even going so far as to activate neurons that bring up old memories for their victims.
I fucking love monsters that are just amorphous blobs of moving flesh. Like Carrion is still one of my favourite monster games to this day, and this looks exactly like how I imagine the perspective of one of the scientists
I'm glad I found someone mentioning Carrion cuz the way they move around with the extra tentacles slapping over everything, snapping to new points is like how u would move in carrion. The sound is very similar too
I just got done with this game and I gotta say it’s DEFINITELY a pick up. If you have game pass on Xbox DOWNLOAD it! If you have PlayStation and have some money to spend GET IT which I believe it’s around $30. This game gives me “the thing” vibes and the atmosphere fits perfect for a horror game at the oil rig. 9/10 for me. ❤️
My personal thory about what exactly it is is some sort of ancient being that they angered and it is either acting out of a sense of wanting revenge or it’s purely just an animal defending itself i think the fact they never explain it fully adds to its horror
The TVTropes page has a bit that points out a pretty great detail. This all started cause they drilled into something and at the end of the game if you look at the shite growing on the rig you'll notice it looks like something. A drill. Whatever they drilled into is drilling back.
I mean, the game itself is basically a playable movie. You can just search for a full gameplay no commentary video on yt and play it on the tv. But yeah, it would be cool to see it on the big screen.
As a non Scotsman or Brit, I would only accept a movie if it used Scottish talent for the performers and used the same in story setting. No crappy American remake.
I think the scariest thing about being mutated into a biomass monster is that you’re semi still conscious. That is the LAST thing I ever want, to be conscious of my actions and the horrific deformed transformation
I have this theory that the drill malfunction, since it happened while Raffs was down in the diving bell, it attracted something from way below in the very deep sea and it somehow got into the diving bell, infecting Raffs, hence to why he was shaking the bell and screaming so violently. After killing raffs (since we see his body at the end all ripped up in the bell), the thing escaped to the bottom of the Rig to stabilize itself and spread all throughout the rig. Rennick didn't know sh*t about it because his office is so high up and everyone was too scared to tell him, afraid of not being believed, that the mutation eventually spread all over the rig and slowly took it over.
I was curious about what happened to Raffs, I figured something awful had happened to him in the dive bell since he was down there when the incident happened, along with the way he was howling back up on the surface.
Addair’s sneak section is proper pissing me off. The globulous bastard patrols in such a way that I feel like the second I go for the ladder to get to the generator office I’m fucking cooked
Most of the game is great atmosphere and sound design, the monster sections aren’t that bad either; both in scares and how their designed. I would recommend it honestly
Have seen this game on Gamepass and by the looks of it, it reminds me a lot of SOMA so i must ask if this game is worth my time? Asking because i'm stuck with the original Xbox One and i can only this game on Cloud, and i hate having to play games on Cloud instead of just being able to install it
@@The-jelly just finished it, and i really enjoyed it! The oil rig surprisingly was a nice setting, the characters felt real, and as a big fan of "The Thing" movie i loved the monsters, and i was surprised The Chinese Room participated in this (also a fan of Amnesia a machine for pigs despite it being the black sheep) It was a great balance of lovecraftian horror and tragedy, definitely worth the time
Curious as to how the thing managed to get in there with him and yet he didn’t drown since he would’ve been submerged when it got in. Either way though it really sucks for him he was so scared to do that and then this happened.
Wait.. I found something, When Caz was rescued. We saw a bit of the sub diver Raffs doesn't seem to be panicking, Unless he must've touched something when he grabbed us. OR he grabbed something that is attached to us! When we woke up, he then starts panicking.
Every creature based on Carpenter's Thing is practicly inferior, were're talking about the most dangerous living being which potential was only showed in dogs and humans. A riddle: what was the principle reason the Thing was defeated?
The sound disgn in still wakes the deep is awesome but the disgn is really bad in my opinion you cant compare this to the thing, execpt maybe for the tentacles. I watch the thing almost every year the thing is far more creepy, there's jaws,blood, head poping into a massive jaw, chest like jaws, the scream of the thing is beyond darkness and the dread of not knowing who's infected + if it touches you one time you are gone. No man you can't compare the thing to that massive bloby body fat screaming in agony it's ridiculous xD
It's true that every creature based on Carpenter's Thing is practiccaly inferior, were're talking about the most dangerous living being in fiction which potential was only showed in dogs and humans. A riddle: what was the principle reason the Thing was defeated?
@@manugames92 I suppose because you need the movie to end, but in fact, if the thing takes all the memories from his host, and is able to build a spaceship out of scraps from the camp... I bet he wasnt defeated. A realistic game on the thing would be hard to finish. Fun fact : Rob Bottin wikipedia page : "From there, Bottin's reputation grew when he again worked with Carpenter on The Thing. Bottin worked on The Thing seven days a week (including late nights) for a year and five weeks straight, producing every creature effect (with the exception of the transformed dog, which was partially done by Stan Winston).[9] According to the making of documentary on the DVD, Bottin's schedule was so punishing, and his attention to detail so precise, that after filming finished, he was hospitalised with exhaustion and pneumonia."
@@IntooleranceRieg The main reason of it defeat was crashing in the lifeless antarctica, almost every other place would won and be The Life Itself, although an invasion doesn't seem to what was looking it.
Jump scares in the dark? That's 'survival horror' now, is it? Although essentially, this is a school bully simulator. You can't fight back in any way and your only option is to run away and hide every single time. That doesn't sound like any fun at all. Remember 'fun', video games? Bit of a clue in the name - video *games*.
Bruh surviving isn't always about fighting back, in some scenario especially when facing eldritch horror like this, the only thing you can do to survive is run and hide. The protagonist is just an electrician who works on an oil rig in the 60s or 70s, and you get to feel the horror of encountering some unknown monstrosity in the middle of the ocean while trying to survive. In other survival horror video games where you have access to some weapons especially guns that can kill the monsters, it could take away the horror element way quicker and it will be more like an action game in the end.
@@ceka4232key word being that this is an ordinary rig if this were some sort of resident evil game or something similar of that nature McCleary would've torn half these monsters to shreds while still blowing up the rig with a 10 minute timer lol
@@ceka4232 Have you ever been on an oil rig? Have you any idea of the number of generators; the amount of power available? The tools and hardware? And this guy's meant to be a Weegee sparky? Anything smaller than a shoggoth's just gonnae get nutted, y'ken?
Geezus, it's like a mixture of The Thing and Carrion
I know right it's so horrifying
I felt like the scientists in Carrion. I was fucking crying as I thought I wasn't safe in the hiding spots and a second a par of eyes would see me in the dark. Seeing those tendrils was terrifying and with Adair if you don't make a sound it just howls and howls. Like a whale I honestly thought it was trying to find me with echo location which terrified me even more. And no one mentions but the environment is horrifying one of the victims was killed by the thing coming out of a shower Nosel. So, if you took a drink as a survivor, you'll get a mouth full of this shit.
@@thewisehermit9256Yeah the body horror in this game is fantastic.
The designs are so fuckin gross/haunting you sorta can’t take your eyes off of them.
I love the way the creature doesn’t just mimic its hosts voice but actually talks through them/lets their subconscious out. If it see’s you as Muir It shouts how ‘you’re not fucking leaving!’ Or how Aadir mumbles about them messing with the engine & choke flows while he’s a giant flesh monster.
They beautiful
@@stillmyboy6708 makes me wonder if the victims are still conscious after the horrific transformation
I love that they didn't have a name for those monsters. They just call those who have turned based on their real name when they were still a normal human. There's no "mutated Rennick" or "crying Trots". None of that. Just straight up their real name. To me, that makes it even more touching and heartbreaking. Although Caz and the rest know that those who have turned aren't the same anymore, they still see those creatures as their old colleges. On top of that, it makes the og creature, the weird tendon thing, to be more mysterious. It doesn't have a name, we don't what exactly it was, how it exactly infected people, none of that. Just a scary monster that's in the way of the scared protagonist. Man, cosmic horror is just so cool and fascinating to me.
The beauty of mysteries.
They mimic the thing so much. They're bodies have been taken over but their minds are still human, look at Rennick, half the time he's threatening to kill you but then he switches to pleading to help him.
I 100% agree with all of that but I’m so fascinated with lovecraftian or anihilation-esque entities with no traceable origin i just have to know more about it’s motive 😭
@@cartiercat and that's what makes it so interesting. Something about weird monsters, especially out-of-this-world monsters, with very little to none backstory just hit the right spot for me. It's really fascinating. This is why I love games like Death Stranding and Little Nightmare; movies like Nope and IT
Also, we experienced the story through Caz's pov, a simple working man who's not scientist. Even in the end we don't find out what these thinga are
Honestly the worst part about these guy's aside from thier grotesque look is definitely thier pattern of speech part of it feels like the victim going through a state of perpetual pain begging for help or thier loved ones but then there's the others which actively instigate Cameron and the rest of the crew demanding that they don't leave and come outta hiding in a way it's like whatever was infecting them couldn't decide on rather if it wanted to properly lure its victims to its prey or go straight for the kill instead
To be fair pretty sure it based itself off whatever the person was like before
Amazing ennit.
Literally the first time you see Rennick as that giant head monster he asks you to please help him.
The way Aadir just howls and cries nonstop and you can hear him all throughout the facility.
The way if Muir spots you he shouts how ‘you’re not fucking leaving!’ And then goes back to crying about how he’s alone and where has everyone gone.
Horrifying, but so sick.
I reckon that it takes on the personality of the people it takes over. Like how Muir was (probably, haven't played the game) a safety enforcer, and Rennick being the selfish prick who despises Caz. And so Muir shouts about not running, and not leaving before someone is repremanded, and Rennick wanting you dead
@@AnymMusic true honestly hopefully we get a dlc or something to actually tell us what it really is cuz In the game we never get told what it is
@@meta7958 I think it takes their personality traits and combines it with their fear, like not being able to see your loved ones, working on the rig forever and wanting to just go home, they beg for help and thinking they are hated also being a fear, like how Adair wanted to just get money see his wife and kids, I do think it takes your worries and fears and makes them into anger, driving them to kill when they don't really want to.
Trots 0:01
Muir 0:14
Rennick 0:32
Addair 1:27
O'Connor 1:44
Addair (Again) 2:47
Raffs 3:08
Trots (Again) 3:22
Roper 3:36
Rennick (Again) 5:11
There was also Gibbo near the beginning of the game briefly shown but not included in the video.
i feel sorry for the monster that drew the short straw taking over the formans body because he was a major arse hole
@@torquetheprisoneri like his transformed form as a Huge Head representing his status as the "Head" of the Oil Rig
@@kishi7479 Also his massive ego
Honestly yeah their appearance took on some aspects of their personality the boss was a massive head replacemeting his ego he literally calls himself a king at the start before he fires the main character right before everything starts going wrong everything that happened feels partially like his fault because they found something odd and they wanted to leave it alone but he insisted they drill through it
What happened to muir ?
Mad respect to the guy for going to see the monsters up close
I would not have the balls to do this as I scare easily.
Of all the monsters there, only Roper was able to maintain his consciousness, he even helped Caz by letting him make a call and giving him the key. What a great man, you have my respect Roper 🫡
I feel like its because he had begun turning like only few mins before, at the end he still attacks the player
@@deaghostyt2217 That or possibly Unlike the others. Raffs and Roper are instead stationary. they're not moving since they are instead caught in biomass. you can even see roper has a giant tendon stuck to the ceiling and roots on the floor.
@@ScoutTrooperMan thats what im saying, he still wasnt turned and when he attacks the player he now is
@@deaghostyt2217 fair. although his attacks are less akin to the others and more environmental. its more like Caz is touching a piece of his biomass
At ground zero too. Must have had a hell of a story to survive until then.
This game gave me SOMA vibes.
interesting. This was made by The Chinese Room, the same team that made the second Amnesia game, and of course the creators of Soma did the original Amnesia.
Great game 👍
Man i need clear version of these models
yeah, every time we aiming the flashlight toward them it keeps flickering
Like a 3D model like re 2 remake
@@darkman7009I wonder why does it mess with electricity or something
@@mid1429Given it's deep sea nature, bioluminescence and ability to cause hallucinations and vision problems with those that come near it, it's definitely possible the creature has some way manipulate electricity, even going so far as to activate neurons that bring up old memories for their victims.
Check artstation
I fucking love monsters that are just amorphous blobs of moving flesh. Like Carrion is still one of my favourite monster games to this day, and this looks exactly like how I imagine the perspective of one of the scientists
I'm glad I found someone mentioning Carrion cuz the way they move around with the extra tentacles slapping over everything, snapping to new points is like how u would move in carrion. The sound is very similar too
Inspiración de la película The blob (1988)?
Thank you for satisfying our morbid curiosity.
I just got done with this game and I gotta say it’s DEFINITELY a pick up. If you have game pass on Xbox DOWNLOAD it! If you have PlayStation and have some money to spend GET IT which I believe it’s around $30. This game gives me “the thing” vibes and the atmosphere fits perfect for a horror game at the oil rig. 9/10 for me. ❤️
This shit is fucked bro, this is the kind of shit that gives you fucking nightmares for days
My personal thory about what exactly it is is some sort of ancient being that they angered and it is either acting out of a sense of wanting revenge or it’s purely just an animal defending itself i think the fact they never explain it fully adds to its horror
The TVTropes page has a bit that points out a pretty great detail.
This all started cause they drilled into something and at the end of the game if you look at the shite growing on the rig you'll notice it looks like something.
A drill.
Whatever they drilled into is drilling back.
finally i see what happens to raffs. i never saw this in any walkthroughs so i'm glad this showed what happened to raffs.
Makes me wonder if Brodie managed to kill him since he's no moving.
This would make a great movie with the right direction.
I mean, the game itself is basically a playable movie. You can just search for a full gameplay no commentary video on yt and play it on the tv. But yeah, it would be cool to see it on the big screen.
As a non Scotsman or Brit, I would only accept a movie if it used Scottish talent for the performers and used the same in story setting. No crappy American remake.
Man this is some Sarkic bullshit.
This game would fit nicely into the SCP universe
its like SCP 610
soyjack pointing at the screen
More like resident Evil universe
Would totally recommend it’s a great game so far monsters are like something out of the thing
the thing creature was you
God I feel the pain of these poor workers are feeling like there flesh is been ripped apart or everything
I think the scariest thing about being mutated into a biomass monster is that you’re semi still conscious. That is the LAST thing I ever want, to be conscious of my actions and the horrific deformed transformation
I have this theory that the drill malfunction, since it happened while Raffs was down in the diving bell, it attracted something from way below in the very deep sea and it somehow got into the diving bell, infecting Raffs, hence to why he was shaking the bell and screaming so violently. After killing raffs (since we see his body at the end all ripped up in the bell), the thing escaped to the bottom of the Rig to stabilize itself and spread all throughout the rig. Rennick didn't know sh*t about it because his office is so high up and everyone was too scared to tell him, afraid of not being believed, that the mutation eventually spread all over the rig and slowly took it over.
I was curious about what happened to Raffs, I figured something awful had happened to him in the dive bell since he was down there when the incident happened, along with the way he was howling back up on the surface.
So atmospheric with the howling
This is Alien Isolation mixed with a fucked up body horror Zombie Apocalypse and Im scared.
My favourite thing is you never get a actual good look at the monsters keeping the mystery factor present
Not gonna lie crapprd my pants when rennick popped through the wall
Reminds me of soma without the technology
Remind me of salazar in re 4 remake, those sticky tentacles..
SOMA x The Thing
Addair’s sneak section is proper pissing me off. The globulous bastard patrols in such a way that I feel like the second I go for the ladder to get to the generator office I’m fucking cooked
Thank you for this video, I was really on the fence buying the game but, I am a big baby and get scared very easily. I see its not that bad.
Most of the game is great atmosphere and sound design, the monster sections aren’t that bad either; both in scares and how their designed.
I would recommend it honestly
Throws you into a room with all these monsters: have fun lad see you in three hours.
Bro are you okay? Are you alright
Honestly I didn’t find it scary but i find them fascinating jump scares freak me out more than psychological horror
The scariest thing in this game is the Scottish people
Monsters must have been inspired by the biomass in "Carrion" somehow. Just ain't no way...
Jeeeeezus
they need to make a new thing game in first person that would be epic
This shit is terrifying.
Have seen this game on Gamepass and by the looks of it, it reminds me a lot of SOMA so i must ask if this game is worth my time? Asking because i'm stuck with the original Xbox One and i can only this game on Cloud, and i hate having to play games on Cloud instead of just being able to install it
Finished the game today. Its 100% worth it
@@Goofyahmapper Nice, i'll try it out then
Opinion on it?
@@The-jelly just finished it, and i really enjoyed it! The oil rig surprisingly was a nice setting, the characters felt real, and as a big fan of "The Thing" movie i loved the monsters, and i was surprised The Chinese Room participated in this (also a fan of Amnesia a machine for pigs despite it being the black sheep)
It was a great balance of lovecraftian horror and tragedy, definitely worth the time
its kind of short but honestly its really good not all that scary imo but its fascinating
Reminds me of callisto protocol but in the sea
Poor raffs...
Aye, may him rest in peace. 😭
Curious as to how the thing managed to get in there with him and yet he didn’t drown since he would’ve been submerged when it got in. Either way though it really sucks for him he was so scared to do that and then this happened.
@@chainsawboy2388 I agree with you. It is very strange how he become one of those things while he was inside the sub.
Wait.. I found something,
When Caz was rescued. We saw a bit of the sub diver Raffs doesn't seem to be panicking, Unless he must've touched something when he grabbed us. OR he grabbed something that is attached to us! When we woke up, he then starts panicking.
It reminds me of something "the thing"?
Every creature based on Carpenter's Thing is practicly inferior, were're talking about the most dangerous living being which potential was only showed in dogs and humans.
A riddle: what was the principle reason the Thing was defeated?
This is the o my good part of the games lol
The sound disgn in still wakes the deep is awesome but the disgn is really bad in my opinion you cant compare this to the thing, execpt maybe for the tentacles. I watch the thing almost every year the thing is far more creepy, there's jaws,blood, head poping into a massive jaw, chest like jaws, the scream of the thing is beyond darkness and the dread of not knowing who's infected + if it touches you one time you are gone.
No man you can't compare the thing to that massive bloby body fat screaming in agony it's ridiculous xD
Seems more as a shit opinion on your end rather than an objective truth
@@brandan5708agreed
It's true that every creature based on Carpenter's Thing is practiccaly inferior, were're talking about the most dangerous living being in fiction which potential was only showed in dogs and humans.
A riddle: what was the principle reason the Thing was defeated?
@@manugames92 I suppose because you need the movie to end, but in fact, if the thing takes all the memories from his host, and is able to build a spaceship out of scraps from the camp... I bet he wasnt defeated. A realistic game on the thing would be hard to finish.
Fun fact : Rob Bottin wikipedia page :
"From there, Bottin's reputation grew when he again worked with Carpenter on The Thing. Bottin worked on The Thing seven days a week (including late nights) for a year and five weeks straight, producing every creature effect (with the exception of the transformed dog, which was partially done by Stan Winston).[9] According to the making of documentary on the DVD, Bottin's schedule was so punishing, and his attention to detail so precise, that after filming finished, he was hospitalised with exhaustion and pneumonia."
@@IntooleranceRieg The main reason of it defeat was crashing in the lifeless antarctica, almost every other place would won and be The Life Itself, although an invasion doesn't seem to what was looking it.
Sarcic behavior
¿?
whats with the overuse of jc and jfc lol.. why dont they say like, "ALLAH DAMNIT!" or "fuckin buddha".
Meant to be accurate to the setting of 1975 Scotland.
more like Still Woke the Deep
PRONOUNS mcleary
Remember touching grass a day can keep the anti woke brainrot away
Why??
@@OtherWordlyEntity2012it’s rage bait ignore the trolls
Where's the woke part?
Jump scares in the dark? That's 'survival horror' now, is it? Although essentially, this is a school bully simulator. You can't fight back in any way and your only option is to run away and hide every single time. That doesn't sound like any fun at all.
Remember 'fun', video games? Bit of a clue in the name - video *games*.
Amnesia came out in 2010... games like this have been around for a long time. Lol? You just come out of a coma bro?
Bruh surviving isn't always about fighting back, in some scenario especially when facing eldritch horror like this, the only thing you can do to survive is run and hide. The protagonist is just an electrician who works on an oil rig in the 60s or 70s, and you get to feel the horror of encountering some unknown monstrosity in the middle of the ocean while trying to survive.
In other survival horror video games where you have access to some weapons especially guns that can kill the monsters, it could take away the horror element way quicker and it will be more like an action game in the end.
@@ceka4232key word being that this is an ordinary rig if this were some sort of resident evil game or something similar of that nature McCleary would've torn half these monsters to shreds while still blowing up the rig with a 10 minute timer lol
@@ceka4232 Have you ever been on an oil rig? Have you any idea of the number of generators; the amount of power available? The tools and hardware? And this guy's meant to be a Weegee sparky? Anything smaller than a shoggoth's just gonnae get nutted, y'ken?
Bro thought he was cooking