Wow! This is so inspiring. Would love to do a 1:12 scale version of a single leg like this for my toy photography. Did you work from a blueprint? How did you work thru the scale of each piece? What do you recommend the best plan of attack for scaling larger? Awesome work!
Hi KILLCUTTER. I'm glad you liked the build and I appreciate your comment! The 1:12 leg would be awesome for photography. I actually build completely by sight, so there is no exact scale. I typically start with one piece or section of the model and build off of it, paying attention to the proportions as I go. In this build I knew about how tall I wanted the entire model, and I sort of worked out how big the underbelly would need to be in order to get there. I also template any repeating parts in my builds as much as possible to keep consistent. My best advice would be to do the same - determine the size of any other objects in the shot, accounting for perspective, angles etc., and build off of that. I'm sure that's a ridiculously simplified description of what is involved to do something like that. I'm thinking along the lines of how one might plan for a diorama. Hope this helps. If you haven't already done so, please check out the other builds on my channel for some more inspiration! Thanks again!
Wow! This is so inspiring. Would love to do a 1:12 scale version of a single leg like this for my toy photography. Did you work from a blueprint? How did you work thru the scale of each piece? What do you recommend the best plan of attack for scaling larger? Awesome work!
Hi KILLCUTTER. I'm glad you liked the build and I appreciate your comment! The 1:12 leg would be awesome for photography. I actually build completely by sight, so there is no exact scale. I typically start with one piece or section of the model and build off of it, paying attention to the proportions as I go. In this build I knew about how tall I wanted the entire model, and I sort of worked out how big the underbelly would need to be in order to get there. I also template any repeating parts in my builds as much as possible to keep consistent. My best advice would be to do the same - determine the size of any other objects in the shot, accounting for perspective, angles etc., and build off of that. I'm sure that's a ridiculously simplified description of what is involved to do something like that. I'm thinking along the lines of how one might plan for a diorama. Hope this helps. If you haven't already done so, please check out the other builds on my channel for some more inspiration! Thanks again!