No problem, if you mean the "copy building under cursor" that is in the hotkeys section of Augustus settings. I set it to Q since its close to other keys i use but you change it to whatever you want.
Thank you very much. well explained. Could you tell a bit about warehouses ? Sometimes its facing the road and plebs just dont do anything to 'get' or sell
Hey, the wareehouse roatation has only been added in Augustus i always face mine with the roofed tile adjescent to road since traders and carters will preffer to go to it if possible. If its not accessible but other tiles of the warehouse have road access the walkers will go there to do their bussiness instead so its not necesary to face it like i do. If yours are not doing anything and warehouse has workers then check your orders.
Hey, the lararia provide a lot, its the best 1x1 decoration that also gives 10 worship space. If there is plaza then plaza of course and GT to Venus Bonus, with this there is no need to add any statues usually. Higher patrician evolutions also provide desirabiility so before they expand into 3x3 and 4x4 i add gardens to fill the future expansion space and then the boost equalizes it. If there is no plaza its possible some 3x3 statues behind some of the 2x2 services might be necesary but thats only if there isnt any plaza.
Hey Stefano, if you mean the walker path preview then you need to donwload and use the unstable branch of Augustus + developer assets. You cna find the setting in the settings where its called - preview paths of walkers.
@@matteverga Yes this is Augustus but it is a mod not a standalone game. If you own caesar 3 you can just download the mod from here for free github.com/Keriew/augustus/releases. You want to grab a version for your operating system and then extract all files into your c3 folder. You might also want developer assets and put them into the folder as well.
I like your videos. I like how you keep the game alive. However your approach is wrong on this one. With this many buildings and space you should be having at least 15 (even 18) LP's
Hey, you can add more palaces on the side if you have the space leftover. But extending the road layout anymore will break the walkers. I do not do forced walkers so this is the most you can get out the regular mechanics.
In fact my road is shorter :) . I use the services on the inside and houses on the outside. Even with a 7x7 temple is small enough for walkers to close the circle with the short loop.
love this game
thank you man that was so helpful but I got a question, is the building picker tool a separate mode or it with Augustus?
No problem, if you mean the "copy building under cursor" that is in the hotkeys section of Augustus settings. I set it to Q since its close to other keys i use but you change it to whatever you want.
Thank you very much. well explained. Could you tell a bit about warehouses ? Sometimes its facing the road and plebs just dont do anything to 'get' or sell
Hey, the wareehouse roatation has only been added in Augustus i always face mine with the roofed tile adjescent to road since traders and carters will preffer to go to it if possible. If its not accessible but other tiles of the warehouse have road access the walkers will go there to do their bussiness instead so its not necesary to face it like i do. If yours are not doing anything and warehouse has workers then check your orders.
What about desirability and oracles
Hey, the lararia provide a lot, its the best 1x1 decoration that also gives 10 worship space. If there is plaza then plaza of course and GT to Venus Bonus, with this there is no need to add any statues usually. Higher patrician evolutions also provide desirabiility so before they expand into 3x3 and 4x4 i add gardens to fill the future expansion space and then the boost equalizes it.
If there is no plaza its possible some 3x3 statues behind some of the 2x2 services might be necesary but thats only if there isnt any plaza.
What mod is that before you place the engineers’ post and it displays the path @ 13:18?
Its a settung in Augustus called "preview walker paths"
How do you enable the coverage of the building overlay? I'm running Augustus 3.2.0.
Great video btw!
Hey Stefano, if you mean the walker path preview then you need to donwload and use the unstable branch of Augustus + developer assets. You cna find the setting in the settings where its called - preview paths of walkers.
@@commissarmarek-main-channel Thank you! ☺
Is a New augustus Game ? I need to download it ?
@@matteverga Yes this is Augustus but it is a mod not a standalone game. If you own caesar 3 you can just download the mod from here for free github.com/Keriew/augustus/releases. You want to grab a version for your operating system and then extract all files into your c3 folder. You might also want developer assets and put them into the folder as well.
@@commissarmarek-main-channel do i lose my game saves?
warehouses don't need coverage? 😳
They dont accumulate risk of fire or collapse but can burn down from adjescent fires.
Should have let it grow to prove it evolve to max.
I like your videos. I like how you keep the game alive. However your approach is wrong on this one. With this many buildings and space you should be having at least 15 (even 18) LP's
Hey, you can add more palaces on the side if you have the space leftover. But extending the road layout anymore will break the walkers. I do not do forced walkers so this is the most you can get out the regular mechanics.
In fact my road is shorter :) . I use the services on the inside and houses on the outside. Even with a 7x7 temple is small enough for walkers to close the circle with the short loop.
How Put the grid in the build Mode ? If inoress grid on the menu all squares on all the map
Hello Matte, the grid is in the settings you can watch my settings video to see where exactly.