A couple things, you are correct, there's no cards that exhaust in reserve or cards that exhaust other cards in reserve so that new Yzmir card is definitely spoiling a new mechanic. I'm guessing it's going to be similar to the current support ability where you can discard a card from reserve to activate it's ability only you exhaust it instead to get an ability. Could be really cool! The stats on that eternal muna character aren't very good, 6 for 6/5/5 is under the curve and also I don't know that it works THAT well in Rin and orchid. Here's the thing, You don't exactly want to play that card in a forest because if you win that expedition, which is probably likely with that six, it goes to reserve like any other card and is just a blank 6/5/5 for 6 which is really bad. However, if you put it in any other terrain and win that expedition moving you into Forest, then at rest you basically have an anchored character for a turn, maybe more if you end up losing that expedition the next time.
A couple things, you are correct, there's no cards that exhaust in reserve or cards that exhaust other cards in reserve so that new Yzmir card is definitely spoiling a new mechanic. I'm guessing it's going to be similar to the current support ability where you can discard a card from reserve to activate it's ability only you exhaust it instead to get an ability. Could be really cool!
The stats on that eternal muna character aren't very good, 6 for 6/5/5 is under the curve and also I don't know that it works THAT well in Rin and orchid. Here's the thing, You don't exactly want to play that card in a forest because if you win that expedition, which is probably likely with that six, it goes to reserve like any other card and is just a blank 6/5/5 for 6 which is really bad. However, if you put it in any other terrain and win that expedition moving you into Forest, then at rest you basically have an anchored character for a turn, maybe more if you end up losing that expedition the next time.