God bless Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries museum in the UK which houses a collection of thousands of iconic weapons from throughout history
@@sh0ryualfa393depends on how wacky tbh, John is usually good at picking up on fun Sci-Fi tropes for weapons, just don’t show him the assault rifle (from fallout 4) or anything in borderlands 💀
@@farcry677 oh god don’t remind me, I love my goofy customization like bayonet on revolver? Sick awesome but god vanguard… why would you let me cannibalize literal history 😭😭
jonathan could be a consultant for copyright issues in games "Does our gun look like the real thing?" "Well, there are like twenty different things that are off about it here, starting with....." "Ah, so we probably won't get sued then?"
@@OpenMawProductions You can in fact get sued for having a gun in your game, especially if it looks like a real world gun still produced by a major company. Its why games sometimes get taken down years after their release, because the licenses they purchased from those companies have run out.
He isn't a lawyer for guns. He is however a great historian. You need a gunsmith lawyer for guns. It's dumb. But that is the dystopian present we live in.
Please Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK, break down the weapons from *METAL GEAR SOLID 3* before the remake comes out. So many weapons in MGS3 to react and comment on like the Patriot's infinite ammo magazine, the EZ tranq gun, Snake's customized officer M1911A1, Snake whittling the pistol grip to use a knife for CQC, Ocelot's SAA juggling skills, The End's paratrooper tranquilizer Mosin Nagant, the Davey Crockett recoil-less nuclear launcher and Eva's chinese mauser clone. There are so many more other interesting trivias and weapons in MGS3 so please gamespot and Johnathan make a video for the game.
Interesting bit of trivia on the Ruger Blackhawk: The three screws on the video game model are actually accurate for ones manufactured before 1973. Before that it was very similar to a Colt SAA (but more robust and better springs). The most apparent change after 1973 was the addition of a transfer bar so that the gun could be safely loaded with 6 rounds.
I would very much like to see Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK which houses a collection of thousands of iconic weapons from throughout history, to react to the guns of RE5. It's unique among all the other RE titles in how it uses the actual names for its weapons (case in point, the MP5 is actually called the H&K MP5 instead of the LE5. Or how the Dragunov is named SVD Dragunov).
It's not unique, the older games like the PS1 Resident Evil, RE2 also used the real firearm names as well in the descriptions (original R3 might have also but I can't remember). Virtually all video games have moved away from doing this because it's not worth paying the licensing fee to use the real names and no one really wants to give gun manufacturers money.
12:00 So, Ruger does offer a .45 ACP conversion cylinder for their basic Blackhawk revolver in .45 Colt, and the 3-screw model is an older generation model. Actually not bad.
hopefully there is a part 2 with the franken glocks, Claires Hi-Power, Leons VP70 & 1911 and the Samurai Edges. (side note, maybe Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries museum in the UK which houses a collection of thousands of iconic weapons from throughout history, could react/watch the kendo gunshop videos on the samurai edge)
That 4th survivor music kicking in at 5:48 immediately put me on high alert. We joked that Hunk doesn’t have time for this video game and just decided to speed run it.
I hope the Royal Armouries pay this man well and / or extra for this great series. Always great to hear your expertise and insight with, sometimes really unique , weapons and appearances. We love you Jonathan.
In the reload of the Quickdraw Army she does use her left index finger to cycle the ejector rod for every casing, and she's using her right thumb to turn the cylinder, not her index finger. It's all easier to see at 0.25x speed at 14:20.
The only reason Claire Redfield is able to carry around that super heavy Minigun with ease on the train platform fighting against G-Birkin mutant bioweapon Stage 3 is because she is the sister of legendary Chris Redfield. Her brother punches boulders for a living. He may have taught her the secret to genetically blessed human strength because she shares the Redfield bloodline. 😂
Resident Evil is the only reason why I know any of these weapons. Also, it was really funny when he said that Jill is "smol" and that the Lightning Hawk is comically huge in game lol.
7:40 The MP5 in .380ACP is probably due to game play considerations. You find 380 ammunition in the game, intended for the MAC 11, which is indeed 380. So they gave you an MP5 that can shot that ammo. Also, they wanted for game play considerations the SMG ammo and pistol ammo to be not interchangable. So Pistol/Revolver=9mm - SMG =.380
hi Jonathan Fergussen, keeper of firearms and artillery at the Royal Armouries museum in the UK which houses a collection of thousands of iconic weapons from throughout history; the chargeing handle of your mac11 is 90° turned. Love your videos. thanks for showing this awesome stuff. also thanks to dave and the editor for making this series!
I too 7:57 disagreed with the NFA terminology until I learned about how rifles and pistols were once distinguished as _automatic._ The MP5 is a machine gun the same way a machine carbine (maschinenkarabiner) is a machine gun
@@JonathanFergusonRoyalArmouries OK Jonathan, your video, your rules, but at 4:38 "S&W magazine latch or catch" got me going. I'm sure you did not really intend to infer that set of multiple chambers might be termed a magazine :)
I imagine the barrel of the rail cannon opening like that is part of the heat venting process. It doesn't make a big show of steam release, but that's the only thing I can think of to justify the motion in a logical sense. Beyond that, it's done because it makes the gun look techy and cool.
There is a 5 round stub revolver that can chamber both 9mm and .357 rounds at the same time without modifications: the P&R M47 “Medusa”. I’m a little surprised that few gun experts, when reviewing RE weapons, seem to realise that such a revolver is not only possible but actually exists IRL.
Mr. Ferguson, if you think about the character of Clair the base SW M60 makes sense. In the US as I'm sure you know every state has a provision to issue concealed carry permits. (although some states are still fighting it) So Clair Redfield, being the sister of a Military Vet who is a current Police Officer in Racoon City would know how to shoot and Chris would have probably encouraged her to apply for her concealed carry permit. The SW M60 that you showed, and other SW J frame revolvers were popular for concealed carry during the time frame the games take place.
Thank you always for the awesome insight of these firearms Mr Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries Meseum in the UK which houses a collection of thousands of iconic weapons from throughout history
For April 1st, we should get a video about edged weapons with Henry Yallop, the Keeper of Edged Weapons and Armour at the Royal Armouries museum in the UK.
Quick correction. At 3:55 the "SLS 60" from the game is actually standing in for a S&W Model 38 (if nickel plated airweight), Model 49 (if nickel plated, steel framed), a Model 638 (if stainless alloy), or a Model 649 (if stainless steel). The Model 60 never had the humpback frame that the "Bodyguard" models did. That aside, I'm always happy to see more videos in this series with Johnathan and Dave!
18:01 when you snap it shut I don't hear anything. Did you guys remove the sound or is this weapon silent. Come to think of it. I don't hear any sounds when he handles any of the weapons.
While commenting on the oddly mild recoil of a shotgun in the RE7 video, he said "I guess Chris Redfield just... is a bit of a unit." I think he knows.
I'd love to see Johnathan review the weapons of Call of Duty Black Ops 3, Advanced Warfare, or Infinite Warfare. All are far future games with a mix of original and loosely inspired designs. Advanced Warfare also features the spanish Ameli machine gun.
The AR15 is a semiautomatic version of the Armalite rifle that was rejected by the military so the designer Eugene Stoner pitched it to the civilian market.
I'd suggest the guns of Helldivers 2, might be interesting for Jonathan to look at! (Unlocking them might be difficult though, unless a dev can help out with that)
Game suggestion: Generation Zero is set in an alternate Sweden in the 80s and has a lot of iconic Swedish “inspired” weapons as well as foreign designs. God bless Jonathan Ferguson.
I would like to see Johnathan react to Helldivers 2, specifically I would like see his reactions to stratagems such as the Recoilless rifle, Autocannon and spear to get his take on the assisted loading where there's two guys loading the gun as well as the lmg to get his take on the reload where the player has to crouch and be vulnerable.
One of these days, I'm hoping to see Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries museum in the UK, which houses a collection of thousands of iconic weapons from throughout history, be shown videos of Girls Frontline with no explanation whatsoever.
The rounds aren't actually fired from the barrel of the guns, they're fired from the camera, this is likely why it seems like the tracers from the minigun are angling upward, in order to align with the actual trajectory of the bullets.
Another great video! Jonathan did fudge one detail, however: when Jill unloads the "Army" revolver, she uses her thumb on the cylinder not her index finger. It is very clearly visible in the video, so I was confused by the obvious error.
For the "Quickdraw Army" in Resident Evil 2 (2019) video game in Claire's B scenario, in which the silhouette is indeed the Ruger Super Blackhawk, is actually inspired by the Colt SAA or Colt Peacemaker as Jonathan Ferguson mentioned here. But rather than the caliber actually being a .44 magnum in reality, I believe Capcom was inferring the .45 Long Colt cartridge that is famously chambered for the Colt Single Action Army revolver, which is a counterpart to the Colt M1911 pistol's .45 ACP cartridge. (Leon uses a knock-off version in scenario B called the M19 pistol) But you know, ammunition commonality is vital to engineering video games software for simplicity reasons.
Slight note; since the upgrade for Claire's snubnose revolver also includes a new cylinder and frame and all of the new parts are from differently textured metal, I *think* Capcom was trying to say that all of the important parts were replaced with some kind of super metal or whatever that would allow a .38 Special frame to handle .357 magnum loads. Again, I must emphasize the 'I *think*' part of that, it's definitely one of the goofier guns in the game imo.
If the single action revolver is modeled after the Ruger Blackhawk. It is very possible to have three screws. It could be a pre- transfer bar model. Later models have two screws.
Saw a little error in the description of the Desert Eagle clone @0:27 aswell: It references ".44 AE MAG" ammunition but this doesn't really exist... The gun comes in either .50 Action express or the older (primarly revolver caliber) regular .44 Magnum and .357 Magnum cartridges. *Edit* And it is weird that the the description for the snubnosed SLS60 refers to "9mm ammo" @4:56. Should be .38 special as Jonathan mentioned. And as Jonathan mentioned it is even weirder that the LE5 (MP5 clone) shoots 32 rounds of .380 ACP according to the text @6:05. Should really be regular 9x19 parabellum! And as Jonathan mentions it is also weird that the Quickdraw Army (Ruger Blackhawk/Single action clone) uses the .45 ACP pistol round. Probably wouldn't work well in a revolver.
For the Quickdraw, that animation is *definitely* sped up, which I imagine is because it was actually a motion capture animation. Most games use motion capture nowadays for their high-fidelity animations, so taking a naturally slow to load weapon, capturing an animation of unloading and loading it, then speeding it up in post for balance does at least make sense.
I do appreciate how Jonathan comments that no, actually that might be a reasonable amount of recoil off the deagle given that our protagonist isn’t particularly muscular so it might make sense, only to have her also slinging around a school bus sized railgun twenty minutes later.
20:28 Well, in all fairness, air soft guns is what companies like Capcom use as reference since in Japan you cannot access real guns whatsoever. Since the days of OG RE2 they had a partnership of some kind with Tokyo Marui (one of the oldest and most prestigious ASG manufacturers), and in fact most of the weapons featured in RE games were straight out of the latter's catalogue. I distinctively remember that the Colt M4A1 was the hot, new gun by Marui around the same time OG RE3 came out (cross-advertising?), and over the years they even started making ASGs styled after the weapons seen in "Biohazard", starting with the Samurai Edge.
Those little burner flamethrowers are really good for pest control. They do a great job of getting rid of killer bees, hornets, locusts, and excessively dense clouds of mosquitos.
I broke the safety in my single action revolver in 45 LC by fanning the hammer. It had a safety gate that was only in place to strike the pin if the trigger was held. I don’t know if fanning it was the problem or if it would have broken anyway, but it broke completely off and now can no longer fire
In the realm of deagle naming conventions I've only seen two games that have not followed the bird naming styles. That would be The last of Us multiplayer with the Enforcer-9 and Stalker with the Big Ben/Black Kite respectively. Alot of the names even don't go with bird-names directy but certainly reference them too. Like "Soldier of Fortune's" Silver Talon and a 007 game "The World is Not Enough" calling it the "Raptor Magnum"
I think you need to do an episode on Helldivers 2. I don't think as basically a comedy Starship Troopers game, they are that realistic, but I would specifically like to see what Jonathan has to say about the support weapons where one of you has the weapon and the other has the ammo and can make something of a sci-fi weapons team. Also I think he would like the fact that FF is always on and when you throw your current magazine out to put in a fresh one you don't magically retain the ammunition inside.
The rifling on that GM 79 doesn’t look like rifling in the still shown. It looks like it’s just straight rails rather than having a twist to it. Not sure what they’re supposed to do since that won’t both spin stabilize the grenade which in turn wouldn’t arm them since they arm by spinning a certain number of times.
God bless Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries museum in the UK which houses a collection of thousands of iconic weapons from throughout history
I guess that's his full title?
A bit long, but It definitely sounds like a funnier job than keeper of the royal swans.
@@Sicarius888 I didn't even know that existed.
@@justhere4637 First time I saw it in Crusader Kings, and only later found out it is real office.
They even have washer of king's hands in UK.
@@Sicarius888 How do you even find that out in Crusader Kings?
Every time you show this man a slightly off MP5 you give him a new grey hair
Or show him nonsensical gun mechanics that wouldn't work IRL
@@sh0ryualfa393depends on how wacky tbh, John is usually good at picking up on fun Sci-Fi tropes for weapons, just don’t show him the assault rifle (from fallout 4) or anything in borderlands 💀
@@Grimsly3736 or the abominations that are possible to be made in cod vanguard
@@farcry677 oh god don’t remind me, I love my goofy customization like bayonet on revolver? Sick awesome but god vanguard… why would you let me cannibalize literal history 😭😭
He had a full head of brown hair before this series started...
the image of Jonathan thinking about MP5 with a smile on his face is something i didn't know i needed
Glad you enjoyed it
Jonathan is also the one to have a couple emotional support assistants by his side in case any injustice is done upon any of them.
Something him and Zach have in common
Valkyria Chronicles. One of these days. I tell you, it’d be a good episode!
Seconded this
Watch him walk out to an actual tank for the edelweiss.
Yeah agreed
I'd love to see his reaction to the underbarrel flamethrowers on the SMGs.
It would be great actually, but they might not look at the upgrades, they didn’t for most of Bioshock.
jonathan could be a consultant for copyright issues in games
"Does our gun look like the real thing?"
"Well, there are like twenty different things that are off about it here, starting with....."
"Ah, so we probably won't get sued then?"
Yea
You won't get sued for having a gun in your game.
@@OpenMawProductions You can in fact get sued for having a gun in your game, especially if it looks like a real world gun still produced by a major company. Its why games sometimes get taken down years after their release, because the licenses they purchased from those companies have run out.
He isn't a lawyer for guns. He is however a great historian. You need a gunsmith lawyer for guns. It's dumb. But that is the dystopian present we live in.
@@ericsegura7436 no
Jonathan's introduction being just him daydreaming about an MP5 is pure gold
Yeah i think his favorite weapons are his comfort stg 44 and mp5
Please Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK, break down the weapons from *METAL GEAR SOLID 3* before the remake comes out.
So many weapons in MGS3 to react and comment on like the Patriot's infinite ammo magazine, the EZ tranq gun, Snake's customized officer M1911A1, Snake whittling the pistol grip to use a knife for CQC, Ocelot's SAA juggling skills, The End's paratrooper tranquilizer Mosin Nagant, the Davey Crockett recoil-less nuclear launcher and Eva's chinese mauser clone.
There are so many more other interesting trivias and weapons in MGS3 so please gamespot and Johnathan make a video for the game.
Yes
Please do the of mgs
Def do MGS3
Been saying this for years
Waq3qaw
MGS2 as well.
My favourite USP in gaming.
Deagle naming fact, in Payday 2 the baby deagles internal code name is "sparrow"
that's adorable
Nice
I desperately want to see a remake of "Night At The Museum" set in the Royal Armouries 🗿
So the guns came alive?
I want to see Home Alone remade in the Royal Armouries
You really want the Sturmgewehr to come to life?
@@ShadowMoon878 Just imagine all the dummies in armour and uniform and such coming to life! The greatest and scariest thing ever.
Interesting bit of trivia on the Ruger Blackhawk: The three screws on the video game model are actually accurate for ones manufactured before 1973. Before that it was very similar to a Colt SAA (but more robust and better springs). The most apparent change after 1973 was the addition of a transfer bar so that the gun could be safely loaded with 6 rounds.
Jonathan casually pulling out the M79 always kills me
I would very much like to see Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK which houses a collection of thousands of iconic weapons from throughout history, to react to the guns of RE5. It's unique among all the other RE titles in how it uses the actual names for its weapons (case in point, the MP5 is actually called the H&K MP5 instead of the LE5. Or how the Dragunov is named SVD Dragunov).
It's not unique, the older games like the PS1 Resident Evil, RE2 also used the real firearm names as well in the descriptions (original R3 might have also but I can't remember). Virtually all video games have moved away from doing this because it's not worth paying the licensing fee to use the real names and no one really wants to give gun manufacturers money.
It does also do a surprising amount *right* with its animations, given the time.
@@kayce851 Yep, I was just about to mention this! Glad you were here!
12:00 So, Ruger does offer a .45 ACP conversion cylinder for their basic Blackhawk revolver in .45 Colt, and the 3-screw model is an older generation model. Actually not bad.
His reaction to the railgun was perfect
hopefully there is a part 2 with the franken glocks, Claires Hi-Power, Leons VP70 & 1911 and the Samurai Edges. (side note, maybe Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries museum in the UK which houses a collection of thousands of iconic weapons from throughout history, could react/watch the kendo gunshop videos on the samurai edge)
YES! Really missed the Samurai Edge pistols here...
That 4th survivor music kicking in at 5:48 immediately put me on high alert. We joked that Hunk doesn’t have time for this video game and just decided to speed run it.
I hope the Royal Armouries pay this man well and / or extra for this great series.
Always great to hear your expertise and insight with, sometimes really unique , weapons and appearances.
We love you Jonathan.
In the reload of the Quickdraw Army she does use her left index finger to cycle the ejector rod for every casing, and she's using her right thumb to turn the cylinder, not her index finger. It's all easier to see at 0.25x speed at 14:20.
The only reason Claire Redfield is able to carry around that super heavy Minigun with ease on the train platform fighting against G-Birkin mutant bioweapon Stage 3 is because she is the sister of legendary Chris Redfield. Her brother punches boulders for a living. He may have taught her the secret to genetically blessed human strength because she shares the Redfield bloodline. 😂
What I want to know is how Karl Heisenberg knew about Chris’ showdown with Wesker.
@@michaellynes3540 chris probably bragged about it the entire trip before the car ethan crashed and heisenberg just over heard
Resident Evil is the only reason why I know any of these weapons. Also, it was really funny when he said that Jill is "smol" and that the Lightning Hawk is comically huge in game lol.
“Rifling” in the m79. A good 0:0 twist
That desert eagle hold open animation is a bit goofy, but man does it look awesome! Like a strongman winding up a haymaker
7:40 The MP5 in .380ACP is probably due to game play considerations. You find 380 ammunition in the game, intended for the MAC 11, which is indeed 380. So they gave you an MP5 that can shot that ammo. Also, they wanted for game play considerations the SMG ammo and pistol ammo to be not interchangable. So Pistol/Revolver=9mm - SMG =.380
I literally finished both RE2 A playthroughs this week, amazing timing
"Good grief", same Johnathan same.
hi Jonathan Fergussen, keeper of firearms and artillery at the Royal Armouries museum in the UK which houses a collection of thousands of iconic weapons from throughout history;
the chargeing handle of your mac11 is 90° turned. Love your videos. thanks for showing this awesome stuff. also thanks to dave and the editor for making this series!
I too 7:57 disagreed with the NFA terminology until I learned about how rifles and pistols were once distinguished as _automatic._ The MP5 is a machine gun the same way a machine carbine (maschinenkarabiner) is a machine gun
Sorry, going to continue to disagree :)
@@JonathanFergusonRoyalArmouries OK Jonathan, your video, your rules, but at 4:38 "S&W magazine latch or catch" got me going. I'm sure you did not really intend to infer that set of multiple chambers might be termed a magazine :)
Oh lord, no, I definitely didn't. Sigh. @@derekp2674
I imagine the barrel of the rail cannon opening like that is part of the heat venting process. It doesn't make a big show of steam release, but that's the only thing I can think of to justify the motion in a logical sense. Beyond that, it's done because it makes the gun look techy and cool.
You didn't show him the RE2 version of the Deagle with the custom long barrel and the red dot scope?
Hum, part 2? 👀
Omnissiah please make it so
The RE3 deagle is lifted straight from RE2, you can even find the red dot and the slide in the game.
@@hollowheaded9319 No, only the extended barrel
@@smithwesson1896 Still the same gun except for the sights.
There is a 5 round stub revolver that can chamber both 9mm and .357 rounds at the same time without modifications: the P&R M47 “Medusa”. I’m a little surprised that few gun experts, when reviewing RE weapons, seem to realise that such a revolver is not only possible but actually exists IRL.
older ruger blackhawks made before 1972 had the 3 screws as well as having a model with a 2nd cylinder such as 45acp in the 45 long colt model
Just wait until we get a Desert Eagle that's large enough to shoot 500 S&W called the Galactic Cassowary.
The Andromeda Ostrich
The absolute albatross
Mr. Ferguson, if you think about the character of Clair the base SW M60 makes sense. In the US as I'm sure you know every state has a provision to issue concealed carry permits. (although some states are still fighting it) So Clair Redfield, being the sister of a Military Vet who is a current Police Officer in Racoon City would know how to shoot and Chris would have probably encouraged her to apply for her concealed carry permit. The SW M60 that you showed, and other SW J frame revolvers were popular for concealed carry during the time frame the games take place.
Thank you always for the awesome insight of these firearms Mr Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries Meseum in the UK which houses a collection of thousands of iconic weapons from throughout history
For April 1st, we should get a video about edged weapons with Henry Yallop, the Keeper of Edged Weapons and Armour at the Royal Armouries museum in the UK.
“He’s probably thinking about other women right now”
Me: 0:00
Quick correction. At 3:55 the "SLS 60" from the game is actually standing in for a S&W Model 38 (if nickel plated airweight), Model 49 (if nickel plated, steel framed), a Model 638 (if stainless alloy), or a Model 649 (if stainless steel). The Model 60 never had the humpback frame that the "Bodyguard" models did.
That aside, I'm always happy to see more videos in this series with Johnathan and Dave!
"There is no legitimate sensible use of any kind of corrosive ammunition."
Oh I beg to differ, sir.
Truly cannot wait for the inevitable Helldivers 2 firearm review
18:01 when you snap it shut I don't hear anything. Did you guys remove the sound or is this weapon silent.
Come to think of it. I don't hear any sounds when he handles any of the weapons.
Personally, I think Sleep Vulture would be perfect for a silenced weapon, particularly for assassinations. A Welrod instantly comes to mind for me.
Too bad he said sleet vulture.
Sleek*
+1 week pushing for a E.Y.E. Divine Cybermancy, Resistance or Darkwatch episode.
Seconded.
oh god yes please!!!!
Wonder what he would think about the Ghost in The Shell 2/ KA 93 "assault" rifle.
fuller auto on the eye divine cybermancy smg would be hilarious to see Johnathan react to.
I hope there's a Helldivers 2 episode in the pipe (hellpod?), there's a lot of interesting decisions made with the guns in that game.
i got rid of my super blackhawk like three weeks ago, now i’m seeing them everywhere. gotta be a sign to get another
1:01 Wait till he sees Chris in Resident Evil 5
While commenting on the oddly mild recoil of a shotgun in the RE7 video, he said "I guess Chris Redfield just... is a bit of a unit."
I think he knows.
I'd love to see Johnathan review the weapons of Call of Duty Black Ops 3, Advanced Warfare, or Infinite Warfare. All are far future games with a mix of original and loosely inspired designs. Advanced Warfare also features the spanish Ameli machine gun.
I would like to see Jonathan reacting to the guns and ship-mounted weapons of Warframe
The AR15 is a semiautomatic version of the Armalite rifle that was rejected by the military so the designer Eugene Stoner pitched it to the civilian market.
I'd suggest the guns of Helldivers 2, might be interesting for Jonathan to look at!
(Unlocking them might be difficult though, unless a dev can help out with that)
Would love to see his opinion on the stratagems too
I think he'd really appreciate a game modelling an assistant for heavy weapons.
Game suggestion: Generation Zero is set in an alternate Sweden in the 80s and has a lot of iconic Swedish “inspired” weapons as well as foreign designs. God bless Jonathan Ferguson.
I would like to see Johnathan react to Helldivers 2, specifically I would like see his reactions to stratagems such as the Recoilless rifle, Autocannon and spear to get his take on the assisted loading where there's two guys loading the gun as well as the lmg to get his take on the reload where the player has to crouch and be vulnerable.
One of these days, I'm hoping to see Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries museum in the UK, which houses a collection of thousands of iconic weapons from throughout history, be shown videos of Girls Frontline with no explanation whatsoever.
The rounds aren't actually fired from the barrel of the guns, they're fired from the camera, this is likely why it seems like the tracers from the minigun are angling upward, in order to align with the actual trajectory of the bullets.
I know that there's a high possibility of this being asked before, but would you guys consider doing a Q&A episode with the TH-cam comments?
Another great video! Jonathan did fudge one detail, however: when Jill unloads the "Army" revolver, she uses her thumb on the cylinder not her index finger. It is very clearly visible in the video, so I was confused by the obvious error.
There is actually a variant of the J-Frame bodyguard that is chambered in .357 magnum.
I lost it when he saw the Rail gun. Transformer holder...🤣🤣🤣
He should look at Soldner: Secret Wars. If you know, you know.
Ah yes, the game with an interesting selection of guns brought down by its incredibly awful animations.
10:00 those kinds of flame guns used to be used for defrosting machinery and planes, I think they still use them
Yay! I was hoping they’d cover more Resident Evil games.
For the "Quickdraw Army" in Resident Evil 2 (2019) video game in Claire's B scenario, in which the silhouette is indeed the Ruger Super Blackhawk, is actually inspired by the Colt SAA or Colt Peacemaker as Jonathan Ferguson mentioned here. But rather than the caliber actually being a .44 magnum in reality, I believe Capcom was inferring the .45 Long Colt cartridge that is famously chambered for the Colt Single Action Army revolver, which is a counterpart to the Colt M1911 pistol's .45 ACP cartridge. (Leon uses a knock-off version in scenario B called the M19 pistol) But you know, ammunition commonality is vital to engineering video games software for simplicity reasons.
Gronkowski actually held his own with the minigun decently well.
Slight note; since the upgrade for Claire's snubnose revolver also includes a new cylinder and frame and all of the new parts are from differently textured metal, I *think* Capcom was trying to say that all of the important parts were replaced with some kind of super metal or whatever that would allow a .38 Special frame to handle .357 magnum loads.
Again, I must emphasize the 'I *think*' part of that, it's definitely one of the goofier guns in the game imo.
If the single action revolver is modeled after the Ruger Blackhawk. It is very possible to have three screws. It could be a pre- transfer bar model. Later models have two screws.
I don’t know how long it’s been like that, but the one plaque on the wall behind Jonathan that’s not centered is killing me lol
Which one?
Saw a little error in the description of the Desert Eagle clone @0:27 aswell:
It references ".44 AE MAG" ammunition but this doesn't really exist...
The gun comes in either .50 Action express or the older (primarly revolver caliber) regular .44 Magnum and .357 Magnum cartridges.
*Edit*
And it is weird that the the description for the snubnosed SLS60 refers to "9mm ammo" @4:56. Should be .38 special as Jonathan mentioned.
And as Jonathan mentioned it is even weirder that the LE5 (MP5 clone) shoots 32 rounds of .380 ACP according to the text @6:05. Should really be regular 9x19 parabellum!
And as Jonathan mentions it is also weird that the Quickdraw Army (Ruger Blackhawk/Single action clone) uses the .45 ACP pistol round. Probably wouldn't work well in a revolver.
Was not expecting the "NOT A FLAMETHROWER" Propane torch to show up in a gun museum!!!
Yes, that thing is just a propane torch.
This is Johnathon Ferguson the Greatest Briton since Winston Churchill
Briton? Britannian? Britishian?
always love to see RE games being looked at by Johnathan. Pls do more like this
22:20 TM Revolution "Invoke" playing in the background.
_This here hand-cannon is the Mk XIX _*_Taiga Titmouse_*
I'm imagining a Desert Eagle the size of the Noisy Cricket from Men in Black
That was great! Great video
Eagerly anticipating a Helldivers 2 analysis hopefully including the heavy weapons with and without the assistant loader
For the Quickdraw, that animation is *definitely* sped up, which I imagine is because it was actually a motion capture animation. Most games use motion capture nowadays for their high-fidelity animations, so taking a naturally slow to load weapon, capturing an animation of unloading and loading it, then speeding it up in post for balance does at least make sense.
Vulture would be a good name for a gun and a zombie game, cleaning up the dead
19:47 she’s a redfield it’s in her bloodline.
"That reload is hilariously fast"
THAT'S NOT HOW IT FEELS WHEN YOU'RE PLAYING
Introducing the latest sidearm: The Drizzle-Canary
How have we not had a Metal Gear Solid episode yet?
The guns are too realistic. He's just say good job.
I'd love to see Jonathan react to Receiver 2, the attention to detail in that game is insane
once again asking for Jonathan to react to the rare and relativly conventional guns, from the wierd and unconventional world of Cruelty Squad
I do appreciate how Jonathan comments that no, actually that might be a reasonable amount of recoil off the deagle given that our protagonist isn’t particularly muscular so it might make sense, only to have her also slinging around a school bus sized railgun twenty minutes later.
20:28 Well, in all fairness, air soft guns is what companies like Capcom use as reference since in Japan you cannot access real guns whatsoever. Since the days of OG RE2 they had a partnership of some kind with Tokyo Marui (one of the oldest and most prestigious ASG manufacturers), and in fact most of the weapons featured in RE games were straight out of the latter's catalogue. I distinctively remember that the Colt M4A1 was the hot, new gun by Marui around the same time OG RE3 came out (cross-advertising?), and over the years they even started making ASGs styled after the weapons seen in "Biohazard", starting with the Samurai Edge.
Those little burner flamethrowers are really good for pest control. They do a great job of getting rid of killer bees, hornets, locusts, and excessively dense clouds of mosquitos.
I would love to see the absolute anguish and delight of him reacting to Bulletstorm
20:57 is that the gun from the final heist scene in HEAT? I think it’s called a Colt M733 or something close.
I broke the safety in my single action revolver in 45 LC by fanning the hammer. It had a safety gate that was only in place to strike the pin if the trigger was held. I don’t know if fanning it was the problem or if it would have broken anyway, but it broke completely off and now can no longer fire
In the realm of deagle naming conventions I've only seen two games that have not followed the bird naming styles. That would be The last of Us multiplayer with the Enforcer-9 and Stalker with the Big Ben/Black Kite respectively.
Alot of the names even don't go with bird-names directy but certainly reference them too. Like "Soldier of Fortune's" Silver Talon and a 007 game "The World is Not Enough" calling it the "Raptor Magnum"
But a Kite is a bird of prey....
en.wikipedia.org/wiki/Kite_(bird)
The Blackhawk does have a convertible model that let's you shoot .45 ACP out of it instead of 45 Colt. Same for .357 magnum and 9mm Luger.
I think you need to do an episode on Helldivers 2. I don't think as basically a comedy Starship Troopers game, they are that realistic, but I would specifically like to see what Jonathan has to say about the support weapons where one of you has the weapon and the other has the ammo and can make something of a sci-fi weapons team. Also I think he would like the fact that FF is always on and when you throw your current magazine out to put in a fresh one you don't magically retain the ammunition inside.
Jonathan Ferguson is an international treasure.
Would love to see the Alan Wake series covered just to see Jonathan react to Saga reloading a shotgun with a handful of shells!
I'd like to think that Magnums are as iconic as they are partially thanks Resident Evil 😊
Love this series!!
20:44 Jonathan said "barrel" in such a strange way there xD
I recently purchased a Super Blackhawk and absolutely love taking it to the range.
Honestly the only reason I’d visit the UK, is for this great museum
If so, then you might also enjoy a visit to the Vickers Machine Gun Research Association on one of their open days ;)
At this point he's more synonymous with resident evil games than any other youtuber out there
would be cool to see an episode on helldivers 2, especially with the crew served weapon system the game has
The rifling on that GM 79 doesn’t look like rifling in the still shown. It looks like it’s just straight rails rather than having a twist to it. Not sure what they’re supposed to do since that won’t both spin stabilize the grenade which in turn wouldn’t arm them since they arm by spinning a certain number of times.