Photoshop 3D - Understanding Depth Maps, Bump Maps, and Normal Maps

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  • เผยแพร่เมื่อ 26 พ.ย. 2024

ความคิดเห็น • 264

  • @pearliecreamcheese
    @pearliecreamcheese 7 ปีที่แล้ว

    Aha! Thanks, Jesus, for showing the big difference between bump and normal maps and also about depth maps, hardly anyone has shown these for Photoshop 3D. This one's a keeper!

  • @chrismalcheski9232
    @chrismalcheski9232 4 ปีที่แล้ว +1

    11 seconds into the video - pausing to comment. THANK YOU for taking the time to create quality audio that is not .0005db, mumbling, etc. Okay now on with the video! 😁

  • @roontunes
    @roontunes 7 ปีที่แล้ว +2

    excellent tutorial, no showboating or theatrics and perfect audio, many thanks

  • @jeffreybarruga257
    @jeffreybarruga257 6 ปีที่แล้ว +4

    Appreciate the tutorial! so much stuff to learn i'd honestly be lost if these tutorials weren't on TH-cam

  • @Damien8787
    @Damien8787 7 ปีที่แล้ว +13

    Very clear explanation with great pacing. Thank you very much for taking the time to make this video and share.

  • @farhanakhtar2390
    @farhanakhtar2390 6 ปีที่แล้ว

    I was thinking that i have learnt photoshop around 90 to 95%. But after watching this... I think I'm in just 50 to 60%. You are amazing 👍

  • @ParthPatil2003
    @ParthPatil2003 4 ปีที่แล้ว

    Straight to the point loved it. Thanks.

  • @cre8ivartstudio
    @cre8ivartstudio 7 ปีที่แล้ว +2

    Excellent Tutorial. You have it all: expert level, very organized, great samples, excellent voice over, you ROCK!!!

  • @Christian9000DE
    @Christian9000DE 4 ปีที่แล้ว

    Great tutorial. Thank you very much! God bless you!

  • @bazwillrun
    @bazwillrun 7 ปีที่แล้ว

    Superbly explained and shown...many thanks

  • @debasishbhattacharya2980
    @debasishbhattacharya2980 6 ปีที่แล้ว

    Very nicely explained.

  • @gustavomatiasgachinad5686
    @gustavomatiasgachinad5686 3 ปีที่แล้ว

    very clarely and usefull!!! realy nice tutorial!!

  • @travelevel
    @travelevel 3 ปีที่แล้ว

    Thank you very much for your very usefull and well done tutorial. Thanks again.

  • @bloodynik_art
    @bloodynik_art 6 ปีที่แล้ว +2

    This is an incredibly useful tutorial. Thank you so much! The depth thing using normals might be an essential tool for concept artists.

  • @SemageNamalSurendra
    @SemageNamalSurendra 5 ปีที่แล้ว

    Every second is very important and informative in this tutorial. Thanks Jesus

  • @rajivchopra21
    @rajivchopra21 7 ปีที่แล้ว

    This is brilliant... This opens up a whole new world of experimentation!

  • @matthewford3490
    @matthewford3490 6 ปีที่แล้ว

    EXCELLENT tutorial!

  • @chrisbray-cotton5005
    @chrisbray-cotton5005 4 ปีที่แล้ว

    extremely well taught. Thanks

  • @StevieMoore
    @StevieMoore 6 ปีที่แล้ว

    excellent I really learned a lot. Excellent video.

  • @XonLoke
    @XonLoke 7 ปีที่แล้ว +6

    cool tutorial! I have saw many videos and this one did the best job in explaining Depth Maps, Bump Maps, and Normal Maps! Great job!

  • @learning3d742
    @learning3d742 4 ปีที่แล้ว

    Super usefull. Thanks a lot!

  • @trinityaxis3849
    @trinityaxis3849 7 ปีที่แล้ว

    Awesome tutorial. Always so comprehensive.

  • @Ajayaver
    @Ajayaver 5 ปีที่แล้ว

    awesome video, super skill with powerful photoshop, really explaining this skill really well !!

  • @oscarrevilla7837
    @oscarrevilla7837 7 ปีที่แล้ว

    Very good stuff with nice clear examples, Thank you

  • @cor256
    @cor256 7 ปีที่แล้ว +2

    Great tutorial. Thanks.

  • @pedrorivera1892
    @pedrorivera1892 5 ปีที่แล้ว

    GREAT VIDEO! THANK YOU!

  • @makerdude1415
    @makerdude1415 4 ปีที่แล้ว +3

    As usual, this video was extremely clear and well paced. I'm curious about the purpose of the opacity layer now. This video also helped me learn about the underlayer blending options; I don't usually use those but I'm going to now.

    • @kernsanders3973
      @kernsanders3973 3 ปีที่แล้ว +1

      Opacity basically is for transparent or see through objects, or objects that have parts that are transparent and see through. Like example if there were parts of that texture you were suppose to be able to see through to objects behind it. Think of something like lace or sheer fabrics. So with the opacity layer you would be able to make opacity maps. They also work in grey scale, one headache with 3D programs that quite a lot of them don't use the same levels op opacity maps. One program might use black as 100% opac and white as 0% opac then all grey scale in between would be different levels op transparent. Then another might use white as 100% opac then black as 0% opac. Some of them that do use the same black as 100% then have different strength levels for the grey scale compared to others. So usually when I create opacity maps that work 100% fine in DAZ studio, I would then need to adjust the strength in a different program like unreal engine to get the same look of transparency. Luckily most of the time this can be easily adjusted in the programs themselves by just adjusting a slider for the strength of that opacity map. But sometimes you have throw that opacity map in a image editor and alter the light dark values if you don't get the results you want with the built in sliders.
      So the one in photoshop I assume if you got parts of the image that needs to be see through or transparent like glass, lace fabric, digital holograms, fluids etc.

    • @mattkenefick
      @mattkenefick 3 ปีที่แล้ว

      @@kernsanders3973 Thank you, Kern! Appreciate the detailed response

  • @tchavest
    @tchavest 3 ปีที่แล้ว

    Great job! That´s one the best tutorial about depth map I've ever seen.

  • @atlanteum
    @atlanteum ปีที่แล้ว

    Good Lord... somebody who knows how to pronounce "Wacom!" Now I'm enjoying the tutorial twice as much.

  • @sergiofermin5482
    @sergiofermin5482 5 ปีที่แล้ว

    Thankyou for exploring each option! Exactly what I was looking for.

  • @eastudio-K
    @eastudio-K 3 ปีที่แล้ว +1

    At 7:28, it does not have the "bump texture" toggle, instead, above the opacity texture, it says "height" inside of it it says generate bumps from base color not diffuse. Am I doing something wrong? Thanks again for great video!

  • @lowrez2703
    @lowrez2703 5 ปีที่แล้ว

    This has opened so many doors for me! Thanks!

  • @peterlarmour1099
    @peterlarmour1099 5 ปีที่แล้ว

    thanks for a very clear and inspiring tutorial

  • @zachariahjoy1513
    @zachariahjoy1513 5 ปีที่แล้ว

    best video about this topic in youtube

  • @florinptr1970
    @florinptr1970 7 ปีที่แล้ว +1

    cool , very cool ....great tut man...thx!

  • @JheredStern
    @JheredStern 6 ปีที่แล้ว +2

    I learned a whole lot in this tutorial. Thank you!

  • @pathikbiswasvisualart
    @pathikbiswasvisualart 5 ปีที่แล้ว

    Thanks a lot.Very very helpful.

  • @DeLaRic
    @DeLaRic 7 ปีที่แล้ว

    Thank you for the demonstration and explanation. Now it's cleaner :)

  • @TheRealDwargh
    @TheRealDwargh 6 ปีที่แล้ว

    Mind = blown 🤯
    Great tutorial!😧 👍🏼

  • @crossightoverclothes
    @crossightoverclothes 4 ปีที่แล้ว

    Can the depth map and diffuse map be imported into Adobe Dimension to use the colors of the texture and depth?

  • @Kole1389
    @Kole1389 7 ปีที่แล้ว +4

    I don't really understand working with 3d in photoshop when it works much better in Blender and similiar programs. Thanks for the tutorial anyway, it's professional as always!

    • @PhotoshopTrainingChannel
      @PhotoshopTrainingChannel  7 ปีที่แล้ว +18

      It's not about 3D working better in Photoshop than in other programs. It's about knowing the features that are available in Photoshop. Of course, 3D will be better in Blender. Blender is a 3D app.
      Same could be said about the Pen tool and other vector related tools. Why have them in Photoshop if they're better in Illustrator? Or the text tool? InDesign is better for text layouts.
      The point is that Photoshop is not, and will never be the perfect 3D app. But you can use the available features to create good designs. Much like you can use the vector tools, and text tool to create good designs.
      Thank you for your comment!

    • @nmjtklao1
      @nmjtklao1 7 ปีที่แล้ว

      Same question can you import a depth map into Blender?

    • @mikhailkonstantin9927
      @mikhailkonstantin9927 6 ปีที่แล้ว

      Ya can i use it as a depth map in maya ? Or even can export it as 3d object and use it as a mesh object ?

    • @CZghost
      @CZghost 6 ปีที่แล้ว

      @@nmjtklao1 Yes. Same with normal map. And even better: you can actually generate height maps and normal maps from a 3D mesh using specific render options. It can be essentially any 3D shape. Render view actually determines the depth map and normal map to be generated.

    • @GLYNDYER
      @GLYNDYER 5 ปีที่แล้ว

      Marko Kostic it’s about creating the maps and exporting those back to your 3d application.

  • @Purpl3K
    @Purpl3K 7 ปีที่แล้ว

    ..great 3Dntutorial, Jesus....thanks for all your hard work.

  • @satansatansatan
    @satansatansatan 7 ปีที่แล้ว +1

    very cool. and informative. thx!

  • @Rochana_agrawal
    @Rochana_agrawal 4 ปีที่แล้ว

    can i use this bump process to make floor tile for 3ds max also? pls provide reflection maps also...

  • @passion_proh-jects
    @passion_proh-jects 2 ปีที่แล้ว

    Oldie but goodie! Thank eeeeyeeeo-ooouu, sa!

  • @mezzotint4274
    @mezzotint4274 4 ปีที่แล้ว

    The last variant seems to me the only one worth to mention. I will try this soon. Didn't know, that photoshop can do this.

  • @RembrosGallery
    @RembrosGallery 7 ปีที่แล้ว

    Thx. really good tutorial.

  • @vanessaafrika7659
    @vanessaafrika7659 3 ปีที่แล้ว

    is this training still relevant for new photoshop cc? Thanks

  • @rodshelley1170
    @rodshelley1170 5 ปีที่แล้ว

    OK - I've got to keep this one in the memory banks.... This opens up all kinds of ideas.. For instance, I might try creating a terrain map (that mountain at the end got me thinking about this) using this technique, then exporting it as an .obj with the textures - then importing it into Poser, DAZ, Vue, etc... Very cool stuff!

  • @forrestgump2114
    @forrestgump2114 7 ปีที่แล้ว +1

    Thank you man for everything, i just have one question please, does this technique work on a more complex pictures? Like a portrait image with many things in it at a different distances from the viewer, from the foreground way back to the background (depth of field )

  • @3DN0oB
    @3DN0oB 7 ปีที่แล้ว +1

    wow , the underlying blend tutorial is so useful ,along with the entire tutorial ! Thank you Jesus Ramirez

  • @AndresCardenas-ez9so
    @AndresCardenas-ez9so 6 ปีที่แล้ว

    Thanks for this tutorial. Is it possible to export this texture as a STL file to be used for 3D Printing? Thank you

  • @qshiqshi2958
    @qshiqshi2958 7 ปีที่แล้ว +2

    Thanks for this detailed tutorial. Now i can go on with Unreal.

  • @Alexrmzfilms
    @Alexrmzfilms 7 ปีที่แล้ว +2

    Awesome tutorial, Thanks!

  • @WehrmachtSoldier95
    @WehrmachtSoldier95 6 ปีที่แล้ว

    Thank you very much for this tutorial, school also requires me to manually bake the maps (Bump, Normal, Depth, Specular, Glossiness) and draw textures using Photoshop for better understanding of PBR workflow.

  • @klikmaker
    @klikmaker 7 ปีที่แล้ว

    Jesus, Thanks for putting out this tutorial. I hope to improve my skills in both Photoshop and Blender, and expand when and how I use the two, both in tandem and separately. Your tutorial helps me sort all that out. I anticipate a lot more crossover in my workflow. Again, thanks.

  • @serigraph73
    @serigraph73 7 ปีที่แล้ว +1

    I would like to know how to apply the brick bitmap to a more complex shape that i have already created. Do you have a tutorial for that?

  • @JoeyThomas
    @JoeyThomas 5 ปีที่แล้ว

    How did you get rid of the infinite light icon from the center of your screen ?

  • @WaseemOnlines
    @WaseemOnlines 4 ปีที่แล้ว

    I have a question, what is the difference between normal bump map, and bump map for still images? human eye only sees the effect of bump right? so what's the difference?

  • @GeoffreyCapes
    @GeoffreyCapes 6 ปีที่แล้ว

    Can a depth map be added to an revolved 3D object? For instance - adding protruding water spritz to a 3D can

  • @Horrorgraphy
    @Horrorgraphy 7 ปีที่แล้ว +3

    Great tutorial!

  • @Lemonsausage
    @Lemonsausage 2 ปีที่แล้ว

    how do you get the paning tools and such into the bottom left corner?

  • @kaushal8589
    @kaushal8589 7 ปีที่แล้ว

    Thank you so much for such a great tutorial. I was totally illiterate about 3D features, my hands would shiver even for a normal 3D project, but now I can watch this video again and again, practice along and gain a good grip :)

  • @ninjarogue
    @ninjarogue 7 ปีที่แล้ว +1

    thank you so much for this video, really helpful!

  • @mrroba_
    @mrroba_ 7 ปีที่แล้ว

    this channel is insane :)

  • @rceleo
    @rceleo 5 ปีที่แล้ว

    Why do you think I don’t have 3D option inside the drop down menu of the effects? I do have a floating panel properties of the 3D . I just want to tryout the bumpmap effect.

  • @hughholmes4977
    @hughholmes4977 6 ปีที่แล้ว

    Can you import these into 3ds max to incorporate it into walls for a game?

  • @jimhinkle7245
    @jimhinkle7245 7 ปีที่แล้ว +3

    Thank you! Subbed!!!!

  • @keithboughey9787
    @keithboughey9787 6 ปีที่แล้ว

    Is it possible to save just the grayscale depth map and if so what file format would I save it as to use in something like VCarve? TIA!

  • @niminp931
    @niminp931 5 ปีที่แล้ว

    Can i use this method for making vray material. Does this really work in 3ds max

  • @DavidTehDude
    @DavidTehDude 6 ปีที่แล้ว

    Great tutorial, btw if I already have baked normals, ao, height and texture from a photo scanned object, is there any way to tile all the maps at the same time? I want the clone stamp tool to clone each layer at the same time because all the maps need to be tiled exactly the same. Is that possible? Thanks again.

  • @ilikeskies
    @ilikeskies 5 ปีที่แล้ว

    Thanks! But I didn't get where are those renders saving. After pressing Render button and waiting for some time when it gets to 100% just nothing happens...So, does it save those renders somewhere?

  • @Lyser_graphisme
    @Lyser_graphisme 5 ปีที่แล้ว

    Thank you very much for sharing this turorial !
    I have finished my depthmap texture, and now i would like to apply it to a extruded text, is it possible to do that ?

  • @loriendavy3248
    @loriendavy3248 7 ปีที่แล้ว

    'Way over my head at the moment, but I have bookmarked this tutorial for repeated study. In my world, "Over My Head" is good! Thank you, Jesùs, for another "very exciting tutorial!"

  • @aimanamenart
    @aimanamenart 2 ปีที่แล้ว

    24:37 I don't have the options for Shine, Bump, but I do have Glow, Metallic, Roughness, Height, Opacity, Refraction, Density, Translucence. How would you recommend I move forward?

  • @ilam6948
    @ilam6948 6 ปีที่แล้ว

    Thx a lot for the tutor! Btw, do i need dds plugin to output textures? Because I dont know how to output as a dds texture for the game mods

  • @antonioditonto1038
    @antonioditonto1038 6 ปีที่แล้ว

    hello, how to save the normal map or height map as PNG to use in other programs? thanks

  • @AmineNezzar
    @AmineNezzar 7 ปีที่แล้ว

    thxs

  • @furqan6097
    @furqan6097 3 ปีที่แล้ว

    Can I get those maps to implement in 3d software for texturing in my 3d assets?
    For example Cinema 4d or Blender Material.

  • @XonLoke
    @XonLoke 7 ปีที่แล้ว +2

    Great tutorial!
    Is it possible to do the 3D mountain tutorial as well? The wall is just
    one side but the mountain have 360 degree view, seems like we need a
    front photo and a back photo of the mountain. Or a front and a back photo of the same buildings and people.... can we make them 3D using the Depth Map too?

    • @PhotoshopTrainingChannel
      @PhotoshopTrainingChannel  7 ปีที่แล้ว +2

      It's the same idea. But imagine that we lay the wall flat on the ground and scale it up so that the bricks are taller.

  • @mehdikemali339
    @mehdikemali339 6 ปีที่แล้ว

    nice thank you

  • @MrBrams95
    @MrBrams95 7 ปีที่แล้ว

    always very cool stuf to learn with you .. thanks so much for the effort..^^

  • @d4ydr34m6
    @d4ydr34m6 7 ปีที่แล้ว

    Very, very, *very* good Tutorial. I was searching for a good normal map tutorial, then i found this! I'm so happy now, to know, how i can create a normal map. Great job!

    • @PhotoshopTrainingChannel
      @PhotoshopTrainingChannel  7 ปีที่แล้ว

      You're welcome, d4ydr34m ツ!

    • @eastonwilliams1722
      @eastonwilliams1722 7 ปีที่แล้ว

      d4ydr34m ツ I would recommend Quixel, it's 40% off right now and you can create normals and textures quite easily in it within PS. Trying to learn all of this myself to create game props, lot to learn

    • @eastonwilliams1722
      @eastonwilliams1722 7 ปีที่แล้ว +1

      Photoshop Training Channel Thanks for the video!
      I have one question, for games would you use a bumpmap or normal?
      From what I have seen many use normal, but some use both but I can't find out why exactly.

    • @PhotoshopTrainingChannel
      @PhotoshopTrainingChannel  7 ปีที่แล้ว

      Easton, I've never designed for games before so I cannot give you an educated answer. 🙁

  • @stephenfoss6305
    @stephenfoss6305 7 ปีที่แล้ว +2

    How would you export this out for adding into a Maya software or other 3D modeling softwares

  • @CptEddyPrice
    @CptEddyPrice 4 ปีที่แล้ว

    is it possible to create a 3D enviroment for Manga? Or is it too much for photoshop? ( lets say street view with buildings )

  • @SwoopNebula
    @SwoopNebula 5 ปีที่แล้ว

    Yo so I can I export all of these maps and use them in c4d? How would I do that?

  • @TheNightdevil88
    @TheNightdevil88 5 ปีที่แล้ว

    It's strange... I haven't the 3d menu in the filters... Where I can find it???

  • @NareshUgaonkar
    @NareshUgaonkar 7 ปีที่แล้ว +11

    That blew my mind

  • @dignityforhumans9374
    @dignityforhumans9374 5 ปีที่แล้ว

    So cool but how to apply or use this texture material in a 3D applications

  • @DietmarSchillinger
    @DietmarSchillinger 7 ปีที่แล้ว +1

    Great tutorial all I wanted to know , awsome . Make some more of stuff that is actually usefull.

  • @lilith9699
    @lilith9699 6 ปีที่แล้ว

    The vertices are very high is there a way to lower it?

  • @marcipotts7397
    @marcipotts7397 7 ปีที่แล้ว

    This was a fantastic tutorial thank you so much, learning how to use the 3D capabilities in Photoshop CC has been on my to do list for some time now so today is the day for me to play! :)

  • @thodorisev4527
    @thodorisev4527 4 ปีที่แล้ว

    hey! found your video very helpful but i have a problem. When i make the photo into a depth map then i am trying to transform the shape into a sphere and the shphere turns out to be with no depth, its super smooth. What can i do?

  • @ileavolkomurov
    @ileavolkomurov 3 ปีที่แล้ว

    cool.Thanks

  • @xdonnamonsterx
    @xdonnamonsterx 5 ปีที่แล้ว

    Which version of photoshop is this? I have CS5.1, but I dont see a 3D option. Not sure how to get 3D filters

  • @miguelmendez2965
    @miguelmendez2965 7 ปีที่แล้ว +1

    hi great video! I would like to know what CC you were using? I have 2014CC and it dose not have the "3D" in filters what and where can I do the same work you did with my 2014CC? Please HELP!!!

    • @PhotoshopTrainingChannel
      @PhotoshopTrainingChannel  7 ปีที่แล้ว +2

      Miguel Mendez, CC 2017. Update your app. Free with your subscription.

    • @miguelmendez2965
      @miguelmendez2965 7 ปีที่แล้ว

      Photoshop Training Channel thank you

    • @miguelmendez2965
      @miguelmendez2965 7 ปีที่แล้ว

      Photoshop Training Channel do you know if can do the same work with the 1 I have?

  • @debk.4032
    @debk.4032 6 ปีที่แล้ว

    is this the same process for texturing in uv mapping

  • @lib9381
    @lib9381 4 ปีที่แล้ว

    In the new update of Photoshop it doesn't show the diffuse, specular, ambient etc. I'm just trying to follow along and I'm not sure how to make the diffuse without affecting the bump already made without seeing these options? (sorry am new to all of this) any help would be amazing

  • @אריהיצקן
    @אריהיצקן 4 ปีที่แล้ว

    Thank you' It was very professional lesson and I learned a lot from it.

  • @marcellusm7591
    @marcellusm7591 7 ปีที่แล้ว +1

    Thank you!