How to Make Realistic PBR Materials from your Photos - Make PBR Textures in Minutes

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  • เผยแพร่เมื่อ 28 ก.ย. 2024

ความคิดเห็น • 208

  • @NunoSilva3d
    @NunoSilva3d  4 ปีที่แล้ว +16

    Did you try this technique to make your own textures?
    MY LUMION COURSE
    nunosilva.pt/lumion-course
    GET FREE PBR TEXTURES HERE
    www.nunosilva.pt/freebies/

    • @1PRANAVDUTT
      @1PRANAVDUTT 3 ปีที่แล้ว +3

      you changed everthing now 😊😊😊, but one thing can we use ur pbr material in our commercial games , please answer it would be helpful

  • @opus_X
    @opus_X 4 ปีที่แล้ว +57

    This is so amazing. I thought that making photo-realistic materials would be expensive and a hustle but it's actually quite simple. Thank you for this tutorial! You're a lifesaver!

    • @NunoSilva3d
      @NunoSilva3d  4 ปีที่แล้ว +6

      Glad it was helpful! :)

  • @meowmeowwgaming5674
    @meowmeowwgaming5674 4 ปีที่แล้ว +48

    This changed my life forever

    • @NunoSilva3d
      @NunoSilva3d  4 ปีที่แล้ว +4

      Glad it helped! :)

    • @rukundorobin1292
      @rukundorobin1292 2 ปีที่แล้ว +1

      You took the words out of my mouth.

  • @aluckyshot
    @aluckyshot 3 ปีที่แล้ว +3

    Holy crap this program is amazing, thanks for showing it too everyone. God bless who ever made this extremely useful piece of software, and for free!

  • @darkkodem6133
    @darkkodem6133 3 ปีที่แล้ว +2

    There is so rare things than this video which fully illuminate the 3d world

  • @collins0911
    @collins0911 4 ปีที่แล้ว +5

    Very useful trick. Thank you for sharing with us.

  • @gianlucadecicco5921
    @gianlucadecicco5921 4 ปีที่แล้ว +5

    Great job, very useful information. You are becoming my favourite rendering channel.
    Can you do an artificial lightning tutorial for Lumion? Thanks!! Keep it up

    • @NunoSilva3d
      @NunoSilva3d  4 ปีที่แล้ว +1

      Thank you! Maybe in a future tutorial. :)

  • @antoniocorvorr7656
    @antoniocorvorr7656 2 ปีที่แล้ว +1

    Amazing Tutorial about PBR textures! Thank you so much for the time and the effort to share this. Keep teaching us! Greetings and Congratulations!

  • @henriquebg89
    @henriquebg89 3 ปีที่แล้ว +2

    Nossa, que tutorial maravilhoso!
    Muito obrigado!

  • @tetras699
    @tetras699 ปีที่แล้ว

    really thank you!.

  • @BlaBla-sf8pj
    @BlaBla-sf8pj 4 ปีที่แล้ว +1

    merci Nuno !

  • @indianinsuit613
    @indianinsuit613 3 ปีที่แล้ว

    You are the best!! Thank you very much for this tutorial:)))

  • @Mrthinkvertcal
    @Mrthinkvertcal ปีที่แล้ว

    A great tutorial. Thanks a lot.

  • @catsven1973
    @catsven1973 ปีที่แล้ว

    Hello Nuno..thanks a lot ...I followed all the steps..I made a nice BPR but it won"t save it...

  • @erroldintong615
    @erroldintong615 5 หลายเดือนก่อน

    very great video. Thank you so much!

  • @FerdinandHenry
    @FerdinandHenry 2 ปีที่แล้ว

    nice i am going to try this out for Twinmotion

  • @margarida5074
    @margarida5074 2 ปีที่แล้ว

    Quando tento importar uma imagem, o programa abre nas minhas pastas no entanto existem muitas imagens que apresentam um ponto de interrogação a vermelho, impossibilitando-me de importar. Não percebo o porquê, visto que acontece em formatos diferentes do ficheiro (jpeg, png...) Parece que o programa não reconhece o ficheiro ou não consegue fazer load.
    O seu conteúdo no youtube é incrível! Tenho crescido imenso a nível profissional através dos seus vídeos! Obrigada!

  • @CGRunLough
    @CGRunLough 2 ปีที่แล้ว

    A lot thanks for making this tutorial 🤩

  • @Dhinakarraja
    @Dhinakarraja 4 ปีที่แล้ว +1

    You are really great thank you so much.....

    • @NunoSilva3d
      @NunoSilva3d  4 ปีที่แล้ว

      Thank you! Glad you like my videos!

  • @PowNyTales
    @PowNyTales 3 ปีที่แล้ว +1

    Hey Nuno! Thank you for the tutorial! Is there such a program for Mac? Because this one (from this Vid.) is only for windows. Maybe you know about an alternative for the mac?

  • @tukeleon
    @tukeleon 4 ปีที่แล้ว +2

    Hi Nuno, Great videos - I'm learning a lot from U. Why do U prefer TGA files to TIF's. Is there any reason to it ? Thank U. J

    • @NunoSilva3d
      @NunoSilva3d  4 ปีที่แล้ว

      Glad you like my videos! :) Well, TIF files usually are really big.

  • @oluwafemioyero2259
    @oluwafemioyero2259 2 ปีที่แล้ว

    You created ambient occlusion map. I didn't see it been used

  • @avaiyajigar3503
    @avaiyajigar3503 3 ปีที่แล้ว +3

    In lumion, displacement looks flat from the side.

  • @ArchiDesignHub
    @ArchiDesignHub 3 ปีที่แล้ว

    That was awesome ❤

  • @omarriva8744
    @omarriva8744 4 ปีที่แล้ว +1

    Gracias Genio!!!

  • @CGRunLough
    @CGRunLough 2 ปีที่แล้ว

    It is so helpful

  • @michelbreizh2522
    @michelbreizh2522 ปีที่แล้ว

    hello I have a problem with materialize the photo thumbnails are white

  • @jaykun3
    @jaykun3 11 หลายเดือนก่อน

    Is there a version of materialise for Mac or a program like it for Mac?

    • @jaykun3
      @jaykun3 11 หลายเดือนก่อน

      4:05

  • @amgeddraz8208
    @amgeddraz8208 4 ปีที่แล้ว +1

    thanks bro keep up

  • @Muhammedtvk
    @Muhammedtvk 3 ปีที่แล้ว

    useful & THANKS

  • @SergeyPugin
    @SergeyPugin 3 ปีที่แล้ว

    Hi! Why did you make the AO-Map if you didn't use it in Lumion?

  • @محمدعبدالوهابعبدالحليم
    @محمدعبدالوهابعبدالحليم 3 ปีที่แล้ว

    What is the name of the SW you used when creating the maps?

  • @mokujinfox3266
    @mokujinfox3266 3 ปีที่แล้ว +1

    You from Brazil?

  • @sefabesleyici1862
    @sefabesleyici1862 3 ปีที่แล้ว +1

    Hello,
    I ran the program and but could not import textures into the program.
    What could be the problem?

    • @MrChipMC
      @MrChipMC 3 ปีที่แล้ว

      A path to your files should be in English only.

    • @franF14
      @franF14 3 ปีที่แล้ว

      I'm having the same problem.. the comment here about paths English only did not worked for me. :(

    • @MrChipMC
      @MrChipMC 3 ปีที่แล้ว

      @@franF14 hi, you cute btw)
      I might help, describe please more specific, what you see in the program

  • @Rose-ij2jl
    @Rose-ij2jl 2 ปีที่แล้ว +1

    Cloudy days are sooo rare here , am so unlucky 😔

    • @NunoSilva3d
      @NunoSilva3d  2 ปีที่แล้ว

      You can use a large sheet to cover the sun. :)

    • @Rose-ij2jl
      @Rose-ij2jl 2 ปีที่แล้ว

      @@NunoSilva3d will try that ,thanks

  • @joshguiao4428
    @joshguiao4428 3 ปีที่แล้ว +1

    What is the AO map for?

    • @NunoSilva3d
      @NunoSilva3d  3 ปีที่แล้ว

      To create contact shadows.

    • @joshguiao4428
      @joshguiao4428 3 ปีที่แล้ว

      @@NunoSilva3d How did you apply it? Is it on lumion or photoshop too? thanks for replying!

  • @akiraode-smith6304
    @akiraode-smith6304 3 ปีที่แล้ว +1

    Nuno! are you an Aussie?!

    • @NunoSilva3d
      @NunoSilva3d  3 ปีที่แล้ว

      Hi! No, I'm from Portugal. :)

    • @akiraode-smith6304
      @akiraode-smith6304 3 ปีที่แล้ว +1

      @@NunoSilva3d Cool, I didn't know they had eucalypts over there :)

    • @NunoSilva3d
      @NunoSilva3d  3 ปีที่แล้ว

      Yes, we have. Many of them. But it's an invasor species.

  • @abramurfanni2349
    @abramurfanni2349 2 ปีที่แล้ว

    Dont show picture in my pic. :(

  • @matiasgoinheix366
    @matiasgoinheix366 3 ปีที่แล้ว +16

    The amount of free programs and ease of use is amazing, great times to create.

  • @robertcarton6253
    @robertcarton6253 4 ปีที่แล้ว +14

    Awesome tutorial! I have been using many other peoples materials for texturing in blender and now that I know how to make it myself I can get to work on making my own, thank you so much!

    • @NunoSilva3d
      @NunoSilva3d  4 ปีที่แล้ว +2

      Glad my tips are helpful! ☺️

  • @2005Guyver02
    @2005Guyver02 2 หลายเดือนก่อน +1

    Hate to ask (seeing that this video is over 4 years old, but), is it possible to make textures like these using a None Adobe software like Gimp?

    • @NunoSilva3d
      @NunoSilva3d  2 หลายเดือนก่อน

      @@2005Guyver02 sure!

  • @lycanthrope000
    @lycanthrope000 6 หลายเดือนก่อน +1

    Não posso deixar de dar os parabens, não só pelo excelente tutorial como pelo o facto de ser um português neste meio e com 125 mil subs! ( o nosso sotaque Ingles é sempre apanhado por outro Tuga :) )
    Forte abraço!

    • @NunoSilva3d
      @NunoSilva3d  6 หลายเดือนก่อน

      Muito obrigado! :)

  • @futureexpeditionstudios3331
    @futureexpeditionstudios3331 3 ปีที่แล้ว +1

    OMG now my minecraft looks like real life just gonna make a high res texture pack for minecraft!!!!1! thankyou! :)!1!1!

  • @chrisgalad
    @chrisgalad 3 ปีที่แล้ว +2

    Hello mr. Silva, could you recommend an alternative for Mac users also, if may I ask. Thank you!

  • @catsven1973
    @catsven1973 ปีที่แล้ว

    I finally succeeded ...but the result in D5 render doesn't look at all to the one in the soft materialize.....and I didn't understand your stuff about the Alfa channel in Photoshop..maybe it has something to do with my final mess... thanks Nuno for your valuable tutorials...by the way ...D5 render is growing in a monstuous way eating all the space on my hard drive...I worked on 4 small projects and it reached 60 Go on my HDD....wow...is there any way to control it to don't grow up that fast lol...and reduce the space it taking ???

  • @Polina-k6r
    @Polina-k6r 7 หลายเดือนก่อน +1

    On my God! Thank you so much

  • @pedromarques5313
    @pedromarques5313 หลายเดือนก่อน

    thank you for that video and the software indicantion!!!!!!!!!!!!! saved my project!!!!!!!!

  • @openlobby5409
    @openlobby5409 3 ปีที่แล้ว +1

    which is best tho. quixel mixer or materialize or B2M 3?

  • @tiagosousa5278
    @tiagosousa5278 3 ปีที่แล้ว +1

    i pressed shift+f5, LOL didnt give me what i expected

  • @loisboakye1446
    @loisboakye1446 9 หลายเดือนก่อน

    @NunoSilva3d, the photoshop alpha channel part was so fast...I didn't understand anything

  • @dynogamergurl
    @dynogamergurl 4 หลายเดือนก่อน

    Amazing! Unfortunately I’m too lazy and lacking in storage and camera to try this right now

  • @eliosaleh9492
    @eliosaleh9492 3 ปีที่แล้ว +2

    Before watching this video , i was using materialise 🤣 , it's an epic software , by the start of the video , i was like just use materialise , and you did 🤣🤣🤣 , great content nuno as always!

    • @NunoSilva3d
      @NunoSilva3d  3 ปีที่แล้ว

      Haha yeah, but you can so some great things with Mixer too, now. I'll make a new video about it, maybe.

  • @gopherbar
    @gopherbar 3 ปีที่แล้ว +3

    Excellent video please could you make a video explaining what each of the maps do and are used for 😎

    • @firezdevv
      @firezdevv 3 ปีที่แล้ว

      You can search each up, my favorite map of them all is the normal map the normal map is the map that kinda leads where light goes, like if a normal map is great for tiles to make it like light is interacting with it as if its a 3d tile but its a texture

  • @pavanshiv1296
    @pavanshiv1296 3 ปีที่แล้ว +1

    We can use this texture in 3ds max also ?

  • @AnnkurKumar
    @AnnkurKumar ปีที่แล้ว

    Well... Tell me more on how and where to sell these pbr textures?? Any site link

  • @MiHiHemi
    @MiHiHemi 3 ปีที่แล้ว +1

    Materialize is nice but sucks they don’t support Mac.

  • @feline223
    @feline223 2 ปีที่แล้ว

    Can someone please tell me how to take photos with iphone without upscaling images?

  • @Rinkyu
    @Rinkyu 2 ปีที่แล้ว +1

    :O

  • @G-OVL
    @G-OVL 4 ปีที่แล้ว +2

    Great Videos.... Using images tat are 4, 6 or 8k will this increase the Lumion file size? Or can the basic colour images be saved as DDS to maintain the detail and reduce the model file size? Many thanks.... great Tutorials

    • @NunoSilva3d
      @NunoSilva3d  4 ปีที่แล้ว

      The more content you add to your scene, the larger the file will be. Yes, you can add the Albedo with higher resolution than the Normal Map, if you want to save space and keep some quality to your maps.

  • @aussieraver7182
    @aussieraver7182 2 ปีที่แล้ว +2

    Materialize is so powerful, no clue why its free but i'm happy.
    Thanks for the tutorial!

  • @tayyabahmed46
    @tayyabahmed46 3 ปีที่แล้ว +1

    Could you please explain what did you do in photoshop?

    • @NunoSilva3d
      @NunoSilva3d  3 ปีที่แล้ว

      Hi, I explained in the video. Which part exactly?

    • @tayyabahmed46
      @tayyabahmed46 3 ปีที่แล้ว

      @@NunoSilva3d After saving materialize project, you opened some maps in Adobe Photoshop. I couldn't understand what did you do there.

  • @OrigamiCanal
    @OrigamiCanal 4 ปีที่แล้ว +1

    please do a lesson on how to create a PBR texture from a model. For example you need to create a siding texture with a certain relief

    • @NunoSilva3d
      @NunoSilva3d  4 ปีที่แล้ว

      From a model? You mean create a 3d scanned model?

    • @OrigamiCanal
      @OrigamiCanal 4 ปีที่แล้ว +1

      @@NunoSilva3d No. I need to create a PBR siding texture. For example VOX siding www.vox.pl/elewacje-siding-winylowy-nature#section-3
      when there is no photo , but there is a profile drawing, you can create a model from the drawing in SketchUp, but here is how to convert a relief model to a PBR texture. Is this possible?

  • @isakbendixen581
    @isakbendixen581 ปีที่แล้ว +1

    Wow that is epicc!

  • @sonyrafael4216
    @sonyrafael4216 3 ปีที่แล้ว +2

    Conteúdo valioso! Obrigado por compartilhar

  • @FryanGosling
    @FryanGosling 4 ปีที่แล้ว +2

    Hey Nuno, are you working with or for MIR? I recognized one of your works from your intro - Pink House - and it looks very similar to one of their works. Just intrested. And btw awsome tutorials. I worked with Cinema and I'm shifting over towards Lumion with the help of your Videos.

    • @NunoSilva3d
      @NunoSilva3d  4 ปีที่แล้ว

      That's great that you are starting to use Lumion! Welcome! :) No, I don't work for MIR, but I do like some of their works. I took inspiration on that scene to make mine. As well as an interior they have. Since I considered them to be one of the best, I try to achieve the same result using Lumion.

  • @AshokSharmaArchitects
    @AshokSharmaArchitects ปีที่แล้ว

    gloss and reflection maps available ?

  • @SeanyKrabs
    @SeanyKrabs 3 ปีที่แล้ว +1

    You didn't explain how you put the glossy image on the alpha channel

    • @NunoSilva3d
      @NunoSilva3d  3 ปีที่แล้ว

      Just copy and paste in the alpha channel of the normal map.

  • @doublev2022
    @doublev2022 2 ปีที่แล้ว

    Is there a free substitution for Photoshop?

  • @ronydey2696
    @ronydey2696 3 ปีที่แล้ว +1

    Wow that's amazed these is really to something get in about thanks for these wonderful tut's and inspirations !!! Hi sir myself Rony I'm an VFX CG student from INDIA

    • @NunoSilva3d
      @NunoSilva3d  3 ปีที่แล้ว

      Thanks! Glad my tips are helpful! :)

  • @abramurfanni2349
    @abramurfanni2349 2 ปีที่แล้ว

    materialize image not showing

  • @pavanshiv1296
    @pavanshiv1296 3 ปีที่แล้ว +1

    Sir can we change any downloaded jpg texture to pbr ?

    • @NunoSilva3d
      @NunoSilva3d  3 ปีที่แล้ว +1

      Any texture can be in jpg. PBR it’s not a file format.

  • @thiagoalvarenga1108
    @thiagoalvarenga1108 ปีที่แล้ว

    Thanks for the video Nuno. I’m having problems to open the jpg files at the software materialize. It’s there any tips?

  • @Mr_Eduard108
    @Mr_Eduard108 2 ปีที่แล้ว +1

    Do you live in the UK?

    • @Mr_Eduard108
      @Mr_Eduard108 2 ปีที่แล้ว

      I just want to donate you some cash.

    • @NunoSilva3d
      @NunoSilva3d  2 ปีที่แล้ว

      Hi, no, I don't live in the UK.

  • @DixonWangYF
    @DixonWangYF 3 ปีที่แล้ว +1

    Thanks for the tutorial! However, I noticed that the displacement map in Lumion does not displace the geometry in 3D like Materialize or other programs do but rather simulate the effect of that in 2D. A wall will still be a flat plane when you look at an angle. There are no protruding or receding parts. It does shift the internal textures around in 2D though. Hope Lumion will implement a fully-fledged displacement function soon!

    • @NunoSilva3d
      @NunoSilva3d  3 ปีที่แล้ว +1

      Yes, you are right, Lumion does not use Tesselation, that's what you are looking for to have the same effect as in Materialize or other programs. Let's hope in the future they will implement this!

  • @dkns-indiegamedevjourneyso3113
    @dkns-indiegamedevjourneyso3113 2 ปีที่แล้ว

    Hey Nuno,😃excellent tutorial, however I'm looking to use the materials I create in UE5. Does this mean I still have to add all maps to create a material inside of UE5..? thank you again.🤗

  • @LAE790
    @LAE790 2 ปีที่แล้ว

    the image isn’t showing.

  • @akaiimoh8290
    @akaiimoh8290 ปีที่แล้ว +1

    THANKS SO MUCH FOR THE LESSON.

  • @OhBoy3DTime
    @OhBoy3DTime 2 ปีที่แล้ว +1

    Bem ganhaste mais um sub, a muito que procurava um bom vídeo q explique bem como ter bom resultado para texturas

    • @NunoSilva3d
      @NunoSilva3d  2 ปีที่แล้ว +1

      Muito obrigado! 🙌

  • @underblue-sc2zt
    @underblue-sc2zt ปีที่แล้ว

    I am always want to figure out how to create PBR texture base on single diff map, until I see this video. thank you so much!!

  • @TheGhostOfFive
    @TheGhostOfFive 2 ปีที่แล้ว

    Will this work for remastering textures from older games if i upscale first?

  • @tatolives4ever
    @tatolives4ever 7 หลายเดือนก่อน

    I would click the like button thousand times! Thank you very much!

  • @rajatsakariya3592
    @rajatsakariya3592 4 ปีที่แล้ว

    Hello sir
    Can we print 360x by making 8x4 fit prints like this plz plz

  • @stephenbrown7924
    @stephenbrown7924 4 ปีที่แล้ว +2

    Great tutorial. Thanks Nuno!

  • @patricij9698
    @patricij9698 3 ปีที่แล้ว

    Thank you for showing this, you are such a gold!!! Thank you!!! I hope you have an amazing life buddy!!!

  • @SarumajELJackson
    @SarumajELJackson 3 ปีที่แล้ว +1

    Can I use materials made this way in 3Ds Max?

  • @gamer1001fr
    @gamer1001fr 4 ปีที่แล้ว

    is there any similar program (photo to texture) which is working on Mac?
    Btw thanks for the video!

  • @nathanielfernandez3756
    @nathanielfernandez3756 4 ปีที่แล้ว +3

    great tutorial!

  • @Ivush248
    @Ivush248 3 ปีที่แล้ว +2

    Thank you so much for your tutorials!

  • @stank7200
    @stank7200 3 ปีที่แล้ว +1

    You're a legend.

  • @Harrison_-ew9kw
    @Harrison_-ew9kw 2 ปีที่แล้ว

    Hi Nino. How do you apply these maps in rhino v-ray? It’s not entirely clear because they use different names for all their maps.

  • @rezamaleki7490
    @rezamaleki7490 3 ปีที่แล้ว

    Great , Part.
    Please consider in the future program of making volume animations from Max to Lumion.
    such as moving a car in the environment.

  • @animationoverload750
    @animationoverload750 3 ปีที่แล้ว +1

    This really helped my work. Thanks Nuno!

  • @fashionactivation
    @fashionactivation 3 ปีที่แล้ว +1

    Thank you for this helpful video

    • @NunoSilva3d
      @NunoSilva3d  3 ปีที่แล้ว

      Glad it was helpful! :)

  • @SHYPOM
    @SHYPOM ปีที่แล้ว

    Absolutely...

  • @DylanGandy
    @DylanGandy 2 ปีที่แล้ว +1

    Liked and subbed! Great tutorial!!!!!

  • @Lucas-vh9lh
    @Lucas-vh9lh 3 ปีที่แล้ว

    Amazing vid. Do you do freelance work?

  • @abdullahtariq6877
    @abdullahtariq6877 4 ปีที่แล้ว +1

    Nice man

  • @j.o.t.u.n.n
    @j.o.t.u.n.n ปีที่แล้ว

    First person I came across that told us to take pictures in the shade pro tip thank you

  • @محمدعبدالوهابعبدالحليم
    @محمدعبدالوهابعبدالحليم 3 ปีที่แล้ว

    What is the name of the SW you used when creating the maps?

  • @june5344
    @june5344 3 ปีที่แล้ว

    dude u better use real time meterial builder. it will change ur life.