@@danny.tanttuIt's a floating point precision error. Basically the game can only hold so many digits of a number. Both before and after the decimal. and for short distances that's fine. But when going far the number before the decimal gets bigger and bigger and to maintain the same number of total digits it starts eating into the post decimal numbers and so sacrificing precision Example: 35.1759 -> 18927.3
omg not played for so long. so impressed you are still on this journey! is this just the way the beta moves /scrolls, or is it because it's getting harder for the game to keep geometry precision past the spawn point? EDIT oh I just saw you answer another comment. floating point precision! Star field has the same problem, just with much smaller numbers 🤣🤣🤣. is it a 32bit float engine?
Broooo checked in after being away for so long - happy to see this is still a thing! Such a chill vibe 😎😎
Maybe build a bigger egg in Minecraft?
just to let you know, you have walked MULTIPLE LIGHTYEARS! that’s like really far!
in minecraft ofc
I don't know why we're saying pastries but Pecan Plaits!
Keep going man
are you okay men?
Why does he move so oddly?
I'm just a wacky little guy!
@kurtjmac Oh, I meant your character in the game. But apparantly it has something to do with floating points and stuff.
@@danny.tanttuIt's a floating point precision error. Basically the game can only hold so many digits of a number. Both before and after the decimal. and for short distances that's fine. But when going far the number before the decimal gets bigger and bigger and to maintain the same number of total digits it starts eating into the post decimal numbers and so sacrificing precision
Example:
35.1759 -> 18927.3
CAKE!
COOKIES!
I appreciate your dedication
Just doing my part for the community!
@@Wraithdagger By saying "COOKIES!" under every single episode...?
Okay.
@ I’m committed at this point.
Ayyyy yesss boyyyy
omg not played for so long. so impressed you are still on this journey! is this just the way the beta moves /scrolls, or is it because it's getting harder for the game to keep geometry precision past the spawn point?
EDIT oh I just saw you answer another comment. floating point precision! Star field has the same problem, just with much smaller numbers 🤣🤣🤣.
is it a 32bit float engine?
Do you know how close you are?