Making of - Prince of Persia: The Sands of Time

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  • เผยแพร่เมื่อ 31 ต.ค. 2024

ความคิดเห็น • 42

  • @fadi9799
    @fadi9799 2 ปีที่แล้ว +37

    The music was hands down one of the best music ever made for a video game.

    • @OshaneC92
      @OshaneC92 3 หลายเดือนก่อน

      Gotta thank Stuart Chatwood for that bro. His compositions were crazy.

  • @aidancoutts2341
    @aidancoutts2341 2 ปีที่แล้ว +18

    This game was a technical masterpiece. Animations really sell your game more than studios today believe. Animations sell better than mechanical complexity for combat, especially for all the sales outside the "souls-like" fanbase. Arkham, Shadow of Mordor, spider man, assassins creed, Mad Max, Uncharted 3 and Ghost of Tsushima all had highly praised combat simply because IT LOOKED COOL. Multiple animations for the same inputs and interactions (VARIETY!!!!!!), smooth transitions and contextual variations (multi kills for example) sold these titles.
    Counter/Dodge/attack is all you need so long as the player doesn't see the same animation too often.
    Turns out people want to look cool in combat. Who knew?
    You can spend your time adding 6 million mechanics to limited buttons and pray you balanced everything correctly or you can carbon copy the same old combat system and make it look flashy with waaaaay less effort. Still boggles my mind the industry hasn't figured this shit out.
    I'm not sayingit can't get stale, but the return for a very small effort is well worth it.

    • @JoCoAnim
      @JoCoAnim ปีที่แล้ว +4

      As a game animator myself, I ❤ your comment

    • @dietrichdietrich7763
      @dietrichdietrich7763 ปีที่แล้ว +2

      You got to remember, in the older titles it was all about pushing the best game mechanics versus Publishing Space alloted on disc.
      Now a days it's just rehashing what already works to make it playable while looking neat for that easy sale.
      [I believe hand crafted works and original ideas still matter more for better game content than copied salespitch formulas but I'm sure there is people that are out there that can do both.]

    • @snoookie456
      @snoookie456 6 วันที่ผ่านมา

      It doesn't just "look cool", the way it looks is an integral part of gameplay mechanics because in order to do something in-game fluently, it needs to have some sort of intuitive characteristic. Arkham, Shadow of Mordor, Spider-Man, Mad Max and Ghost of Tsushima aren't just combat systems that "look cool", by being as fluid as they are they provide a better sense of how the player expects their character to move.
      The phrase "you really feel like Spider-Man" comes from the fact that controlling the character is rarely so smooth and responsive in games. And with the Prince of Persia trilogy, apart from the camera angles which were the real enemy, the fights themselves felt fast and immersive because of how fluid these animations are. You want to press a button and see the effect in front of you immediately. You don't want to keep pressing buttons, hoping some of them would go through while you're waiting for your character to sluggishly and awkwardly spin in circles...
      Like Nakey Jakey says, games like prince of persia cause THE LEAN... as soon as you start Sands of Time, when you realize you can jump over the character and strike them from above, you immediately lift your butt from your seat a little bit, you feel the rush of actually jumping over and landing that strike. Because the animation reacts to your input in such a convincing way. It's a dance and they nailed it.

  • @ppappp31
    @ppappp31 11 หลายเดือนก่อน +5

    2:21: Fun Fact - Phillip morin is now founder of Red Barrels Studios who developed Outlast 1, Outlast 2 and Outlast Trials

  • @leandrabarros3582
    @leandrabarros3582 5 ปีที่แล้ว +21

    I miss this game so much (TT)

  • @kxmode
    @kxmode 5 ปีที่แล้ว +13

    A break-away character in Prince of Persia was created that did stealth. UbiSoft didn't want for POP. So the a new team was formed and thus Assassin's Creed was born.

  • @kakolukia4ever1
    @kakolukia4ever1 2 ปีที่แล้ว +6

    Best series Yet! Love all the dedication behind this franchise

  • @fadi9799
    @fadi9799 2 ปีที่แล้ว +7

    Back when games were made by passion and adoration rather than hunger to making more money.

  • @Sorcerer0
    @Sorcerer0 5 ปีที่แล้ว +16

    Most people think time is like a river that flows swift and sure in one direction but i can tell u they are wrong time is an ocean in storm ..
    You may wonder who i am or why i say this...come and i will tell you the tale like none u have ever heard....

  • @mylifeisfunny8911
    @mylifeisfunny8911 หลายเดือนก่อน +1

    so nostalgic so beautiful

  • @jayaseelanpalani2120
    @jayaseelanpalani2120 5 ปีที่แล้ว +7

    I'm fan of all pop very miss this

  • @mimichan5306
    @mimichan5306 2 ปีที่แล้ว +4

    3:26 Omg she sings that ost that i likeee

  • @graveskull34
    @graveskull34 5 ปีที่แล้ว +8

    Damn.. Patrice was doing good work way way back! :O:O:O

  • @bn0421
    @bn0421 10 หลายเดือนก่อน

    A game to remember. I can even say that it shaped my childhood of gaming experience together with the game "The Getaway". It was such good times...

  • @Coswalker27
    @Coswalker27 4 ปีที่แล้ว +1

    Finally I found the character blue print.
    Thank you.

  • @rickyyacine4818
    @rickyyacine4818 3 ปีที่แล้ว +5

    This game could create magic with mechner even an open world game pop sequel would be bomb of success

    • @JoCoAnim
      @JoCoAnim ปีที่แล้ว +2

      I'm not quite sure, thinking of Mirror's Edge Catalyst... what do you think?

  • @kepalakardus2278
    @kepalakardus2278 5 ปีที่แล้ว +5

    Best series ever...

  • @ВадимЮсупов-з5д
    @ВадимЮсупов-з5д 4 ปีที่แล้ว +6

    A waiting Remastered trilogy!!!

    • @Krueger041294
      @Krueger041294 4 ปีที่แล้ว +1

      Да!

    • @iisverynoob
      @iisverynoob ปีที่แล้ว +3

      This did not age well.

    • @icespeaker81
      @icespeaker81 ปีที่แล้ว +2

      The remake will never have the amount of love poured into it like the original did. They never do.

  • @Lugh-sx1vk
    @Lugh-sx1vk 5 ปีที่แล้ว +5

    Great video for a great game

  • @mehdilaidouni6938
    @mehdilaidouni6938 4 ปีที่แล้ว +2

    I Love ❤️ Prince of Persia Trilogy Gamecube

  • @arslanmalik151
    @arslanmalik151 ปีที่แล้ว +1

    The next game a monster chasing the Prince for hugs

  • @coldramentpm1013
    @coldramentpm1013 2 หลายเดือนก่อน

    most nostalgic thing ever

  • @shahid-324-md
    @shahid-324-md 5 ปีที่แล้ว +3

    Once upon a time......... But now.....

  • @MF-qy2bm
    @MF-qy2bm 2 หลายเดือนก่อน

    Amazing... I always like to see how games are made.... Is there a longer video of this game how was it made?

  • @Teltharion
    @Teltharion 3 หลายเดือนก่อน

    one of the best games ever created in every way

  • @ArchangelExile
    @ArchangelExile 5 ปีที่แล้ว +6

    The devs come off as pretentious to me for some reason.

    • @vivusbrydyr4039
      @vivusbrydyr4039 5 ปีที่แล้ว +3

      well, they needed to sell their game

  • @dhmhtrhsapostolopoulos2356
    @dhmhtrhsapostolopoulos2356 ปีที่แล้ว +1

    1.29 soundtrack ...... can anyone help to find it !

    • @vasfettintunc6608
      @vasfettintunc6608 ปีที่แล้ว

      Stuart Chatwood the composer has TH-cam Chanel. You can listen soundtrack.

    • @OBSCURE_DECKER
      @OBSCURE_DECKER 7 หลายเดือนก่อน

      Same Im trying to find it!

  • @amateursdream
    @amateursdream 5 ปีที่แล้ว +3

    Will there be diaries of the other SoT trilogy games?

  • @cloudlabs06
    @cloudlabs06 2 หลายเดือนก่อน

    Best game ever

  • @Salamandy2.0
    @Salamandy2.0 6 หลายเดือนก่อน

    4:46 😳😳😳 Di- Did you just wink at me Princey?!
    Note: Since he doesnt have a actual name, I nicknamed him Princey.

  • @2020gamingnetwork
    @2020gamingnetwork 2 ปีที่แล้ว

    how

  • @Faz-Mania
    @Faz-Mania 5 ปีที่แล้ว +8

    Such good memories.