Could you please tell about class-A surface? From what I read, it's about smooth tangential transitions for consistent reflections. SOme say it's just tangential, but others it should be G2-G3. As I understand, G@-3 mazatter on long surfaces, where they have a more gradual transition, whereas on short distances G1 will suffice After I started paying attention, very few cars in real life match this criterion. Most have inconsistency, especially where doors meet the body. I think Bentley will have it, but neither Mercedes nor BMW do
First rule of using "blueprints" is - Do not trust them to be accurate. Good video! Been really tempted to use NX full time in place of CATIA.
Great explanation. Cool example. Thanks a lot.
You're welcome. For me personally, understanding of Class-A helped me to improve my general way of designing (:
Excellent content !
The Best ! :)
Could you please tell about class-A surface? From what I read, it's about smooth tangential transitions for consistent reflections.
SOme say it's just tangential, but others it should be G2-G3. As I understand, G@-3 mazatter on long surfaces, where they have a more gradual transition, whereas on short distances G1 will suffice
After I started paying attention, very few cars in real life match this criterion. Most have inconsistency, especially where doors meet the body. I think Bentley will have it, but neither Mercedes nor BMW do