AI Upscaled Parallax Map, RPG Maker MV/MZ Collab with LvL Up Design

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  • เผยแพร่เมื่อ 7 ส.ค. 2024
  • Watch LvL Up Design make the original map: • Map Doctor: Making a h...
    Subscribe to Lvl Up Design: / lvlupdesign
    0:00 Intro
    0:14 Lvl Up Design
    0:53 Downstairs parallax map and mobile parallax maps
    2:15 Downloading map and breaking up layers
    3:15 Blending modes, whitening vs. lightening
    3:43 Passthrough vs. darkening
    4:42 MIddle layer objects
    5:55 Blackening out walls
    6:44 Exporting and uploading to BigJPG
    7:20 Upload settings
    7:25 Resizing and cleaning images after upscaled
    8:15 Parallax map plugin
    8:42 First test
    9:23 Completed AI upscaled parallax map
    Galv's Layer plugin MV: galvs-scripts.com/2015/10/30/...
    Galv's Layer plugin MZ: galvs-scripts.com/2020/08/24/...
    SpriteZoom.js plugin: raw.githubusercontent.com/Ara...
    My video about SpriteZoom.js: • Scaling Character Spri...
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ความคิดเห็น • 10

  • @ZenStarwalker
    @ZenStarwalker ปีที่แล้ว +3

    Wow! That's amazing

    • @mauigamestudio
      @mauigamestudio  ปีที่แล้ว +2

      Thank you and thanks for the sub!

    • @mauigamestudio
      @mauigamestudio  ปีที่แล้ว +2

      Join our discord: discord.com/invite/g2ksjJx

  • @jackmenace9579
    @jackmenace9579 ปีที่แล้ว +1

    wicked!!!!

    • @mauigamestudio
      @mauigamestudio  ปีที่แล้ว

      thank you. this video was a lot of work.

  • @suddengaming5217
    @suddengaming5217 ปีที่แล้ว +1

    I dont know what parallaxing means, but cool.

  • @heroslegendstudios1658
    @heroslegendstudios1658 ปีที่แล้ว +1

    Is using a layers plugin the only way to properly have a parrallax map?

    • @mauigamestudio
      @mauigamestudio  ปีที่แล้ว +1

      You could use the baked in parallax feature in RPG Maker... Or the show picture... I'm sure there are some script calls as well.

    • @mauigamestudio
      @mauigamestudio  ปีที่แล้ว

      Also, Galv's plugins are the most solid of any I have yet to come across. The only one I've ever had an issue with was his pixel movement plugin.... and that's more a conflict with other plugins... not his plugin itself.