Kyle Langley, Technical Designer for Fortnite: "Getting Started With the Gameplay Ability System in

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  • เผยแพร่เมื่อ 11 ต.ค. 2024
  • Kyle Langley, Technical Designer for Fortnite, discusses "Getting Started With the Gameplay Ability System in Unreal Engine 4" at the 2018 OP Live Dallas esports event -- Watch live at / smuguildhall

ความคิดเห็น • 5

  • @DevGods
    @DevGods 4 ปีที่แล้ว +3

    We need more of these types of videos! It’s like Epic is keeping this a secret lol

  • @visualtraffic3794
    @visualtraffic3794 3 ปีที่แล้ว +3

    I swear this 1 dislike is from Tim Cook :D

  • @joaojesus732
    @joaojesus732 4 ปีที่แล้ว +10

    Kyle Langley, can you share the source code?

    • @andrewherrera7735
      @andrewherrera7735 3 ปีที่แล้ว

      3:02 he says they have an example but you have to link your github account to epic otherwise you can't access their github.

  • @sherifhany386
    @sherifhany386 3 ปีที่แล้ว +1

    I came here hoping that I'll get an idea of how the Building system in Fortnite works