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Megaman and bass is the second best Megaman game in the classic series. 1. Megaman 8 2.Megaman and bass 3. Megaman 7 with (megaman 8 player sprite hack).
I think that this game is better with Mega Man than Bass. The level design is mostly fine, and aside from King Jet and Burner Man, the bosses are fine. Meanwhile, Bass breaks the level design and the bosses are a war of attrition without their weakness, forcing you to be less experimental with the great weapon selection. That's just my take though.
They're absolutely a must! My partner went partially deaf a few years back, and I didn't realise how inaccessible a lot of content was until they talked to me about it!
It's definitely not the most beginner friendly, 6 and 11 on the other hand I recommend for most beginner friendly. But if you ask me, MM&B gets better each time. I'd say it's not only become a near perfect game, but also my favorite entry and 3rd favorite SNES game. One tip I have for playing as Mega Man when at the King Jet is to use the Flame Wave. I'd rank the classic series as... Bass > 6 > 4 > 11 > PU > 5 > 8 > 7 > 9 > 3 > 2 >> 1 >>> 10
God I really wish they included Megaman and Bass in Legacy Collection 2. It's far from the best game in the classic series, but it deserves to be preserved too. I hope Capcom makes a Legacy Collection 3 including Megaman and Bass, the gameboy titles, and other weird spinoffs so that more people can access them
I know there is a load of hate towards Mega Man and Bass, but i seem to enjoy it. The bosses are original (other then Tengu man and Astro man), and sure its difficulty spike is pretty high. But still, its a good game and its better on the SNES then the GBA in my opinion. I love the soundtrack and its like Mega Man 8 for the SNES for me. But its original too.
Rockman and Forte has the best final stage in any Megaman game. I loved that they made the boss gauntlet a longer level type with the boss fights sprinkled throughout the stage and it all ends with a 2part fight with Wily!
I remember seeing this game got listed on import section of gaming magazines back then, most of the time listed as Rockman & Forte and sometimes as Mega Man 9, Rockman 9, Super Mega Man or Super Rockman.
While I'll admit King Stage 2 well overstays its welcome, I never actually got a game over on it as either Mega Man or Bass because of how easy it is to find lives in this game. Typically they're put just before a difficult section or you can just simply buy them, they're as cheap as ever in this game specifically compared to the other games with a shop system. Then again you could say the same thing about X6 and its permanent checkpoints but at least King Stage 2 isn't hard-locking me in the stage for picking the wrong armor following a long ass difficult boss fight *cough* As for King Jet, pretty much all of his most devastating attacks can be cancelled with special weapons, like the big laser beam can be stopped by throwing a remote mine at the cannon (if you're worried about destroying it in time, don't be. He spends just enough time charging it for you to get the mine on there), and you can cancel the fist attack with the lightning bolt and/or wave burner, but for Mega Man specifically I recommend using the lightning bolt because his version of the fight has enough platforms for you to land on after using it
Megaman and bass is the second best Megaman game in the classic series. 1. Megaman 8 2.Megaman and bass 3. Megaman 7 with (megaman 8 player sprite hack).
5:38 the system while limiting your stage options also completely assures you'll have say, the ice wall to use in the trial and error parts of burner mans stage with the invisible holes. I'm assuming thats the intent but given you dont get energy back after dying I'm not a fan, id just have the standard 8 format instead. Shame too, the weapons in this game are easily in a top three spot for classic series weapon sets besides 9 and 11. I'm not a big fan of the ost myself (being a snes technical feat aside) but the boss theme is one of my favorites for sure. I never liked the level design even if I dont take the bs into account, they never felt like they progressed enough or had the flow the best levels of 9 did, like they just kinda had whatever placements Neat review, good job.
MegaMan and Bass isn’t a bad game. But i’d be lying if i said it was a good one. I personally really didn’t have much of a good time with it. I will say that there are highlights to it. The shop system is neat, and probably the best shop in the series, the music was PHENOMENAL, the sprites and presentation is immaculate, and Bass is playable, but it’s the level design that threw me off so hard. Wether it’s starting an invisible block chain over insta-death spikes, or some of the bosses being crapily designed, to the ENTIRETY of King stage 2, no matter if you play as MegaMan or Bass, it’s not gonna be enjoyable. Some might think differently, and that’s fine, the entire game isn’t bad (i’m exaggerating a bit here.). But personally, i’m not a fan of this one. Great review though sir
Never really got into Mega Man, but I definitely enjoy your vids on the series, keep it up my dude! Also, anybody got any good game suggestions for someone who wants to get into Mega Man?
Thank you tons and tons! As for recommendations to get into the series, I think the Mega Man Legacy Collection is the best bet if you're wanting to try the classic games. It's only $15 (when not on sale!!!) and has all 6 NES games on it. As for the best of those NES games to start with - MM6 is usually the one I recommend! Though, if you don't mind starting with something a little different, I'd also highly recommend Mega Man 8 as a starting point if you can get your hands on it :)
I recommend 4 as a good starting point to get into the NES games. It's the best designed and most polished with some of the best weapons in the series.
The levels were designed for Mega Man, people just assume they were designed for Bass because he gives you an easy solution (skipping most of the hard parts) which trains you to stop looking for solutions as Mega Man Take Tengu man’s infamous balloon’s for example. That section becomes completely trivial when you recognize two things: 1.) The level being an auto-scroller means the Balloons will show up in the same place no matter where Mega Man is on the screen 2.) The balloons rise slower when you stand on them Once you understand those two details you realize that you have to jump on the balloons as early as they appear so that you maximize the time/space you have for the later jumps. An environmental puzzle with an intuitive solution. But the people who call this a “bass game” will just keep throwing themselves at that challenge without a plan because they’ve assumed it wasn’t designed for Mega Man and have an awful time. This game’s level design is SO deliberate and polished for the players who don’t rationalize every spike in difficulty as something that was intended to be dashed through and double-jumped over
First time watcher here, and I had to see this b/c I never played MM&B in its entirety. And I like this vid, and I too own a SNES cartridge of this game. I may not be looking too forward to playing this game again, but I don't mind that.
Totally fair - though, if you'd want to give 7 or 8 another go, the fanmade Rockman 7 and 8 FC fangames put them into an NES style, and feel borderline official to me!
I loved this game a lot, but I finished it only with Megaman. I didn't have the guts to finish with Bass. And, yes, the King 2 stage is Hell on Earth. I had to use the emulator's save state feature to finish the stage with Megaman (I know, not something to be proud of). It took me a shitload of time to kill the first tank boss, basically because the Remote Bomb stock wasn't enough to kill it and had to shoot each weak point with Mega Buster after the Remote Bombs were gone. It's so time-consuming doing this with Megaman, especially that I refilled my health during this battle, so I could go on with the next one. The flying tank boss is a nightmare, but not so time-consuming as the first one. I managed to kill it with Spread Drill. I don't remember the battle against King to be that difficult, even after he merges with the tank. But, anyway, this game is really good and challenging. It also has that Megaman 8 feeling (because of the visuals) for those who could not afford to get a Sega Saturn or a Playstation at the time.
So I didn't know this was considered one of the harder Megaman titles till recently. I used to play this on my GBA a lot as a kid and completed it. beat it with both characters and got all the CDs. Took me a long time to do it, lots of trial and error and doing things over and over. but I still managed to do it as a pre-teen, or early teenager.
I think it's an awesome Mega Man game. One of the best. As long as you 1: play as Bass, and 2: just don't bother with the King stages. They're not fun and the ending is not worth it.
Unfortunately this game was kind of doomed at the start. A game coming out for the SNES in 98 is not a good sign keeping in mind the N64 was already out having already done Mario 64. Classic Mega Man was not very popular at the time. Coming out after X4 is really tough plus the franchise had significant quality drop after X4. The similarity to Mega Man 8 didn't help also I've played a lot of Mega Man but I don't think I've heard about this game
@@StuffWePlay yes but classic series was kind of dead with seemingly the X series getting most of the attention. There were probably other games in development but at least the game came out better than X: 5, 6, 7, and 8.
So something u perhaps didnt know, and that is how to make Mega Man & Bass King Stage 2 easier, is to use the Lightning Storm/Dynamo Man weapon on the flying tank boss, cuz A it does an AoE attack and B it does destroy the flying hands coming at you AND u stay in the air if you decide to use it there thus u gaining extra distance while the autoscroller does its thing. It's something another reviewer mentioned and that lets me wondering if the game is more built about using weapons during regular stages like "classic Mega Man 1" was. Cuz some enemy placement can be smartened out that way if you use the drill weapon for example.
Personally I don't have a problem with bass having a harder time with bosses as that's what balances him and megaman out, on breezes through stages but struggles with bosses, while the other has to platform normally while demolishing bosses, if one had an easy time with both then that would just lead to one being virtually pointless.
Great video! When I visited MM&B on my Megaman marathon I thought the game was really fun and I'd consider it my 3rd favorite in the classic series. I can't fully agree on the level design/balancing quip cause I think the game for the most part compliments both characters well enough. It ain't perfect but both characters have tradeoffs to consider: Megaman takes out foes quicker but requires more precise platforming in levels. Bass breezes through levels with his double jump & dash but takes a bit longer to defeat foes. And even then the shop has an upgrade to make Bass Buster stronger. I strongly agree with King Stage 2 overstaying its welcome and I admittedly used save states on it haha. That level is definitely a chore.
I really liked playing Megaman 8 way back 1998 in the PS, and I was looking forward in playing MM&B in the PS as well, but Capcom didn't port it on the PS....
this was my first mm classic game, i was soooo happy buying it on funcoland when it came out on gba. took awhile but it became my second beaten mm game my first was mm xtreme on gbc
Is it a bad game? Not necessarily. Is it a bad Mega Man game? Absolutely. I just find this game so boring. It feels like every level has like the same two or three enemies rehashed frequently, and often they're placed in spots that just disrupts the flow greatly. It did have some cool ideas and solid weapons though, I'll give it that.
I own both the SFC & GBA version, I have never been able to beat this game/get pass King Stage II. I've been wanting to play it again but I don't have a SNES anymore and I refuse to play the GBA version. I'm thinking of buying a portable SNES and english repro cart.
For me, it’s the music. That title screen is atrocious. As a game, it’s good but the soundtrack lacks character compared to MM7 and MMX. After dumping 10+ hours recently into this game, I still can’t tell you which stage theme is which. It’s bland, nothing sticks out.
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It’s a game for bass. Get good. Also Megaman is hard mode
Megaman and bass is the second best Megaman game in the classic series.
1. Megaman 8
2.Megaman and bass
3. Megaman 7 with (megaman 8 player sprite hack).
I think that this game is better with Mega Man than Bass. The level design is mostly fine, and aside from King Jet and Burner Man, the bosses are fine. Meanwhile, Bass breaks the level design and the bosses are a war of attrition without their weakness, forcing you to be less experimental with the great weapon selection. That's just my take though.
If you ever wondered how a Mega Man game with out the rush power ups then this is that game.
Big props for the subtitles! Wish more creators were as inclusive
They're absolutely a must! My partner went partially deaf a few years back, and I didn't realise how inaccessible a lot of content was until they talked to me about it!
It's definitely not the most beginner friendly, 6 and 11 on the other hand I recommend for most beginner friendly. But if you ask me, MM&B gets better each time. I'd say it's not only become a near perfect game, but also my favorite entry and 3rd favorite SNES game.
One tip I have for playing as Mega Man when at the King Jet is to use the Flame Wave.
I'd rank the classic series as...
Bass > 6 > 4 > 11 > PU > 5 > 8 > 7 > 9 > 3 > 2 >> 1 >>> 10
God I really wish they included Megaman and Bass in Legacy Collection 2. It's far from the best game in the classic series, but it deserves to be preserved too.
I hope Capcom makes a Legacy Collection 3 including Megaman and Bass, the gameboy titles, and other weird spinoffs so that more people can access them
I suppose
I'd say it was more worthy than 8... But 8 was definitely more meme-worthy.
I know there is a load of hate towards Mega Man and Bass, but i seem to enjoy it. The bosses are original (other then Tengu man and Astro man), and sure its difficulty spike is pretty high. But still, its a good game and its better on the SNES then the GBA in my opinion. I love the soundtrack and its like Mega Man 8 for the SNES for me. But its original too.
Rockman and Forte has the best final stage in any Megaman game. I loved that they made the boss gauntlet a longer level type with the boss fights sprinkled throughout the stage and it all ends with a 2part fight with Wily!
I remember seeing this game got listed on import section of gaming magazines back then, most of the time listed as Rockman & Forte and sometimes as Mega Man 9, Rockman 9, Super Mega Man or Super Rockman.
That Taco Bell bong placement was expertly done, my friend.
Thank you! That bell bong speaks to my soul
While I'll admit King Stage 2 well overstays its welcome, I never actually got a game over on it as either Mega Man or Bass because of how easy it is to find lives in this game. Typically they're put just before a difficult section or you can just simply buy them, they're as cheap as ever in this game specifically compared to the other games with a shop system. Then again you could say the same thing about X6 and its permanent checkpoints but at least King Stage 2 isn't hard-locking me in the stage for picking the wrong armor following a long ass difficult boss fight *cough*
As for King Jet, pretty much all of his most devastating attacks can be cancelled with special weapons, like the big laser beam can be stopped by throwing a remote mine at the cannon (if you're worried about destroying it in time, don't be. He spends just enough time charging it for you to get the mine on there), and you can cancel the fist attack with the lightning bolt and/or wave burner, but for Mega Man specifically I recommend using the lightning bolt because his version of the fight has enough platforms for you to land on after using it
Megaman and bass is the second best Megaman game in the classic series.
1. Megaman 8
2.Megaman and bass
3. Megaman 7 with (megaman 8 player sprite hack).
5:38 the system while limiting your stage options also completely assures you'll have say, the ice wall to use in the trial and error parts of burner mans stage with the invisible holes. I'm assuming thats the intent but given you dont get energy back after dying I'm not a fan, id just have the standard 8 format instead. Shame too, the weapons in this game are easily in a top three spot for classic series weapon sets besides 9 and 11.
I'm not a big fan of the ost myself (being a snes technical feat aside) but the boss theme is one of my favorites for sure.
I never liked the level design even if I dont take the bs into account, they never felt like they progressed enough or had the flow the best levels of 9 did, like they just kinda had whatever placements
Neat review, good job.
Missed this comment initially, but thank you so much!
Just found this channel and yeah, I’m totally sticking around. Great video!
Thank you so so much!
@@StuffWePlay No problem dude. Watching the game boy IR stuff right now and loving it!
MegaMan and Bass isn’t a bad game. But i’d be lying if i said it was a good one. I personally really didn’t have much of a good time with it. I will say that there are highlights to it. The shop system is neat, and probably the best shop in the series, the music was PHENOMENAL, the sprites and presentation is immaculate, and Bass is playable, but it’s the level design that threw me off so hard. Wether it’s starting an invisible block chain over insta-death spikes, or some of the bosses being crapily designed, to the ENTIRETY of King stage 2, no matter if you play as MegaMan or Bass, it’s not gonna be enjoyable. Some might think differently, and that’s fine, the entire game isn’t bad (i’m exaggerating a bit here.). But personally, i’m not a fan of this one.
Great review though sir
Thank you for the love!
Just a heads up: I'm a girl lol
About King stage 2... what were they thinking? How could they ever think that that would be enjoyable?
YESSSS...night shift starts and we get a Stuff We Play Video? Yeehaw.
I hope y'all way enjoy it!!!
Love this RETROspective video series
Thank you so much!
Never really got into Mega Man, but I definitely enjoy your vids on the series, keep it up my dude! Also, anybody got any good game suggestions for someone who wants to get into Mega Man?
Thank you tons and tons! As for recommendations to get into the series, I think the Mega Man Legacy Collection is the best bet if you're wanting to try the classic games. It's only $15 (when not on sale!!!) and has all 6 NES games on it.
As for the best of those NES games to start with - MM6 is usually the one I recommend! Though, if you don't mind starting with something a little different, I'd also highly recommend Mega Man 8 as a starting point if you can get your hands on it :)
@@StuffWePlay Will do man, thx for the recommendations!
I recommend 4 as a good starting point to get into the NES games. It's the best designed and most polished with some of the best weapons in the series.
The levels were designed for Mega Man, people just assume they were designed for Bass because he gives you an easy solution (skipping most of the hard parts) which trains you to stop looking for solutions as Mega Man
Take Tengu man’s infamous balloon’s for example. That section becomes completely trivial when you recognize two things:
1.) The level being an auto-scroller means the Balloons will show up in the same place no matter where Mega Man is on the screen
2.) The balloons rise slower when you stand on them
Once you understand those two details you realize that you have to jump on the balloons as early as they appear so that you maximize the time/space you have for the later jumps. An environmental puzzle with an intuitive solution.
But the people who call this a “bass game” will just keep throwing themselves at that challenge without a plan because they’ve assumed it wasn’t designed for Mega Man and have an awful time.
This game’s level design is SO deliberate and polished for the players who don’t rationalize every spike in difficulty as something that was intended to be dashed through and double-jumped over
First time watcher here, and I had to see this b/c I never played MM&B in its entirety. And I like this vid, and I too own a SNES cartridge of this game. I may not be looking too forward to playing this game again, but I don't mind that.
I''m glad you enjoyed the vid!
I could never get with this game (or 7 or 8 tbh) but I've always liked Bass as a character
Totally fair - though, if you'd want to give 7 or 8 another go, the fanmade Rockman 7 and 8 FC fangames put them into an NES style, and feel borderline official to me!
I loved this game a lot, but I finished it only with Megaman. I didn't have the guts to finish with Bass. And, yes, the King 2 stage is Hell on Earth. I had to use the emulator's save state feature to finish the stage with Megaman (I know, not something to be proud of). It took me a shitload of time to kill the first tank boss, basically because the Remote Bomb stock wasn't enough to kill it and had to shoot each weak point with Mega Buster after the Remote Bombs were gone. It's so time-consuming doing this with Megaman, especially that I refilled my health during this battle, so I could go on with the next one. The flying tank boss is a nightmare, but not so time-consuming as the first one. I managed to kill it with Spread Drill. I don't remember the battle against King to be that difficult, even after he merges with the tank. But, anyway, this game is really good and challenging. It also has that Megaman 8 feeling (because of the visuals) for those who could not afford to get a Sega Saturn or a Playstation at the time.
So I didn't know this was considered one of the harder Megaman titles till recently. I used to play this on my GBA a lot as a kid and completed it. beat it with both characters and got all the CDs. Took me a long time to do it, lots of trial and error and doing things over and over. but I still managed to do it as a pre-teen, or early teenager.
Felt it was pretty easy.
11:29 just use the mines and it dies with 3 of em,boom
I think it's an awesome Mega Man game. One of the best. As long as you 1: play as Bass, and 2: just don't bother with the King stages. They're not fun and the ending is not worth it.
Unfortunately this game was kind of doomed at the start. A game coming out for the SNES in 98 is not a good sign keeping in mind the N64 was already out having already done Mario 64. Classic Mega Man was not very popular at the time. Coming out after X4 is really tough plus the franchise had significant quality drop after X4. The similarity to Mega Man 8 didn't help also I've played a lot of Mega Man but I don't think I've heard about this game
It's a shame, too, as there really was a ton of potential!
@@StuffWePlay yes but classic series was kind of dead with seemingly the X series getting most of the attention. There were probably other games in development but at least the game came out better than X: 5, 6, 7, and 8.
If only this game had been ported to the N64. Then a North American release would've happened.
u say that when FE5 came out around that time too for SNES which well didnt sell great but is hold dearly by the fanbase for those who know about it.
It also came out after Mega Man Legends which was more appealing to the masses as a 3D game
So something u perhaps didnt know, and that is how to make Mega Man & Bass King Stage 2 easier, is to use the Lightning Storm/Dynamo Man weapon on the flying tank boss, cuz A it does an AoE attack and B it does destroy the flying hands coming at you AND u stay in the air if you decide to use it there thus u gaining extra distance while the autoscroller does its thing. It's something another reviewer mentioned and that lets me wondering if the game is more built about using weapons during regular stages like "classic Mega Man 1" was. Cuz some enemy placement can be smartened out that way if you use the drill weapon for example.
Personally I don't have a problem with bass having a harder time with bosses as that's what balances him and megaman out, on breezes through stages but struggles with bosses, while the other has to platform normally while demolishing bosses, if one had an easy time with both then that would just lead to one being virtually pointless.
Great video! When I visited MM&B on my Megaman marathon I thought the game was really fun and I'd consider it my 3rd favorite in the classic series.
I can't fully agree on the level design/balancing quip cause I think the game for the most part compliments both characters well enough. It ain't perfect but both characters have tradeoffs to consider: Megaman takes out foes quicker but requires more precise platforming in levels. Bass breezes through levels with his double jump & dash but takes a bit longer to defeat foes. And even then the shop has an upgrade to make Bass Buster stronger.
I strongly agree with King Stage 2 overstaying its welcome and I admittedly used save states on it haha. That level is definitely a chore.
Thank you tons :)
Personal favorite!
I think it's really best for the hardcore fans tho (especially if you play as MM).
I really liked playing Megaman 8 way back 1998 in the PS, and I was looking forward in playing MM&B in the PS as well, but Capcom didn't port it on the PS....
this was my first mm classic game, i was soooo happy buying it on funcoland when it came out on gba. took awhile but it became my second beaten mm game my first was mm xtreme on gbc
Is it a bad game? Not necessarily.
Is it a bad Mega Man game? Absolutely.
I just find this game so boring. It feels like every level has like the same two or three enemies rehashed frequently, and often they're placed in spots that just disrupts the flow greatly. It did have some cool ideas and solid weapons though, I'll give it that.
Good video.
Thank you!
I own both the SFC & GBA version, I have never been able to beat this game/get pass King Stage II. I've been wanting to play it again but I don't have a SNES anymore and I refuse to play the GBA version. I'm thinking of buying a portable SNES and english repro cart.
M&B is the best game of all time
Best OST
For me, it’s the music. That title screen is atrocious. As a game, it’s good but the soundtrack lacks character compared to MM7 and MMX. After dumping 10+ hours recently into this game, I still can’t tell you which stage theme is which. It’s bland, nothing sticks out.
Honestly, I thought the soundtrack was annoying. I mute the game when I work up the nerve to play it🙄
Almost a good game? Is it really that bad?
Bass is the lame edge lord antagonist like shadow from sonic the hedgehog.