*Derek:* Name me a video game where the full-motion video, the real actor stuff was the best part. *Me, clearly prepared for this sphinxian riddle:* Pepsiman.
16:02 "name me another game where the fmv real actors was the best part" Command and conquer red alert 3 !!!!!!!!!!!!!!!! my god beating Tim Curry and hear him say "i'm escaping to the ONE place that hasnt been corrupted by capitalsm...SPACE!" is probably the pinnacle, the absolute zenith of FMV. probably one of the shiniest highlights in all of gaming, you can even see him trying to hold down a fit of laughter. THAT's fmv
I think it must have been a constant fight between JK Simmons, Tim Curry, and George Takei as to who could chew the scenery the bestest. Simmons' presidential race ads are a gift to mankind.
In a lot of those FMV games the actors were the best part. Sewer Shark immediately comes to mind. There was a reason that was a pack in for the Sega CD.
Blood On The Sand was originally going to be based on the Covert-One novel series from Robert Ludlum (who also did the Bourne series). Got cancelled and retrofitted as a 50 Cent: Bulletproof sequel
My favorite thing to come out of blood on the sand is GIs interview with 50 himself. And in that interview is the following gem: GI: so what's the plot of the game 50: well you know, you can like hide behind furniture and tables and stuff and shoot them from behind cover... That's it that is the story... Plot is a BIG word...
I bloody loved that game. Rented it a few times in the early days of the PS2 where not much was out yet. The graphics blew me away at the time, it was such a huge jump from PS1. And the gameplay reminded me a lot of one of my favourite PS1 games, Fighting Force. This was like the next gen version of that. I've gotta one day huh a second hand copy and play it through again. I remember getting to like the final boss and it was too hard and I never finished the game fully
The Bouncer is absolutely my favourite terrible game. I actually managed to get four players in the same room playing via multitap and leveling your three opponents with a single kick that ragdolls everyone and causes them all to damage each other too feels so good in the jankiest kind of way. And the way you unlock characters by deliberately not seeing important story beats for the main character and finishing the game is so dumb. Wanna unlock the old guy who trained Sion in combat? Well, I hope you didn't play as Sion when everybody split up, but specifically only that part...
For sure! My favourite game of the generation in story and concept, but definitely not the "best" game :P - it left one of the best impressions for me though
Ok, I dont like ign and I love God Hand, but I think saying "one of the best games ever made" is a bit much. Especially relative to later character action games.
@@warbossgegguz679 I don't think it's a good comparison because the gameplay style is totally different. Many of the later character action games rely on dodging without many consequences for example, and that changes everything. I've played God Hand after stuff like Devil May Cry and Bayonetta and it doesn't play worse, just different.
I say it is a good game overall, the combat and driving is just a piece of garbage but it is a exceptionally good Twin Peaks homage. Casting was good, story was good and intentional goofy to fit the Twin Peaks vibe, the mystery was fun, the levels were good, the dialogues and casting were good, a lot of the music was good, altough silly and sometimes out of place.
Deadly Premonition is the best game with bad mechanics I've ever played, though I was almost gonna give it up before someone tipped me off about the fast-travel system. But now I will never give it up, and I will never let it down.
Deadly Premonition is like Illbleed with a MUCH longer attention span. While the goofs in Illbleed come every other minute they are mostly shallow while Deadly Premonition has many overlapping slow building gags that take a long time to pop but are much more satisfying when they come. Although Derek I think would enjoy it as a whole I don't think it has the pace to be able to hook him in long enough for him to find the value of the experience.
Hey @stopskeletons! - My best friends Uncle ran the Huffman Blockbuster back in the day here in Anchorage. That was a trip seeing the writing on the cartridge and threw me for a loop. Wow, Derek. That was trippy my dude. I love it haha, nice video you guys. Keep 'em coming! Have a blessed day and game on. :D
Some of my favourite “bad” games include: A Bug's Life - PS1 (It reviewed SO badly, but literally everyone I know enjoyed it!) Bleach: Shattered Blade - Wii (Oh it’s bad, but with two people it’s actually a good laugh!) Sonic and the Black Knight - Wii (It’s dumb, but I find enjoyment from it.) Crash Fusion/Purple - GBA (It’s bad, but nowhere near as bad as the Spyro version.) Dissidia Final Fantasy NT - PS4 (Hey I have fun with it.)
Can't believe anyone else even played Bleach: Shattered Blade other than 15 y.o. me and my poor poor friends. I kinda want to pull out my wii to have a nostalgic waggle
My personal theory on "liking bad" (or "so bad it's good") is that the idea of "bad/good" can't simply be represented by a one-dimensional line (a scale of 1-10, if you will), because while a game can re rated on how good/bad it is on a technical level, the level of enjoyment itself is completely separate; a bad game can be entertaining ("so bad it's good"), a good game can be boring ("so good it's bad"). As far as "bad games that I love" go: Sonic 06. Granted, some of that is me genuinely believing the game is actually kind of decent even on a technical level, but it's still entertaining to see how broken it _can_ get. Also I distinctly recall really enjoying the A Bug's Life game (PS1 version specifically) despite the critics tearing it a new one. I honestly don't get the hate for it.
Another example comes from speedrunners. Sometimes a really bad game can generate the most entertaining speedruns. I remember watching someone run Star Wars: The Phantom Menace for PS1 on SGDQ and enjoying every moment of him breaking that game to pieces.
@@ElectronerpProductions The only thing I will say, is the "so bad it's good" would probably be more like 2/10 to 5/10 games, just because I do feel like a game still has to at least function at some level for it to be anything, but that is my take.
I was about to say the same thing. Never heard of Dynamite Cop being bad. It didn't do anything different to Die Hard Arcade which is a game every body loves.
@Channel Zero "Dynamite Cop simply did not get a fair review from a reviewer with an interest in the genre." Which was the exact same problem which IGN later had with their review of Double Dragon Neon. And yeah, Dynamite Cop is easily one of the best beat em ups there is. It's completely ridiculous in all the right ways, and plays fantastically well too.
Resident Evil 6, as a resident evil game, is awful. Its perfectly serviceable as an action game but I never wanted to play it again after finishing the Ada campaign on ps3. Then my friend told me he never played it and wanted to at least experience it. Us yelling about the stupid stuff that happens in the game and how lazy the co-op is in Ada's campaign (it was originally solo only. Co-op was patched in later and you're just some... random Umbrella goon) is easily one of the best experiences I've had in a very long time. It also helps that the Mercenaries mode is actually half decent.
Weirdly enough, when I played Sonic R in the Sonic Gems Collection on the GameCube, I didn't realize people hated that game. Still a guilty pleasure of mine.
Nah, that game's some garbage for sure. Really charming though, and a great soundtrack! I could never get the controls though.Could never stand it for more than a hour or so hahaha
That and Legacy of Darkness are my favorite in the series. They have a strong horror game feel where every enemy feels like a real threatening monster instead of just whip fodder.
I think it's a sort of rite of passage that everyone must go through until reaching full adulthood. The acknowledgement that your enjoyment of something and the quality of the thing are not synonymous. To be able to divorce your own feelings from your analysis of things while also being confident in your enjoyment of it, that takes a deceptive amount of self-awareness. For video games, the "So bad it's good" spectrum is a delicate line, much more-so I feel than with media like film or music. Baring witness to ineptitude instead of having to physically interact and wrestle with it is not an easy task. I have a fascination with the bad and the inept. There's a certain raw genuineness to them, a creativity and vision not marred by sense and understanding of the medium you're in. Sometimes being worse at something can even become a boon, as the discussion surrounding how what you were going for didn't work can be more interesting than being just about competent enough to not trigger any response. I've had my fair share of these over the years, from the debatable ones like Earth Defence Force and Nightmare Creatures to the ones harder to argue like your Darkseeds and your Fester's Quests. The one I think that really cracked the code for me though was Nightmare on Elm's Street on NES of all things. Back in like 2009, the AVGN was my gospel. I loved the fuck out of his stuff and it's the thing that brought me to the world of old games past the PS1 era. Ironic that I loved his stuff so much, while also missing the exaggurate nature of it all at the same time, but that's 13 year-olds for you. At the time, I would play the games he reviewed on browser when I could, just to see how bad they were. Then there was Elm's Street. When I played that game, I remember feeling conflicted, because the more I played it, the more I thought "Huh, this is actually quite fun" and I just couldn't believe it. How could the Nerd have been wrong like that? Am I just dumb? At some point though, it hit me: Yes, the game is bad in more ways it isn't, but who cares? I'm having fun, regardless of what the game is.
Dynamite Cop is so damn good. I used to play it in the arcades and when I saw it came out on DC, I lost my damn mind. I swung fishes around my head in game non-stop.
I have definitely had my mindset shift on this sort of thing over the years; I don't so much care whether a game/movie/book/etc. is "good" or "bad" anymore, I care much more about about whether it's interesting or uninteresting. And plenty of poorly-made or deeply flawed games are damn interesting.
Bionic Commando (2009) is one of the worst examples of the "dark, gritty reboot" with its edgy dreadlocked protaganist and stupid twists ... and I love it all the same At least the gameplay itself is decent fun. Its mostly everything surrounding it that's bad 😬
Couldn't agree more. The gritty grimdark presentation, not to mention the mindblowingly awful plot twists, are so dumb that you feel second hand embarrassment for the devs. But the actuall gameplay, especially the swinging mechanics are really satisfying. I wish that they had just kept the cheesy lighthearted 80's mood they set with Bionic Commando Rearmed for the main game as well, then it could have become a true underrated classic instead of a guilty pleasure.
I love that game. So much that I don't think it's bad at all. The first two levels are terrible, but it just gets better and better from there. Honestly, you don't just make the introduction of the game the worst part of it.
I love Bionic Commando. Its so absurd but the swinging felt so great. Also that awesome out of nowhere line of "Looks like you're just gonna have to f*** it."
Bionic Commando 2009 is actually a super rad game. It plays like vanquish mixed with spider Man. The graphics really aren't bad they just have bad art direction and the story is so stupid it actually comes around and becomes entertainingly awful. It truly is an underrated gem that nobody gave a real shot to because it had a notoriously bad plot and ugly protagonist.
DEREK thank you for championing "interesting vs uninteresting" as a measure of quality. Its so fun to see what these "bad" games have to offer. These wacky steps are what pave the way for innovation! I hope you keep shedding light on all the things you find interesting, because I come away with something else to check out that I'll probably love. Keep it up y'all 💜
For me, Street Fighter: The Movie: The Game is probably my favorite bad game. It's not a good fighter at all, but it's also Street Fighter: The Movie: The Game (fun fact, it was a launch title for the PS1 in North America). The fact that it even exists is enough for me to recommend checking it out. It was one of the first games I put on my modded PS1 Classic.
That is funny. Almost a year ago, I made a very similar video, but in German. So, MY top 10 games everybody hates are: - RED STEEL (Wii) - Darkened Skye (Gamecube) - DARK VOID (XBox 360) - DUKE NUKEM FOREVER + DLC - ALIEN 3 (GameBoy!) - Bullet Witch (XBox 360) - Powerslave / Exhumed (PC version) - Codename Tenka / Lifeforce Tenka (PSX) - Revolution X (SNES version) - Swamp Thing (GameBoy version)
Oof what a mess. Ended up loving it because you can unlock the original Splatterhouse games. I think I ended up playing those more. So, bad game made great via great games, at least for me. Thoroughly enjoyable experience.
Dynamite cops is my one of my favorite games that me and friends still quote till this day I used to play it in the arcade and I had a friend get it on Dreamcast and I was sold
I really liked summoner. Ever played Aidyn Chronicles for N64? Its very similar and i'm pretty sure even reused assets from summoner. Its still bad, but in a good way.
@@Treychik My admiration is relative to the time period. Don't get me wrong, it didn't age well at all (even a few years later). However you have to keep in mind that this was a launch PS2 game, and for its time is was progressive enough to be a great experience for those willing to look past its flaws. Time has exposed these flaws exponentially, for sure. edit: me not so good at spellin'
Knowing someone who used to work at Human Head during production of The Quiet Man, they told me that the project changed directors three times and the focus with each one. A bunch of workers were laid off from the project and it's pretty apparent when the Human Head twitter was promoting Rune: Classic Edition during 2018 of where their priorities were. Also hope you cover Urban Yeti or Death Crimson soon.
When I was a kid, my family had a modded OG Xbox loaded up with pirated games, one being Barbie Horse Adventures: Wild Horse Rescue. My brother and I loved that game. First of all, the horses aren't wild, they belong to somebody, they just ran away. Second of all, the horses live at a resort that Barbie is a guest at and SOMEHOW it's her job to get them back even though she doesn't work there. Third, there's wild critters you have to avoid that are oversized, so you encounter skunks half as tall as Barbie. Fourth, there's coins you collect and it leaves a sparkly trail in your wake, making it look like your horse farts glitters. Fifth, there's random sugar cubes Barbie finds on the ground and thinks are safe for her horse to eat. Sixth, the horse gets mad if Barbie hurts herself. I wanna get an actual copy of this game (our old Xbox is dead, rip) and hopefully stream it, perhaps for my birthday stream in 2020.
Hey, Uncle Derek, I know this video is a few years old now, and predates the apocalypse and everything, but if oyu happen to pick up this message, you gotta go look at the "Trip to ID Software" video from the 90s. It features a development build of Doom, and it literally is using the sounds from SNES WOlf3D as a base. It is the funniest thing in the world to hear a demon go "OHHH!!!"
Got to throw my personal favourite into this, The Ring: Terror's Realm. The single funniest Resident Evil ripoff that has ever been made, taking a game based on a movie that, at the time of the game's release, had not been officially released outside of Japan, and then turning it into this weird Matrix horror story with some of the best bad voice acting you'ver ever seen. You haven't lived until you've heard Sadako, the ghost girl from Ring, voiced by what sounds like some Californian mother of 3.
WORD. I don't actually play fighting games so I got no idea how how well it actually "plays" but I love picking it up and playing it a bit cuz its fun to look at.
Man, that's why I love this channel! It's just amazing how enthuasiastic you are about games in general, there's such a sense of fun here. It's really a good break from the excessive negativity of regular TH-cam channels out there. Anyway, some bad games I really enjoy are Simon's Quest (my favorite NES Castlevania, which I actually think has a lot of merits and even things that I find better than the other two games, however I won't get into that here); - Mega Man X6 (it's bad, but there's an interesting sense of fun in just glitching around the trainwreck that is that game, it's the one game you want to play the way it was *not* meant to be played!); - Challenger (an old NES game, I don't consider this one really bad for the time it came out, but it sure as hell didn't age well, as it has a lot of clunkiness); - Spelunker (oh boy, now we're talking, this game is ridiculously hard, not because of level design or glitchiness, but because the protagonist is literally the most fragile game character I have ever seen in my entire life... he dies from fall damage ON MID-AIR! lol But if you get past that, you find a game that can be fun if you get used to its mechanics, it's hard, but there's a meticulously crafted difficulty in a way that requires you to be careful with every move); - The Ghouls and Ghosts series (overall, a lot of games in that series aren't very good because of fake difficulty, but when it's good, it's actually really good, even if quite flawed, it's another instance of a game where you have to plan out your moves and be careful, it's interesting to play a game where you can't just kinda rush your way through, even when you know what to do and has played it a lot); - Sonic R (it's a flawed game, but way better than people give it credit it for); - Black Tiger (an old Capcom arcade game, filled with fake difficulty, but it can be engaging if you're in the mood). There's probably more, but I can't remember any for now.
@@InfernalMonsoon They just dumped it on the Epic Store recently and shut down,apparently Rune 2 is really unfinished and just building towards fighting the same boss over and over again in the same basic areas but during different time periods,rather than being a third person PC action game with fun exploration.
"Amagon" for the NES. Love that game. I got it out of a $5 clearance bin at Kay Bee. The game was just weird and kind of ridiculous, but to me it had a charm to it. I'll still pick it up for a quick nostalgia trip, but after finishing it as a kid and remembering what a pain in the ass it was to beat it back then, I'll usually play a level or two and I'm done. I still love it, though.
Project X Zone for sure. It's like, what if Smash was a bad rpg? But I can't resist a series that'll let me team up the Yakuza protagonists with Segata Sanshiro.
I became winded enough to eventually give up, though. To say that game wastes your time with padding and inventory/character management is an understatement.
I don’t know if it’s intentional but 50’s game feels like comedy, almost bordering on self parody. It feels like one of those projects where everywhere just ran with whatever their part was and you’ve got to love it for that
Mindjack was one of those "great concept, bad execution" games that I still enjoyed. Was a blast to watch all 7 SBFP viewers dig their copies and jump in when they did their playthrough
One of my favorite bad video games is Starship Troopers. Really it's the amount of enemies that the game has on screen at once that keeps me coming back every so often, its legitimately mind boggling at times. Also the humans look like melted action figures which is highly amusing.
I didn't think I'd like the game, it's definitely clunky and the premise is absurd, but like...they lean into the premise a lot. The idea of a game that is actually BUILT around Fashion Souls as a primary mechanic was amusing. The sheer number of endings...honestly this game would be a solid B-Game if the combat was less clunky. But I liked it anyway.
I have a very soft spot in my heart for a game called Blake Stone: Aliens of Gold that was built on Wolf3D's engine. I'd love to one day figure out how to port it over the the SNES, and maybe figure out some engine improvements along the way.
Threads of Fate (dewprism) - mostly simple, fun ideas, but contains a steep difficulty zone and a final zone for one character path that can cause a game breaking lockout from progression. [edit:- Not to be left out, a wonderful soundtrack!]
My Personal favorite bad game that I love to play is "Devil's Third" on the Wii U for just being dumb enough to be fun despite the mediocre / bad gameplay and level design.
Devil's Third was a quality title that was released a generation too late. It's also definitely very undercooked and could've benefited from some better level design. The multiplayer was crazy though, it was broken as hell, but people knew how to have fun with it. It had a solid, dedicated community up until the 11th hour.
Oh and Lolipop chainsaw has really clunky gameplay but I just love how fucking insane and cool the game is. The Final Boss Killabilly is both a bad fight and absolutely unforgettable fun.
Bill Laimbeer's Combat Basketball for the SNES. Top down basketball game with full body checks, buzz saw/mine pickups. Oh, and all of your inputs are context sensitive and mapped to a single button. And then that single button is mapped to every face button. They all do the same thing at the same time, but different things at different times, together. It's beautiful.
That first clip from The Quiet Man made me think of Deadly Premonition. I haven't played it, but I've seen the Grumps play it. And let me tell you... it's like Twin Peaks meets Shenmue that sometimes has a fever dream where it's a really terrible horror-shooter. It is amazing(ly bad).
The Three Stooges for NES! I absolutely love playing this one. I played it before I really got into them, and I recorded a new years eve marathon, where all the random games and weird, incomprehensible set-ups started to make sense. And that made playing the game fun! All the obscure references that I now knew made everything better. Also: they remade this game for the GBA, apparently.
Derek (and Grace): Excuse me viewer, do you like Bad Video Games? Me: Why good sir, I follow you and Matt McMuscles, you could say im exclusive to them!
I'll throw my hat in for this one. I like the Matrix games, Enter the Matrix and Path of Neo... The controls are a bit wonky and the graphics are kinda goofy but I enjoyed the heck out of them and one has full motion cutscenes with extra story with the real actors from the movies! The other has a giant Agent Smith made out of smaller Agent Smiths that you have to battle!
nothing in that game really made any sense to me and somehow that's what I liked about it. kinda hard to actually sit through playing it but it was a trip.
I loved the Die Hard arcade game as a kid. It originally was just Dynamite Deka in Japan and had nothing to do with Die Hard. Dynamite Cop is the sequel. I loved it too.
I don't think too many people who are into the idea of a competitive arena beat em up would disagree; every other attempt, in an attempt to be more friendly to the masses, has been more shallow and sucked harder (Bleeding Edge for example.) Anarchy Reigns' main issue was terrible balancing. I think the best possible thing that could happen for this genre is if Capcom made a Devil May Cry-based one and made no compromises on the complexity of DMC combat.
Fester's Quest. I love it, and there's a good game there once you sift through the flaws and work around them. Sunsoft was a great game publisher and developer, they had a distinct style and quality (on the NES). This game came out before any of the newer Addams Family movies, it made no sense to license the Addams Family at the time. Also aliens, because sure, why not. It's almost unfairly tough unless you grind for about 15-20 minutes to get the best gun in the game and then try and progress from there, and avoid the power downs. Boss fights are insanely difficult to figure out, and are still pretty tough even after you crack the patterns and get a rhythm going. BUT, once you get past some glaring issues, there's a fun game there that's beatable and satisfying to play through. I've had my copy since like 2002 and I go back and beat it every couple years to remind myself that I love it, and I have good reason to enjoy it even if most of the gaming world would dismiss and condemn it.
Thanks! The Wii especially is a bottomless pit of bad games, there’s got to be more than a couple of decent ones in there. We shot a segment for Gunblade NY for Wii but cut it because it was very similar to Dynamite Cop style-wise, but that game is so amazing and dumb.
50s game existing is remarkable for itself. when I heard it's in the making I thought it's blown up promotion thing to add to his popularity that would never see the light of day but they made that thing, for real.
Alpha Protocol! A game filled to the brim with ambition, including an excellent dialogue system, but with TERRIBLE combat. I get that it’s an RPG, but headshots should count as headshots
That's Obsidian for you. They're great at classic RPG games but when it comes to a modern mechanic it just feels wrong. Still, they have the best RPG'S in the market right now.
50 Cent's game not only had heavy involvement from him, but his son also had a big role in making the scenarios of the game (Which is why he fights so many helicopters)
king's field requires a really specific mindset to enjoy it, but is a blast once you get into it. the ancient city was always one of my favorite games growing up
The thing about SNES Wolfenstein 3D is that it plays well enough and has enough goofy charm alongside that (the rats, the music, the call outs) to be good, dumb, simple fun. And you can use the mouse with it! I wish I could say the same for the GBA port, a game that is technically closer to the PC original, but lacks any sort of charm due to a low framerate, funky controls and a lack of in-game music.
I got hooked on Cybermorph and Wii Music a few years back. Couldn't even try to explain why or how I had fun with them. I know they're bad but they kept me entertained so I don't know.
I played that one, when I first got it my computer ran it at such a low framerate it was basically a slideshow, and the QTEs were actually impossible, when I finally got a computer capbable of running it at a decent speed, I played it through all the way to the end. great character interactions, and over-the-top gore.
I know I sound like a crazy person, but the bad game I love to play is Mario is Missing on the snes. I love the different Super Mario World theme renditions in the styles of the different countries, I love how each city and country has the different graphics in the Mario style, and the history facts are kind of interesting (big “KIND OF” there). The gameplay is atrocious, and it is a terrible game, but there is something about it that keeps me coming back every now and then.
My favorite bad game is Mars: War Logs. It's a Steam game that's clearly trying to be, Indie Bioware, specifically Mass Effect-era Bioware, so it's got some story, dramatic choices, an interesting sci-fi setting, an RPG system with some slight customization. But doing all of that right is EXPENSIVE, and they clearly didn't have the money. So you can see some really neat ideas that they just utterly fail at making worthwhile, and some hilarious seams to it all; they redid the voice acting at some point, but occasionally it drops into the old recordings for like, a few lines in a scene. It was sincerely trying, and failing miserably, and I find that great fun.
Probably my favorite "bad" games are the black sheep of the Castlevania series: Castlevania 64 and Castlevania Judgement. I think Castlevania 64 was really onto something. Huge levels you get to explore, with environments that are really designed around the way your character moves. Yeah its a bit of a slow burn that feels like it was rushed out the door, and it moves slowly oh so slowly. But once you get past that you have a really enjoyable experience on your hands. Also mad props for the one game on the 64 where you spent the least amount of time complaining about the camera. I only ever had to fuss with it maybe twice in the entire playthrough. I think the later 3D Castlevania games would have been better to try to play like Castlevania 64 with the speed cranked up a bit. And Castlevania Judgement, good word, is that ever a game that was a catch 22. Build on the rich lexicon of Castlevania history, it was SO designed to be for all the hardcore Castlevania fans. But then it freaking ignored the rich lexicon of Castlevania history, like it was never intended for Castlevania fans. But apart from being Crisis on Infinite Castlevania, and having to spend an hour trying to figure out how I wanted to map my controls to a real controller instead of using the nunchuck, you know what, I had fun with it. It's beautiful, has great music, and for someone who totally sucks at fighting games I found the gameplay to be good enough.
Growing up, we went from NES in the 80s straight to PC for games throughout the entire 1990s, so my exposure to bad games was mostly MS-DOS stuff: - Dark Ages - Skunny Kart (I knew this was a strange ripoff of the Wacky Wheels code, but I had no idea there were other Skunny games until 20+ years later) - Mortuum - Bad Street Brawler (For the PC. As bad as the NES version was, it didn't compare at all to a game featuring gigantic CGA sprites of an old man in a speedo fighting other old men) - Corncob 3D (not really bad, but weird, cryptic, and very easily to lose focus and start screwing around and doing your own thing. This is odd, considering it's a flight simulator) - Jill of the Jungle
I think my favourite bad game has to be "Dreams to Reality" by Cryo Interactive for the PC. It's extremely clunky, there are camera issues, clipping issues, the game doesn't tell you your goals, motivations or even just where to go - it's all just cryptic. But it's amazing. It's a third person action platformer, kind of like the old Tomb Raider games, but you can start FLYING! From where you are standing. Just hit a button, the protagonist jumps into the air and flies! The game mainly consists of floating islands that are all very dreamlike and bizarre, and it's just awesome. The soundtrack by Eric Los (who called this genre of music "Ethno Fantasy") is breathtaking and I'd even say unique! Just give it a listen on TH-cam.
In my case: Alien 3 SNES Alien Vs Predator SNES Mario Is Missing SNES The World Is Not Enough PS1 Tomorrow Never Dies PS1 Army Of Two: The Devil's Cartel Fracture (R.I.P Lucas Arts) 007 nightfire on PC Kameo: Elements Of Power Star Wars: Masters Of Teras Kasi Pepsiman Batman & Robin (This WAS my Arkham before Arkham) Tom And Jerry In House Trap Woody Woodpecker: Racing Speedy González: Los Gatos Bandidos (panned cause being similar to Sonic The Hedgehog and at the same why they make that infamous romhack) Rampage: Through Time MIB: The Game PS1 (an hilariousy awful clone of Resident Evil) The Fifth Element
Drakengard. The story is unbelievably insane and grimdark, the soundtrack sounds like the medieval version of a slasher flick. Everything around the game is amazingly insane, but the actual game is an absolute slog to actually play through.
"Dynamite Cop is a game you can beat in 20 minutes," yeah Derek, I know. I got it for my birthday when it came out and I beat it so quickly that it actually angered my parents that they'd make a game so short for what I assume was full price. They went out and got me another one, which was a rarity since we didn't have money to be buying games willy-nilly. I enjoyed what I played of it, but man, it really was faaaaar too short.
Yeah that game is probably in my top 3 most played ps2 games. Sure it's unfinished but it was just fun as hell. Wall running, bullet time dives while shooting with duel pistols so that by the time you land you've killed like 12 enemies all in one go. The levels felt really vast and varied too. And learning how to fight agents, you can't ever kill them (except that level where you shove them off a skyscraper) but you can learn to fight them indefinitely and never die. And the hacking mini game was so unique. And the unlockable samurai sword! Plus I absolutely loved the matrix films and this game added something like an hour's worth of extra footage to Reloaded that make the film even better. I wonder if someone has done a fan cut of the film with all the added scenes from the game. It'd be a long arse film but it'd be better probably
I feel like I entered a Twilight Zone when I read EtM was reviewed worse than Path of Neo, I LOVED EtM and put Path of Neo down before I even finished the first level
*Derek:* Name me a video game where the full-motion video, the real actor stuff was the best part.
*Me, clearly prepared for this sphinxian riddle:* Pepsiman.
Phantasmagoria.
Oddly enough, i rather enjoyed playing Pepsimang when i was younger. Dunno if i still would today, i don't have a copy. Would be interesting to try.
Touche sir...touche
PEPSI MAAAAAAAN!!!
to the angry video game nerd!!
Death Stranding
"This video could've been 8 hours long"
YES PLEASE
☝🏼
I exactly wanted to comment this and then i saw your comment :o
I absolutely love how passionate Derek is about bad games. That smile is so genuine lmao
That's why I subscribed.
Reverse AVGN
Almost like a happy video game nerd if you will
Came here to say exactly this👍
Thats why im here
“It may not be the best video game, but it is the *most* video game.” Great line.
16:02 "name me another game where the fmv real actors was the best part"
Command and conquer red alert 3 !!!!!!!!!!!!!!!! my god beating Tim Curry and hear him say "i'm escaping to the ONE place that hasnt been corrupted by capitalsm...SPACE!" is probably the pinnacle, the absolute zenith of FMV. probably one of the shiniest highlights in all of gaming, you can even see him trying to hold down a fit of laughter.
THAT's fmv
I think it must have been a constant fight between JK Simmons, Tim Curry, and George Takei as to who could chew the scenery the bestest. Simmons' presidential race ads are a gift to mankind.
It's also the origin of the "You are made of stupid." meme.
Always a treat when Tim Curry is enjoying the role.
PEACE THROUGH POWER!
In a lot of those FMV games the actors were the best part. Sewer Shark immediately comes to mind. There was a reason that was a pack in for the Sega CD.
Dynamite Cop is the Dark Souls of hitting people with frozen meat.
"Hey I'm Derek it's me Derek" is probably the best intro in all of youtube
When I clicked the thumbnail, I was HOPING he'd open like this once more. :) Love it!
Maximum Derek
I feel like Calvin might have used this intro for the infamous Chrono Trigger April Fool’s video featuring Hanko.
@@Sugarman96 W I N D C H I M E S
hey y’all, Scott here! Is on an equal level
Blood On The Sand was originally going to be based on the Covert-One novel series from Robert Ludlum (who also did the Bourne series). Got cancelled and retrofitted as a 50 Cent: Bulletproof sequel
My favorite thing to come out of blood on the sand is GIs interview with 50 himself. And in that interview is the following gem:
GI: so what's the plot of the game
50: well you know, you can like hide behind furniture and tables and stuff and shoot them from behind cover...
That's it that is the story...
Plot is a BIG word...
"The Bouncer" is one of my favorite games. It's cutscenes make The Room look like Citizen Kane.
I bloody loved that game. Rented it a few times in the early days of the PS2 where not much was out yet. The graphics blew me away at the time, it was such a huge jump from PS1. And the gameplay reminded me a lot of one of my favourite PS1 games, Fighting Force. This was like the next gen version of that. I've gotta one day huh a second hand copy and play it through again. I remember getting to like the final boss and it was too hard and I never finished the game fully
It was so much fun! I spent hours maxing out everyone and getting all the extra characters for VS and endings.
The Bouncer is absolutely my favourite terrible game. I actually managed to get four players in the same room playing via multitap and leveling your three opponents with a single kick that ragdolls everyone and causes them all to damage each other too feels so good in the jankiest kind of way.
And the way you unlock characters by deliberately not seeing important story beats for the main character and finishing the game is so dumb. Wanna unlock the old guy who trained Sion in combat? Well, I hope you didn't play as Sion when everybody split up, but specifically only that part...
Fuck yes the bouncer is a janky weird beautiful masterpiece thank you for this comment
I'd love this to be a full series. Where you go over more of these games.
A million times yes, god yes.
Agreed!
"Deadly Creatures" for the Wii. I highly recommend it! It has Billy Bob Thornton voice acting!
And Dennis freakin' Hopper!
Deadly Premonition is always a good shout for this.
For sure! My favourite game of the generation in story and concept, but definitely not the "best" game :P - it left one of the best impressions for me though
@@AssaulteedOne there is even a sequel announced and being worked on as of now. Get hyped! ;)
This isn’t a bad game
IGN gave God Hand, one of the best videogames ever, a 3.
You can't spell IGNORANT without IGN.
Didn't like every critic PAN Earthbound?
Berserk fans be like >.>
Ok, I dont like ign and I love God Hand, but I think saying "one of the best games ever made" is a bit much. Especially relative to later character action games.
@@warbossgegguz679 I don't think it's a good comparison because the gameplay style is totally different. Many of the later character action games rely on dodging without many consequences for example, and that changes everything.
I've played God Hand after stuff like Devil May Cry and Bayonetta and it doesn't play worse, just different.
Deadly Premonition. I’ll never fight anyone who tells me it’s a bad game. It is. It also happens to be one of my all time favorite games.
I say it is a good game overall, the combat and driving is just a piece of garbage but it is a exceptionally good Twin Peaks homage. Casting was good, story was good and intentional goofy to fit the Twin Peaks vibe, the mystery was fun, the levels were good, the dialogues and casting were good, a lot of the music was good, altough silly and sometimes out of place.
Deadly Premonition is the best game with bad mechanics I've ever played, though I was almost gonna give it up before someone tipped me off about the fast-travel system. But now I will never give it up, and I will never let it down.
I read this right after I download it on Steam. Now I'm actually looking forward to it!
Deadly Premonition is like Illbleed with a MUCH longer attention span. While the goofs in Illbleed come every other minute they are mostly shallow while Deadly Premonition has many overlapping slow building gags that take a long time to pop but are much more satisfying when they come. Although Derek I think would enjoy it as a whole I don't think it has the pace to be able to hook him in long enough for him to find the value of the experience.
This game speaks to me on so many levels... but also literally, because my name is Zach.
Hey @stopskeletons! - My best friends Uncle ran the Huffman Blockbuster back in the day here in Anchorage. That was a trip seeing the writing on the cartridge and threw me for a loop. Wow, Derek. That was trippy my dude. I love it haha, nice video you guys. Keep 'em coming! Have a blessed day and game on. :D
Some of my favourite “bad” games include:
A Bug's Life - PS1 (It reviewed SO badly, but literally everyone I know enjoyed it!)
Bleach: Shattered Blade - Wii (Oh it’s bad, but with two people it’s actually a good laugh!)
Sonic and the Black Knight - Wii (It’s dumb, but I find enjoyment from it.)
Crash Fusion/Purple - GBA (It’s bad, but nowhere near as bad as the Spyro version.)
Dissidia Final Fantasy NT - PS4 (Hey I have fun with it.)
To this day I don't get the bad rep for A Bug's Life, I genuinely like that game.
Can't believe anyone else even played Bleach: Shattered Blade other than 15 y.o. me and my poor poor friends.
I kinda want to pull out my wii to have a nostalgic waggle
@@maximillionpegasus5160 It wasn't bad. My brother bought it and we both had a genuinely good time.
Was A bug's life a bad game ? I had it and enjoyed it, but I was also a kid.
I enjoyed the heck out of Bleach: Shattered Blade. It had a good roster and the characters all had unique specials and moves.
50 Cent: Blood on the Sand is such a Matt McMuscle game lmao
My personal theory on "liking bad" (or "so bad it's good") is that the idea of "bad/good" can't simply be represented by a one-dimensional line (a scale of 1-10, if you will), because while a game can re rated on how good/bad it is on a technical level, the level of enjoyment itself is completely separate; a bad game can be entertaining ("so bad it's good"), a good game can be boring ("so good it's bad").
As far as "bad games that I love" go:
Sonic 06. Granted, some of that is me genuinely believing the game is actually kind of decent even on a technical level, but it's still entertaining to see how broken it _can_ get.
Also I distinctly recall really enjoying the A Bug's Life game (PS1 version specifically) despite the critics tearing it a new one. I honestly don't get the hate for it.
It goes from -10 (so bad it's good) to 0 (bad and also boring; just plain bad) to 10 (good)
Another example comes from speedrunners. Sometimes a really bad game can generate the most entertaining speedruns. I remember watching someone run Star Wars: The Phantom Menace for PS1 on SGDQ and enjoying every moment of him breaking that game to pieces.
@@ElectronerpProductions The only thing I will say, is the "so bad it's good" would probably be more like 2/10 to 5/10 games, just because I do feel like a game still has to at least function at some level for it to be anything, but that is my take.
0:02 I'd love to hear:
"Hey, I'm Derek! It's me Derek! And this is Stop Derek from Dereking!"
Stopping a Derek from Dereking would be your last mistake!
Add in on-screen text with the name "Derek" - and for the title: "Derek."
Why would anyone want Derek to stop dereking?
I’m a Derek... Dereks don’t run.
Who the hell thinks Dynamite Cop bad? Its a Sega arcade classic.
Crash Valentine EGM did.
I was about to say the same thing. Never heard of Dynamite Cop being bad. It didn't do anything different to Die Hard Arcade which is a game every body loves.
IGN gave it a 4.1, would you believe.
@Channel Zero "Dynamite Cop simply did not get a fair review from a reviewer with an interest in the genre." Which was the exact same problem which IGN later had with their review of Double Dragon Neon.
And yeah, Dynamite Cop is easily one of the best beat em ups there is. It's completely ridiculous in all the right ways, and plays fantastically well too.
@@AdmiralMcFish Of course its IGN, even in the old days, you can't trust em.
If a bad game is co-op it's instant fun for me and a friend
Resident Evil 6, as a resident evil game, is awful. Its perfectly serviceable as an action game but I never wanted to play it again after finishing the Ada campaign on ps3. Then my friend told me he never played it and wanted to at least experience it. Us yelling about the stupid stuff that happens in the game and how lazy the co-op is in Ada's campaign (it was originally solo only. Co-op was patched in later and you're just some... random Umbrella goon) is easily one of the best experiences I've had in a very long time.
It also helps that the Mercenaries mode is actually half decent.
Weirdly enough, when I played Sonic R in the Sonic Gems Collection on the GameCube, I didn't realize people hated that game. Still a guilty pleasure of mine.
People don't like Sonic R???
I started playing it as a joke with a friend, expecting it to be bad, but we got so engrossed in it that we unlocked everything that evening.
*can you feel the sunshine*
Nah, that game's some garbage for sure. Really charming though, and a great soundtrack! I could never get the controls though.Could never stand it for more than a hour or so hahaha
I just love Sonic R, mainly the Soundtrack! A guilty pleasure of mine aswell
I really REALLY LOVE Castlevania 64, it was my very first Castlevania, it has a lot of problems, but the atmosphere more than makes up for it, imo.
That and Legacy of Darkness are my favorite in the series. They have a strong horror game feel where every enemy feels like a real threatening monster instead of just whip fodder.
"Fight a giant squid..."
B-but that's an octopus...
Racist.
That's a JAV actor
I think it's a sort of rite of passage that everyone must go through until reaching full adulthood. The acknowledgement that your enjoyment of something and the quality of the thing are not synonymous. To be able to divorce your own feelings from your analysis of things while also being confident in your enjoyment of it, that takes a deceptive amount of self-awareness. For video games, the "So bad it's good" spectrum is a delicate line, much more-so I feel than with media like film or music. Baring witness to ineptitude instead of having to physically interact and wrestle with it is not an easy task.
I have a fascination with the bad and the inept. There's a certain raw genuineness to them, a creativity and vision not marred by sense and understanding of the medium you're in. Sometimes being worse at something can even become a boon, as the discussion surrounding how what you were going for didn't work can be more interesting than being just about competent enough to not trigger any response. I've had my fair share of these over the years, from the debatable ones like Earth Defence Force and Nightmare Creatures to the ones harder to argue like your Darkseeds and your Fester's Quests.
The one I think that really cracked the code for me though was Nightmare on Elm's Street on NES of all things. Back in like 2009, the AVGN was my gospel. I loved the fuck out of his stuff and it's the thing that brought me to the world of old games past the PS1 era. Ironic that I loved his stuff so much, while also missing the exaggurate nature of it all at the same time, but that's 13 year-olds for you. At the time, I would play the games he reviewed on browser when I could, just to see how bad they were. Then there was Elm's Street. When I played that game, I remember feeling conflicted, because the more I played it, the more I thought "Huh, this is actually quite fun" and I just couldn't believe it. How could the Nerd have been wrong like that? Am I just dumb? At some point though, it hit me: Yes, the game is bad in more ways it isn't, but who cares? I'm having fun, regardless of what the game is.
Dynamite Cop is so damn good. I used to play it in the arcades and when I saw it came out on DC, I lost my damn mind. I swung fishes around my head in game non-stop.
I have definitely had my mindset shift on this sort of thing over the years; I don't so much care whether a game/movie/book/etc. is "good" or "bad" anymore, I care much more about about whether it's interesting or uninteresting. And plenty of poorly-made or deeply flawed games are damn interesting.
Bionic Commando (2009) is one of the worst examples of the "dark, gritty reboot" with its edgy dreadlocked protaganist and stupid twists ... and I love it all the same
At least the gameplay itself is decent fun. Its mostly everything surrounding it that's bad 😬
Couldn't agree more. The gritty grimdark presentation, not to mention the mindblowingly awful plot twists, are so dumb that you feel second hand embarrassment for the devs. But the actuall gameplay, especially the swinging mechanics are really satisfying. I wish that they had just kept the cheesy lighthearted 80's mood they set with Bionic Commando Rearmed for the main game as well, then it could have become a true underrated classic instead of a guilty pleasure.
And guess what, I accidentally brought it on discounts!
I love that game. So much that I don't think it's bad at all. The first two levels are terrible, but it just gets better and better from there. Honestly, you don't just make the introduction of the game the worst part of it.
I love Bionic Commando. Its so absurd but the swinging felt so great. Also that awesome out of nowhere line of "Looks like you're just gonna have to f*** it."
Bionic Commando 2009 is actually a super rad game. It plays like vanquish mixed with spider Man. The graphics really aren't bad they just have bad art direction and the story is so stupid it actually comes around and becomes entertainingly awful. It truly is an underrated gem that nobody gave a real shot to because it had a notoriously bad plot and ugly protagonist.
DEREK thank you for championing "interesting vs uninteresting" as a measure of quality. Its so fun to see what these "bad" games have to offer. These wacky steps are what pave the way for innovation! I hope you keep shedding light on all the things you find interesting, because I come away with something else to check out that I'll probably love. Keep it up y'all 💜
Hey it's Derek it's me Derek
I'M DEREK AND THIS IS *STOP DEREKS FROM FIGHTING.* 💀
For me, Street Fighter: The Movie: The Game is probably my favorite bad game. It's not a good fighter at all, but it's also Street Fighter: The Movie: The Game (fun fact, it was a launch title for the PS1 in North America). The fact that it even exists is enough for me to recommend checking it out. It was one of the first games I put on my modded PS1 Classic.
That game had a baller soundtrack
There is an arcade game that is technically different and it was made by Incredible Technologies.
It's also for the Saturn.
That is funny. Almost a year ago, I made a very similar video, but in German.
So, MY top 10 games everybody hates are:
- RED STEEL (Wii)
- Darkened Skye (Gamecube)
- DARK VOID (XBox 360)
- DUKE NUKEM FOREVER + DLC
- ALIEN 3 (GameBoy!)
- Bullet Witch (XBox 360)
- Powerslave / Exhumed (PC version)
- Codename Tenka / Lifeforce Tenka (PSX)
- Revolution X (SNES version)
- Swamp Thing (GameBoy version)
Add Death Stranding in about 6 years.
Bolt DS. Literally gave me epilepsy and made me feel like I was stoned.
WTF explain
Splatterhouse 2010, honestly surprised Derick didn’t mention it here but I love that game but it is buggy as hell.
He has an entire long form review of it where he talks about how it's not bad at all.
He doesn't think it's a bad game.
Because it's not a bad game
Oof what a mess. Ended up loving it because you can unlock the original Splatterhouse games. I think I ended up playing those more. So, bad game made great via great games, at least for me. Thoroughly enjoyable experience.
dereks transcended the gaming review monoliths, a true hero to us all
I feel like all of SSFF has been leading up to this video
What's up Pinochet
@@etrs Not much, just preparing a roast beef. How about you?
@@montengro234 I'm feeling pretty good. Just about to have a bath.
You know what, I can agree with that.
One of the first videos I saw was their Charlie's Angels _Is It Really That Bad?_
This was cathartic.
the best part of the quiet man is that the new game plus equivlent is that you can now hear the cutscenes in another playthrough
Devil's Third is deff a bad game that deserves love.
I considered buying that game and I haven’t owned a Nintendo console (and don’t plan to) for the last 25 years!
I recently bought a wii u and I'm definitely buying this.
finally someone with a fine taste
Is that Itagaki's game? I wish I could try it.
I would never be able to play Devil's Third without hearing Game Grump's Ivan rendition in my mind. That was funny as hell.
Dynamite cops is my one of my favorite games that me and friends still quote till this day I used to play it in the arcade and I had a friend get it on Dreamcast and I was sold
My 2 selections for "bad game that I loved" :
1. The Summoner/PS2
2. Azurik: Rise of Perathia/Xbox
The weed was especially good back then...
One question about the Summoner...HOW THE F?! Hit detection sucks, controls - sucks...HOW?!?!
I really liked summoner. Ever played Aidyn Chronicles for N64? Its very similar and i'm pretty sure even reused assets from summoner. Its still bad, but in a good way.
@@KenKanifff I have never checked out Aidyn Chronicles, but rest assured I will now. Thanks!
@@Treychik My admiration is relative to the time period. Don't get me wrong, it didn't age well at all (even a few years later). However you have to keep in mind that this was a launch PS2 game, and for its time is was progressive enough to be a great experience for those willing to look past its flaws. Time has exposed these flaws exponentially, for sure.
edit: me not so good at spellin'
It helped that that terrible game had one of the best hidden cinematics ever.
Knowing someone who used to work at Human Head during production of The Quiet Man, they told me that the project changed directors three times and the focus with each one. A bunch of workers were laid off from the project and it's pretty apparent when the Human Head twitter was promoting Rune: Classic Edition during 2018 of where their priorities were.
Also hope you cover Urban Yeti or Death Crimson soon.
When I was a kid, my family had a modded OG Xbox loaded up with pirated games, one being Barbie Horse Adventures: Wild Horse Rescue. My brother and I loved that game. First of all, the horses aren't wild, they belong to somebody, they just ran away. Second of all, the horses live at a resort that Barbie is a guest at and SOMEHOW it's her job to get them back even though she doesn't work there. Third, there's wild critters you have to avoid that are oversized, so you encounter skunks half as tall as Barbie. Fourth, there's coins you collect and it leaves a sparkly trail in your wake, making it look like your horse farts glitters. Fifth, there's random sugar cubes Barbie finds on the ground and thinks are safe for her horse to eat. Sixth, the horse gets mad if Barbie hurts herself. I wanna get an actual copy of this game (our old Xbox is dead, rip) and hopefully stream it, perhaps for my birthday stream in 2020.
Hey, Uncle Derek, I know this video is a few years old now, and predates the apocalypse and everything, but if oyu happen to pick up this message, you gotta go look at the "Trip to ID Software" video from the 90s. It features a development build of Doom, and it literally is using the sounds from SNES WOlf3D as a base. It is the funniest thing in the world to hear a demon go "OHHH!!!"
Got to throw my personal favourite into this, The Ring: Terror's Realm. The single funniest Resident Evil ripoff that has ever been made, taking a game based on a movie that, at the time of the game's release, had not been officially released outside of Japan, and then turning it into this weird Matrix horror story with some of the best bad voice acting you'ver ever seen. You haven't lived until you've heard Sadako, the ghost girl from Ring, voiced by what sounds like some Californian mother of 3.
Matt told me about that one, I watched some of a long play and WOW.... just absolutely WOW...
Splort!
This channel has awakened my MST3K for video games.
Port one out for the lost games, the forgotten games, the misunderstood gems, the lovable bombs.
Hey man all I'm saying is, Shaq Fu had some great animations.
WORD. I don't actually play fighting games so I got no idea how how well it actually "plays" but I love picking it up and playing it a bit cuz its fun to look at.
Man, that's why I love this channel! It's just amazing how enthuasiastic you are about games in general, there's such a sense of fun here. It's really a good break from the excessive negativity of regular TH-cam channels out there.
Anyway, some bad games I really enjoy are Simon's Quest (my favorite NES Castlevania, which I actually think has a lot of merits and even things that I find better than the other two games, however I won't get into that here);
- Mega Man X6 (it's bad, but there's an interesting sense of fun in just glitching around the trainwreck that is that game, it's the one game you want to play the way it was *not* meant to be played!);
- Challenger (an old NES game, I don't consider this one really bad for the time it came out, but it sure as hell didn't age well, as it has a lot of clunkiness);
- Spelunker (oh boy, now we're talking, this game is ridiculously hard, not because of level design or glitchiness, but because the protagonist is literally the most fragile game character I have ever seen in my entire life... he dies from fall damage ON MID-AIR! lol But if you get past that, you find a game that can be fun if you get used to its mechanics, it's hard, but there's a meticulously crafted difficulty in a way that requires you to be careful with every move);
- The Ghouls and Ghosts series (overall, a lot of games in that series aren't very good because of fake difficulty, but when it's good, it's actually really good, even if quite flawed, it's another instance of a game where you have to plan out your moves and be careful, it's interesting to play a game where you can't just kinda rush your way through, even when you know what to do and has played it a lot);
- Sonic R (it's a flawed game, but way better than people give it credit it for);
- Black Tiger (an old Capcom arcade game, filled with fake difficulty, but it can be engaging if you're in the mood).
There's probably more, but I can't remember any for now.
RIP Human Head Studios 1997-2019.
So many great and weird as fuck games. Especially the Clock Tower games.
They're developing Rune 2 ain't they?
@@InfernalMonsoon They just dumped it on the Epic Store recently and shut down,apparently Rune 2 is really unfinished and just building towards fighting the same boss over and over again in the same basic areas but during different time periods,rather than being a third person PC action game with fun exploration.
@@jeanesseintes3451 they've really just shut down?
@@cheappyv5156 They shut down and the team were rehired by Bethesda under the name Roundhouse Studios.
"Amagon" for the NES. Love that game. I got it out of a $5 clearance bin at Kay Bee. The game was just weird and kind of ridiculous, but to me it had a charm to it. I'll still pick it up for a quick nostalgia trip, but after finishing it as a kid and remembering what a pain in the ass it was to beat it back then, I'll usually play a level or two and I'm done. I still love it, though.
Project X Zone for sure. It's like, what if Smash was a bad rpg? But I can't resist a series that'll let me team up the Yakuza protagonists with Segata Sanshiro.
I became winded enough to eventually give up, though. To say that game wastes your time with padding and inventory/character management is an understatement.
IDK I didn't find it truly bad, it was boring compared with NamcoXCapcom but wasn't really bad.
I don’t know if it’s intentional but 50’s game feels like comedy, almost bordering on self parody. It feels like one of those projects where everywhere just ran with whatever their part was and you’ve got to love it for that
Mindjack was one of those "great concept, bad execution" games that I still enjoyed.
Was a blast to watch all 7 SBFP viewers dig their copies and jump in when they did their playthrough
And it was hilarious that Liam actually held the speed run record for it only because nobody else wanted to play that trash.
One of my favorite bad video games is Starship Troopers. Really it's the amount of enemies that the game has on screen at once that keeps me coming back every so often, its legitimately mind boggling at times. Also the humans look like melted action figures which is highly amusing.
Akiba's Trip: Undead & Undressed is one of my favorite games of this console generation...
(No one tell my Mom)
I was told the game was horrible. I saw it was on PSNow. I tried it and liked it.
The Akiba's series is awesome
I didn't think I'd like the game, it's definitely clunky and the premise is absurd, but like...they lean into the premise a lot. The idea of a game that is actually BUILT around Fashion Souls as a primary mechanic was amusing. The sheer number of endings...honestly this game would be a solid B-Game if the combat was less clunky.
But I liked it anyway.
@@LashknifeTalon It has so much fan service, I bought it only for that reason lol
I have a very soft spot in my heart for a game called Blake Stone: Aliens of Gold that was built on Wolf3D's engine. I'd love to one day figure out how to port it over the the SNES, and maybe figure out some engine improvements along the way.
shadow tower and the king's field series are all amazing rpg's. i still play king's field regularly.
Threads of Fate (dewprism) - mostly simple, fun ideas, but contains a steep difficulty zone and a final zone for one character path that can cause a game breaking lockout from progression.
[edit:- Not to be left out, a wonderful soundtrack!]
My Personal favorite bad game that I love to play is "Devil's Third" on the Wii U for just being dumb enough to be fun despite the mediocre / bad gameplay and level design.
Devil's Third was a quality title that was released a generation too late. It's also definitely very undercooked and could've benefited from some better level design. The multiplayer was crazy though, it was broken as hell, but people knew how to have fun with it. It had a solid, dedicated community up until the 11th hour.
@@PsychoWerekitsune Sadly I joined the Wii U Party way too late to get a chance of trying the Online Multiplayer.
@@Soonjai that's a shame. They did port over just the multiplayer onto Steam, but I think they shut it down recently.
I want that 8 hour long rant of your favorite bad games. I don't think I'm alone.
Oh and Lolipop chainsaw has really clunky gameplay but I just love how fucking insane and cool the game is. The Final Boss Killabilly is both a bad fight and absolutely unforgettable fun.
But is it a bad game? I though it was very ok. Not just as a guilty pleasure
@@andrewuk2781 Id argue its a great game but you really gotta be a suda51 fan.
Bill Laimbeer's Combat Basketball for the SNES. Top down basketball game with full body checks, buzz saw/mine pickups. Oh, and all of your inputs are context sensitive and mapped to a single button. And then that single button is mapped to every face button. They all do the same thing at the same time, but different things at different times, together. It's beautiful.
That first clip from The Quiet Man made me think of Deadly Premonition. I haven't played it, but I've seen the Grumps play it. And let me tell you... it's like Twin Peaks meets Shenmue that sometimes has a fever dream where it's a really terrible horror-shooter. It is amazing(ly bad).
The Three Stooges for NES! I absolutely love playing this one. I played it before I really got into them, and I recorded a new years eve marathon, where all the random games and weird, incomprehensible set-ups started to make sense. And that made playing the game fun! All the obscure references that I now knew made everything better.
Also: they remade this game for the GBA, apparently.
Derek (and Grace): Excuse me viewer, do you like Bad Video Games?
Me: Why good sir, I follow you and Matt McMuscles, you could say im exclusive to them!
I remember playing Dynamite Cop and Zombie Revenge at the youth center in my town, and they were one of the first things I put on my GDEmu
I love the Let's Get Spooky sign in the background guys... Nice touch!
I'll throw my hat in for this one. I like the Matrix games, Enter the Matrix and Path of Neo... The controls are a bit wonky and the graphics are kinda goofy but I enjoyed the heck out of them and one has full motion cutscenes with extra story with the real actors from the movies! The other has a giant Agent Smith made out of smaller Agent Smiths that you have to battle!
The NES game Werewolf: The Last Warrior
Everything about it is wrong and I adore it
The music for the werewolf-form is pretty dope.
@@mr_Jonzi Commented to also say this, lol.
This game cartridge somehow killed my console...
nothing in that game really made any sense to me and somehow that's what I liked about it. kinda hard to actually sit through playing it but it was a trip.
Blood on the Sand is such a goofy, fun ride.
It serves as a sequel to the previous 50 Cent game, it was his production studio that made it.
“Yo, 50, hit that ramp!”
I loved the Die Hard arcade game as a kid. It originally was just Dynamite Deka in Japan and had nothing to do with Die Hard. Dynamite Cop is the sequel. I loved it too.
Anarchy Reigns, got trashed in the reviews but, I stand by my assertion that it's the best 3D roaming beat-em-up ever made!
I don't think too many people who are into the idea of a competitive arena beat em up would disagree; every other attempt, in an attempt to be more friendly to the masses, has been more shallow and sucked harder (Bleeding Edge for example.) Anarchy Reigns' main issue was terrible balancing.
I think the best possible thing that could happen for this genre is if Capcom made a Devil May Cry-based one and made no compromises on the complexity of DMC combat.
@@kfcnyancat I was referring to the single player campaign and it's variations. It was great!
Fester's Quest. I love it, and there's a good game there once you sift through the flaws and work around them. Sunsoft was a great game publisher and developer, they had a distinct style and quality (on the NES). This game came out before any of the newer Addams Family movies, it made no sense to license the Addams Family at the time. Also aliens, because sure, why not. It's almost unfairly tough unless you grind for about 15-20 minutes to get the best gun in the game and then try and progress from there, and avoid the power downs. Boss fights are insanely difficult to figure out, and are still pretty tough even after you crack the patterns and get a rhythm going. BUT, once you get past some glaring issues, there's a fun game there that's beatable and satisfying to play through. I've had my copy since like 2002 and I go back and beat it every couple years to remind myself that I love it, and I have good reason to enjoy it even if most of the gaming world would dismiss and condemn it.
This is the worst game I own and I still love playing and beating it every now and then! Grinding for the best gun is the key to playing
Absolutely loved this!! I'm a sucker for the 'bad' Nintendo games, full on strange motion controls or touch controls, I'm always down.
Thanks! The Wii especially is a bottomless pit of bad games, there’s got to be more than a couple of decent ones in there. We shot a segment for Gunblade NY for Wii but cut it because it was very similar to Dynamite Cop style-wise, but that game is so amazing and dumb.
50s game existing is remarkable for itself. when I heard it's in the making I thought it's blown up promotion thing to add to his popularity that would never see the light of day but they made that thing, for real.
Dark Void, was a glitchy mess, but I had a lot of fun being “definitely-not-the-Rocketeer” for a couple hours.
Definitely not Uncharted? Took it off like forty five minutes in
That’s cool! It’s a bad game I love!
Have you played Dark Void Zero?
Yep, I have it on steam and 3ds! I laughed hard when the game told me to blow into the cartridge!
Derek:50 Cent game
me an intellectual:wheelman with vin diesel
Alpha Protocol! A game filled to the brim with ambition, including an excellent dialogue system, but with TERRIBLE combat.
I get that it’s an RPG, but headshots should count as headshots
Just beat this recently after a LONG stay on the backlog. It was totally worth it
That's Obsidian for you. They're great at classic RPG games but when it comes to a modern mechanic it just feels wrong. Still, they have the best RPG'S in the market right now.
I always thought it was solid overall. The combat never felt any clunkier than OG Mass Effect in my opinion and the plot is just fun.
50 Cent's game not only had heavy involvement from him, but his son also had a big role in making the scenarios of the game
(Which is why he fights so many helicopters)
Aliens: Colonial Marines. I had so much fun playing this. Have no idea why it was bashed so hard.
My love of PS2 licensed games knows no bounds, barely any of them are good, but they tend to feel more like labors of love.
I loved the Kings Field games, even IV/The Ancient City. My enjoyment of them is why I had any interest in the Souls series.
king's field requires a really specific mindset to enjoy it, but is a blast once you get into it. the ancient city was always one of my favorite games growing up
The thing about SNES Wolfenstein 3D is that it plays well enough and has enough goofy charm alongside that (the rats, the music, the call outs) to be good, dumb, simple fun. And you can use the mouse with it! I wish I could say the same for the GBA port, a game that is technically closer to the PC original, but lacks any sort of charm due to a low framerate, funky controls and a lack of in-game music.
My favorite bad game is Raw Danger (PS2)
It's incredible
I got hooked on Cybermorph and Wii Music a few years back. Couldn't even try to explain why or how I had fun with them. I know they're bad but they kept me entertained so I don't know.
Clive Barker: Jericho. So creative, so derivative, so undercooked, so amazing.
LicoriceLain - Same for Undying.
Loads of triple A titles I've never finished, but played Jericho right to end within a few days. Must have done something right, so yeah.
I played that one, when I first got it my computer ran it at such a low framerate it was basically a slideshow, and the QTEs were actually impossible, when I finally got a computer capbable of running it at a decent speed, I played it through all the way to the end. great character interactions, and over-the-top gore.
This game's problem is really bad first 2-3 hours.
I know I sound like a crazy person, but the bad game I love to play is Mario is Missing on the snes. I love the different Super Mario World theme renditions in the styles of the different countries, I love how each city and country has the different graphics in the Mario style, and the history facts are kind of interesting (big “KIND OF” there). The gameplay is atrocious, and it is a terrible game, but there is something about it that keeps me coming back every now and then.
Yes, love this! I am premiering a video today on all the games of Waterworld, which are also bad, but lovable! Great content SSFF!
Including virtual boy?
Fuck the game it’s all about that Waterworld SNES soundtrack!
@@amphobos oh yes, oh yes.
My favorite bad game is Mars: War Logs. It's a Steam game that's clearly trying to be, Indie Bioware, specifically Mass Effect-era Bioware, so it's got some story, dramatic choices, an interesting sci-fi setting, an RPG system with some slight customization.
But doing all of that right is EXPENSIVE, and they clearly didn't have the money. So you can see some really neat ideas that they just utterly fail at making worthwhile, and some hilarious seams to it all; they redid the voice acting at some point, but occasionally it drops into the old recordings for like, a few lines in a scene.
It was sincerely trying, and failing miserably, and I find that great fun.
Probably my favorite "bad" games are the black sheep of the Castlevania series: Castlevania 64 and Castlevania Judgement.
I think Castlevania 64 was really onto something. Huge levels you get to explore, with environments that are really designed around the way your character moves. Yeah its a bit of a slow burn that feels like it was rushed out the door, and it moves slowly oh so slowly. But once you get past that you have a really enjoyable experience on your hands. Also mad props for the one game on the 64 where you spent the least amount of time complaining about the camera. I only ever had to fuss with it maybe twice in the entire playthrough.
I think the later 3D Castlevania games would have been better to try to play like Castlevania 64 with the speed cranked up a bit.
And Castlevania Judgement, good word, is that ever a game that was a catch 22. Build on the rich lexicon of Castlevania history, it was SO designed to be for all the hardcore Castlevania fans. But then it freaking ignored the rich lexicon of Castlevania history, like it was never intended for Castlevania fans.
But apart from being Crisis on Infinite Castlevania, and having to spend an hour trying to figure out how I wanted to map my controls to a real controller instead of using the nunchuck, you know what, I had fun with it. It's beautiful, has great music, and for someone who totally sucks at fighting games I found the gameplay to be good enough.
I really enjoyed Castlevania 64 as well, but my God was it frustrating lol
Growing up, we went from NES in the 80s straight to PC for games throughout the entire 1990s, so my exposure to bad games was mostly MS-DOS stuff:
- Dark Ages
- Skunny Kart (I knew this was a strange ripoff of the Wacky Wheels code, but I had no idea there were other Skunny games until 20+ years later)
- Mortuum
- Bad Street Brawler (For the PC. As bad as the NES version was, it didn't compare at all to a game featuring gigantic CGA sprites of an old man in a speedo fighting other old men)
- Corncob 3D (not really bad, but weird, cryptic, and very easily to lose focus and start screwing around and doing your own thing. This is odd, considering it's a flight simulator)
- Jill of the Jungle
Uncle Dereck has more street cred than I could ever hope for.
I think my favourite bad game has to be "Dreams to Reality" by Cryo Interactive for the PC. It's extremely clunky, there are camera issues, clipping issues, the game doesn't tell you your goals, motivations or even just where to go - it's all just cryptic. But it's amazing. It's a third person action platformer, kind of like the old Tomb Raider games, but you can start FLYING! From where you are standing. Just hit a button, the protagonist jumps into the air and flies! The game mainly consists of floating islands that are all very dreamlike and bizarre, and it's just awesome. The soundtrack by Eric Los (who called this genre of music "Ethno Fantasy") is breathtaking and I'd even say unique! Just give it a listen on TH-cam.
I enjoyed Final Fight: Streetwise.
And Beatdown: Fists of Vengeance.
Boy that Final Fight was sure a ride XD
The parry system was kind of fun tho
In my case:
Alien 3 SNES
Alien Vs Predator SNES
Mario Is Missing SNES
The World Is Not Enough PS1
Tomorrow Never Dies PS1
Army Of Two: The Devil's Cartel
Fracture (R.I.P Lucas Arts)
007 nightfire on PC
Kameo: Elements Of Power
Star Wars: Masters Of Teras Kasi
Pepsiman
Batman & Robin (This WAS my Arkham before Arkham)
Tom And Jerry In House Trap
Woody Woodpecker: Racing
Speedy González: Los Gatos Bandidos (panned cause being similar to Sonic The Hedgehog and at the same why they make that infamous romhack)
Rampage: Through Time
MIB: The Game PS1 (an hilariousy awful clone of Resident Evil)
The Fifth Element
I legit enjoy playing Mario is Missing, despite being a pretty bad game
Bruh.
Those third person James Bond James on the psx were pretty great garbage.
OOO The Fifth Element was baaaaaaad.
Drakengard. The story is unbelievably insane and grimdark, the soundtrack sounds like the medieval version of a slasher flick. Everything around the game is amazingly insane, but the actual game is an absolute slog to actually play through.
Eternal Sonata for me. It's somehow both the most cliche JRPG ever while also being batshit crazy.
"Dynamite Cop is a game you can beat in 20 minutes," yeah Derek, I know. I got it for my birthday when it came out and I beat it so quickly that it actually angered my parents that they'd make a game so short for what I assume was full price. They went out and got me another one, which was a rarity since we didn't have money to be buying games willy-nilly. I enjoyed what I played of it, but man, it really was faaaaar too short.
I have one "Enter the Matrix" :D
Yeah that game is probably in my top 3 most played ps2 games. Sure it's unfinished but it was just fun as hell. Wall running, bullet time dives while shooting with duel pistols so that by the time you land you've killed like 12 enemies all in one go. The levels felt really vast and varied too. And learning how to fight agents, you can't ever kill them (except that level where you shove them off a skyscraper) but you can learn to fight them indefinitely and never die. And the hacking mini game was so unique. And the unlockable samurai sword! Plus I absolutely loved the matrix films and this game added something like an hour's worth of extra footage to Reloaded that make the film even better. I wonder if someone has done a fan cut of the film with all the added scenes from the game. It'd be a long arse film but it'd be better probably
I feel like I entered a Twilight Zone when I read EtM was reviewed worse than Path of Neo, I LOVED EtM and put Path of Neo down before I even finished the first level