16:05 That is when my enemies show up in the video! The Dreadborb, Revolving Long Legs, and Steaming Long Legs. I can not thank you enough Invizeron for allowing me to be in this competition and showcasing my enemies! And thanks for the support everyone! I’m glad you all liked them 😁! I do just want to give 2 more quick points of info though. While digging, the Dreadborb starts to spin and use its knife-like head as a drill. And for those who are wondering, the Dreadborb’s head is one big mix of a bulborb head, a Dunkleosteus head, a Goblin Shark head, and a tiny bit of Hammer Head Shark head as well, which is shown in the shape of its eye stalks. And the Steaming Long Legs’s original colors are actually the usual Man-At-Legs green, but the Steaming Long Legs ended up lying dormant in a desert for so long that it’s metal ended up heating up to a high degree. Then the sort of parasitic metal thing that fused with the original organic body maybe took in all the heat and transformed to use all the said heat in the environment.
The dreadborb is honestly breathtaking honestly, reminds me of chainsaw, man (which I think it is obviously based off of) and would be a breath of air of a new enemy concept for the grub dog family. (The jumbo and all the elemental skins, feel lazy, compared to what they did in 3 with the whip tongue) so yeah I think it’s honestly amazing.
@@Manny4Life948 Thank you so much for the support 😁! I’m glad you like the Dreadborb! I’ve been getting a lot of people…well…maybe not a lot of people, but it seems like whenever someone mentions the dreadborb to me they say something about Chainsaw Man 😂. I actually have never heard of Chainsaw Man in-till people started mentioning that character, so I looked Chainsaw Man up, and I can see why people think I was inspired by that character with the Dreadborb. The whole story behind the Dreadborb’s design was that I basically fused a Bulborb and a Goblin Shark, but I wanted the Dreadborb to look more fierce, so I replaced the nose of the goblin Shark with a knife.
The Frezeetongue Bulborb .Light blue face and spots, .Purple back, .Lashes its tongue like the Creeping Chrysanthemum and leaves ice puddles just like the Chillyhop freezing the Pikmin making them easy to targets. EDIT: I got a second idea! The Flametongue Bulborb ( a sort of brother to the Frezeetongue Bulborb ) .Red face and spots .Orange back . Lashes its tongue like the Creeping Chrysanthemum but makes puddle of flames for 5-7 seconds like the Fiery Dweevil so whatever catches them we're burns the Pikmin in the fire puddle, scattering them everywhere ( not including red Pikmin because they ever get caught and eaten or The Flametongue Bulborb misses them and don't eat the red pikmin . You can find the Frezeetongue and the Flametongue together and you can only find a Frezeetongue or Flametongue by themselves if you have already killed one of them
Concept: The Quickstool A Puffstool relative that moves exceptionally fast, using its superior speed to run over and knock down Pikmin and captains alike. The spores it expels when it gets up would come out as a pure black cloud, obscuring its position and allowing it to escape easily. It would be an optional boss, and beating it would give a rather large reward.
19:31 Wasn't actually expecting mine to show up, so this was a pleasant surprise. Thanks for including my entry. (Fun fact, I was not so subtly inspired by Ahtal Ka and Rakna Kadaki from Monster Hunter when I thought of the Assassin Dweevil)
6:14 Yo, look it's mine! The hairy slurker! I'll be honest, it's not quite what I imagined, but that's fine. I didn't give a drawing submission, after all. (I was imagining a more transparent object that covered the slurker's whole body.) That being said, I'm still honored to have it made. For anyone who wants more slurker content, I'll be reposting the other variants in the replies. Other than my own (or rather, including my own. Good job everyone, seriously), my favorites this video are probably 8:45 Chilling Longlegs and 17:10 Revolving Longlegs. For someone who denounced the idea of having 'just another arachnorb' in the first video's comments, the fact that these two are my favorite here really shows how cool they are. I can imagine the chilling longlegs fight being really pretty in-game, and the revolving one spinning around at high speeds with it's legs like that following it around sounds simultaneously really cool and really goofy.
Original: The Hairy Slurker would be an enemy in a new 'Slurker' family of enemies. Slurkers, as a whole, are creatures that look like moving slime. They stick to surfaces, including climbing walls and ceilings. They are very weak, so they protect themselves using discarded clear plastic containers like the top half of a bottle or a Tupperware bowl. The slurkers are attached to both the top of the container and the ground. This 'shell' is extremely durable, and can take a lot of damage. Slurkers attack by using their shell's durability to get close and drag Pikmin underneath using their sticky slime. The shell is considered separate from the actual slurker. It has a separate health bar, can't be frozen, and protects the slurker from ultra bitter spray. The different types of slurkers have different weaknesses. The Hairy Slurker, specifically, has suspicious pink curly hairs somehow growing all over its shell. Flying Pikmin can lift the shell by the hairs, exposing the slurker inside. When this happens, the slurker's body gets stretched between the floor and the shell. The Hairy Slurker's body is pink. The idea here was to make a non-flying enemy that uses flying Pikmin as well as create a creature that you use certain Pikmin to make it vulnerable, but not attack it. Both of these seem like interesting ideas to me. Fragile Slurker: Black body. The shell is a cracked glass container, instead of plastic. Use rock Pikmin to make the fight easier. Open Slurker: Yellow body. There is an opening at the top of the shell, like a lack of a bottle cap. Yellow Pikmin can be thrown into the opening. Reinforced Slurker: Brown body. Essentially the "basic" variant of the Slurker, but this actually makes it much stronger due to a lack of a weakness. Soggy Slurker: Blue body. The plastic shell is dripping wet. Blue Pikmin attack it more efficiently than other types, but the true weakness is ice Pikmin which can freeze this variant's shell.
Thats my bad on the transparent cup. I have a large list with all the drawing entries and I make point form of the most important components/aspects of the enemy's appearance & mechanics. In this case I forgot the transparent cup that would cover it completely (Only had "cup covering body, with hairs sticking out top, etc.").
@@Invizeron Hey, no worries, this is a lot of work. I'm just happy you did it at all. Besides, looking at the original description, that whole aspect of it isn't as explicit as it could be.
6:53 Look! There I am gary In all seriousness tho thank you so much for adding the two of them! This contest really had my gears a turning and I hope we get another contest like this again
TYSM I love my chilly long legs, and I can't believe you took the effort to not only explain all my complicated-ish mechanics but also put an ENTIRE BACKGROUND! yay!!! :D
It was the nightmare progg originally which is probably why you hadn't noticed. I swapped it to yours to increase the video click rate, since nightmare progg had too similar colors and was hard to read/view. Side note: I've uploaded the drawing I made of Fiery Progg to the art page. I believe you wanted it, so now you can download it there for free.
Idea: coollix a music based goolix that can disguise itself as any type of nectar when the battle begins it will play the groovy, long legs music and the color will change in the beat based on the color will be what pikmin type you have to use and you need to pull the speaker out and it will break apart like the foolix then you need to attack the core, which is a disco ball it can also spray confuse gas from the speaker
Glad you love it. Sorry i didn't add the crown, i tried to in a few rough drafts but I kept making it weird so I just made the progg bigger to keep the crown out of view.
Love all of these enemies ❤I've made my own Pikmin stuff before but there's a concept I find interesting, yet I have more important things to work on. You said that it seems we have a Blowhog of every element now in one of your last videos, but there's one more, Bubbly Blowhog. However this alone would be boring so I want the Bubbly Blowhog to look like a soap bottle, the Blowhog already has the perfect body shape after all. It would be placed in caves with narrow pathways and bottomless pits, since the bubble effect can't directly kill your Pikmin, it would make it more dangerous.
Glad you liked it, don't recall if you commented on the previous video (so forgive me if you did). But your other 2 submissions were added in the last video around the 10 minute mark th-cam.com/video/dLikV0Sb410/w-d-xo.html
Confusion should be this:if the victim is the captain or their dog,controls will be reversed and can only be cured by a attack from an ally or an enemy,if it’s the pikmin,they will attack the captain and/or their dog,the only way to remove the effect from the pikmin is to knock some senses to them,literally,if the victim is an enemy,it will start to deliberately attack other enemies until the effect wears off naturally.
Yeah, when I make drawings of things I'm unfamiliar with I pull up images from Google, in this case odd and ancient looking fish. Then I try and merge the designs, while also simplifying it a little bit to match with the Pikmin style as best I can.
Fruits can return in the next game but instead of keeping the player from getting a game over,they will provide temporary boosts for the captain and/or their pikmin and dog that can last for days depending on the species of the fruit and size of it(BTW,fruits will reappear after a couple of in game days depending on it’s species)
110 entries 110 ENTRIES and they've all been pretty cool the longs legs all hit different this time around not gonna overdo the comment cuz same thing, (150 ENTRIES IS A LOT AND YOU SHOULD BE PROUD YOU'VE DONE THIS MANY), and cuz with your page I can comment directly, but KING KOSMOCERATOPS DID NOT MISS look at those guys (16:15 for reference) may god bless the revolving long legs
I have an idea for pikmin 4 dlc. Name: island of treasure Story: the rescue corp’s ship detects a bunch of castaways on a distant island full of treasure, including the one of a famous universal researcher named Dr vessel. The main character and oatchi go to this mysterious island to find Dr vessel and the other castaways, the only problem? As soon as they step foot in the island, they are immediately presented a giant gate with 3 cave on each side,. Gameplay: the main character and oatchi must go into all 6 caves to open the giant gate. These caves can be complete in any order and each caves forces you to use 1 pikmin type, the caves go in this order, red-blue-white-winged-ice-yellow. The main thing with all the caves in that each cave only has hazards of the next cave’s pikmin type (example: the blue pikmin cave only has poison hazards, the white pikmin cave only has flying enemies and so on) (Red pikmin trial: humid caverns) the humid caverns is a water cave that only lets you use red pikmin, the cave is 3 floors long and is full of water enemies. No new basic enemies are present in this cave. (Humid caverns boss fight: the great muddy bulblax) also the bossed in this dlc are close to the pikmin 3 bosses in terms of gameplay meaning you can’t 1 cycle them. The fight starts with a cutscene of the great muddy bulblax which for now on I will refer to as the GMB jumping out from the mud pit in the centre of the area
Idea: the quaking beetle is a giant boss that rolls around crushing 10 or more pikmin Concept design: this creature has yellow eyes and grey skin on the bottom and on the top it has spikes How to stun: whenever it charges it’s roll move out of the way when it moves and the quaking beetle is knocked out Defeating: throw 4 or 10 purple pikmin on its stomach and watch the pikmin defeat it Weighs: it’ll take 20 pikmin to carry it and 2 purples to carry its body
Concept idea: Disco at legs A member of the long legs family, closely related to the groovy long legs and the man at legs, his body is formed by four long limbs and his "head" is a giant disco ball, each leg is divided in two segments, the lower segment has this thick and wavy fur, similar to those leg warmers used in the 80s, while his upper segments have these rings of neon colored tubes which shine all kinds of lights, he would move in quick motion, doing dance styles and controlling his arena made of this crystal-like squares, his dance floor, when you meet him he stays hanged to the ceiling out of reach, but his music will make the floor start the attack, color will shine, and elemental attacks will burst through each crystal, breaking it and killing any pikmin, by impaling them with the shards of the crystal or by the elemental attack if they are not immune, your objective is to bait these attacks or break the crystals with rock pikmin to speed the process, once all crystals break, disco with go down and face you himself, he will stomp around, jump and do some dance moves, you need to break his disco body by throwing rock pikmin into him, shattering parts and revealing his mechanical interior, he will also do a breakdance move where he will put his disco body on the ground and start to rapidly spin in place, sending any close pikmin away, while also making his body get stuck in the ground, leaving him more vulnerable to the rock pikmin attacks, and after breaking his whole body, he will go on a rage, his mechanical body is this core made of several parts that he uses to throw elemental attacks, similar to the Titan Dweevil, aiming at your pikmin or directly at the captain and trying to shot at him with fire, sending electrical waves around the arena, making puddles of water, making ice crystals fall, sending stink bombs which cause poison, but after dealing with every weapon, he will attack with his core itself, using gloom to destroy your pikmin, quickly rushing to your position, staying still above, and then planting itself in the ground to produce gloom around the vents which were used to send elemental attacks in its dance floor phase, the beginning would have this really cool and upbeat music, but at the end they would be drowned out by the sound of its machinery I have another concept called Puzzle at legs, but I will talk about it another time
I have an idea of a flighty snagret that flies, stomps, and does a HUGE burst out of the ground, and an octo-bloyster, which has characteristics of the normal and bloomclamp bloyster, has two tails, and has tentacles that shoot ink
Treasuring Long Legs ( this is a submission) : This Long Legs drops on a sometimes random treasure in caves with a “mouth” alike the Chomping Long Legs eating the treasure and Pikmin in its drop zone after it falls, then it acts like a Baldi Long Legs, releasing the treasure, but no Pikmin.
One i think would be cool is an enemy that at first seems normal but if you defeat it and bring it back to the onion instead of gaining pikmin it will actually get up and a small number of each pikmin type inside the onion before the onion spits it out and it tries running away (you can actually kill when it gets spat out)
Goolmin : A red pikmin witch is actually a imposter It k!lls a red Pikmin and transforms into the red pikmin In a few minutes it’ll show itself in 6 minutes If it shows itself its head breaks and it gets yellow eyes And a tall tongue comes up and with it summons other enemies If the dead body stays for 3 minutes it’ll become a normal one
Thorned Shearbug Its bigger than the mama shearbug and it can burrow underground the only way to defeat it is by using rock pikmin. If you throw a bomb rock at it it will get stunned giving you a chance to attack its spike once the spikes are broken its now vulnerable and will start panicking. It can eat 5 pikmin at once with its pincer like mouth.
All of the enemies look awesome here is a enemy idea Rocky snitch bug This swupping snitch bug is different then his cousin He will be laying on the floor with a rocky outer shell the only way to break it is with rock pikmin (or bomb rocks) Once the rocky shell is broken he will show his molten layer The only way to kill him on his molten stage is by making Him go into water then he will turn into stone and then you can defeat him (with blue pikmin) and if you throw red pikmin on his molten stage they will still die cause the molten lava is way hotter then the red pikmin can stand they always spawn near water Here is some lore: Many decades ago the swupping snitch bugs did rituals for their god They threw other swupping snitch bugs into lava pools and then decades later all lava are gone cause humans harvested lava and the swupping snitch bugs that were in the lava are now rocky snitch bugs but they were out of molten lava so they decide to find rocks break them and use it for the rocky layer
Concept: the colossal waterwraith it would chase you down a custom cavern being a boss that you would have to throw ice bombs at and then Throw rock Pikmin After beating it, you would win 500 Pikmin
I have a boss idea and its the Glow onion: in Nighttime theme cave you can find a dominant green onion but once you come close to it. It will sprout out of the ground and will start grabbing a bunch of mud and starts part one of the boss. Part one bullblax: a Sovereign bullblax with a lumiknoll on its back and bright neon green eyes and a green glow in its mouth with mud like skin. It attacks like a Sovereign bullblax but it leaves glow sap when it attacks Which kills Any pikmin it touches and when it does the jump attack it creates tricknolls. The tricknolls can summons 5 to 9 glow pikmin to help the Lumiknoll emperor in battle. The tricknolls can be destroyed but leaves glow sap when destroyed. Part two long legs: a raging long legs twice the size of a normal raging long legs with groove long leg like Head with green eyes and muddy head with stone legs. it stomps really fast but every twelve stomps it stops to lower its head and after three seconds it smashes it head in to the ground and starts to shake its head and releases a bunch of glow sap everywhere from the top of its head Final part tower: the onion desperately tries to create a tall tower you must destroy. with glowing Windows and mud/stone walls with vines. The tower is stationary but can launch glow sap balls that explode at you and shoots mud projectiles in five lines that spin in a clockwise or counterclockwise directions And shoots giant boulders at you that can roll or drop down from the sky And can shoot ten missiles into the sky and will drop on you (And it can use two attacks at once) And once you finally destroy the tower you get the green onion
If that nightmare progg was added to the game and had smokey proggs roaming very close to it smokey proggs would need to be nerfed like nerfed almost as bad as the Emperor bulbax was
idea try a echo over sea-creature it's like splatoon sealife evo to rapidly to live on land but thoses creatures bio evo to keep most of it's traits and mistake look mutant
I want to see more fake object long legs. Acorn, tv, heck maybe even a crystalline shell around it hell i'll just give a fully flushed out one here Crafts-Hands The Crafts-Hands is a type of long legs that uses it's environment to stay away from dangerous creatures. It uses it's arms to grab things trying to mimic it's relatives. Things like chopsticks, pencils, and other long tube like structures. Some say that they might even be able to use tools like tape to extend they're bodies! So to defeat this creature you're gonna need to rush the legs to knock it off balance. Then once it falls to the ground avoid the crushing body that falls and then damage it. Once it wakes up it'll be much shorter trying to reclaim it's fake legs. Repeat until it's dead. Attacks Crushing when falling Stabbing (with the objects on it's legs) Slashing: not really a damaging attack. It's more so used to split the pikmin up coming towards it to easily be stabbed. In it's design it'll have "fingers" to grab whatever it's holding
I made a enemy called goopy long legs and his ability is to suck up the goop with its needle and the goop is toxic and its head spins around to shoot a lot of goop out but makes it dizzy
Can you make a spotted wollyhop which a normal wollyhop but is passive till you attack it will inflate it bottom 2 timed the size of a regular wollyhop and will float for a bit moving fast if you decide to run away and follow you till it has a couple seconds under you and your pikmin and drops and it keeps a belly of a regular wollyhop and it is immobile and it can crush rock pikmin because of its fat
Make the genderless shear grub the enemy does not know if to eat Pikmin or not and will jump around in fear if it’s doing the wrong thing while crushing your Pikmin
This is the nightmare frog and this is the inferno frog the nightmare frog gives birth to glue mamatay the inferno frog he's just a fiery boi you need the red pigments defeating for no frog
Right now I'm not actively taking submissions. I'm currently trying to move onto another community based event once I've released the 4th video of this series. However, once both of those are done I'm thinking of making a Pikmin idea series where people can submit Pikmin concepts/drawings (opposed to the enemy ideas right now). Nothing set it stone yet though.
Right now I'm not taking any submission however, I'll be opening a discord server in early April where you can upload images and whatnot in a specific channel. I'll keep anything people put there on file for possible future videos.
Drawings take a bit of time for me to upload since there are a lot and I'm only upload 2-3 a day. However, if you want yours I'll make note of it and upload it during the next batch. www.deviantart.com/invizeron
16:05
That is when my enemies show up in the video! The Dreadborb, Revolving Long Legs, and Steaming Long Legs.
I can not thank you enough Invizeron for allowing me to be in this competition and showcasing my enemies!
And thanks for the support everyone! I’m glad you all liked them 😁!
I do just want to give 2 more quick points of info though.
While digging, the Dreadborb starts to spin and use its knife-like head as a drill. And for those who are wondering, the Dreadborb’s head is one big mix of a bulborb head, a Dunkleosteus head, a Goblin Shark head, and a tiny bit of Hammer Head Shark head as well, which is shown in the shape of its eye stalks.
And the Steaming Long Legs’s original colors are actually the usual Man-At-Legs green, but the Steaming Long Legs ended up lying dormant in a desert for so long that it’s metal ended up heating up to a high degree. Then the sort of parasitic metal thing that fused with the original organic body maybe took in all the heat and transformed to use all the said heat in the environment.
The dreadborb is honestly breathtaking honestly, reminds me of chainsaw, man (which I think it is obviously based off of) and would be a breath of air of a new enemy concept for the grub dog family. (The jumbo and all the elemental skins, feel lazy, compared to what they did in 3 with the whip tongue) so yeah I think it’s honestly amazing.
@@Manny4Life948
Thank you so much for the support 😁! I’m glad you like the Dreadborb!
I’ve been getting a lot of people…well…maybe not a lot of people, but it seems like whenever someone mentions the dreadborb to me they say something about Chainsaw Man 😂. I actually have never heard of Chainsaw Man in-till people started mentioning that character, so I looked Chainsaw Man up, and I can see why people think I was inspired by that character with the Dreadborb. The whole story behind the Dreadborb’s design was that I basically fused a Bulborb and a Goblin Shark, but I wanted the Dreadborb to look more fierce, so I replaced the nose of the goblin Shark with a knife.
1:18 "But if you LET HIM COOK"
The Frezeetongue Bulborb
.Light blue face and spots,
.Purple back,
.Lashes its tongue like the Creeping Chrysanthemum and leaves ice puddles just like the Chillyhop freezing the Pikmin making them easy to targets.
EDIT: I got a second idea!
The Flametongue Bulborb ( a sort of brother to the Frezeetongue Bulborb )
.Red face and spots
.Orange back
. Lashes its tongue like the Creeping Chrysanthemum but makes puddle of flames for 5-7 seconds like the Fiery Dweevil so whatever catches them we're burns the Pikmin in the fire puddle, scattering them everywhere ( not including red Pikmin because they ever get caught and eaten or The Flametongue Bulborb misses them and don't eat the red pikmin
. You can find the Frezeetongue and the Flametongue together and you can only find a Frezeetongue or Flametongue by themselves if you have already killed one of them
Concept: The Quickstool
A Puffstool relative that moves exceptionally fast, using its superior speed to run over and knock down Pikmin and captains alike. The spores it expels when it gets up would come out as a pure black cloud, obscuring its position and allowing it to escape easily. It would be an optional boss, and beating it would give a rather large reward.
Thanks for drawing my little guy!!! I love him!!! Great work man! 👍
Which one did you submit?
@@Bloom8182 Fool’s Food! 🍒
@@danceparty82Cool 😎
19:31 Wasn't actually expecting mine to show up, so this was a pleasant surprise. Thanks for including my entry.
(Fun fact, I was not so subtly inspired by Ahtal Ka and Rakna Kadaki from Monster Hunter when I thought of the Assassin Dweevil)
6:14 Yo, look it's mine! The hairy slurker! I'll be honest, it's not quite what I imagined, but that's fine. I didn't give a drawing submission, after all. (I was imagining a more transparent object that covered the slurker's whole body.) That being said, I'm still honored to have it made. For anyone who wants more slurker content, I'll be reposting the other variants in the replies.
Other than my own (or rather, including my own. Good job everyone, seriously), my favorites this video are probably 8:45 Chilling Longlegs and 17:10 Revolving Longlegs. For someone who denounced the idea of having 'just another arachnorb' in the first video's comments, the fact that these two are my favorite here really shows how cool they are. I can imagine the chilling longlegs fight being really pretty in-game, and the revolving one spinning around at high speeds with it's legs like that following it around sounds simultaneously really cool and really goofy.
Original:
The Hairy Slurker would be an enemy in a new 'Slurker' family of enemies.
Slurkers, as a whole, are creatures that look like moving slime. They stick to surfaces, including climbing walls and ceilings. They are very weak, so they protect themselves using discarded clear plastic containers like the top half of a bottle or a Tupperware bowl. The slurkers are attached to both the top of the container and the ground. This 'shell' is extremely durable, and can take a lot of damage. Slurkers attack by using their shell's durability to get close and drag Pikmin underneath using their sticky slime.
The shell is considered separate from the actual slurker. It has a separate health bar, can't be frozen, and protects the slurker from ultra bitter spray.
The different types of slurkers have different weaknesses. The Hairy Slurker, specifically, has suspicious pink curly hairs somehow growing all over its shell. Flying Pikmin can lift the shell by the hairs, exposing the slurker inside. When this happens, the slurker's body gets stretched between the floor and the shell. The Hairy Slurker's body is pink.
The idea here was to make a non-flying enemy that uses flying Pikmin as well as create a creature that you use certain Pikmin to make it vulnerable, but not attack it. Both of these seem like interesting ideas to me.
Fragile Slurker: Black body. The shell is a cracked glass container, instead of plastic. Use rock Pikmin to make the fight easier.
Open Slurker: Yellow body. There is an opening at the top of the shell, like a lack of a bottle cap. Yellow Pikmin can be thrown into the opening.
Reinforced Slurker: Brown body. Essentially the "basic" variant of the Slurker, but this actually makes it much stronger due to a lack of a weakness.
Soggy Slurker: Blue body. The plastic shell is dripping wet. Blue Pikmin attack it more efficiently than other types, but the true weakness is ice Pikmin which can freeze this variant's shell.
Thats my bad on the transparent cup. I have a large list with all the drawing entries and I make point form of the most important components/aspects of the enemy's appearance & mechanics. In this case I forgot the transparent cup that would cover it completely (Only had "cup covering body, with hairs sticking out top, etc.").
@@Invizeron Hey, no worries, this is a lot of work. I'm just happy you did it at all. Besides, looking at the original description, that whole aspect of it isn't as explicit as it could be.
6:53
Look! There I am gary
In all seriousness tho thank you so much for adding the two of them!
This contest really had my gears a turning and I hope we get another contest like this again
YOOO ITS MY CONCEPT 22:26
I LOVE THIS LITTLE GUY SO MUCH.
I LOVE MY LITTLE PINCERBUG BOI
What where is he
@@gabrielhernandez7801 3:44 here he is!
PINCERBUG?’
@@Globalgaming425 yesh
He ended up drawing my submission? I see this as an absolute win!
4:13 omg thank you for putting my idea into your video😘
TYSM I love my chilly long legs, and I can't believe you took the effort to not only explain all my complicated-ish mechanics but also put an ENTIRE BACKGROUND! yay!!! :D
Glad to see you liked it. Thanks for checking out the video.
My beloved margarita is AMAZING! i love its merged design!
Good to hear. I get a bit worried when merging designs.
Wait, Im just realizing that my drawing is on the thumbnail, thanks ❤
It was the nightmare progg originally which is probably why you hadn't noticed. I swapped it to yours to increase the video click rate, since nightmare progg had too similar colors and was hard to read/view.
Side note: I've uploaded the drawing I made of Fiery Progg to the art page. I believe you wanted it, so now you can download it there for free.
Idea: coollix a music based goolix that can disguise itself as any type of nectar when the battle begins it will play the groovy, long legs music and the color will change in the beat based on the color will be what pikmin type you have to use and you need to pull the speaker out and it will break apart like the foolix then you need to attack the core, which is a disco ball it can also spray confuse gas from the speaker
I also have a concept for some floors in the final cave
Also, maybe not the groovy long legs Music but some other music
Goody my kitty has appeared... goooooooood.
Let's go! Can't wait for duskmin to appear
I LOVE MY BIG QUEEN/NIGHTMARE PROGGY!!!
Glad you love it. Sorry i didn't add the crown, i tried to in a few rough drafts but I kept making it weird so I just made the progg bigger to keep the crown out of view.
@@Invizeron I Forgive You, I Still Love How The Art Looks! 👍
Love all of these enemies ❤I've made my own Pikmin stuff before but there's a concept I find interesting, yet I have more important things to work on. You said that it seems we have a Blowhog of every element now in one of your last videos, but there's one more, Bubbly Blowhog. However this alone would be boring so I want the Bubbly Blowhog to look like a soap bottle, the Blowhog already has the perfect body shape after all. It would be placed in caves with narrow pathways and bottomless pits, since the bubble effect can't directly kill your Pikmin, it would make it more dangerous.
Do you mind if I give you a idea for a pikmin enemy?
DUDE MY CREATURE LOOKS AMAZING!!!!!
Glad you liked it, don't recall if you commented on the previous video (so forgive me if you did).
But your other 2 submissions were added in the last video around the 10 minute mark
th-cam.com/video/dLikV0Sb410/w-d-xo.html
@@Invizeron i dont remember if i did but those do look really awesome. you have really great art skills.
My creatures are in it also my cute ramer snagret
Confusion should be this:if the victim is the captain or their dog,controls will be reversed and can only be cured by a attack from an ally or an enemy,if it’s the pikmin,they will attack the captain and/or their dog,the only way to remove the effect from the pikmin is to knock some senses to them,literally,if the victim is an enemy,it will start to deliberately attack other enemies until the effect wears off naturally.
The Stony Pastefish looks really cool, were you inspired by a Celocath when making this enemy?
Yeah, when I make drawings of things I'm unfamiliar with I pull up images from Google, in this case odd and ancient looking fish. Then I try and merge the designs, while also simplifying it a little bit to match with the Pikmin style as best I can.
I LOVE MINE (DUO HEADED ARMORED MANTAD) I USED AN ALT ACCOUNT TO MAKE IT
Fruits can return in the next game but instead of keeping the player from getting a game over,they will provide temporary boosts for the captain and/or their pikmin and dog that can last for days depending on the species of the fruit and size of it(BTW,fruits will reappear after a couple of in game days depending on it’s species)
110 entries
110 ENTRIES
and they've all been pretty cool
the longs legs all hit different this time around
not gonna overdo the comment cuz same thing, (150 ENTRIES IS A LOT AND YOU SHOULD BE PROUD YOU'VE DONE THIS MANY), and cuz with your page I can comment directly, but
KING KOSMOCERATOPS DID NOT MISS look at those guys (16:15 for reference) may god bless the revolving long legs
I’m so glad you like my enemies!
And, yeah! Invizeron definitely deserves some praise!!!
I love the fools food!
I have an idea for pikmin 4 dlc.
Name: island of treasure
Story: the rescue corp’s ship detects a bunch of castaways on a distant island full of treasure, including the one of a famous universal researcher named Dr vessel. The main character and oatchi go to this mysterious island to find Dr vessel and the other castaways, the only problem? As soon as they step foot in the island, they are immediately presented a giant gate with 3 cave on each side,.
Gameplay: the main character and oatchi must go into all 6 caves to open the giant gate. These caves can be complete in any order and each caves forces you to use 1 pikmin type, the caves go in this order, red-blue-white-winged-ice-yellow. The main thing with all the caves in that each cave only has hazards of the next cave’s pikmin type (example: the blue pikmin cave only has poison hazards, the white pikmin cave only has flying enemies and so on)
(Red pikmin trial: humid caverns) the humid caverns is a water cave that only lets you use red pikmin, the cave is 3 floors long and is full of water enemies. No new basic enemies are present in this cave.
(Humid caverns boss fight: the great muddy bulblax) also the bossed in this dlc are close to the pikmin 3 bosses in terms of gameplay meaning you can’t 1 cycle them. The fight starts with a cutscene of the great muddy bulblax which for now on I will refer to as the GMB jumping out from the mud pit in the centre of the area
Idea: the quaking beetle is a giant boss that rolls around crushing 10 or more pikmin
Concept design: this creature has yellow eyes and grey skin on the bottom and on the top it has spikes
How to stun: whenever it charges it’s roll move out of the way when it moves and the quaking beetle is knocked out
Defeating: throw 4 or 10 purple pikmin on its stomach and watch the pikmin defeat it
Weighs: it’ll take 20 pikmin to carry it and 2 purples to carry its body
King Kosmoceratops's enemies were so cool! I can't wait to see my enemy in the videos to come.
Yours will be in the 4th video coming out on the 30th/31st.
@@Invizeron Thank you so much!
Concept idea:
Disco at legs
A member of the long legs family, closely related to the groovy long legs and the man at legs, his body is formed by four long limbs and his "head" is a giant disco ball, each leg is divided in two segments, the lower segment has this thick and wavy fur, similar to those leg warmers used in the 80s, while his upper segments have these rings of neon colored tubes which shine all kinds of lights, he would move in quick motion, doing dance styles and controlling his arena made of this crystal-like squares, his dance floor, when you meet him he stays hanged to the ceiling out of reach, but his music will make the floor start the attack, color will shine, and elemental attacks will burst through each crystal, breaking it and killing any pikmin, by impaling them with the shards of the crystal or by the elemental attack if they are not immune, your objective is to bait these attacks or break the crystals with rock pikmin to speed the process, once all crystals break, disco with go down and face you himself, he will stomp around, jump and do some dance moves, you need to break his disco body by throwing rock pikmin into him, shattering parts and revealing his mechanical interior, he will also do a breakdance move where he will put his disco body on the ground and start to rapidly spin in place, sending any close pikmin away, while also making his body get stuck in the ground, leaving him more vulnerable to the rock pikmin attacks, and after breaking his whole body, he will go on a rage, his mechanical body is this core made of several parts that he uses to throw elemental attacks, similar to the Titan Dweevil, aiming at your pikmin or directly at the captain and trying to shot at him with fire, sending electrical waves around the arena, making puddles of water, making ice crystals fall, sending stink bombs which cause poison, but after dealing with every weapon, he will attack with his core itself, using gloom to destroy your pikmin, quickly rushing to your position, staying still above, and then planting itself in the ground to produce gloom around the vents which were used to send elemental attacks in its dance floor phase, the beginning would have this really cool and upbeat music, but at the end they would be drowned out by the sound of its machinery
I have another concept called Puzzle at legs, but I will talk about it another time
I have an idea of a flighty snagret that flies, stomps, and does a HUGE burst out of the ground, and an octo-bloyster, which has characteristics of the normal and bloomclamp bloyster, has two tails, and has tentacles that shoot ink
Treasuring Long Legs ( this is a submission) :
This Long Legs drops on a sometimes random treasure in caves with a “mouth” alike the Chomping Long Legs eating the treasure and Pikmin in its drop zone after it falls, then it acts like a Baldi Long Legs, releasing the treasure, but no Pikmin.
I LOVE MINE :D
One i think would be cool is an enemy that at first seems normal but if you defeat it and bring it back to the onion instead of gaining pikmin it will actually get up and a small number of each pikmin type inside the onion before the onion spits it out and it tries running away (you can actually kill when it gets spat out)
Try making a jar of the smoky progg gas, that breaks out, turning into a smoky progg, but red and with sharp fangs
Im thinking of you drawing a new type of breadbug that has the revive ability of the gatling groink with the aoe cannon it has as well. Have fun
Goolmin :
A red pikmin witch is actually a imposter
It k!lls a red Pikmin and transforms into the red pikmin
In a few minutes it’ll show itself in 6 minutes
If it shows itself its head breaks and it gets yellow eyes
And a tall tongue comes up and with it summons other enemies
If the dead body stays for 3 minutes it’ll become a normal one
Hey, here’s an idea a pink square wreath that squished Pikmin in small spaces
Bro ignored all my submissions 💀
Your submission, Gravity Wraith was in the previous video.
@@Invizeron ah nah bruh 😭😭😭
So sorry man 😭😭😭😭😭😭😭😭
They can make a stage called ‘glutton’s shrine’ which is actually a Chinese restaurant
Thorned Shearbug
Its bigger than the mama shearbug and it can burrow underground the only way to defeat it is by using rock pikmin.
If you throw a bomb rock at it it will get stunned giving you a chance to attack its spike once the spikes are broken its now vulnerable and will start panicking.
It can eat 5 pikmin at once with its pincer like mouth.
All of the enemies look awesome here is a enemy idea
Rocky snitch bug
This swupping snitch bug is different then his cousin
He will be laying on the floor with a rocky outer shell the only way to break it is with rock pikmin (or bomb rocks)
Once the rocky shell is broken
he will show his molten layer
The only way to kill him on his molten stage is by making Him go into water then he will turn into stone and then you can defeat him (with blue pikmin) and if you throw red pikmin on his molten stage they will still die cause the molten lava is way hotter then the red pikmin can stand they always spawn near water
Here is some lore:
Many decades ago the swupping snitch bugs did rituals for their god
They threw other swupping snitch bugs into lava pools and then decades later all lava are gone cause humans harvested lava and the swupping snitch bugs that were in the lava are now rocky snitch bugs but they were out of molten lava so they decide to find rocks break them and use it for the rocky layer
Thank You So much for his Videos ❤❤❤❤❤
Concept: the colossal waterwraith it would chase you down a custom cavern being a boss that you would have to throw ice bombs at and then Throw rock Pikmin After beating it, you would win 500 Pikmin
No way we had the same idea About the smokey progg
I have a few ideas, the bubbling blowhog, the hydrahog (it spits out fire, electricity, and water), hydra snagret, and the godly progg. I subbed
I have a boss idea and its the
Glow onion: in Nighttime theme cave you can find a dominant green onion but once you come close to it.
It will sprout out of the ground and will start grabbing a bunch of mud and starts part one of the boss.
Part one bullblax: a Sovereign bullblax with a lumiknoll on its back and bright neon green eyes and a green glow in its mouth with mud like skin.
It attacks like a Sovereign bullblax but it leaves glow sap when it attacks
Which kills Any pikmin it touches and when it does the jump attack it creates tricknolls.
The tricknolls can summons 5 to 9 glow pikmin to help the Lumiknoll emperor in battle.
The tricknolls can be destroyed but leaves glow sap when destroyed.
Part two long legs: a raging long legs twice the size of a normal raging long legs with groove long leg like Head with green eyes and muddy head with stone legs.
it stomps really fast but every twelve stomps it stops to lower its head and after three seconds it smashes it head in to the ground and starts to shake its head and releases a bunch of glow sap everywhere from the top of its head
Final part tower: the onion desperately tries to create a tall tower you must destroy.
with glowing Windows and mud/stone walls with vines.
The tower is stationary but can launch glow sap balls that explode at you
and shoots mud projectiles in five lines that spin in a clockwise or counterclockwise directions
And shoots giant boulders at you that can roll or drop down from the sky
And can shoot ten missiles into the sky and will drop on you
(And it can use two attacks at once)
And once you finally destroy the tower you get the green onion
Man no noticed my comment
If that nightmare progg was added to the game and had smokey proggs roaming very close to it smokey proggs would need to be nerfed like nerfed almost as bad as the Emperor bulbax was
Could you do like a mechanic bulborb like it could be made of metal and have like limbs that extend out and it’ll be gray and have yellow eyes
I hope pikmin 5 have the option to upgrade pikmin types with farlic
Pls draw my thieving long legs
9:01 it can be inside a fridge themed cave
I have had so many coincidences for accidentally copying pikmin romhacks so I’m watching this to make sure my creature designs aren’t already made.
1:33 god damn it my Slippery long-legs idea has already been done.
idea try a echo over sea-creature it's like splatoon sealife evo to rapidly to live on land but thoses creatures bio evo to keep most of it's traits and mistake look mutant
I want to see more fake object long legs. Acorn, tv, heck maybe even a crystalline shell around it
hell i'll just give a fully flushed out one here
Crafts-Hands
The Crafts-Hands is a type of long legs that uses it's environment to stay away from dangerous creatures. It uses it's arms to grab things trying to mimic it's relatives. Things like chopsticks, pencils, and other long tube like structures. Some say that they might even be able to use tools like tape to extend they're bodies!
So to defeat this creature you're gonna need to rush the legs to knock it off balance. Then once it falls to the ground avoid the crushing body that falls and then damage it. Once it wakes up it'll be much shorter trying to reclaim it's fake legs. Repeat until it's dead.
Attacks
Crushing when falling
Stabbing (with the objects on it's legs)
Slashing: not really a damaging attack. It's more so used to split the pikmin up coming towards it to easily be stabbed.
In it's design it'll have "fingers" to grab whatever it's holding
Hi guys
I made a enemy called goopy long legs and his ability is to suck up the goop with its needle and the goop is toxic and its head spins around to shoot a lot of goop out but makes it dizzy
Can you make a spotted wollyhop which a normal wollyhop but is passive till you attack it will inflate it bottom 2 timed the size of a regular wollyhop and will float for a bit moving fast if you decide to run away and follow you till it has a couple seconds under you and your pikmin and drops and it keeps a belly of a regular wollyhop and it is immobile and it can crush rock pikmin because of its fat
Third time of asking of a plant version of the burrowing snagret, you could reply here for more details of this being I call the Plantain snagret
mario,IN.PIKMIN
Groovy long legs more like snoopy long legs😂
13:10 no way I made it in!!!!!!!!!!!
Make the genderless shear grub the enemy does not know if to eat Pikmin or not and will jump around in fear if it’s doing the wrong thing while crushing your Pikmin
I just subscribed
I’m watching
giant bread bug bread bug bigger than the southern kin bulblax he has 500 carry steangth and eats your pikmin >:)
This is the nightmare frog and this is the inferno frog the nightmare frog gives birth to glue mamatay the inferno frog he's just a fiery boi you need the red pigments defeating for no frog
I like long legs but how many long legs do we need
No way my idea was actually in the video💀
I made my own pikmin enemy called the doom mireclops
I think chilling long legs should be called winter long legs
Is there a way to submit drawing/ concept Or has this ended?
Right now I'm not actively taking submissions. I'm currently trying to move onto another community based event once I've released the 4th video of this series. However, once both of those are done I'm thinking of making a Pikmin idea series where people can submit Pikmin concepts/drawings (opposed to the enemy ideas right now). Nothing set it stone yet though.
@@Invizeron ok thanks for tell me that, just wanted to know
Make a boss in Pikmin that is 6 mini blowhogs all the blowhogs shoot elemental balls
Captian Cortez from ttyd as a pikmin boss
Will i ever see my chappy lips bulbear that when drinks or goes near water it will become a bigger badder bulbear
How do I submit an idea? Because I have an awesome submmmision, but I can only promote ideas on TH-cam comments.
Right now I'm not taking any submission however, I'll be opening a discord server in early April where you can upload images and whatnot in a specific channel. I'll keep anything people put there on file for possible future videos.
Pikmin 5
Why does he ignore my submission
4:44 4:08 lost my hope
3h ago
I hope i win the treasure bugs
Where can you Download them again?
Drawings take a bit of time for me to upload since there are a lot and I'm only upload 2-3 a day. However, if you want yours I'll make note of it and upload it during the next batch.
www.deviantart.com/invizeron
Thanks
I thought I was subscribed
Alpha groink
Please draw my Father Crawmad
sorry
It’s supposed to be a joke