Cool they seem to have updated their Suzuka to reflect the current vegetation of the Spoon Curve and the new track logo, I hope they would allow us to make new textures for the logos faithful to Super GT rounds as the sponsors are different from category to category
EVO seems to be good thus far. I like the way it feels and how the cars handle, it's a definite major selling point. The graphics are good nothing impressive though. Love the detail in the rain droplets, and the animations of the driver's hand and arm. All in all I think we have a winner in the making.
Yes baby, they got the Porsche blair perfectly right, you can hear that from the external cam! Only critique is that the transmission sounds like a Hybrid Lol!
Can you help me out with the Thrustmaster T300 i just can’t seem to find the good settings for the wheel. Its like there is no FFB and feel to even drift
I'm a long time GT fan since 3 but Polyphony really needs to step up their sound design. Definitely gonna be getting Evo if it comes to console just for the sound of the Porsche alone lol
How are you able to brake so hard in this car without locking up? Literally just tapping the brakes locks up my front wheels instantly when with max ABS only in this car.
I might be eaten alive for this but....the game is just ACC without 90% of the content. The way it is now is gonna take atleast 2 years to get the game to AC levels of content...and hopefully the game will be fully moddable since that's what everyone wants, nothing else. Although the sound is an improvement over ACC.
well it's nothing like ACC really, that's a racing game. This has a focus on a wide range of cars and eras, plus the free roam is a massive side of the game that will be expanded upon for many years to come. 100 cars and 15 tracks at 1.0, plus free roam, plus 5 tracks free post-launch. It won't be nearly as moddable as AC, but AC isn't going anywhere either...
5:12 look at the way that car moves, so much raw power and sound, unpredictability, rubbish GT7 cant output this as its a game which is just too polished and shiny
@@joescivic Yes but in GT7, you dont see the car struggling to hold its grip and weight on the road and being thrown about like that, as I said it just feels to refined and controlled calculated in GT7, I dont support Forza for no reason. In physics theres chaos and order, in GT7 there only order no chaos, thats an element which is needed to make things look real within reason without goiing overboard
@Mr.Kumar1 Then I suggest you actually play it before saying that. You can lose grip in GT7. Quite easily if I may say. Tire compound has a huge play in grip. Same can happen in FM if you use grippy tires. It just sticks a lot
@@joescivic You still dont get it, just based on a visual standpoint, its art style, its physics mechanics, GT7 doesnt do it for me, its not a universal game or solution to anything
This sounds absolutly fantastic.
Fonsecker from Le Mans Ultimate are watching this while thinking. What about my Porsche sound in LMU? 😅
@@roll411only god knows what bro is talking about
@@rnolvra 🫎🦙
@rnolvra
he's talking about the modder who made the sound mod for RSR which sounds absolutely amazing.
@@BenjaminKarslund dont care about lmu so would not know
Cool they seem to have updated their Suzuka to reflect the current vegetation of the Spoon Curve and the new track logo, I hope they would allow us to make new textures for the logos faithful to Super GT rounds as the sponsors are different from category to category
EVO seems to be good thus far. I like the way it feels and how the cars handle, it's a definite major selling point. The graphics are good nothing impressive though. Love the detail in the rain droplets, and the animations of the driver's hand and arm. All in all I think we have a winner in the making.
Yup I’m honestly loving it for far. To many crybabies in the sim community now crying over a game that’s EARLY ACCESS
Full Throttle!!💪🏻😈
Yes baby, they got the Porsche blair perfectly right, you can hear that from the external cam! Only critique is that the transmission sounds like a Hybrid Lol!
They have straight cut gears so Is normal
@@gabrotol8_ita654 straight cut gears don't sound like that, that's a hybrid sound. This baby is NA all the way..
@rsr-warrior i mean the whine
@ Yes but listen closely, there is a hybrid sound too that doesn't belong, anyway, the sound thus far is amazing! Hope it comes to PS5!
Modern straight cut gearbox's sound similar to hybrid whines,
Sounds insane just like the actual gt3 scream
Nope
Replay looks great.
Le son en vue extérieure est magique😍😍😍
o som desse jogo esta absolutamente fantástico.
Eu fui na Porsche Cup, e pelo menos pra esse carro, o som tá incrivelmente igual.@@FarronClaire
Do a GT7 replay comparison
Can you help me out with the Thrustmaster T300 i just can’t seem to find the good settings for the wheel. Its like there is no FFB and feel to even drift
So far I only used Moza, but I found this www.briankoponen.com/assetto-corsa-evo-thrustmaster-tx-t300-settings/
From a GT7 addict, if this was available on PS5 I would switch now. At least for hot lapping
I'm a long time GT fan since 3 but Polyphony really needs to step up their sound design. Definitely gonna be getting Evo if it comes to console just for the sound of the Porsche alone lol
How are you able to brake so hard in this car without locking up? Literally just tapping the brakes locks up my front wheels instantly when with max ABS only in this car.
Check is brake pedal is set as "slider" and if both saturation X and Y are set at 100% and if curvature is at 0%.
Do you like it?
Really nice to see that the replay camera isn't fixed pixel perfect to the car. Makes look much much more realistic
I might be eaten alive for this but....the game is just ACC without 90% of the content. The way it is now is gonna take atleast 2 years to get the game to AC levels of content...and hopefully the game will be fully moddable since that's what everyone wants, nothing else. Although the sound is an improvement over ACC.
well it's nothing like ACC really, that's a racing game. This has a focus on a wide range of cars and eras, plus the free roam is a massive side of the game that will be expanded upon for many years to come. 100 cars and 15 tracks at 1.0, plus free roam, plus 5 tracks free post-launch. It won't be nearly as moddable as AC, but AC isn't going anywhere either...
Its a thing called early access. People seams really clueless
This is an early access version. Of course it won't have that much content.
amazing
The game is coming to xbox ?
Nice. Can you adjust the chase camera to be gran turismo 7 like specs? I find the chase cam a little floating. Thanks
This game is amazing I like this chase cam looks like fh5 it's cool to watch
Why cant it sound like this in forza 😂😭😭
why not play this than Forza
Too much cars so not enough time to work on each car.
Why doesn’t forza sound like this 😭😭😭
Sound is a bit overdone.
no transmission sound looks still bad
5:12 look at the way that car moves, so much raw power and sound, unpredictability, rubbish GT7 cant output this as its a game which is just too polished and shiny
You should actually give GT7 a try. At 5:12, you can see something very similar in GT7 as well
@@joescivic Yes but in GT7, you dont see the car struggling to hold its grip and weight on the road and being thrown about like that, as I said it just feels to refined and controlled calculated in GT7, I dont support Forza for no reason. In physics theres chaos and order, in GT7 there only order no chaos, thats an element which is needed to make things look real within reason without goiing overboard
@Mr.Kumar1 Then I suggest you actually play it before saying that. You can lose grip in GT7. Quite easily if I may say. Tire compound has a huge play in grip. Same can happen in FM if you use grippy tires. It just sticks a lot
@@joescivic You still dont get it, just based on a visual standpoint, its art style, its physics mechanics, GT7 doesnt do it for me, its not a universal game or solution to anything
@@Mr.Kumar1 The feel of it matters more than the look. It only looks that way because of a stiff chase cam.