Another good tip is that for the color-coded events (not strongbox or shrine) you should pay attention to the trails leading out. If the trail leading out is the same color as the event, it's almost guaranteed to be a dead end. If however there's another color leading out, that will lead to another event. Always follow different colors to the event if able.
My liege, my gratitude fulminates with appreciation and the dance of my people, “amongst a joyous celebration filled with a few teary eyes and gentle words of prosperous successful satisfaction”in your general direction, as thanks for your wisdom
One thing that I didn't find out until I watched some streamers is that once you run out of light, you can leave the area by wandering far enough into the darkness. Makes backtracking cost a lot less time.
I have a strategy for when i don't see any mobs. I have a Holy Flame Totem socketed that i use for its consecrated ground. I will throw them out to maximum range in all directions to aggro mobs in the darkness. I also use this to "fish" the edges to maximize juice in situations where i have 5k+ and want to hit a higher breakpoint.
@@EqnotalentMF is the least important part. just need a build that does not have a cap on how much wisps it can handle. I have never equipped a single MF item this league and I constantly get 3+ raw div drops per map on average, with the highlight being 32div from 1 creep.(solo play) And then theres stuff like apothecaries, doctors, winged scarabs etc.
Yeah but they don't replenish your shield, so it's not worth spending shield to get to them. I get them if they appear in the same direction I'm going but I try to resist taking 90 degree or larger turns just for them, which isn't easy if I'm on autopilot.
When you walk to the darkness you get booted out immediately. Do you know if this takes away some of your collected wisps or does it have some other negative impact on your run? I also pick remaining wisps when the portal opens but back tracking back and forth the portal is time consuming. Much faster to walk to darkness and get thrown out that way.
8:40 what is triggering the explosions here? i didnt see any mobs dying and i thought thats the only way to get the ignite going. i find myself struggling quite a bit with these packs
Ive rewatched the Video like 10 times still about 3/4 wisp Trails just fade out and lead nowhere and youre in the middle of nowhere without a Single wisp
Tbh, all these "how to" videos are showing pre-recorded wildwoods where content creators explain things that already happened. No shit sherlock, I can follow the trail and find 2 big wisps too. But then you jump into another instance and you keep killing mobs that come off-screen, moving to that direction just to find nothing. Just remember that people tend to think that good things happen because they deserve it, and bad things are just them being unlucky. If you find 5k/5k/5k once in a while that because you know how to follow the trails, if you find 1.5k/1.5k/0 every other map it's just because of bad luck. Nobody can enter into the wildwoods and say: this is gonna be 10k run because of X and Y. People just juice the shit of maps and then pretend their wisps strats based on some knowledge where to run rather than on bloated pack size and luck.
How i spend my "fuel" just walking around or a hidden time countdown? Another doubt. How can i know what white wisp is "more fuel" or "just reveal around"?
Is it better to find the fuel thing and wait to pop it until you think you are about out to get the most out of it, or does it potentially over fill your fuel?
Just keep your eyes peeled and hope for the best. I've run hundreds of T16's and numerous maps on the way, I've only ever seen him once. Apparently he's usually off the trail and behind trees, though when I found him he was out in the open. I always tap Z when I go into the map and also press ALT for good measure, I think his name popped up when I got close to him but was so shocked I can't recall if his name appeared first or if it appeared after I saw him. Once you do see him though, you'll wonder how it's possible to miss him coz he's quite obvious. But then if you're like me, you'll never see him again!
I was having a super unlucky league start, really slow. After running a map after collecting 3K+ wisps the other day I ran into a super juiced blight encounter which I am fully speced into. It killed me as I tried to stand my ground lol. Not before dropping my first mirror! It's only my second season. I sold it immediately for 400 divines and now after some upgrades I run the forest every single time. Those upgrade divines are flowing straight back. Just when this game kicks your ass and you reach a real low point it suddenly rewards you with some luck. I really love it.
Come to my hideout and rub some of that luck off on me. I've hit double 5k on them and basically, it felt like running old red alters. Nothing above a sextant or Orb of Unmaking.
1:47 No, it gave you 150-250 The 1.2k was a running tally on the "recently" acquired wisps which included everything chain-gained from the past within ~2 seconds of each other
At the start of the video you way you want to find the big wisps that top you up, but halfway through you say you don't want to find the big wisps that reveal area. They look the same to me. How do you see the difference?
I’m super new to PoE and this is my first league. Is it not worth doing this mechanic until I begin mapping? Because I keep hearing you say juice for maps lol
I think it's worth exploring in act 2. You can find the npc there as early as then; and you'll need to find your desired one 3 times. First time will give you first 2 points for free. Second you'll get a another quests to kill a boss. Then once more to turn them in. The last quest can't be grabbed until maps. If you have good clear speed it may not be bad to just get in the habit of running them.
Following what @snowtsukasa6662 said, If you are struggling in find resistance gears, recommend you to find Warden of the Maji for free resistance. You can change the Wildwood ascendancy when you find new NPC, however your quest progress will be gone.
Idk man, I have hit 5k in purple and 3k in blue a couple times and it just felt like running old red alters. Never got anything big even with Abyss strat. MF gear really seems to make the difference with this mechanic. Someone must have made it a multiplier instead of additive.
It is a multiplier but the amount of rarity and quantity already present on mobs and map are way more than enough to force crazy drops. Mf is not at all needed, just a luxury.
im playing tornado shot and i allocated farshot so im kinda killing monsters offscreen, so i am almost always trying to follow wisp trails rather than monsters, obviously u can sometimes see or hear monsters dieing as u hover your cursor to a certain direction then im jst following that route. all in all the wildwood mechanic feels kinda clunky for me it also increases the loading screen time by a shit tone since it need to load in the wildwood mechanic when u enter a map i like the fact that u can get juicy monsters because of it though, but pls they gotta do something that improves the loading screen time
@alfaq937 i started with caustic arrow, and switched to ts. I think it was easier with caustic arrow. But it wasnt killing as fast off screen, so i was able to get wisps and mobs a bit easier with ca.
does the re-fuiling wisp thing actually refuel you or does it just add some on top of what you have? In other words, should I run the map, find one of these, do not pick it up until I feel that most of my fuel is gone and then go back and pick it up? Or am i good to just pick them up as I see them?
So with vendors, spending the wisps still juices your map with the spent ones. It doesnt remove juice or make mobs easier, when buying charms/corpses/tinc. Vendors are fine to use lmao.
@@CrouchingTuna no, that is just the amount you have to purchase with. Whether you buy anything with them or not, they still affect your maps the same. It's been tested
Hey i have a question dont you think its worth dropping harbinger for strong boxes i never get anything juicy from it usually and they take too long to spawn comparitivly to gaving divines dropping left and right exalted and anulments arent really worty it tbh im (asking for your opinion) its my 2nd leauge playing so obviously im still new to the game
Always take strongboxes when magic finding. Pay whatever you have to to get the enraged sextant, even last league at 280c per without wisps it was giga worth it. This league if you mf without it you're literally trolling
I'm also thinking about strongboxes, I have Tunas' Atlas tree. Would you spec into strongboxes on atlas? And if so what nodes are we dropping from Tunas' tree? @@crypt0gyp5y3
2 first points are free 2 points for killing specific monster required for each class 2 points for killing black mohican (not exactly name lmnao but the big beast in cage) 2 for killing king of mist
Now I need to figure out how to find the Morrigan. I've spent over 2 hours resetting Desecrated Chambers and I'm at the point I'm about to quit the league. Never have I been so frustrated with something so stupid
man, this league forced me to buy TS skill effect, cause regular skill effect has some green and yellow leafs swirling around making me confuse them with the yellow wisps
Just bear in mind that this juicing strategy makes the content very, very difficult. I'm currently running tier 5-6 maps and they are about as hard to clear as regular alch & go tier 16 maps. Maybe even 20% delirious t16 maps. My build isn't the best (it's a MF Tornado Shot character worth about 30-40 divines) but i don't even want to begin thinking about a build needed to grind t16 maps at this juice level. A question - is it worth keeping that 45% quant and a MF rarity helmet? Or just rely on juice and get more character power to do higher tier content? Idk lol. I think ill just hoard money until HH as that holds any mf build together xD Beyond sextant is also going up to uncomfortably high prices. 130c per sextant? No thanks. I swapped to legion. You can drop 7th gate spec and invest into legion instead. You lose 1 abyss this way and put beyond on map device instead of sextant. Sure abysses are juicy but 30c+ per map on just beyond? I think i pass.
low tier maps is all you need. Because you will still get in the insane quantity. Sure it won't be quite as much as you get with T16 maps, but lest you'll be able to do that maps.....Wandering path + low tier maps plus the insane wisps and one is good to go.
You want MF this league. The scaling is broken and people are dropping 100x better rewards in T7 Maps with MF than people are at T16 full juiced and running blue alters if they don't have MF gear.
@@totallynottrademarked5279 ye thats what i was inclined about. I think you need tier 6 at least to enable T0 uniques dropping from rare monsters - area level 73, rares drop ilvl 75 loot. And both HH and Mageblood have drop level 75. In Tier 8 map these uniques can drop from any monster.
I used to reached 8k purple wisp and King of the Mist stronghold. The fight give me 20d That Which Was Taken (with culling + cannot take reflected ele smg), but when I exited the next Abyss I poped become Touhou project with the rare mobs shoot 10 projectile machine gun constantly (and it has SOUL EATER)
What does the count of wisps affect? Does it affect the chance of a mob getting empowered by which color, or the number of mobs getting empowered by the higher count one? For example, if I've got 3000 yellow, 100 purple, and 500 blue wisps, does it mean the mobs are most likely to be empowered by yellow wisps, then blue, then purple (in this case, assume there's one mob picked by the game's RNG to be empowered by one or more wisps, then is it most likely to be empowered by the yellow one)? or the higher count means there will be more mobs empowered by the yellow wisps? or both?
if i got it right it affects both the chance for mobs to be empowered as well as the effect potency (both of the upside and how much mobs get buffed on top of it)
I was honestly quite disappointed by the implementation of this mechanic. Ever since it was announced I have been dreaming about picking up the individual wisps. I'd love to walk up to every mob on the map, identify their mods, alt roll the wisps in my inventory for en enhancement for the matching modifier, and apply it to every mob in melee range. This version that we got just doesn't feel like the Path of Exile I fell in love with. /s, obviously
Got 2,5k yellow 2,5k purple and 5,5k blue on a 8mode jungle valley with extra proj today. Hit 3 goog blue altars for quant. The craziest thing i have seen live in this game. Nearly 30 divs worth of currency. All 6 portals used to take out the loot and still left a lot of small currency on the ground. I use neversinks uber strick filter lol. And nothing really big dropped there just a sick amount of currency.
yes 100%, mf makes it even juicier, but if you learn to maximize your wisps in league mechanic its absolutely nuts, dont get discouraged if you have shit maps inbetween, the good ones definitely make up for it big time. Im talking multiple divines/valdos/reliq keys and multiple inventories of small currency per juiced map (5-6k wisps+)
GGG needs to increase the chance of finding King of the mists. For people are not done w/ it. Im Lv98 n still haven't get last 2 points for Wildwood Ascendancy. I only found Boss Arena once, that once error, bug or w/e happend n Boss didnt pop inside the Arena. I didnt even get to fight him. Only way to get out from there was dc myself. so stupid.
I ended up brute forcing it, just chaining white T14 maps - run into woods, try to run away from wisp trails, if you run into an event early, double back to spawn point and pick a different direction without wisp trails (drop a portal when you zone in so you can more easily find where you spawned). I found him within 10 maps or so and I was pretty shit at finding him.
Another good tip is that for the color-coded events (not strongbox or shrine) you should pay attention to the trails leading out. If the trail leading out is the same color as the event, it's almost guaranteed to be a dead end. If however there's another color leading out, that will lead to another event. Always follow different colors to the event if able.
nice tips
My liege, my gratitude fulminates with appreciation and the dance of my people, “amongst a joyous celebration filled with a few teary eyes and gentle words of prosperous successful satisfaction”in your general direction, as thanks for your wisdom
@@LoveAndFlexibility did chatGPT write that?
Thanks exile I keep running into dead ends
One thing that I didn't find out until I watched some streamers is that once you run out of light, you can leave the area by wandering far enough into the darkness. Makes backtracking cost a lot less time.
I've been doing that since the beginning... Because I remember synthesis and I used to do that... It was just muscle memory 😅
I have a strategy for when i don't see any mobs. I have a Holy Flame Totem socketed that i use for its consecrated ground. I will throw them out to maximum range in all directions to aggro mobs in the darkness. I also use this to "fish" the edges to maximize juice in situations where i have 5k+ and want to hit a higher breakpoint.
There are breakpoints?
nice tip
@@MinisculeBugwe are not sure but we think there is break point every 100 or 1000 juice.
One of better videos explaining Wisps and what happens, Now I just need to survive them in Act 10 !!!
If you're struggling with them don't go in, the bonuses are only good if you can handle the content
Speed is almost always better than more buffs
Thank you Mr Tuna. With this strategy my Facebook grew 10 cm and my benis changed color to pink
Grim_Tuna putting in gods work 😂
I seriously thought it was timed, not based on the use of the juice... Hence the headless charging around :D
Thanks for the build. I make 30d in 4 hours last night. First time in 10 years of playing I've made that much.
Man, share your strat? I was super lucky initially but haven’t been the last couple of days
@@matta6301 wandering path mf is all u need to know
@@matta6301if they are making money then it’s MF build.
@@Eqnotalent wandering path is all
@@EqnotalentMF is the least important part. just need a build that does not have a cap on how much wisps it can handle. I have never equipped a single MF item this league and I constantly get 3+ raw div drops per map on average, with the highlight being 32div from 1 creep.(solo play)
And then theres stuff like apothecaries, doctors, winged scarabs etc.
those big shiny things allow you to see more area without using up the fog of war resource i think
Yeah but they don't replenish your shield, so it's not worth spending shield to get to them. I get them if they appear in the same direction I'm going but I try to resist taking 90 degree or larger turns just for them, which isn't easy if I'm on autopilot.
@@discrepautopilot is hell of a mode... I dropped so many divines on autopilot rather than tryhard mode.
whats the difference between the wisp that extends and the one that reveals
One extends, one reveals
@@lucasramos6543 How can you tell them apart? Do they look different from each other?
@@3orMoreChars yes, the reveals one is like a ball, the extends is just a "little smoke" and dont reveals, pay attention one time and u will know
This is what I need. Short. Simple. No useless babbling.
Nice guide thank you :) also what build are you runing it look fun :)
Ty man really appreciate your tips i got 2 head hunters today xD
do we know if the topping wisps gives full/reset reveal to full? Or just give some little extra?
When you walk to the darkness you get booted out immediately. Do you know if this takes away some of your collected wisps or does it have some other negative impact on your run? I also pick remaining wisps when the portal opens but back tracking back and forth the portal is time consuming. Much faster to walk to darkness and get thrown out that way.
Am also wondering about this
you lose all wisps. no mobs are buffed when booted out of darkness.
No you dont
what do you mean by fuel? where can you see your whisp fuel i dont get it
you can see way more in the wildwood if you play in a custom, wide resolution. it made the league mechanic so much easier for me tbh
what is the actual resolution you have? I have UW monitor, but I don't know if I fully using it in terms of width.
8:40 what is triggering the explosions here? i didnt see any mobs dying and i thought thats the only way to get the ignite going. i find myself struggling quite a bit with these packs
I dont see any difference between the wisp balls that extend time/reveal area.
Extendo wisps are smaller than reveal
Hi thanks for the video. Do you think it's better to run 8 mods map or force rolling +2 projectiles?
easily forcing +2 proj
Agreed, +2. The rare mob explosion is unlike anything else I've seen in solo play
+2 proj is broken, but if you can handle it buy 8 mod maps from TFT with +2 proj
Ew TFT
Can you explain me the +2proj thing?
Ive rewatched the Video like 10 times still about 3/4 wisp Trails just fade out and lead nowhere and youre in the middle of nowhere without a Single wisp
Tbh, all these "how to" videos are showing pre-recorded wildwoods where content creators explain things that already happened. No shit sherlock, I can follow the trail and find 2 big wisps too. But then you jump into another instance and you keep killing mobs that come off-screen, moving to that direction just to find nothing. Just remember that people tend to think that good things happen because they deserve it, and bad things are just them being unlucky. If you find 5k/5k/5k once in a while that because you know how to follow the trails, if you find 1.5k/1.5k/0 every other map it's just because of bad luck. Nobody can enter into the wildwoods and say: this is gonna be 10k run because of X and Y. People just juice the shit of maps and then pretend their wisps strats based on some knowledge where to run rather than on bloated pack size and luck.
Where do you see a fuel indicator? Or do you just avoid darkness as much as possible? Is the underground time gated or "fuel"/darkness-reveal gated?
Avoid darkness as much as possible unless you're chasing a trail, it's darkness reveal gated.
Hey tuna, how do you not kill the stygian spires with ur explosions on fulcrum self ignite?
How i spend my "fuel" just walking around or a hidden time countdown? Another doubt. How can i know what white wisp is "more fuel" or "just reveal around"?
What build is used in the footage, pls?
Any chance to share your current atlas tree?
Love the Red Star, comrade
Is it better to find the fuel thing and wait to pop it until you think you are about out to get the most out of it, or does it potentially over fill your fuel?
Is there a way to find the nameless seer? I never found him once is it full luck to find him or do I follow some of the wisps?
Just keep your eyes peeled and hope for the best. I've run hundreds of T16's and numerous maps on the way, I've only ever seen him once. Apparently he's usually off the trail and behind trees, though when I found him he was out in the open. I always tap Z when I go into the map and also press ALT for good measure, I think his name popped up when I got close to him but was so shocked I can't recall if his name appeared first or if it appeared after I saw him. Once you do see him though, you'll wonder how it's possible to miss him coz he's quite obvious. But then if you're like me, you'll never see him again!
so just pure luck@@MrMartyD
@@MegaSesselpupser Yep, afraid so.
I was having a super unlucky league start, really slow. After running a map after collecting 3K+ wisps the other day I ran into a super juiced blight encounter which I am fully speced into. It killed me as I tried to stand my ground lol. Not before dropping my first mirror! It's only my second season. I sold it immediately for 400 divines and now after some upgrades I run the forest every single time. Those upgrade divines are flowing straight back. Just when this game kicks your ass and you reach a real low point it suddenly rewards you with some luck. I really love it.
Come to my hideout and rub some of that luck off on me. I've hit double 5k on them and basically, it felt like running old red alters. Nothing above a sextant or Orb of Unmaking.
Favorite part of the video: " 9x out of 10..more than that... 90x out of... *laughs*" xD
whats the name of the MTX of the Sun and Moon orbiting, pretty cool. Anyone?
wait wait wait... which mtx is this? the one with the sun etc...
1:47
No, it gave you 150-250
The 1.2k was a running tally on the "recently" acquired wisps which included everything chain-gained from the past within ~2 seconds of each other
Thx you Mister Tuna
I do all this on juiced maps and still only hit 1k a couple of times...
At the start of the video you way you want to find the big wisps that top you up, but halfway through you say you don't want to find the big wisps that reveal area. They look the same to me. How do you see the difference?
diffrent whisps.. the ones that give more wisps have wisp color.. the ones the fuel and those that reveal have the same color as the exit portal.
I’m super new to PoE and this is my first league. Is it not worth doing this mechanic until I begin mapping? Because I keep hearing you say juice for maps lol
I think it's worth exploring in act 2. You can find the npc there as early as then; and you'll need to find your desired one 3 times. First time will give you first 2 points for free. Second you'll get a another quests to kill a boss. Then once more to turn them in. The last quest can't be grabbed until maps. If you have good clear speed it may not be bad to just get in the habit of running them.
Following what @snowtsukasa6662 said, If you are struggling in find resistance gears, recommend you to find Warden of the Maji for free resistance. You can change the Wildwood ascendancy when you find new NPC, however your quest progress will be gone.
Thank you both ❤️
Have u tried meticulous appraiser yet? U mentioned a few vid ago u were testing it
It is not worth running unfortunately. The purple wisp already gives so much rarity and rolling away your quant ends up pretty bad.
Idk man, I have hit 5k in purple and 3k in blue a couple times and it just felt like running old red alters. Never got anything big even with Abyss strat. MF gear really seems to make the difference with this mechanic. Someone must have made it a multiplier instead of additive.
Yeah I had the same situations, but then I would hit only 1k blue wisps and drop 2 or 3 divs. Makes no sense sometimes.
It is a multiplier but the amount of rarity and quantity already present on mobs and map are way more than enough to force crazy drops. Mf is not at all needed, just a luxury.
Hey Tuna! Can you please tell me what spectre corpse to use for DD?
I wanted to roll as DD, but I have no idea what corpse to use
Nameless beast and kitava herald are good but there's also a statue in act 3 Solaris level 2 forgot it's name though
@@CrouchingTuna thanks mate!!
im playing tornado shot and i allocated farshot so im kinda killing monsters offscreen, so i am almost always trying to follow wisp trails rather than monsters,
obviously u can sometimes see or hear monsters dieing as u hover your cursor to a certain direction then im jst following that route.
all in all the wildwood mechanic feels kinda clunky for me
it also increases the loading screen time by a shit tone since it need to load in the wildwood mechanic when u enter a map
i like the fact that u can get juicy monsters because of it though, but pls they gotta do something that improves the loading screen time
My too, the worst part is the "leaves" look like the gold wisps, so i keep following nothing. Hahahahaha!!!
@@BillyBob-1776 if u have groundeffects such as shocking grounds, desecrated grounds or burning grounds, it gets even worse
@alfaq937 i started with caustic arrow, and switched to ts. I think it was easier with caustic arrow. But it wasnt killing as fast off screen, so i was able to get wisps and mobs a bit easier with ca.
Good vid. Wisps. Basically.
You ditched rf?
anyone knows whee can I see the wandering path tree he mentions?
Im not at the pc atm so can't link but if you look back at my league mechanic juicing video a few days back the strat is explained and linked
@@CrouchingTuna I saw a tree in maxroll u had in the description of your last last video. I assume its that one?
@@overshare7 yep!
does the re-fuiling wisp thing actually refuel you or does it just add some on top of what you have? In other words, should I run the map, find one of these, do not pick it up until I feel that most of my fuel is gone and then go back and pick it up? Or am i good to just pick them up as I see them?
Exist 2 of then 1 is big and reveal some area, the other is small and increases the time
So with vendors, spending the wisps still juices your map with the spent ones. It doesnt remove juice or make mobs easier, when buying charms/corpses/tinc. Vendors are fine to use lmao.
It does remove them, look at your wisp counter on the bottom right when you use one next time.
@@CrouchingTuna no, that is just the amount you have to purchase with. Whether you buy anything with them or not, they still affect your maps the same. It's been tested
@@yeetyeet4212 please link the source I'm curious cos that doesn't line up with what I've experienced.
How do we know which big whisp are for reveal area and which one is for extend our time in the woods? For me they're look the same.
The reveal one is larger and brighter.
Hey i have a question dont you think its worth dropping harbinger for strong boxes i never get anything juicy from it usually and they take too long to spawn comparitivly to gaving divines dropping left and right exalted and anulments arent really worty it tbh im (asking for your opinion) its my 2nd leauge playing so obviously im still new to the game
Always take strongboxes when magic finding. Pay whatever you have to to get the enraged sextant, even last league at 280c per without wisps it was giga worth it. This league if you mf without it you're literally trolling
I'm also thinking about strongboxes, I have Tunas' Atlas tree. Would you spec into strongboxes on atlas? And if so what nodes are we dropping from Tunas' tree? @@crypt0gyp5y3
Please, explain on how to get mastery points for league npc! tnx
first two are free for each one, need to do quests for them to unlock more points
2 first points are free
2 points for killing specific monster required for each class
2 points for killing black mohican (not exactly name lmnao but the big beast in cage)
2 for killing king of mist
Now I need to figure out how to find the Morrigan. I've spent over 2 hours resetting Desecrated Chambers and I'm at the point I'm about to quit the league. Never have I been so frustrated with something so stupid
Prioritise following blue wisps for Morrigan. You'll find it soon enough, don't give up!
Tip:
If using manaforged arrow ~ frenzy, if you do enough to cause manaforged to proc, it will shoot frenzy in the direction of mobs.
That works only if they are in the range. Otherwise it shoots at a random direction.
@ArnoldsKtm guess I've just been lucky so far, good to know.
Someone found grandpas Morphium
widescreen helps too.
Primal huntess is always worth looking as 99% of ppl are using charms.
Free MTX POG
Thx tho, I needed this help
which MTX is this? twitch?
man, this league forced me to buy TS skill effect, cause regular skill effect has some green and yellow leafs swirling around making me confuse them with the yellow wisps
Not all balls extend the time, some scouts all arround, other extends time, you can clearly tell.
You should really start these videos vith "Yo guys! Tuna here"
Great content btw
Just bear in mind that this juicing strategy makes the content very, very difficult.
I'm currently running tier 5-6 maps and they are about as hard to clear as regular alch & go tier 16 maps. Maybe even 20% delirious t16 maps. My build isn't the best (it's a MF Tornado Shot character worth about 30-40 divines) but i don't even want to begin thinking about a build needed to grind t16 maps at this juice level.
A question - is it worth keeping that 45% quant and a MF rarity helmet? Or just rely on juice and get more character power to do higher tier content? Idk lol.
I think ill just hoard money until HH as that holds any mf build together xD
Beyond sextant is also going up to uncomfortably high prices. 130c per sextant? No thanks. I swapped to legion. You can drop 7th gate spec and invest into legion instead. You lose 1 abyss this way and put beyond on map device instead of sextant. Sure abysses are juicy but 30c+ per map on just beyond? I think i pass.
low tier maps is all you need. Because you will still get in the insane quantity. Sure it won't be quite as much as you get with T16 maps, but lest you'll be able to do that maps.....Wandering path + low tier maps plus the insane wisps and one is good to go.
You want MF this league. The scaling is broken and people are dropping 100x better rewards in T7 Maps with MF than people are at T16 full juiced and running blue alters if they don't have MF gear.
@@totallynottrademarked5279 ye thats what i was inclined about. I think you need tier 6 at least to enable T0 uniques dropping from rare monsters - area level 73, rares drop ilvl 75 loot. And both HH and Mageblood have drop level 75.
In Tier 8 map these uniques can drop from any monster.
i once found 5000+ in a run.. that mape became pretty juicy
Wtf how did you pause the game?
Also I want to add that I am level 87 and haven’t done anything in wildwood lol how do I get into it?
wisp pss pss
ty tuna
Good vid
i sold 2 charms in 1 week 1 for 70d and other 1 today for 130d so take the 20sec and check the wild lady store
Which modifiers are the best for a dunce like me to look for?
What affixes sell for so high?
@@toilagamer 130d was 1+ projectile and onslaught on kill the other i do no remember
@@matta6301 use the poe awakened trade and price check each charms takes 30sec max
@@iguanaATTACK ah, +1 projectile, that one should be expensive af yeah
People on reddit: "lol 8k wisps ez." Tuna with evidence: "here's how you can make between 4k and 8k wisps in various scenarios"
I used to reached 8k purple wisp and King of the Mist stronghold. The fight give me 20d That Which Was Taken (with culling + cannot take reflected ele smg), but when I exited the next Abyss I poped become Touhou project with the rare mobs shoot 10 projectile machine gun constantly (and it has SOUL EATER)
So does anyone knows how much dps on average feels good for the empowered monsters?
20 million
I feel comfortable with 1.2 mil damage over time
What does the count of wisps affect? Does it affect the chance of a mob getting empowered by which color, or the number of mobs getting empowered by the higher count one?
For example, if I've got 3000 yellow, 100 purple, and 500 blue wisps, does it mean the mobs are most likely to be empowered by yellow wisps, then blue, then purple (in this case, assume there's one mob picked by the game's RNG to be empowered by one or more wisps, then is it most likely to be empowered by the yellow one)? or the higher count means there will be more mobs empowered by the yellow wisps? or both?
if i got it right it affects both the chance for mobs to be empowered as well as the effect potency (both of the upside and how much mobs get buffed on top of it)
What kahzel said is correct
if you puchase stuffs from vendors using wisps, does it lower the wisp count to affect the map? or it doesnt matter?
Yea it lowers it unfortunately so ideally don't buy anything unless it's really good
Tried this and got 8k wisp, then I can't even pop all the legion mobs😂
If I spend my wisps on a vendor, does that then reduce the wisps affecting the map?
yes
BIIG THANKS MATE
Now if someone can figure out all the signs of where the vendor is.
Lucky you, this was mentioned in the video you are commenting on. Edit: im a dick head
@sh3940 I meant the secret unqiue vendor haha.
@@LarpingAsALarper lol my bad
wow, vendors will have 81% chance to have good charms
GoodJob!
Thanks, forza roma 😁
🔥
I was honestly quite disappointed by the implementation of this mechanic. Ever since it was announced I have been dreaming about picking up the individual wisps. I'd love to walk up to every mob on the map, identify their mods, alt roll the wisps in my inventory for en enhancement for the matching modifier, and apply it to every mob in melee range. This version that we got just doesn't feel like the Path of Exile I fell in love with.
/s, obviously
Got 2,5k yellow 2,5k purple and 5,5k blue on a 8mode jungle valley with extra proj today. Hit 3 goog blue altars for quant. The craziest thing i have seen live in this game. Nearly 30 divs worth of currency. All 6 portals used to take out the loot and still left a lot of small currency on the ground. I use neversinks uber strick filter lol. And nothing really big dropped there just a sick amount of currency.
i had similar experiences, havent had 10k+ yet, but 2k from each is already extremely crazy to the point there is too much loot
We're playing PoE private server this league
Someone on reddit posted he has to use the specific filter for currency picking only because mobs dropped too many items that crashed his game
Build update Stare
is this a viable farm even without a mf character?
Yes if you reach 2k plus ir 4k wisps ez divine
yes 100%, mf makes it even juicier, but if you learn to maximize your wisps in league mechanic its absolutely nuts, dont get discouraged if you have shit maps inbetween, the good ones definitely make up for it big time. Im talking multiple divines/valdos/reliq keys and multiple inventories of small currency per juiced map (5-6k wisps+)
Another video of telling that collecting wisps is boost drops(thats core of league)
Whispology
Wisps.
finally someone gave GGG a reason to kill DD
you repeat yourself. a lot. sometimes like 5-10 times
BÓBR KURWA
Not a single 10k wisp you 🧢
90 times out of 10 mhm
BOBER
Has anyone mind map the woods? Patterns seems to be quite easy but can anyone done it?
lmfao wtb sun and moon orbiting mtx
I'll pass
GGG needs to increase the chance of finding King of the mists.
For people are not done w/ it.
Im Lv98 n still haven't get last 2 points for Wildwood Ascendancy.
I only found Boss Arena once, that once error, bug or w/e happend n
Boss didnt pop inside the Arena. I didnt even get to fight him.
Only way to get out from there was dc myself. so stupid.
I ended up brute forcing it, just chaining white T14 maps - run into woods, try to run away from wisp trails, if you run into an event early, double back to spawn point and pick a different direction without wisp trails (drop a portal when you zone in so you can more easily find where you spawned). I found him within 10 maps or so and I was pretty shit at finding him.
.
free mtx joke hahaha
lmao free mtx
Sentinel league 2.0. Meh.
Love your content but this video could have been 30 seconds long
Then you just need a mirror build + HH to actually kill them
Only true for red tier maps.
the build he's playing in this video isn't either of those
Run T10 or less, that's why T7 cemetary is skyrocketted right now
ive seen around 40 div caustic do fine in t7 which is the goto if you dont have a mega build