Exploring Sigil

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  • เผยแพร่เมื่อ 26 ส.ค. 2024
  • Sigil, also frequently known as the Cage or the City of Doors, is a city-state and the supposed center of the multiverse which includes the Prime Material Plane and all other known planes, it is our home base as we begin the explores series, and we shall return here to delve into it's lore as we travel to various planes and prime locations in future videos.
    UPDATE: I pronounce Sigil incorrectly, the correct way is "Sea-gull", I will endeavour to say it properly in future videos, forgive me folks.
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ความคิดเห็น • 269

  • @trainwreckinc5418
    @trainwreckinc5418 7 ปีที่แล้ว +146

    Is it possible that Sigil is the original plane of existence? I mean, it is connected to all of the other planes, perhaps the reason why the Gods don't go there is so that reality can remain stable.

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว +65

      That is an interesting thought. Perhaps one of the so called Overgods created Sigil as a means to spawn the D&D universe, basically a big bang machine of some kind, or merely a tool to manipulate the power the overgod unleashed, and all the portals are the means the god used to direct the incredible power of creation into all the different layers of reality, creating Mechanus and Primus, Celestia, Nirvana, the Astral sea, all the prime material realms, etc. And it was only later, with the invasion of the Obrynth's that this smoothly running reality got messed up, devolving into a war between order and chaos. Hmmmm... interesting idea!!

    • @trainwreckinc5418
      @trainwreckinc5418 7 ปีที่แล้ว +26

      Thanks, I think I am going to make a campaign on this idea! Every time I watch one of your videos I seem to get a bunch of ideas for campaigns! Keep up the good work!

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว +41

      Just the very idea that Sigil could be used as a cosmic lens to unmake the entire D&D universe, or send an effect through every portal at once, to literally cast a spell across every location in the D&D universe at once... that is mind boggling!I inspire you, you inspire me, works out well I think :D

    • @trainwreckinc5418
      @trainwreckinc5418 7 ปีที่แล้ว +14

      Did I make a friend?! Such things are hard to come by indeed!

    • @KuLaydMahn
      @KuLaydMahn 7 ปีที่แล้ว +5

      I like this idea as an explanation of how/why every plane is connected to Sigil and you can get literally anywhere in the universe from there. Sigil could be seen as the starting point, the very root of the universe, from which every other plane grew into existence. …well, it's an idea anyway.

  • @naughtseeingeye7767
    @naughtseeingeye7767 5 หลายเดือนก่อน +4

    The Lady of Pain had 1 proxy- a servant imbued with a tiny shard of her power- Artus the doormaker. A nondescript human with workman's overalls & a tool belt. He made the non-Sigil ends of portals to the cage & seems to have had the power to stay unnoticed. Not invisible, just so non descript & ordinary that even a god in their own realm might not notice. Artus Journal was a powerful artifact allowing him to travel the multiverse by stepping into the pictures in the book & subsequently reaching back to close the book & take it with him. The Codex of Infinite Planes, but portable & lacking a curse

  • @chadlynch1551
    @chadlynch1551 7 ปีที่แล้ว +74

    Old 2e foogy here. Planescape was my favorite. Have almost all the 2e stuff for it still. I always imagined the outer planes a sort of great, round table with all the different ethical alignments as weights around the edges, with the whole balanced precariously on the needle point of the spire ... aka, Sigil.
    In the original material it was noted that worshiping the Lady of Pain was strictly forbidden, and I think I know why. On the outer planes, belief is power. Enough people believing and acting the same way can move entire areas from one plane to another. Sigil sits at the center of the neutral plane, the balancing point if you will. If people stated to worship the Lady, their faith would end up influencing her, thus moving her away from perfect neutrality . Without perfect neutrality one can not rule the place of absolute neutrality. In short, being worshipped would push her out. Also, if any one philosophy or alignment were to get too much influence over this fulcrum of the multiverse, the table could tip over, and the whole of existence could come undone.
    Or I could just be full of it and have too much time on my hands.

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว +14

      The fact remains though, that many residents of Sigil DO believe that Sigil must remain completely neutral. The beliefs of sentient beings, particularly of different cults, faiths or factions, is integral to the bubbling intrigue of the city.

    • @DCdabest
      @DCdabest 4 ปีที่แล้ว +1

      I really like this idea!

    • @BlackDragonRPGReviews
      @BlackDragonRPGReviews 2 ปีที่แล้ว

      This is a fascinating idea to contemplate! I’m going to work this concept into my current campaign. Thanks for sharing.

  • @markfrederickson9164
    @markfrederickson9164 2 ปีที่แล้ว +8

    Played in Sigil since 2nd Ed. Gods, how I love it.

  • @CaptainValian
    @CaptainValian 5 ปีที่แล้ว +33

    IO is the dragon deity. Lord AO is the overgod of Abeir-Toril.

  • @KillerBeaArthur
    @KillerBeaArthur 7 ปีที่แล้ว +24

    I'll try to condense this, but it'll be a bit of a long read: I played D&D 2nd Ed. way back in 1992-93 with friends (mainly Dark Sun). Lived near Milwaukee, so we were able to easily attend GenCon and I was able to get an early art book proof for Planescape before it was actually a product (I was way into the art and had become chummy with some of the TSR people). Never had a chance to play it as I focussed on art school and eventually adulting). Moved to the Twin Cities a few years ago and my new friends were all kind of in the same situation as I was...wanted to play, but hadn't in a long time. We started with a home-brew 1st edition campaign which is still going on a monthly basis, but some of us wanted more and have started a new campaign with someone else DMing. Now that we all have the strong itch, others of us are branching out and wanting to DM smaller campaigns with the same group. I'm looking at melding together Forgotten Realms, Planescape, and a little Spelljammer and your video overview of Sigil is EXCELLENT. At the end you said you'd be covering more Planescape material, but it looks like you haven't returned to the topic yet. If you could find the time to put together another video (or more) covering the factions and the Cant, I would be extremely thankful! Anyway, keep up the great work. Just subbed and will be checking out more of your stuff. :D

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว +3

      KillerBea Arthur so good to hear that I am helping out in some small way, yes I need to get that video done!

    • @KillerBeaArthur
      @KillerBeaArthur 7 ปีที่แล้ว +4

      Thanks! A channel like yours is a great resource, especially to a lapsed player like myself who loves digging into the lore and role-playing opportunities it provides.

    • @dillongage
      @dillongage ปีที่แล้ว +1

      All I can say, as a Minnesotan, you better not root for the Packers whilst living in the Twin Cities. I will find you.

    • @reedmclevis3820
      @reedmclevis3820 10 หลายเดือนก่อน

      Do you think cheese curds squeek in the Astral Plane?

  • @mylestoby2
    @mylestoby2 7 ปีที่แล้ว +120

    ah yes, critical roles most feared location.

    • @22thevoice22
      @22thevoice22 7 ปีที่แล้ว +16

      Bidet.

    • @SinsiAlpha
      @SinsiAlpha 7 ปีที่แล้ว +49

      Ah ya... "City of Doors" I get it.

    • @spontaneouscombustionman3012
      @spontaneouscombustionman3012 3 ปีที่แล้ว +6

      I am aware that this is three years old, but also Matt Mercer can't pronounce it.

    • @Feasael
      @Feasael 3 ปีที่แล้ว +8

      @@spontaneouscombustionman3012 No matt pronounces it correctly. He can't pronounce the word sigil. But he can pronounce the name Sigil

    • @scott4092
      @scott4092 3 ปีที่แล้ว +8

      yeah, Sigil the city is pronounced with a hard-G. Rhymes with "wiggle". I dunno why they did that, but they were specific about it in the source material. Weird.

  • @IanPanth
    @IanPanth ปีที่แล้ว +3

    Thanks I’m including Sigil in a campaign I am running. It will be a key element but as it is a horror themed campaign when the PCs arrive Sigil will be a ghost town - I’m imagining space horror as if Sigil is a massive ship.

  • @purplehaze2358
    @purplehaze2358 4 ปีที่แล้ว +9

    I can imagine one of my characters _supremely_ pissing off a god and fleeing to sigil to escape the consequences of his actions.

    • @legionofyuri
      @legionofyuri 4 ปีที่แล้ว +1

      Better join the Athar, then.

    • @chrisnichols9014
      @chrisnichols9014 ปีที่แล้ว +1

      Lady of Pain: I have your back, man! Just let me handle it!

  • @22thevoice22
    @22thevoice22 7 ปีที่แล้ว +12

    Thanks for rattling your bone-box blood. I'll remember this the next time I need a kip in the cage.

  • @Read023
    @Read023 7 ปีที่แล้ว +7

    thank you for these planescape videos, been looking for stuff about planescape and there isnt much to be found, so thx!

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว +3

      You are most welcome!

  • @Thagomizer
    @Thagomizer 7 ปีที่แล้ว +35

    According to the original boxed set itself, Planescape is not meant to be a science fiction setting. In fact, it specifically discourages this sort of treatment. From page 74 of 'Sigil and Beyond':
    "1. Sure, this is a weird place, but it ain't science-fiction. Don't stick in stuff that isn't medieval in flavor. It's pretty obvious that spaceports wouldn't belong, but a DM's got to resist the urge for things like blasters as neat weapons, magical devices that feel a lot like computer networks, intra-city teleportation chambers, and crystal ball phone systems."
    "2. Like the first point, this ain't some prime material 20th-century world, neither. A lot of DMs forget that life was different in medieval times--not just the buildings, but also the conventions of trading. The DM shouldn't go sticking in things like assembly lines, general stores, travel agencies (let the faction headquarters do that), grocery stores, or even public street departments. Most folks in Sigil do or deal in one particular kind of thing. One baker makes nothing but bread, another specializes in pastries. The armorer makes armor, but he doesn't make weapons, and so on. Remember, a man either makes something or sells something that somebody else made. People who provide nothing but services, like cleaners and investment advisers, are called servants and councilors. There aren't things like banks with security vaults (what cutter'd trust his fortune to another in Sigil?) or travel agents who will arrange a berk's expedition to the outer planes. When the player characters want several things, they've got to do a little legwork. Don't drag it out, but just remind them when their characters are gathering equipment that they've also got to visit five, six, eight, or ten different stalls in the Great Bazaar."
    "3. Don't treat magical items like machinery. This is a fantasy game, so it's got magic, but it's also got to feel magical. If a cutter's built a golem, he's not going to use it just to stoke his furnace. Sure a person can buy or sell magic here, but there aren't any department stores and such that do that. Make player characters run around to get what they want. It gives them a reason to explore Sigil."
    "4. Avoid cute little businesses like 'Wanda's Tea Shoppe' or 'The Gold Bariaur Beauty Parlor' (which goes against the second point). The reader may have noticed that Sigil's not a cute place. Encounters and locations done for a quick laugh'll sink the tone of Sigil faster than lead weights. That doesn't mean there's not stuff that's funny, pleasant, relaxing, peaceful, and nice in Sigil--it's just not cute"
    "5. Be inconveniently convenient. If the characters really want something in Sigil, it's probably there. Finding or using it, though, may not be easy."

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว +14

      True, true, true.Which is why I added these very important words to my comments on magic and technology.. "Just my opinion".I am not saying do it or don't do it, I am of the opinion that most DM's are capable of including technology without it breaking the game, or detracting from the setting.. also, it is a hell of a lot of fun to have a player character come across an item we players are familiar with, but have to look at it through the eyes of the character, and react accordingly (anyone who has played Paranoia will know what that feels like).Space ships, blasters, computers, cell phones.. pftt, give me a spell book any day.

    • @Thagomizer
      @Thagomizer 7 ปีที่แล้ว +7

      "Whoever marries the spirit of this age will find himself a widower in the next." -- William Ralph Inge

    • @genostellar
      @genostellar 5 ปีที่แล้ว +4

      At the same time, it's up to the DM and the players what is included within their roleplay.

    • @KoryLunaa
      @KoryLunaa 5 ปีที่แล้ว +3

      I find much more interesting if it was treated as a sort of sci-fi steampunk & cyberpunk amd medieval urban fantasy hybrid than a non sci fi one

    • @tonydanatop4912
      @tonydanatop4912 4 ปีที่แล้ว +2

      Isnt sigil still connected to ebberon ?

  • @purplehaze2358
    @purplehaze2358 4 ปีที่แล้ว +4

    This has to be my second favorite TMG video.

  • @aliceofspades
    @aliceofspades 2 ปีที่แล้ว +1

    Thank you for covering Sigil! I've only just begun looking into the Planescape setting, and Sigil especially sounds fascinating!

  • @ozzymandius666
    @ozzymandius666 7 ปีที่แล้ว +8

    The clerk's ward. I can see a party getting fleeced by permits, forms, and so on as they try to find a given portal.
    I wonder which Forgotten Realms books feature Sigil?

  • @coachcolbath7479
    @coachcolbath7479 7 ปีที่แล้ว +4

    The dark of sigil revealed by a true power.
    Thanks AJ, planescape is my favorite and used to be my least understood setting.

  • @aaronhumphrey2009
    @aaronhumphrey2009 2 ปีที่แล้ว +9

    My current theory about Sigil is that it was 'created or preserved ' by the Lashay immortal race, using Epic-Level Magic & Artifacts.
    Sigil a Remnant from the last existing Universe before the creation of this one . They chose to preserve that pocket of reality for themselves, cutting off Divine powers because they want to avoid any further meddling by the Gods.
    The ' Lady of Pain ', Sigils mysterious sole ruler, is an epic Lashay spellcaster that commands terrifying powers .

  • @MaximeDompierre
    @MaximeDompierre 7 ปีที่แล้ว +2

    I am currently mastering an homebrew game and I had a system like the City of Sigil (But it was a dark/black void with stone arch doors) ; approching them would reveal a plan to move to. This is only 3 month later that I heard of Sigil and I plan to use its lore. Players will eventually be able to see the city after a while - and Seriously, your explanations are good man, continue the good work !

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว

      Thanks, I plan to :)

  • @whoaitstiger
    @whoaitstiger 5 ปีที่แล้ว +6

    16:34 I wonder how many homages to the original PHB cover art are scattered throughout publications over the years. I've seen one with the same scene drawn from above and behind the statue.

  • @Agendaen
    @Agendaen 6 ปีที่แล้ว +11

    Only a berk calls "the land" the concordant plain!

    • @AJPickett
      @AJPickett  6 ปีที่แล้ว +9

      Well leatherhead, I ain't dishing out cant to bashers here am I?

  • @That80sGuy1972
    @That80sGuy1972 5 ปีที่แล้ว

    10/10 video here AJ.
    When I created Loom of Magus, it was before Spelljammer and Planescape existed.
    Loom of Magus is 100 light-years in diameter. Almost every star has at least one planet with lots of life on it. It is spherical with the "upper" and "lower" areas being a bit of a void... seemingly. They are the dark space that agents of chaos and brutal order retreat to after they do their thing.
    All the suns (stars) are massive Radiant Energy vents in their solar systems.
    When Spelljammer was introduced, I altered the reality of Loom of Magus to have traveled between systems within Loom of Magus far accelerated because they sail in Loom's string lines as it is between stars. I also altered the Movians to operate outside of that in their Star Wars-Star Trek hybrid MOA as their collapsed empire with some ancient tech left on some planets.
    When Planescape was introduced, I had to scramble where Loom of Magus actually existed. I had divinity rules inspired by D&D boxed sets, the Immortal Set. I put them on the other side of Concordant Opposition in my games but Loom of Magus is a better fit as an outer-planar demi-plane in the center of Concordant Opposition because of the godhood (and major power/ philosophic) rules and outer plane access relative to that.
    Every campaign I DM'd is canon. Every one. They are all on different worlds in Loom of Magus if not a continuation of the current one.
    I have a map and timeline that my players never learned, from Chrystonians to Movians (Gods vs. tech) to The Dark One and alternate Loom of Magus universes.

  • @dreammirrorbrony1240
    @dreammirrorbrony1240 6 ปีที่แล้ว +2

    Way back in 1.5 d&d, the original book of the planes didn't have the concept of sigil yet, but the tower like structure at the center of the concordent opposition plane was mentioned by some to be like "an umbillecal cord"; suggesting that in some ways, it was the begining(or ending) of where all creation was located. It was unknown though because no mortal or immortal could approach closer than 100 miles from the center. Also, its the only known infinite plane of existence with an actual center(though the elemental planes are suggestive in this regards as they mention "as one approaches said plane, more and more stuff of that plane can be found". To me, this suggests that while massive in scope and effectively infinite, they were in fact finite. I guess if a finite universe 100 billion light years across existed, it would be effectively infinite as far as humans were concerned.

    • @AJPickett
      @AJPickett  6 ปีที่แล้ว

      Yeah, the other option is that, if you were to reach the 'edge' you would just end up turned around or carry on moving through a dimension twisted and connected to itself like a Mobius strip.

  • @Jader7777
    @Jader7777 7 ปีที่แล้ว +3

    I had no idea this existed! I made a campaign setting around this idea- If I knew something already existed it would have saved me a tonn of work!

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว

      The links in the video blah blah have pretty much everything you need.

    • @Jader7777
      @Jader7777 7 ปีที่แล้ว

      The first link is broken, but I can find it with the search function.

  • @michaelkelligan7931
    @michaelkelligan7931 6 ปีที่แล้ว +16

    Regardless,Sigil is a fun and fascinating beginning to any number of campaigns. I usually use it to start a multiverse adventure for mid and high level players.....i tried once or twice with lower level players with disastrous results 🤔

    • @Maehedrose
      @Maehedrose 2 ปีที่แล้ว +1

      That's too bad. I have run many campaigns in Sigil that started at level 1. Planescape, especially Sigil, is a setting where wits are more important than swords so clever players should be able to survive there just fine. Stupid players ... well, they eventually learn to be less stupid and their 10th character should be able to survive there just fine.

  • @nbmoleminer5051
    @nbmoleminer5051 5 ปีที่แล้ว +2

    A very intriguing location.

  • @johnstorm9314
    @johnstorm9314 4 ปีที่แล้ว +4

    The only thing I liked about 4th Edition D&D, the Nentir Vale. It was refreshing to get a non-Forgotten Realms setting for the game.

    • @garymorris7472
      @garymorris7472 3 ปีที่แล้ว +3

      Third Edition had Eberron, 2e had Greyhawk, FR, Dragonlance, Dark Sun, Birthright, Spelljammer, Ravenloft, Mystara..... jeez, there's plenty more besides FR.

  • @ebonstone2980
    @ebonstone2980 6 ปีที่แล้ว +11

    I was really hoping you would delve into what occurred within Sigil in 4e. I've known nothing since Faction War in 2e

    • @AJPickett
      @AJPickett  6 ปีที่แล้ว +8

      I can talk about that, the expulsion of the factions is one of the most interesting course of events in a long while and well worth a chat.

    • @ebonstone2980
      @ebonstone2980 6 ปีที่แล้ว +6

      It really bothered me they ended with Faction War; as Planescape was mean to continue beyond.

  • @grim161
    @grim161 2 ปีที่แล้ว +3

    Mmm donuts... Now that's language I as an American can understand.

  • @docbrown7916
    @docbrown7916 4 ปีที่แล้ว +3

    Fantastic vid AJ !

  • @kyliepoe6231
    @kyliepoe6231 7 ปีที่แล้ว +16

    My favorite dnd setting ever, and perhaps the first time the official material said "are alignments necessarily so static"? letting players interact with creatures that would otherwise be too hostile. Please do more videos on it, detailing the interactions of the factions with one another and Sigil itself, and maybe describe their headquarters.
    Also, it's pronounced like 'Seagull', ya clueless cutter.

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว

      That's the plan Scott! And I am saying Si-jul, it's just my antipodean accent.

    • @GreenLanternCorps2814
      @GreenLanternCorps2814 7 ปีที่แล้ว

      I do not believe that your pronounciation is correct.

    • @kyliepoe6231
      @kyliepoe6231 7 ปีที่แล้ว +6

      The original sources are specific about the pronunciation and use it as one way to tell clueless from cagers.
      mimir.planewalker.com/forum/sigil-or-sigil

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว +6

      I stand corrected, and will train myself to say it correctly on all future videos. It is pronounced See-Gull, officially, and clearly stated in multiple sources as such.My bad.

    • @kyliepoe6231
      @kyliepoe6231 7 ปีที่แล้ว +1

      All love, AJ. Your videos rock and are way in depth. It's an honor to add a bit to your knowledge.

  • @22thevoice22
    @22thevoice22 7 ปีที่แล้ว +7

    Next episode we can pay the fee for access to the Hall of Records Portal Registry and pick our next planar destination. How about a vacation for our weary travelers? I hear The Twin Paradises of Bytopia are always nice this time of year.

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว +5

      Nice... so nice... too nice.

    • @22thevoice22
      @22thevoice22 7 ปีที่แล้ว +7

      Just watch what you say to the trees...

  • @BruceWayne-mb4hk
    @BruceWayne-mb4hk 7 ปีที่แล้ว +2

    Wow I finally found someone who knows all the geeky shit I learned in middle school better than I do.

  • @archam777
    @archam777 3 ปีที่แล้ว +2

    Planescape Torment was an amazing game.
    The Nameless One was the original OP character.

  • @greedfox7842
    @greedfox7842 6 ปีที่แล้ว +11

    I once had a game in sigil, and as a player I had a high lore check; long story short we got ourselves close to our main bad guy, and we all realised our death was imminent, nothing we could do could kill or even slow down our bad guy... in desperation, my character dropped to his knees and began to pray to the lady of pain. the boss bad guy slaid my cohorts one by one on his way to me, and just as he swung his sword in a coup de grâce against my kneeling character, the lady heard my prayer, my character in his last moments saw the visage of the lady as she rendered the bad guy to shreds, viscera covering the walls and falling on the bodies of his fallen friends before darkness and death overtook him.
    my GM was forced to give me my desperate and bittersweet victory through blood sacrifice, we paid the ultimate price, and the city and each of our homeworlds were saved from the greater evil that that bad guy represented. (he was also buthurt that I killed his greatest monster)

    • @ThisNameIsBanned
      @ThisNameIsBanned 5 ปีที่แล้ว +1

      Next time you better give a high level cleric your credits and let them resurrect your dead characters.
      Money can win you any battle ;P

    • @bartistclord1916
      @bartistclord1916 4 ปีที่แล้ว

      I hate to break the news, but Nothing about 'praying to the Lady' forces the GM to have a god slay your enemies for you... that was your GM handing you a win because they felt bad about slaughtering everyone's characters.

  • @Feenix102
    @Feenix102 3 ปีที่แล้ว +2

    Interesting that you use the black hole analogy. There is a theory that the centre of some black holes is in fact a torus that things may be able to pass through. That is if it doesnt get spaghettified (yes that is an actual term used in physics, lol) by the gravitational forces inside the black hole itself.

    • @AJPickett
      @AJPickett  3 ปีที่แล้ว +2

      Kerr (who was a New Zealander, by the way) worked out that singularities have the property of spin, just as sub-atomic particles do. A spinning black hole presents the possibility of a ring shaped singularity spinning at mind bending speed. But, the only way anything is going through that is if they are made of exotic matter that may not even exist... still, the idea of going through a wormhole that could take you across the universe and to a random point in time is an exciting concept that science fiction has spun into countless fanciful stories :)

    • @Feenix102
      @Feenix102 3 ปีที่แล้ว

      @@AJPickett Indeed. :)

  • @azboomstickco4078
    @azboomstickco4078 ปีที่แล้ว +1

    This is actually a pretty good video

  • @erroneous6947
    @erroneous6947 ปีที่แล้ว +2

    I’m guessing it’s a vasharan city. From the book of vile darkness. They built this city before they were annihilated by the combined might of the gods. Who knows what they made a bargain with to achieve the god free zone. Something from the outer realms maybe.

    • @AJPickett
      @AJPickett  ปีที่แล้ว

      The old ones, before they left for higher dimensions and created the dimensional vortex behind them.

  • @markrob2892
    @markrob2892 6 ปีที่แล้ว +1

    I love Planescape.. I always played Aasimar and Tiefling... and really liked the Doomguard... I miss playing in that realm.

  • @themightypen1530
    @themightypen1530 2 ปีที่แล้ว +1

    Sigil is one of my favorite settings for an Adventure. I loved Darksun too but I feel like I was the only one.

  • @VermilionMage
    @VermilionMage 7 ปีที่แล้ว +16

    "Ao" is the overgod, not "Io". Io is the father of Bahamut and Tiamat.

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว +3

      Sorry, my pronunciation of those two sucks. And also, thank you for the clarification.

    • @feelthepony
      @feelthepony 7 ปีที่แล้ว +1

      was very sure they re the same,is not io just like ao? more powerful and distant.

    • @Bready_Player_Bun
      @Bready_Player_Bun 6 ปีที่แล้ว +1

      @inigo Io is the God of Dragons. Progenitor of Bahamut and Tiamat.
      Ao is the grandpappy overgod. Alpha/Omega. And best set aside in a tiny box and ignored as intensely as possible, which is exactly how he likes it.

    • @feelthepony
      @feelthepony 6 ปีที่แล้ว

      then i have a problem,he does not and cannot exist in the same "multiverse"as my campaign scenario for a bunch of complicated reasons,and at the same time,i was planning the addition of a place with some ties with sigil (not friendly with sigil) and i want to be coherent when shaping my campaign world,is he basically the judeochristian god and HES WATCHIN YOU all the time?can a universe be not created directly by him or something?

    • @Bready_Player_Bun
      @Bready_Player_Bun 6 ปีที่แล้ว +3

      Technically Ao is the Forgotten Realms overgod, so if you're not dipping into the overly messy backyard of Drizzt and Elminster, you're good. Even if you are there though, I really wouldn't worry about Ao. There's an underlying current of comedy in D&D (just look at some spell components) and Ao is your divine comedy. Ao is like the rules. You don't pray to the rules, you don't talk to the rules. Ao shows up basically whenever the "rules" get changed (typically these are edition changes.) At the end of the Time of Troubles I believe, when Ao sorts things out, he reports to "The Master" which considering we're playing a game that's run by a "Dungeon Master" I don't think it's too far a stretch to guess who that is.
      But ultimately, it doesn't matter. Because if you accept the meta joke, you're the god above the god above god (the all-mighty DM) and you can rewrite those details however you see fit.
      If you don't accept the meta joke, you're still left with a being that almost never interacts with the world, doesn't talk to anyone, and is for all intents and purposes just line of flavour text that most mortals aren't even aware is there.
      Now if you really want to get your head swimming, try to shoehorn the Crystal Spheres into your setting. Happy jamming!

  • @nikolaesawinsky1889
    @nikolaesawinsky1889 6 ปีที่แล้ว +4

    I was inspired by holly conrad trapped in the birdcage to start a campaign for my girlfriend in sigil, only having played fifth edition I had no experience with the setting other than the basic description of the city. I decided to homebrew most of the content, it takes place after a power vacume created by the death of the lady of pain where i simplified the factions down to 4 factions each based on one of the tarot suits vying for control of the city. I used some prominent locations of sigil and created many of my own and divided them up between my 4 factions. Honestly it's been loads of fun, i constantly get to improvise the chains of small npc encounters and it's a rich mix off the wackky fun and ominous and often things are never as they seem at a first glance so it's perfect for keeping my pcs on their toes as they learn about sigil.

  • @GarredHATES
    @GarredHATES 10 หลายเดือนก่อน

    Thank you for saying it the right way and not the stupid baby word wrong people think it should be.

  • @camelwars
    @camelwars 7 ปีที่แล้ว +3

    Maybe theese other planes are the "internal planes", the psychological realm inside all thinking and feeling creatures?
    It connects everyone, is everywhere and has the power to control or influence even the gods.

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว

      That is certainly a core conceptual aspect of the Astral sea, and the Aligned planes, yeah.

  • @twistedexistence3603
    @twistedexistence3603 4 ปีที่แล้ว +3

    I'm old school. I skipped from first edition, clear up to fifth. Let's just say, there were a lot of gaps, to fill =)

  • @valarkov6455
    @valarkov6455 6 หลายเดือนก่อน

    Does Sigil have sigil?
    I'd love to see a short scene where some teenager gets into Sigil during Halloween and doesn't notice, asks people if they also have a problem with internet connection, compliments Black abishai about his "cool costume".. Then is found dead near that place with every bone broken..

  • @dragonballtalk8527
    @dragonballtalk8527 2 ปีที่แล้ว +1

    Candidate for possible remastered video

  • @Zinfandelthered1979
    @Zinfandelthered1979 6 ปีที่แล้ว

    Excellent video, thanks A.J., great job.

  • @projectbaum
    @projectbaum 5 ปีที่แล้ว +1

    Doors, windows, potholes...it seems that every enclosed two-dimensional shape in Sigil can act as a portal. So what about the space in the middle of the city itself?

  • @felixrivera895
    @felixrivera895 5 ปีที่แล้ว

    8:00 it makes perfect sense. Sigil is the soul of the universe.

  • @kingmasterlord
    @kingmasterlord 2 ปีที่แล้ว +2

    I wanted to build my own Sigil, a mythallar-powered spelljammer flying city. Maybe a Netherese city was in the elemental plane of air getting fitted for a spelljamming helm when Karsus' Folly popped off.
    Some deal with the genies went wrong and they're just now getting loose from it? Or just Karsus broke magic and sent them to now

    • @dandereninja4750
      @dandereninja4750 2 ปีที่แล้ว

      Well in the new spelljammer books coming out there are cities built on asteroids in the astral sea. Also there is a manta ray shaped spelljammer that has a city on its back.

  • @stevensmith8403
    @stevensmith8403 5 ปีที่แล้ว +1

    The Outlands is an outer plane that connects all of the outer planes.

  • @BrandonSmith-ys2oz
    @BrandonSmith-ys2oz 7 ปีที่แล้ว +1

    Hey, just thought I'd point out that this isn't in your exploring playlist. I haven't watched the video yet, but Sigil has always been an interesting place, so I'm looking forward to it!

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว

      Brandon Smith thank you!

  • @TotalTech2.
    @TotalTech2. 6 ปีที่แล้ว +8

    I wish someone would make a great D&D video game one day

    • @LeastTresCharLargo
      @LeastTresCharLargo 5 ปีที่แล้ว +4

      Planescape torment

    • @garymorris7472
      @garymorris7472 3 ปีที่แล้ว +1

      Baldur's Gate, Icewind Dale, Planescape Torment???

  • @mr7oclock346
    @mr7oclock346 2 ปีที่แล้ว

    I like the idea of Planescape, but what are some adventure ideas for this setting?

  • @johntheherbalistg8756
    @johntheherbalistg8756 5 ปีที่แล้ว +1

    I don't think high tech or space ships "ruin it", but I tend to ignore them and play swords and sorcery high fantasy. I tend to like the Medieval-ish feel

  • @kingmasterlord
    @kingmasterlord ปีที่แล้ว

    3:00 I believe it is the underside of the Land of the Lost. okay Danny McBride and Chaka are now quest NPCs, I'm writing a module.

    • @AJPickett
      @AJPickett  ปีที่แล้ว +1

      Chaka was hilarious

  • @besaidknight
    @besaidknight 6 ปีที่แล้ว +1

    I've rarely had the pleasure to go out beyond the prime material plane... my players wouldn't willingly go through strange gates, often doing it the Drow way by tossing in a captured kobold or goblin to see if they disintegrate or are able to scurry back out alive. They didn't play nice people a lot of the time... e.e

  • @zivotshonzou
    @zivotshonzou ปีที่แล้ว +1

    Sigil is the manifestation of City of Neverwhere, City in Between, the space between lines. There is quite a place in human counciousness for this place. It is everywhere and nowhere at the same time. You cannot normally enter or leave this space. But at the same time, you can get anywhere from it and from anywhere to get it. A common space for all the creation. Reality there is...enjoyable.
    You can get there from real life. The easiest way is from dreaming. It is just not a "safe" space if you dont know the rules. The breaking of rules cost anyone dearly. But, you can get anything in that space.
    Space in between. Everytime being with you and never being with you.
    Also in human folklore as a pub which you can find in the time of need(for example in the blizzard on mountain trail), but never to find it again.

  • @khilorn
    @khilorn 2 ปีที่แล้ว

    This looks like an architects dream and nightmare at the same time

  • @ryderma1
    @ryderma1 4 ปีที่แล้ว +1

    Any thought on solidifying the lore that exists and ending our own to make a setting of Sigil? Or do they already have something none official for 5e?

  • @pbr-streetgang
    @pbr-streetgang 5 ปีที่แล้ว +1

    Thanks for the vid sir.👍🏼👍🏼

  • @kordelshorgar122
    @kordelshorgar122 7 ปีที่แล้ว

    14:52 as i said in a previus video i do love a good engma and a good unkown :) ( i also like your black hole theory some times keep things a little vague is not so bad :D )

  • @KuLaydMahn
    @KuLaydMahn 7 ปีที่แล้ว +23

    I strongly prefer *your* pronunciation of "Sigil" over the "correct" way just sounds kinda clumsy to me... Does that make sense? But hey - that's just one more opinion!

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว +3

      I try to follow the literature, and it was clearly the intent of the creators that it be called Sea-jull.
      To those creators, I would say it is kind of an elitist dick thing to do, and I believe it has been handled poorly, so that most people say the word as it is spelled.
      But, I'll do my best to pronounce it 'properly', sorry Eric.. maybe I will just call it the Cage or the City of Doors far more than I call it seagull.

    • @KuLaydMahn
      @KuLaydMahn 7 ปีที่แล้ว +4

      I'm not sure if I'm misunderstanding you or if you're misunderstanding me - I prefer "sea-jull" (soft "G") to "sea-gull" (hard "G"), I think the hard "G" pronunciation sounds clumsy and I liked that you were pronouncing it with soft a "G."

    • @KuLaydMahn
      @KuLaydMahn 7 ปีที่แล้ว +1

      Ohhhh wait - I understand you now. Yeah, no need to apologize! You pronounce it however you want to, I was just supporting you in your initial pronunciation and giving my opinion why. That's all - you just do whatever suits YOU best!

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว +2

      Eric Coffey oh I see, ha ha, cool then :)

    • @Slechy_Lesh
      @Slechy_Lesh 6 ปีที่แล้ว +5

      That is very silly of the author of that product - the word sigil already exists, pronounced sijil. Very absurdly extremist.

  • @bebop417
    @bebop417 6 ปีที่แล้ว

    This was fun to watch and got my little grey cells thinking, thanks o/.

  • @L0rdm3phiston
    @L0rdm3phiston 5 ปีที่แล้ว +5

    Could the lady of pain take the plane of Ravnica and mix it with Sigil if her attention was brought to Ravnica??

    • @AJPickett
      @AJPickett  5 ปีที่แล้ว +2

      I mean, your game, your rules, but... no.

    • @tonydanatop4912
      @tonydanatop4912 4 ปีที่แล้ว

      If just make an event where some planes walkers from rav found thier way into sigil and depending on the players there could be portal network opened to it

    • @Micras08
      @Micras08 4 ปีที่แล้ว +1

      That would go against what she's trying to do I think. That being said I very much think that Ravnica is connected to Sigil in some shape or form, as any setting/plane/world probably is :)
      That's at least how I've always used Sigil

  • @dannalbob
    @dannalbob 7 ปีที่แล้ว

    "Welcome to Sigil... Prepare Your Mind for Getting Fucked"
    should be on a postcard...

  • @1234kalmar
    @1234kalmar 7 ปีที่แล้ว +2

    Yeay!!! You mentioned Kobolds! I love those little guys!

    • @AmaryInkawult
      @AmaryInkawult 6 ปีที่แล้ว

      Have one in your party with a brute and you'll never need to worry about locked doors when a window is within throwing distance.
      Yes I played a kobold that was often thrown into open windows.

  • @999YCM
    @999YCM 6 ปีที่แล้ว +1

    one ~ day ~ i ~ will ~ go ~ there

  • @dragonballtalk8527
    @dragonballtalk8527 6 ปีที่แล้ว +6

    Do more sigil videos this and the hey Jordan the ph is silent guy got the best ones

  • @JimPlaysGames
    @JimPlaysGames 6 ปีที่แล้ว +1

    So if it's cut off from the gods does that mean that clerics can't cast their spells there?

    • @bulksquatthrust8792
      @bulksquatthrust8792 6 ปีที่แล้ว +1

      JimPlaysGames Well, magic in general is present there, and that is essentially a product of Mystra, the goddess of magic. In short, I'd say that the Gods themselves are not permitted to enter Sigil, but their influence may. It's ultimately your choice how you interpret it.

  • @Encounterpart
    @Encounterpart 5 ปีที่แล้ว +44

    Stop rattling your bone box, berk! It's Sigil, not Sijil.

    • @kaseyboles30
      @kaseyboles30 4 ปีที่แล้ว +2

      His pronunciation is pretty close. J sound not hard g.

    • @Encounterpart
      @Encounterpart 4 ปีที่แล้ว +9

      @@kaseyboles30 Ah, I see we have another prime here. Welcome to the Cage, throwback.

    • @Anaris10
      @Anaris10 3 ปีที่แล้ว +2

      Sig-il. No soft G or J.

    • @dillongage
      @dillongage ปีที่แล้ว +1

      @@Anaris10 like as in a SIG Sauer? Why do they insist on using real words and then telling you you're saying it wrong.

    • @appleseedtrees7512
      @appleseedtrees7512 10 หลายเดือนก่อน

      ​@@Anaris10that is soft g you fool

  • @pouil3
    @pouil3 6 ปีที่แล้ว

    Please cover everything about what you can buy there how you can run an adventure there and what types of species of characters and what have you player characters can run into. I'm very intrested in running a sigil campaign I need all the help I can get.

  • @linguisticallyoversight8685
    @linguisticallyoversight8685 6 ปีที่แล้ว +2

    Besides 10 lb brass clankers that shoots Sparks when you walk what would you have to have to forge a warlock Pact with the lady of pain

    • @AJPickett
      @AJPickett  6 ปีที่แล้ว +2

      She doesn't form pacts... ever.

    • @linguisticallyoversight8685
      @linguisticallyoversight8685 6 ปีที่แล้ว +1

      AJ Pickett okay I could see that but you would think any warlock brave enough to even attempt such a thing would either earn her respect or her ire either one of those would not be good you don't want to be on the bad side of a goddess known as the lady of pain and I don't think you want to be on her good side either

    • @AJPickett
      @AJPickett  6 ปีที่แล้ว +1

      She is not a goddess. Technically, she is some sort of over-god.

    • @linguisticallyoversight8685
      @linguisticallyoversight8685 6 ปีที่แล้ว

      AJ Pickett you're kind of splitting hairs she has more power the most of the Gods combined there's probably only two other beings in the entire D&D Multiverse that can even compete on her level at least as far as being inside of the crystal sphere because there's probably something out there in the hyperflow that's even more powerful

  • @lionbryce10101
    @lionbryce10101 6 ปีที่แล้ว +1

    A torus is the best shape

  • @VailxD
    @VailxD 3 ปีที่แล้ว

    Doesnt seem to be many video games based off of the planescape multiverse. Anybody know some besides torment and numenera?

  • @genostellar
    @genostellar 5 ปีที่แล้ว

    I just had a thought... Sigil is a place where any closed shape can be a portal which the Lady of Pain is in control of, but nobody knows what the Lady of Pain's ultimate plan is in Sigil. The entire city, however, is basically a giant circle. That's a closed shape. Is it possible that maybe she's there researching portals in order to use Sigil itself as a giant portal in an attempt to reach the being of light, the luminous one, and kill him? After all, that being seems like the only thing that could be more powerful than her. Maybe she wants a challenge?

  • @rickeymariu1
    @rickeymariu1 6 ปีที่แล้ว

    I miss these. There are still planes left.

  • @danielkubicek1323
    @danielkubicek1323 4 ปีที่แล้ว +1

    Good advice for Clueless in the Hive; beware the scent of cinnimon!😈

  • @wittwashere
    @wittwashere 7 ปีที่แล้ว +1

    littler late to the party here but what about the theory that the "lady" is aio (sp?) that sigil is what it its because it is the home of the overgods physical form

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว

      One could also theorize that Ao is Law/creation, the lady is Neutrality/equilibrium and Tharizdun is Chaos/entropy.. Ao can not be destroyed as he is the origin of the other gods and the ultimate source of cosmic law, the lady can not be destroyed (as far as we know) and no other divine power works in her vicinity, Tharizdun can not be destroyed, and it took the power of all the other gods to even imprison him.. plus, he created the abyss, and Ao did nothing to stop it happening, so, it could be that these are three aspects of the one over god, sure.

  • @brightglory5734
    @brightglory5734 4 ปีที่แล้ว +1

    Wares from anywhere or Weres from anywhere?

  • @smile-tl9in
    @smile-tl9in 5 ปีที่แล้ว

    clerical magic do not work in sigil ? What about other divine magic like druidic magic ?

  • @shawnhowe7311
    @shawnhowe7311 7 หลายเดือนก่อน +1

    Hi
    Do you happen to know a map showing
    The location of Bigby's statue?
    Thx

    • @AJPickett
      @AJPickett  7 หลายเดือนก่อน

      In the Cage: A Guide to Sigil, page 39: "Three streets beyond the enormous statue of some prime named Bigby, just a short walk from the Armory, the Golden Bariaur serves a clientele from the Upper Planes, from Arborea to Mount Celestia." Bigby, many centuries ago, even founded a university in Sigil, but it's now converted to something else.
      nether-whisper.ru/rp/planescape/map-of-sigil/

    • @shawnhowe7311
      @shawnhowe7311 7 หลายเดือนก่อน

      @@AJPickett
      Thank You
      T M G

  • @cynfrank3197
    @cynfrank3197 ปีที่แล้ว +1

    Are you familiar with “house of doors by Bryan Lumley. ❤🙋🏾‍♀️

    • @AJPickett
      @AJPickett  ปีที่แล้ว

      I am not, I shall check it out.

  • @jacobpickens2283
    @jacobpickens2283 5 ปีที่แล้ว

    what about demon lord and arch devils do you think they can go into sigil

  • @kephalai
    @kephalai 2 ปีที่แล้ว

    28:12 what is the ending song you used ? its great and i want to listen to the whole song :D

    • @AJPickett
      @AJPickett  2 ปีที่แล้ว

      I have no idea

  • @ArmorNox
    @ArmorNox 7 ปีที่แล้ว +1

    Sorry to keep doing this, but I have a question. What happens if the party has a astral ship, or a spelljammers style ship? (I did have the original set, plus I do have a scant other Planescape resources, so I'm not a complete novice at Planescape, but I am vague on more than a few things. ) Would the Dabu (is that the term?) hold the ship, and the crew, preventing them from moving on?

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว

      ArmorNox All traffic to and from Sigil is via some form of portal

    • @ArmorNox
      @ArmorNox 7 ปีที่แล้ว +1

      nod, i knew that. but i'm assuming that there are portals large enough to allow ships to pass through.... or all portals all relatively small? roughly humanoid size?

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว

      There are all sorts of portals, some of them are fairly large and stable (as in, they have well known keys to open the way), if you are asking "Can travellers dock their astral ship at Sigil.. if you are DMing your campaign, make that a thing that happens, if your DM is saying no, then that is the way it is, I have no lore that says yes or no definitively if you are looking to settle an argument.. personally, I would allow it on a case by case basis.

    • @ArmorNox
      @ArmorNox 7 ปีที่แล้ว +1

      Okay. I was just curious. Stocking lore away for later use....
      Lemme ask a simpler question: Would they generally confiscate a key in the party's possession?

    • @AJPickett
      @AJPickett  7 ปีที่แล้ว

      Who is they?

  • @naughtseeingeye7767
    @naughtseeingeye7767 2 ปีที่แล้ว

    It's said she has spoken to 1 person, who is kept in the Gatehouse insane asylum... The Gatehouse has some very interesting... Residents

  • @zmishiymishi5349
    @zmishiymishi5349 3 ปีที่แล้ว

    Nice... Ish

  • @antwan1357
    @antwan1357 4 ปีที่แล้ว

    i wonder where do the souls of the people go ? Since deities cannot enter.

  • @RobCrowley85
    @RobCrowley85 ปีที่แล้ว +2

    Remember, folks- stop asking the Lady of Pain to RSVP 😜

  • @knowledgenil1600
    @knowledgenil1600 4 ปีที่แล้ว +1

    If you dig this, check out this discord server.
    discord.gg/tpsfXpZ

  • @pouil3
    @pouil3 6 ปีที่แล้ว

    Could you explain where you got all your information about sigil

  • @muskyelondragon
    @muskyelondragon 6 ปีที่แล้ว +2

    It's not Sidgil, it's Sig 'il.
    Sigil is the city of doors. It is not a sidgil or sign. Sigil is the Lady of Pain. They are one and the same.

    • @AJPickett
      @AJPickett  6 ปีที่แล้ว +1

      Correct. This was one of the things that the community helped me with back in April, since then I have been pronouncing it correctly, so, thanks for that :)

    • @muskyelondragon
      @muskyelondragon 6 ปีที่แล้ว

      AJ Pickett Your vids a really great, thanks for your work! 😃

  • @ericwalston2344
    @ericwalston2344 6 ปีที่แล้ว

    Freud would've appreciated the spire & torus depiction of Sigil...

    • @bigd7861
      @bigd7861 5 ปีที่แล้ว

      LMFAO!!!
      "I believe Sir, you suffer from 'Spire Envy!'"

  • @jgr7487
    @jgr7487 6 ปีที่แล้ว

    but what about the Lady of Pain? could you make a vid on her?

  • @naughtseeingeye7767
    @naughtseeingeye7767 4 ปีที่แล้ว +1

    There is a park like area that draws tree living species like ratatosk& avariels. Chop down trees or litter at your own peril. Sigil seems to be 1 of the few huge cities in the multiverse the Infinite Staircase doesn't connect to

  • @Deadman7977
    @Deadman7977 4 ปีที่แล้ว

    The lady of pain enters sigil to imprison the nameless one.

    • @AJPickett
      @AJPickett  4 ปีที่แล้ว +2

      The Lady of Pain is always in Sigil.

    • @Deadman7977
      @Deadman7977 4 ปีที่แล้ว

      @@AJPickett is the lady of pain a deity? I was certain she was but my recent playthrough of planescape was unclear on that front.

    • @valarkov6455
      @valarkov6455 6 หลายเดือนก่อน

      ​@@Deadman7977no, Good sir. She is no god, she could not enter her own city. If you treat her as one, she will maze you/ take your skin/delete you.
      I know I'm bit late.
      Take care

  • @bitterzombie
    @bitterzombie 3 ปีที่แล้ว

    They don't seem too concerned with Primes in Sigil, but what if one appeared through a new portal, from a place that is unknown to them? I'm homebrewing a realm that is stitched together from the lost pieces of various material realms that became unlinked from their original universe, and recombined into a new one. Portals are just now opening to various other realms, most having never been crossed through before. So if a player character came to Sigil from such a place, essentially the first visitor from their own little prime material plane, would they be well received? Interrogated? Or simply shrugged off as another clueless Prime? I suppose it depends on the faction, but I'm curious about the political ramifications, especially if it opens things up to planars from sigil venturing into the new region, with goals for either academic study or military conquest. The player characters accidently finding themselves at the center of this intrigue simply due to being the first one arriving there through a new portal.

    • @dillongage
      @dillongage ปีที่แล้ว

      How did it go? Personally I don't think they would care at all about the character. They would probably have some interested in exploring a new area, and studying it, but unless the chapter themselves opened the portal why would they care about them?

  • @MetaphorUB
    @MetaphorUB 2 ปีที่แล้ว

    Can clerics cast spells in Sigil, since no deity can enter its existence?

    • @AJPickett
      @AJPickett  2 ปีที่แล้ว

      Yes, just the first few levels of cleric spells, nothing past 3rd level I think.

  • @ericwalston2344
    @ericwalston2344 6 ปีที่แล้ว +1

    What kind of creature is that holding the battle axe at 1: 12 of this video?

    • @AJPickett
      @AJPickett  6 ปีที่แล้ว +1

      Dragonborn.

    • @ericwalston2344
      @ericwalston2344 6 ปีที่แล้ว

      Copper dragons are related to Bill Cosby!