Against Turbo Hands, they can take a while to really get the big set up and someone you might have to be behind to keep in the game. Playing cards like lost vacuum to remove their batons and keep you in the game a lot. Mill can be trickily, if they get the supporter turn after turn and mill key pieces/gust some support pokemon, it can be hard to keep up in the game but trying to hand disrupt them to miss that supporter they need, can keep you in the game.
I think it can work as maybe a separate deck as kyrum can be very energy hungry and gives up 3 prizes. But with other attackers for Chien-Pao: Palkia, Kyogre can be great secondly attacker options
Tips vs the Turbo hands and great tusk mill decks
Against Turbo Hands, they can take a while to really get the big set up and someone you might have to be behind to keep in the game. Playing cards like lost vacuum to remove their batons and keep you in the game a lot.
Mill can be trickily, if they get the supporter turn after turn and mill key pieces/gust some support pokemon, it can be hard to keep up in the game but trying to hand disrupt them to miss that supporter they need, can keep you in the game.
Thanks for the content, I’m a new player to the game and it’s been very helpful!
would you say iron hands ex is an essential card for chien pao to be meta?
Yes.
Right now yes it really helps the deck
@@danielmcnally1794 thanks mate. bit expensive card right now :l
Is Kyurem Vmax worth putting in Chien-Pao deck? It seems that the Chien-Pao deck has little attacker compared to some other decks
I think it can work as maybe a separate deck as kyrum can be very energy hungry and gives up 3 prizes. But with other attackers for Chien-Pao: Palkia, Kyogre can be great secondly attacker options
@@CharlieTCG thanks for the tips man! I really appreciate it
What do you think about running iron bundle in chain pao?
i've been using and enjoying it.. pretty much a reusable escape rope if you have rods and iridas and a nice way out of flutter manes and alikes