Ultralisks vs EVERY TERRAN Ground Unit

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  • เผยแพร่เมื่อ 26 ธ.ค. 2024

ความคิดเห็น • 304

  • @Tya.
    @Tya.  2 ปีที่แล้ว +207

    I know widow mines are ground units, but they either win outright or lose outright, it's really difficult to fit them into this format.

    • @TheJimmybobtimmy
      @TheJimmybobtimmy 2 ปีที่แล้ว +16

      It's still interesting to guess though (like Banelings), I'd like to see Widow Mines in stuff. I've done tests with Widow Mines before, sometimes the wins and loses with them can be surprising.
      Also, landed Vikings.

    • @Thescott16
      @Thescott16 2 ปีที่แล้ว +18

      You didn't do landed Vikings either.

    • @antoninolena3358
      @antoninolena3358 2 ปีที่แล้ว +6

      goliaths?

    • @tizianomarangoni4627
      @tizianomarangoni4627 2 ปีที่แล้ว +1

      We need the same against protoss and zerg ground units

    • @tehli6726
      @tehli6726 2 ปีที่แล้ว +1

      I'd like to see them more

  • @alexanderthissen6953
    @alexanderthissen6953 2 ปีที่แล้ว +341

    I always love when 600 reapers stand still, dying to ultralisks and one screams "HIT AND RUN"

    • @erickuo2786
      @erickuo2786 2 ปีที่แล้ว +24

      HIT AND STAND

    • @Silvitewolf
      @Silvitewolf 2 ปีที่แล้ว +1

      even better when he yells it part of the group strait up charged the ultras... doing the exact opposite.

    • @xan1m440
      @xan1m440 2 ปีที่แล้ว

      @@erickuo2786 STAND AND DIEEEEEE

    • @westaylor4604
      @westaylor4604 2 ปีที่แล้ว

      Did they throw mines?

    • @cheeeeeesewithbadmouseandk1044
      @cheeeeeesewithbadmouseandk1044 ปีที่แล้ว

      @@SilvitewolfI mean they did run just the wrong way

  • @eterickstonely8548
    @eterickstonely8548 2 ปีที่แล้ว +218

    Did not think the Hellbats would do that much damage.

    • @rigen97
      @rigen97 2 ปีที่แล้ว

      arent they technically anti-armor?

    • @enciorandomvlogs9694
      @enciorandomvlogs9694 2 ปีที่แล้ว +18

      @@rigen97 nope anti light unit though

    • @rigen97
      @rigen97 2 ปีที่แล้ว +1

      @@enciorandomvlogs9694 ah, hmm, I was thinking of something else then

    • @spearsage
      @spearsage 2 ปีที่แล้ว +2

      @@rigen97 perhaps you're thinking about landed Viking? Their machine guns is anti-armor.

    • @geuros
      @geuros 2 ปีที่แล้ว +12

      @@spearsage anti-mechanical, not anti-armoured

  • @sgenyk91
    @sgenyk91 2 ปีที่แล้ว +146

    Can't believe you don't think SCVs are ground units. They deserve respect!

    • @bmpixy
      @bmpixy 2 ปีที่แล้ว +43

      SCVs actually float a couple inches above the ground, hence making them technically air units.

    • @tomaszkrol9465
      @tomaszkrol9465 2 ปีที่แล้ว +7

      @@bmpixy Don't forget SCF is the only melee Terran unit

    • @TaylorGerrior
      @TaylorGerrior 2 ปีที่แล้ว +12

      I dont think even a NASA computer could keep up with the amount of scv's needed to make it worth while

    • @spacemanspiff6332
      @spacemanspiff6332 2 ปีที่แล้ว +2

      Or Goliaths.

    • @cursedhawkins1305
      @cursedhawkins1305 2 ปีที่แล้ว

      You REALLY think something the size of a fucking building would lose to SCVs armed with nothing but a weapon similar to a blowtorch, if the game allowed it the Ultra would just step on SCVs and Marines alike because they would be so small compared to the Ultra.

  • @ComissarYarrick
    @ComissarYarrick 2 ปีที่แล้ว +97

    Lorewise, Ultraliks are supposed to be like living battering rams, swarms ultimate linebreaker unit. They not exatly work like that in game, as their dumb size makes them prone to pathfindig issues.

    • @XenoEagle
      @XenoEagle 2 ปีที่แล้ว +18

      I think lorewise 20 ultralisk would just trample over most terran ground units without much damage at all.

    • @amplesstratleholm7609
      @amplesstratleholm7609 2 ปีที่แล้ว +26

      Reminds me of both the HotS opening cinematic and the short story about the Ultralisk (I think it's called Great One). They cleave through human-sized things like nobody's business, and just stomp on the Siege Tank.

    • @cray2362
      @cray2362 2 ปีที่แล้ว +21

      @@XenoEagle I feel like a Thor would have some decent capacity vs an Ultra though

    • @pamsp
      @pamsp 2 ปีที่แล้ว +11

      Coop kinda fixed with the underground charge, but vanilla ultra is just a hot mess

    • @XenoEagle
      @XenoEagle 2 ปีที่แล้ว +6

      @@cray2362 ah definitely. Thor's are supposed to be quite large as well. And their cannons could probably hurt an ultralisk.
      I remember talking with someone in direct strike how realistic it would be that a ghost snipe an ultra. As in imagine a small bullet on a giant beast like that. Yeah.. realistically nova spec ops ghosts would probably just get crushed under the ultras feets. Not triple tap them.

  • @mrid191
    @mrid191 2 ปีที่แล้ว +160

    I swear siege tanks are the best unit ever made in any game

    • @wolfwarrior1176
      @wolfwarrior1176 2 ปีที่แล้ว +41

      I mean seriously. Most other games that have an artillery unit you can fuck up with an equal sized army of ground units. Siege tanks just dont give a fuck.

    • @machetas
      @machetas 2 ปีที่แล้ว +42

      @@wolfwarrior1176 WoL Immortal would beg to differ.

    • @dawnwatching6382
      @dawnwatching6382 2 ปีที่แล้ว +5

      Agreed, the quotes are amazing, the idea is cool and the model looks great

    • @Fujiwaramoguu
      @Fujiwaramoguu 2 ปีที่แล้ว +4

      Halo marines said it best. Tank beats everything!

    • @AntiDoctor-cx2jd
      @AntiDoctor-cx2jd 2 ปีที่แล้ว +2

      like for effectiveness? Or coolness? I think BC even though they aren't built much. Only like 4 units can trade favorably with them, and in games you can just jump away behind turrets after yamatoing so you still do better.

  • @Eonflare55
    @Eonflare55 2 ปีที่แล้ว +46

    After the first couple of times, the fact that a few Ultra's always spend the beginning of the fight just running around the back starts to hurt...

    • @PantoniStrikesBack
      @PantoniStrikesBack 2 ปีที่แล้ว +1

      Ultras should have at least 2 range. And yes, they hit with melee attacks, but being melee with 10m blades always looked weird to me.
      But again... the reason (lorewise) to do splash damage is because they have 2 extra pair of blades, not because those blades are huge.
      Cheers!

  • @chrishubbard64
    @chrishubbard64 2 ปีที่แล้ว +57

    Massed siege tanks are absolutely brutal against any ground forces. High damage, long range, and getting the opening couple rounds of attack before most can respond means everything gets pounded before it can even fight back. I especially love them in ranks so its this endless wave of explosions for every foot they move closer.

    • @amplesstratleholm7609
      @amplesstratleholm7609 2 ปีที่แล้ว +17

      The channel really improved the handling of Siege Tanks. These videos used to have the tanks run in and only siege up when the enemy is in their sight range. Do this versus fight a couple of months ago and the tanks would lose because they're not pre-sieged.

    • @artemis_fowl44hd92
      @artemis_fowl44hd92 2 ปีที่แล้ว +3

      @@amplesstratleholm7609 Nah, tanks have far higher single dps in non-siege mode and while the range is nice, it probably would have been roughly similar or an even harder win for the tanks.

    • @chrishubbard64
      @chrishubbard64 2 ปีที่แล้ว +13

      @@artemis_fowl44hd92 The problem is, the tanks wouldnt generally fight unsieged. They would run into range, then go into siege mode, costing them their entire range advantage because mecha shifting takes a couple seconds easy.. It was about as effective as hydralisks running into melee range before they start launching spikes.

    • @artemis_fowl44hd92
      @artemis_fowl44hd92 2 ปีที่แล้ว +3

      @@chrishubbard64 Oh, you meant them sieging during the battle. Yeah, they would have obviously lost that

    • @colinbruulsema7177
      @colinbruulsema7177 2 ปีที่แล้ว +1

      or ultras are just pretty bad against anything with more than 10 damage

  • @ВикторСкачков-в9ч
    @ВикторСкачков-в9ч 2 ปีที่แล้ว +46

    What about Vikings in Land Mode?

    • @beaf8411
      @beaf8411 2 ปีที่แล้ว +20

      Didn't you watch the Heart of the Swarm intro movie lmao

    • @ham_the_spam4423
      @ham_the_spam4423 2 ปีที่แล้ว +2

      @@beaf8411 Viking does a cool transformation and goes BRRRRT but Ultralisk just shoves it to the side lol

  • @thespider2471
    @thespider2471 2 ปีที่แล้ว +24

    7/8 I'm not sure if it was the ai being dumb or if I just don't know how snipe works but I didn't expect ghosts to lose.

    • @WaterCrane
      @WaterCrane 2 ปีที่แล้ว +21

      The main problem is that the Ghosts had no buffer, so once the Ultralisks closed the distance, the Ghosts were toast. Steady Targetting requires the Ghost not receive any damage while they're channeling, and then they do 170 damage if they are successful (so 3 shots will kill an Ultralisk). If it's interrupted or cancelled, the 50 casting energy is refunded.

    • @artemis_fowl44hd92
      @artemis_fowl44hd92 2 ปีที่แล้ว +2

      @@WaterCrane And I'm pretty sure that there were snipe restrictions placed on the ghosts, that would have meant more overkill, but also a more guaranteed shot amount.

    • @WaterCrane
      @WaterCrane 2 ปีที่แล้ว +4

      @@artemis_fowl44hd92 I think the cancel/refund still applies if the target they're aiming at is killed in the interim (by anothet Snipe in this case).

    • @BaufenBeast
      @BaufenBeast 2 ปีที่แล้ว +4

      Once the ultras are in melee range the splash means only the very back line can do more snipes.

    • @NestedQuantifier
      @NestedQuantifier 2 ปีที่แล้ว

      @@WaterCrane So there were enough ghosts to snipe all the ultras in one volley.

  • @MrEDK1985
    @MrEDK1985 2 ปีที่แล้ว +5

    “Whole lotta pain!” (Gets sliced in half)
    Also, this new Starship Troopers movie looks really good!

  • @chingompiew1
    @chingompiew1 2 ปีที่แล้ว +22

    Love how the siege tanks are pre sieged.

    • @halfthefiber
      @halfthefiber 2 ปีที่แล้ว +3

      Thank everyone who complained. :)

    • @pyrolight7568
      @pyrolight7568 2 ปีที่แล้ว

      Well to be fair, the siege tanks should have time to siege before a slow unit like an Ultralisk would arrive anyway. Forcing them to siege when they are in weapons range make no sense, or run it twice with both ways.

  • @Gnefitisis
    @Gnefitisis 2 ปีที่แล้ว +3

    Perfect for me. The marauders were the most surprising though! Thought it would be closer!

  • @haoxus9413
    @haoxus9413 2 ปีที่แล้ว +5

    Love this kind of practical series

  • @Starcraft88888
    @Starcraft88888 2 ปีที่แล้ว +20

    A lot of people are going to lose the perfect because of ghosts. You'd really expect them to do better.

    • @dfyz1407
      @dfyz1407 2 ปีที่แล้ว +5

      I think, ghost could win, even if u don't change anything, just rnd

    • @diebuekill
      @diebuekill 2 ปีที่แล้ว +2

      @@dfyz1407 Yeah I think a lot of them died without using all their snipe energy. After the first volley of snipes they would use the next snipe at random.

    • @JohnMasterCheif
      @JohnMasterCheif 2 ปีที่แล้ว +2

      yeah...you'd think they'd just use their snipe ability until they have no more energy. unless there's a cooldown I don't remember them having?

    • @diebuekill
      @diebuekill 2 ปีที่แล้ว +2

      @@JohnMasterCheif Ok I looked it up. It has a 1.43 second cool down but when you use the skill it takes 1.43 seconds to shot but they have to not take damage during that time which is probably why it felt a bit more random when they would use snipe. With ultras aoe a lot of them couldn't use snipe.

  • @FernasRPG
    @FernasRPG 2 ปีที่แล้ว +8

    The magic of area damage

  • @standhaftgarithos3832
    @standhaftgarithos3832 2 ปีที่แล้ว +2

    Damn, the ghosts nearly made it. If they just had the triple tap upgrade they woulda been good.
    Also, that Cyclone comment makes me want to see Cyclones vs Diamondbacks.

    • @gimmethegepgun
      @gimmethegepgun 2 ปีที่แล้ว +2

      There was Cyclone vs Diamondback in one episode.
      It went really badly for the Cyclone if I remember correctly.

    • @standhaftgarithos3832
      @standhaftgarithos3832 2 ปีที่แล้ว +1

      @@gimmethegepgun Yeah I watched it, but it was pretty unsatisfying. It's one of the match ups which really doesn't work with just hordes attack moving at each other. I wanna see small numbers of them racing around tracks. I mean, the whole point is that Diamondbacks and Cyclones can move while shooting but that didn't come into play in the video at all.

  • @The_OPN
    @The_OPN 2 ปีที่แล้ว +21

    8/9, just got ghosts wrong. I thought their snipes would come in handy, but the sheer number of ghosts that died mid-snipe was something I didn't consider

    • @edschramm6757
      @edschramm6757 2 ปีที่แล้ว

      They take an eternity to cast. I had expected more auto-attacks, which kinda screws them since ghosts are better vs light

    • @Gnefitisis
      @Gnefitisis 2 ปีที่แล้ว

      Usually it's s hard counter, but there usually aren't 20 ultras.

    • @BaufenBeast
      @BaufenBeast 2 ปีที่แล้ว +1

      @@Gnefitisis There's also generally something in between the ghosts and the ultras, or the ghosts are split better. Heck, one line of ghosts with the rest 3 paces behind would have won this fight.

  • @HotLogic1990
    @HotLogic1990 2 ปีที่แล้ว +1

    HoTS music is a great touch. It may appear insignificant but music sets the vibe.

  • @momom6197
    @momom6197 2 ปีที่แล้ว +3

    Ultras counter ghosts, got it. Also, did no expect the hellbats to do so well! Even though their damage isn't so high, they're much more durable than you'd expect.

    • @geuros
      @geuros 2 ปีที่แล้ว

      Well they have quite nice AoE on top of not necessarily bad dmg.

  • @M.B___
    @M.B___ 2 ปีที่แล้ว +2

    You forgot landed vikings, aka heart of the swarm intro.

  • @kasothronos4434
    @kasothronos4434 2 ปีที่แล้ว +7

    *A perfect 9/9*
    The timing of the Cyclone was just perfect and the Hellbat match was clutch.

    • @Lrripper
      @Lrripper 2 ปีที่แล้ว

      There were only 8 battles

    • @kasothronos4434
      @kasothronos4434 2 ปีที่แล้ว

      @@Lrripper ether way I got them all correct.

  • @minijackfrost0246
    @minijackfrost0246 2 ปีที่แล้ว +1

    Man, ghost chose the wrong day to forget cloaking tech

  • @Zeratul795
    @Zeratul795 2 ปีที่แล้ว +1

    So, is this all made using the editor, or a specific thing in the arcade/melee?

  • @theetiologist9539
    @theetiologist9539 2 ปีที่แล้ว +1

    Honestly I think Ultras need a buff or something to make them more useful in games. They're so expensive. They're like ground based battlecruisers or carriers but they don't work nearly as well.

    • @WaterCrane
      @WaterCrane 2 ปีที่แล้ว +1

      I find they work best as an unexpected tech switch. It's especially brutal against Protoss if their ground force doesn't have many Immortals, and it's a surprisingly good counter against Carriers because the capital ships can't kill them fast enough and there often aren't enough ground forces to stop them from rampaging through the enemy base.
      There's also a nice Ultralisk rush against Terran where they run along a creep highway backed up by Queens transfusing them. (It was used against Ketroc once and he only defended it because a lucky scan revealed an Ultralisk Cavern at 6 minutes)

  • @Neo-vz8nh
    @Neo-vz8nh 2 ปีที่แล้ว +5

    8/8
    Bet on anti armor with range, otherwise the Ultra.

  • @thest0mpa
    @thest0mpa 2 ปีที่แล้ว +1

    7/8 i did what felt like the correct thing and assumed that cyclones would just die but was pleasently supprised at their win

  • @purpleisthesneakiest
    @purpleisthesneakiest 2 ปีที่แล้ว +1

    very surprised that ghosts lost and cyclones won.
    figured that cyclones would be way too squishy to last without kiting, and that ghosts would get off more snipes

  • @MrTemp13
    @MrTemp13 2 ปีที่แล้ว +1

    What about Warhound, diamondbacks, or heroes?
    Are they not Terran or ground or units?

  • @StarshadowMelody
    @StarshadowMelody 2 ปีที่แล้ว +1

    7.8/10 nova didn't get wrecked. More seriously, though, that's a good video, sticks to it's theme. Could've used a bonus round of 20 Ultras against 1 or 2 of each unit though, just to see what would happen..

  • @NoxorionZ
    @NoxorionZ ปีที่แล้ว

    0:28 looks like that ultralisk likes to play football with corpses c:

  • @georgeharvey6382
    @georgeharvey6382 2 ปีที่แล้ว +1

    you should do firebats vs scourge

  • @j.j.3113
    @j.j.3113 2 ปีที่แล้ว +2

    This video is living proof that ultralisks have been unfairly hard done by

  • @SteveLeCanard
    @SteveLeCanard 2 ปีที่แล้ว

    So this basically came down to unit density (unsurprisingly). If the ultras could hit ~4 or more units/swing, they won. Otherwise, they got trashed, even against units that normally lose everything, like the cyclone.
    I didn't realize this going in however, so my score is a fat ol' 3/8

    • @Kaefer1973
      @Kaefer1973 2 ปีที่แล้ว

      Some other factors too of course, the Marauser is certainly smaller than the Hellbat.

  • @inkedseahear
    @inkedseahear 2 ปีที่แล้ว +1

    Why did the ghosts not use all their energy on snipes?

    • @MrMezumay
      @MrMezumay 2 ปีที่แล้ว +2

      If they get damaged it cancels the snipe. So the splash was cancelling a lot of shots.

  • @retrosquadchannel2.050
    @retrosquadchannel2.050 2 ปีที่แล้ว

    I guess, I'm blind and I missed parts, where diamondbacks and firebats were fighting ultralisks, for they are terran ground units too.

    • @AlexaRobin21
      @AlexaRobin21 2 ปีที่แล้ว

      I guess they don't count singleplayer units.

  • @phamnhat2925
    @phamnhat2925 2 ปีที่แล้ว

    All went the way I expected them too, except for Marauders

  • @Lucarioux
    @Lucarioux 2 ปีที่แล้ว

    How do unupgraded ultras fare against fully upgraded marines

  • @Mortred.
    @Mortred. 2 ปีที่แล้ว

    Vikings? I wanted the budget HoTS intro cinematic cosplay

  • @lancewhite7165
    @lancewhite7165 2 ปีที่แล้ว +1

    7/8 thought the Ghost snips would be enough

  • @thedestroyerofhats
    @thedestroyerofhats ปีที่แล้ว

    I don't think I have ever seen an ultra and a reaper at the same time before.

  • @yamatohime2035
    @yamatohime2035 2 ปีที่แล้ว

    I wonder would siege tanks in tank mode better vs Ultras?

  • @andreasbrunner7268
    @andreasbrunner7268 2 ปีที่แล้ว +2

    next do vs every air unit, thx.

  • @DoomieGruntVentures
    @DoomieGruntVentures 2 ปีที่แล้ว

    How about Void Rays vs various units?

  • @gloweye
    @gloweye 2 ปีที่แล้ว

    I didn't think the Reapers would get rekt _quite_ this badly.

  • @imaguy7070
    @imaguy7070 2 ปีที่แล้ว

    8/8 i did not expect the fire bat to almost win lol

  • @SpamtaroFTW
    @SpamtaroFTW 2 ปีที่แล้ว

    Those ultras had a buffet!

  • @liuyusi125
    @liuyusi125 2 ปีที่แล้ว

    What’s the value at the bottom stand for?

  • @vinh777
    @vinh777 2 ปีที่แล้ว

    Those Ultralisk are mowing grass with those marines

  • @icedearthneverdies
    @icedearthneverdies 2 ปีที่แล้ว

    The epic battle of vikings vs ultralisks was missing

  • @T1stG
    @T1stG 2 ปีที่แล้ว +1

    the hellbats were closer than i thought

  • @chimingyin9904
    @chimingyin9904 2 ปีที่แล้ว

    I prefer this kind of versus

  • @farseer2043
    @farseer2043 2 ปีที่แล้ว

    Your videos began appearing an hour later. Did your country change time?

    • @jckcc
      @jckcc 2 ปีที่แล้ว +1

      There was a daylight savings change for the countries that have it

  • @edschramm6757
    @edschramm6757 2 ปีที่แล้ว

    Only one I missed was cyclones, which I damn near abstained on since i have no idea what their stats are. I don't use them, and I only really see them in Co-op. I know they die to nova's snipe or Kerrigan's kinetic blast. Much past that...? Dunno

    • @HellecticMojo
      @HellecticMojo 2 ปีที่แล้ว

      Cyclones are so fun to micro though...

    • @edschramm6757
      @edschramm6757 2 ปีที่แล้ว

      @@HellecticMojo most of what i play is co-op, and nova doesn't get cyclones. as far as micro, i feel like there are just other units i'd rather micro

    • @HellecticMojo
      @HellecticMojo 2 ปีที่แล้ว

      @@edschramm6757 okay, fair. I'm kind of surprised Nova doesn't get Cyclones since special forces is an available skin for the ladder.

    • @edschramm6757
      @edschramm6757 2 ปีที่แล้ว

      @@HellecticMojo do cyclones show up anywhere in coop? I know for Nova in particular if I'm gonna micro it's usually either Nova herself or her Ravens, since those are insanely good.

    • @HellecticMojo
      @HellecticMojo 2 ปีที่แล้ว

      @@edschramm6757 Swann gets them because he's all factories all the time

  • @balootbalooti7550
    @balootbalooti7550 2 ปีที่แล้ว

    65 Marauder?!? 85 Ghosts?? Whats the logic behind selecting these odd numbers?

  • @01trixor
    @01trixor 2 ปีที่แล้ว

    I love hearing ghosts death cry

  • @TheTubaMan2
    @TheTubaMan2 2 ปีที่แล้ว

    The one ultra that survived the hellbats... he's my hero.

  • @SPARTAN227
    @SPARTAN227 2 ปีที่แล้ว +1

    Man I love thor one of the coolest units in the game.

  • @ЕвгенийБеляев-м4з
    @ЕвгенийБеляев-м4з ปีที่แล้ว

    Very surprised when Thors and STanks won the battle...

  • @antohan1496
    @antohan1496 2 ปีที่แล้ว

    6/8, not bad i quess...
    Ghosts were really disappointing tho...
    Also I've thought that 600 reapers will be enough to just overwhelm ultrals by the numbers, yet, it happens to become just an huge onslaught)

  • @drakZes
    @drakZes 2 ปีที่แล้ว

    Why did 20 Thors beat 20 Ultralisks so easily. Since they are basically the same unit, but just in a difference faction and the Thro can also shoot in the air, but Ultralisks not. So aren;t the Thros way to overpwored then?

  • @SuperfieldCrUn
    @SuperfieldCrUn 2 หลายเดือนก่อน

    Note to self: Thors counter Ultras. Ultras are primarily good at chewing through hordes of small (more units fit into splash range), light (very bad match to an Ultra's quick attacks) units that attack quickly (maximizing the number of times the Ultra's insane armor value is calculated). Thors are none of these things: they are huge, heavy and each hit punches straight through the armor. The fact that they outrange the Ultras is just a bonus.

  • @cosmozone271
    @cosmozone271 2 ปีที่แล้ว

    8/8
    Marine VS Ultra tends to be in Ultras favor most of the time, but my hopes sank for a bit in the middle.
    Marauders, unlike Marines, are anti-armor. This can only end one way for me.
    Reapers get eaten alive my Ultras, having 500 doesn't make a difference, but damn if watching that massacre isn't satisfying.
    At first I thought Ghosts because Snipe spam, but then I saw they didn't have the OG Snipe and switched my vote.
    Hellbats are anti-light, but I didn't expect them to nearly win against the Ultras.
    I've seen the first LOTV unit showcase involving the Cyclone, I knew it can crush an Ultra. Without kiting, my doubts were raised though.
    Massed Siege Tanks paste anything on the ground when sieged, no contest.
    Thor VS Ultra, Thors have range and I think anti-armor ground weapon. They win this no problem.

  • @WJen8
    @WJen8 2 ปีที่แล้ว

    What about SCVs?! Kidding lol but wow I really thought Ghost sniping would be better against Ultras...

  • @ultimateexplodinator360
    @ultimateexplodinator360 2 ปีที่แล้ว

    Now imagine if those infantry faced Noxious Ultras.

    • @bobbyferg9173
      @bobbyferg9173 2 ปีที่แล้ว +2

      To be fair Ultras already have great splash damage even without the noxious strain. If we are talking about HotS upgrades then Monarch Blades (the upgrade that gives +20 splash damage) would also allow Ultras to tear through infantry.
      If you had Torrasque Ultralisks, then the Ultras probably could win every battle here

  • @placidopenitente5434
    @placidopenitente5434 2 ปีที่แล้ว

    Don't mind me I'm just here to enjoy the ragdolls

  • @pauldraper1736
    @pauldraper1736 2 ปีที่แล้ว

    30 seige tanks vs 20 ultralisks?
    how did you think of that

  • @Tobeh
    @Tobeh 2 ปีที่แล้ว

    Balance team: Oh see, 20 ultras can take 400 marines. Clearly they're in a good place, hell, we might even need to nerf them

    • @ditmarvanbelle1061
      @ditmarvanbelle1061 2 ปีที่แล้ว

      Same balance team that thinks Thors should win from Ultras LOL

  • @XochiCh
    @XochiCh 2 ปีที่แล้ว

    7/8 Holy shit, I expected the cyclones to simply just fold, but no, they wiped the Ultras, and that Hellbat round was too close for comfort, I said “Pfft, Hellbats are going to lose, they’re anti-light and anti-small.” Guess I was wrong.

  • @overhauled7918
    @overhauled7918 2 ปีที่แล้ว

    what about diamondbacks?

  • @c.noahbaoas6816
    @c.noahbaoas6816 2 ปีที่แล้ว +1

    Always thought Ghosts were the hard counter to Ultras 😳

  • @warsword4
    @warsword4 2 ปีที่แล้ว

    7/8 this time, cyclones really surprised me.

  • @HideyoshiKinoshita84
    @HideyoshiKinoshita84 2 ปีที่แล้ว +2

    But what about Ultralisks versus every Terran Air unit?

  • @tsundude4320
    @tsundude4320 2 ปีที่แล้ว

    Those are some big dogs

  • @stevenmayer8528
    @stevenmayer8528 2 ปีที่แล้ว

    I did not expect Thor to win brove also can you imagine one those Ultralist coming straight for you. 😅😅😅 I'll be swearing up the whaoozoo

  • @jimmyha1898
    @jimmyha1898 2 ปีที่แล้ว +1

    The Ghosts did surprisingly bad but everything else went just as anticipated. Ultras are pretty bad against mech. Been that way since BW :P

  • @Nforty40
    @Nforty40 2 ปีที่แล้ว

    I wanna know if Siege Tank normal mode who will win

  • @jckcc
    @jckcc 2 ปีที่แล้ว +2

    Marines did way better than I expected

    • @ashoka9306
      @ashoka9306 2 ปีที่แล้ว +1

      imagine if the microed - same with ghosts and reapers

    • @tizianomarangoni4627
      @tizianomarangoni4627 2 ปีที่แล้ว +1

      They would have even win if they used a proper strategy

    • @panner11
      @panner11 2 ปีที่แล้ว +1

      It was 400 supply marines vs 120 supply of ultras though and they still lost. Still about the hardest ground counter as can exist.

  • @aethertech
    @aethertech 2 ปีที่แล้ว

    TWENTY ULTRALISKS! - LagTv

  • @SeventhSolar
    @SeventhSolar 2 ปีที่แล้ว

    The cyclones got so much more resources than the others, how unfair.

  • @TheHalogen131
    @TheHalogen131 2 ปีที่แล้ว +1

    7/8 I overestimated Ghosts's snipe

  • @RusGameVision
    @RusGameVision 2 ปีที่แล้ว

    200 mengsk maraders vs dehaka and 1000 marines, what about this?

  • @alexwest2514
    @alexwest2514 2 ปีที่แล้ว

    Wheres the scv fight

  • @lukajosanovic2089
    @lukajosanovic2089 2 ปีที่แล้ว

    8/8 after a very long time

  • @JefferyJohnson-sq9so
    @JefferyJohnson-sq9so 6 หลายเดือนก่อน

    you forgot a scv, widow mine, and viking

  • @quocphantruong
    @quocphantruong 2 ปีที่แล้ว

    Something must be wrong with ghost, since 3 ghost = 3 snip = 1 kill.
    So 85 ghosts loose to 20 Ultra is wrong

  • @pauldraper1736
    @pauldraper1736 2 ปีที่แล้ว

    See? Ghosts aren't overpowered; they're countered by....Ultralisks.

  • @MarkMiller304
    @MarkMiller304 2 ปีที่แล้ว +1

    Now do air units

  • @накася-выкуси
    @накася-выкуси 2 ปีที่แล้ว

    Firebat, Hellion, Viking (ground) ... no?

  • @josueantonio12
    @josueantonio12 2 ปีที่แล้ว

    I never comment unless i got all of them right but dammit vs ghost was close enough geez. 7/8

  • @xan1m440
    @xan1m440 2 ปีที่แล้ว

    6/8 Figured the gjost could do it, and underestimated 'rauders

  • @daipivka5
    @daipivka5 2 ปีที่แล้ว

    where SCV?

  • @MrSmbai
    @MrSmbai 2 ปีที่แล้ว

    8/8. Got scared with the hellbats

  • @leodcl5237
    @leodcl5237 2 ปีที่แล้ว

    it makes me laugh that the thor sounds like Arnold

  • @KCZ95
    @KCZ95 2 ปีที่แล้ว +1

    what about medics : /

  • @sethwhitehead3956
    @sethwhitehead3956 2 ปีที่แล้ว

    7/8. The only one I got wrong was the Marauders.

  • @NewAgeOfPower
    @NewAgeOfPower 2 ปีที่แล้ว

    Surprised by how bad the ghosts were.

  • @etheron1235
    @etheron1235 2 ปีที่แล้ว

    5/8
    Always goes for Ultralisk, except for Thors

  • @chuck_jotsugaming6755
    @chuck_jotsugaming6755 2 ปีที่แล้ว

    Unit comps matter a visualization

  • @romantaradanov7679
    @romantaradanov7679 2 ปีที่แล้ว

    So Thor is a Terran Ultralisk, right?

    • @DanStaal
      @DanStaal 2 ปีที่แล้ว +1

      Basically. It’s also got a couple of very good anti air attacks, which is often it’s main role.

    • @Hieronic
      @Hieronic 2 ปีที่แล้ว +1

      if ultralisk could hard counter any air unit yes xD

    • @romantaradanov7679
      @romantaradanov7679 2 ปีที่แล้ว

      @@Hieronic well, it balances the weakness of marines

    • @HellecticMojo
      @HellecticMojo 2 ปีที่แล้ว +1

      No, it's actually a good unit.

    • @panner11
      @panner11 2 ปีที่แล้ว

      Not really, in real play Thor is only useful as anti air. They are too slow and low range to use in any matchups for anti ground. Good players just pick them off or abuse their immobility.