Glow urchin sound design from Monsters University explained

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  • เผยแพร่เมื่อ 15 พ.ย. 2024

ความคิดเห็น • 14

  • @INDEPTHSoundDesign
    @INDEPTHSoundDesign  6 ปีที่แล้ว +3

    Thanks for watching! What did you learn from this video? Do you have any questions? Let me know here! Also don't forget to like and subscribe to never miss a video!

  • @9er817
    @9er817 9 วันที่ผ่านมา

    I like the contrast of the "Run, freshman" which you can clearly hear at 0:36 but then at 1:26 you barely hear it at all. Makes me wonder what sorts of dialogue i continued to overhear throughout other movies.

  • @NihilQuest
    @NihilQuest 6 ปีที่แล้ว +6

    I remember noticing strong dialogue panning on The Incredibles but I was watching at home. I'm not sure how it's in the movie theater, where the dialogue is supposed to be played through the central, mono speaker.

    • @INDEPTHSoundDesign
      @INDEPTHSoundDesign  6 ปีที่แล้ว +4

      Strong panning in the theater as well. If the recordings are clean(no noise, no room reflections) then panning can be a great tool to add dynamics and interest! Check out Gravity, which is live action and has a ton of dialog panning in Atmos.

    • @MrSserpent
      @MrSserpent 3 ปีที่แล้ว

      Yeah in the movie theater the dialogue doesn't have to be always played through the central speaker

  • @utkugercik6661
    @utkugercik6661 6 ปีที่แล้ว +4

    Thank you!

  • @millieherrington4800
    @millieherrington4800 ปีที่แล้ว +1

    The foley one kinda sounds satisfying.

  • @XRaym
    @XRaym 5 ปีที่แล้ว +5

    Awesome ! Q: where do did you get these sounds?

  • @theblazingyveltal1358
    @theblazingyveltal1358 4 ปีที่แล้ว +4

    How did you manage to get those sounds?

    • @INDEPTHSoundDesign
      @INDEPTHSoundDesign  4 ปีที่แล้ว +3

      I pulled them from this wonderful video! vimeo.com/69126435

  • @TJAZGarchive
    @TJAZGarchive 4 ปีที่แล้ว +1

    Who is doing the crowd