Advanced Level Up System | Unreal Engine 5 Tutorial
ฝัง
- เผยแพร่เมื่อ 1 ก.ค. 2024
- In today's course I'm going to show you how to create a really advanced player leveling system, we will be going over how to create an experience system, we'll be adding progression which gets harder to level up as your level rises, We'll be adding rewards and milestones, and most importantly I'll walk you through how to create a save system for the entire system.
I hope you enjoy!
Discord: / discord
Patreon: patreon.com/MrKnowBody
TIMESTAMPS:
00:00 Intro
1:40 Setting Up
4:15 Update XP Event
6:47 Level Up Event
10:15 Creating Main Widget
14:20 Setting Up HUD
17:27 Displaying Levels
21:47 Level Up Notification
39:02 XP Progress Bar
43:34 Add XP Notification
54:24 Milestones
58:22 Rewards
1:03:06 Save System
1:17Z:58 Outro
#unrealengine #ue5 #tutorial #levelup #unrealengine5tutorial #ue5tutorial #leveling #levelingup #unrealengine #gamedev #savegame #widget #blueprint
Thank you bro for another great tutorial, keep up the good work
Thanks, will do!
I like this one. Thanks for sharing
Glad you like it
thank you
You're welcome
Nice keep it up!
Thanks, will do!
Of course its amazing before I watch ❤❤❤
Thank you so much! I really appreciate that
Really good tutorial keep it up👍🏻
Thanks, will do!
@@MrKnowBodyUE5only thing if you insert quadruple of the max xp it's buggy in the sense that if the maximum is 500 and I give 2000xp it doesn't go up all the levels, you can solve it with a brunch.
We were waiting for you, where were you all this time brother? :D
I was doing exams XD but I’m all done now!
this is amazing. will you expand this with skill purchasing feature ? please do :)
Yes the video is already done and will be out in 4 days!
How could you set this up to once you have enough xp for a level up that you need to open inventory then choose what stat to add level to? For ex like if you have a game where you have health, stamina, food, water etc. that you can choose where to put that particular level. Hope this makes sense
Well you could do it as a sort of skill tree system where for each level you get a point to buy or upgrade something, I have a video for this coming out soon which is a part 2 to the level system.
seriously man the video is so long i made all the system myself in 40 mins max even with the save things i expected you to do this but did think it would be that long
Yes, however I’ve had to explain everything I do here which does take longer.
replicated
Shouldn’t be too hard to replicate I don’t think, you’d just have to differentiate between different clients and save for different clients. I’m not too good at replication tho so I can’t provide any additional help
it shouldnt be that long i did it all in around half of hour
Do you mean the video, or a system like this of your own?
@@MrKnowBodyUE5 the video
I apologise for that, I did think I longed it out a little bit too much however I did still manage to cut a lot of it out as it was much longer.
you lie :)))))))) because tecchnicaly is imposible because you basicaly have to watch the hole video to do it :))))))))) so the video have 1 hour and if you watched it is imposible to make it in hafe hour because you just watched 1 hour :)))))))))))) .......... (but we got the point haha .... in the end when you get good at this and you understand the system you basicaly able to do it in 15 minutes also :)) ..cheers :!
@@MaxStudioCG2023 yea maybe because i got good at it it took less time