There's a wild experience looking at Player Core 2 Classes the same time D&D pushes reworks at the same time. Sorcerous Potency being baked in is such a liberating big deal. I love that. Feels like a game changer for some punchy area spells. I feel like a lot of the Blood Magic effects on sooooo many bloodlines were too both conditional and meager that I rarely experienced anyone pulling off anything cool with them. Sooooo many of those effects feel like they could've boosted it to +2 and that's EXACTLY what I felt like they needed. The Sorcerer now just feels *right*, like this is everything it should've been. Probably my favorite direction from the Remaster.
I noticed the LACK of this text in the Core 2 Sorcerer Spellcasting entry: " You can cast spells using the Cast a Spell activity, and you can supply material, somatic, and verbal components when casting spells (see Casting Spells). Because you're a sorcerer, you can usually replace material components with somatic components, so you don't need to use a material component pouch." Any comments? Will the sorcerer carry spellpouches now?
8:08 Yeah... Definitely not 'A-Bear-Ant' Owl bears, good, Bear Ants bad. Though most ants are relatively naked, so quite bare... Think A Burr Rent Think cold burrrr icy chilly+ rent And just soften it Like your over it. Aburrent No big deal.
4:49 Say aberrant... Like grabber, with a kinda soft subtle b sound... Like your over it. AbberAnt Kinda like... ABBA Rent... If you whispered Abba, so you might get away with speaking their name, without people hearing you. Hahaha
There's a wild experience looking at Player Core 2 Classes the same time D&D pushes reworks at the same time.
Sorcerous Potency being baked in is such a liberating big deal. I love that. Feels like a game changer for some punchy area spells.
I feel like a lot of the Blood Magic effects on sooooo many bloodlines were too both conditional and meager that I rarely experienced anyone pulling off anything cool with them. Sooooo many of those effects feel like they could've boosted it to +2 and that's EXACTLY what I felt like they needed.
The Sorcerer now just feels *right*, like this is everything it should've been. Probably my favorite direction from the Remaster.
It's definitely the best for any player wanting to play a caster for the first time.
Especially since Sorcerers get to pick their magic tradition, so you can pick up the spell list that best suits your playstyle.
I noticed the LACK of this text in the Core 2 Sorcerer Spellcasting entry: " You can cast spells using the Cast a Spell activity, and you can supply material, somatic, and verbal components when casting spells (see Casting Spells). Because you're a sorcerer, you can usually replace material components with somatic components, so you don't need to use a material component pouch." Any comments? Will the sorcerer carry spellpouches now?
Why do I feel like this guy is running for the Senate.
11:03
Also similar to a Kineticist picking up a splash of a different element.
Sorc is best dps caster. And divine sorc is best healer.
9:32
Guaranteed...
Sortof... If this but not that...
But... Better...
Kinda.Haha.
8:08
Yeah... Definitely not 'A-Bear-Ant'
Owl bears, good, Bear Ants bad.
Though most ants are relatively naked, so quite bare...
Think A Burr Rent
Think cold burrrr icy chilly+ rent
And just soften it
Like your over it.
Aburrent
No big deal.
4:49
Say aberrant...
Like grabber, with a kinda soft subtle b sound...
Like your over it.
AbberAnt
Kinda like...
ABBA Rent...
If you whispered Abba, so you might get away with speaking their name, without people hearing you.
Hahaha