i always wondered about the awkward conversation that would arise when pyre found out that you killed his father. (vattlaw doomtooth, the charr who snuck past the wall)
Well technically "we" didn't ever kill him as characters in GW2 but if we had I don't think it would be too much a problem as Char don't seem to hold the same bonds to family as other races.
well as a player of guild wars one i got a bit concerned when i remembered who vattlaw was. for anyone who doesn't know vattlaw doomtooth was also a ranger and a scout south of the wall. he was killed by prince rurik's vanguard, which im pretty sure the player joined, but i cant remember that exactly. you learn the connection if you played both the first section of prophecies and eye of the north.
in case someone don't know, music for Skyrim and GW2 was written by the same man - Jeremy Soule, so no wonder it may sound somewhat familiar
Илья Пчельников Jeremy Soule also did Morrowind and Oblivion, Total Annihilation, and Dungeon Siege. He's my musical hero.
i always wondered about the awkward conversation that would arise when pyre found out that you killed his father. (vattlaw doomtooth, the charr who snuck past the wall)
Well technically "we" didn't ever kill him as characters in GW2 but if we had I don't think it would be too much a problem as Char don't seem to hold the same bonds to family as other races.
well as a player of guild wars one i got a bit concerned when i remembered who vattlaw was. for anyone who doesn't know vattlaw doomtooth was also a ranger and a scout south of the wall. he was killed by prince rurik's vanguard, which im pretty sure the player joined, but i cant remember that exactly. you learn the connection if you played both the first section of prophecies and eye of the north.
Maybe its my attention disorder,but the music makes it near impossible to focus on what you're saying.
Forced to make sandwiches ROFL
Jiu jitsu?
but who will make the sandwiches? :(
The Charr did nothing wrong.