Hopefully they fixed the steering issues on the 2015 model refresh. You see, the awesome 270 torque engine required wider tires ... the wider rims required shorter control arms to fit ... the shorter control arms required a rack with a quicker ratio to compensate for the smaller effect of the shorter control arms ... the end result is difficultly making minor steering adjustments on the freeway! The tires have too much leverage into the rack.
***** Ford actually touched on this fact. Since, you know, Ford used to own both Aston and Land Rover they wanted to take styling ques from both of those companies because they are part of their heritage and it's sort of like paying homage to them.
***** Yeah most people don't know that. Most know that they had Mazda but Ford also owned Volvo, Land Rover, and Aston Martin but sold all three of those when the financial crisis hit and also sold most of their shares in Mazda.
Of course the result was set up on purpose, but they could have done it without making it so obvious. The guy playing on GT6 is sometimes using only half throttle on the straights and is not pushing the car at all through the corners. Lap times are always quicker in GT games unless you are purposely nerfing your performance.
StandoffSiren02 Hmm.. don't remember seeing all tarmacs having the same colour, and all world tracks seem to have their own tarmac textures. Though Forza has stronger colours. Which is both a good thing and.. well, this also ends up making the cars look weirdly shiny in Forza. It's weird how FM5 has lazer scanned cars and yet they hit the uncanny valley and hard. Oh and the damage.. Polyphony added that just because people wanted it, while the team itself shows no interest in it. They want to focus on the driving mechanics and not the damage, and thus it shows in how the damage system turned out. Forza's damage system is pretty bad too though, so I don't really care either way. Sure, it's better, but it's still bad.
Too bad for the GT version. You can never feel the car hitting it's full potential and the car seems weaker than it is IRL. You just sit there and wait for the revs to go up into next gear (if possible...)
Great idea guys and the ST looks great! We hope you enjoyed #FOS this year and we hope to see you back next year!
Hopefully they fixed the steering issues on the 2015 model refresh. You see, the awesome 270 torque engine required wider tires ... the wider rims required shorter control arms to fit ... the shorter control arms required a rack with a quicker ratio to compensate for the smaller effect of the shorter control arms ... the end result is difficultly making minor steering adjustments on the freeway! The tires have too much leverage into the rack.
They need to make Ford Mustang VS. Project CARS
Just goes to show how truly realistic GT6 is.
Focus RS is going to have the same sport tuned eco-boost 4 that the Mustang's getting first with +300hp.
When is the new Nismo GTR coming to GT6? I am waiting.
Aston Martin headlights :P
The car looks nice though.
***** Ford actually touched on this fact. Since, you know, Ford used to own both Aston and Land Rover they wanted to take styling ques from both of those companies because they are part of their heritage and it's sort of like paying homage to them.
***** Yeah most people don't know that. Most know that they had Mazda but Ford also owned Volvo, Land Rover, and Aston Martin but sold all three of those when the financial crisis hit and also sold most of their shares in Mazda.
Nickolas Little 4fggyyyg
Of course the result was set up on purpose, but they could have done it without making it so obvious. The guy playing on GT6 is sometimes using only half throttle on the straights and is not pushing the car at all through the corners. Lap times are always quicker in GT games unless you are purposely nerfing your performance.
I wish GT looked as stunning as FM. :(
True, Forza 4 had a stupid amount of brightness at Laguna Seca. However, GT is worse. The tarmac is one colour and the damage visual is terrible.
StandoffSiren02
Hmm.. don't remember seeing all tarmacs having the same colour, and all world tracks seem to have their own tarmac textures. Though Forza has stronger colours. Which is both a good thing and.. well, this also ends up making the cars look weirdly shiny in Forza. It's weird how FM5 has lazer scanned cars and yet they hit the uncanny valley and hard.
Oh and the damage.. Polyphony added that just because people wanted it, while the team itself shows no interest in it. They want to focus on the driving mechanics and not the damage, and thus it shows in how the damage system turned out. Forza's damage system is pretty bad too though, so I don't really care either way. Sure, it's better, but it's still bad.
They should've done it like this: Put the GTnerd in real car and Stig playing GT with PS.
GT Simulator than FM Simulator.
Too bad for the GT version. You can never feel the car hitting it's full potential and the car seems weaker than it is IRL. You just sit there and wait for the revs to go up into next gear (if possible...)
They are different model car 2013 Vs 2015
J
круто
This game sucks.
Stupid promotion. This Focus looks almost identical to the current one. What's the point.