Letssssss go new video, I started from the first episode and binge watched over multiple days all of this series and will continue to keep watching these videos, please keep making more❤
Don't quote me, but I am pretty sure you can hook the door up to a motion detector, which it likely already is, and configure the detector to open for robots. There are likely a series of other conditions you can use, maybe another detector with an and block if you want to conditionalize whether or not the bot can open the door.
You can get the pet id cards (for the defense bots) from station traders. I like to put them in hard to reach areas on my sub so they fight off intruders. I could never get one imprinted on other than the mechanic, nice to see it can be done, just a bit foggy on how. Defense bots and petraptors are the best additions. Though petraptors are pretty weak, they are fun to feed with the corpses of the innocent station-dwellers to see the little heart icon pop-up... who all perished from natural causes of course. There is a mod for the storage containers, that shows the four most numerous item in them. Pretty handy, but not for long. Right now I'm playing with not using storage containers, it is really weird. Looking forward for the update though. Big friendly seadrgaon said hello to you, how kind. Their backs are nearly impervious for small arms, shoot them in the mouth or belly with depleted smg or revolver. You merely started on the path of ascension. Lot more things to do for the church. Mainly assassinations and transport missions, but still counts. In the end, you will get a friendly invite. Don't be afraid when the time comes, all will be clear after.
I don't know if I know enough English to do that, but Ecclesiastes may be pronounced like "egg-less-..." and I don't find any similar word for the rest. But I find it hilarious because this church is all about eggs. Great playthrough! I believe it's one of the fastest playlists I've binged in months!
Still using the humpback? You should use a more powerful ship soon. Also enemies don't get tougher they have set health values regardless of difficulty. There are just more of them scaling with difficulty.
Maybe you could place the bots controlling the guns right under the captain in the crew list on the left so you can quickly access the guns using hot keys instead of navigating with your mouse? Also, diver’s remains are deconstructible just like scrap is.
Letssssss go new video, I started from the first episode and binge watched over multiple days all of this series and will continue to keep watching these videos, please keep making more❤
I just did this as well lmao, finally just caught up
Same I have been binging it!
I'll bet husk people would love a Husky.
They should add a husked dog companion
A husks best friend, besides the eggs
I do recommend Marcus Aurelius' Meditations.
Been on my list for some time now, need to get a copy. Thanks!
Don't quote me, but I am pretty sure you can hook the door up to a motion detector, which it likely already is, and configure the detector to open for robots. There are likely a series of other conditions you can use, maybe another detector with an and block if you want to conditionalize whether or not the bot can open the door.
Nice to see a new upload. Your content is amazing and I hope your channel will grow more.
You can get the pet id cards (for the defense bots) from station traders. I like to put them in hard to reach areas on my sub so they fight off intruders. I could never get one imprinted on other than the mechanic, nice to see it can be done, just a bit foggy on how.
Defense bots and petraptors are the best additions. Though petraptors are pretty weak, they are fun to feed with the corpses of the innocent station-dwellers to see the little heart icon pop-up... who all perished from natural causes of course.
There is a mod for the storage containers, that shows the four most numerous item in them. Pretty handy, but not for long. Right now I'm playing with not using storage containers, it is really weird. Looking forward for the update though.
Big friendly seadrgaon said hello to you, how kind. Their backs are nearly impervious for small arms, shoot them in the mouth or belly with depleted smg or revolver.
You merely started on the path of ascension. Lot more things to do for the church. Mainly assassinations and transport missions, but still counts. In the end, you will get a friendly invite. Don't be afraid when the time comes, all will be clear after.
i have bben wating fot this oppload thnak you for amazing content :D
I don't know if I know enough English to do that, but Ecclesiastes may be pronounced like "egg-less-..." and I don't find any similar word for the rest.
But I find it hilarious because this church is all about eggs.
Great playthrough! I believe it's one of the fastest playlists I've binged in months!
Thanks, happy you enjoyed it!
Still using the humpback? You should use a more powerful ship soon. Also enemies don't get tougher they have set health values regardless of difficulty. There are just more of them scaling with difficulty.
I haven't seen the Tier 3s yet. I think I need to get to a military outpost.
@@aggrocucumber Ok I get it now.
20:53 i feel you BIG TIME.
My heart almost stopped :D
Maybe you could place the bots controlling the guns right under the captain in the crew list on the left so you can quickly access the guns using hot keys instead of navigating with your mouse? Also, diver’s remains are deconstructible just like scrap is.
@Aggro Cucumber You seem to have a challinging time reading stuff it seems
Not the best reading skills, have to say. But I do need to look over the mic so it's annoying
@@aggrocucumber Good luck to you :)
What´s the Modlist ?
The only mod I have is one that combines ammo boxes: Combinable Ammo Revived (NOW WORKS WITH ALL AMMO)