1:15 It always rubbed me the wrong way that the opening to the castle is smaller than the steel door, so you have to accommodate the space to fit it in. 2:25 I never thought to pre-build the castle when the Banner of Hope wasn't there. I always build weapons, armour, and so forth for the journey into the enemy castle, but I never start to rebuild the castle. It makes sense, which you stated perfectly, that there are NO GHOSTS to bother you during building. 5:57 Getting Shot Silk has always been annoying for me. 8:41 I never had that glitch happen to me before. Hmmm. I wonder what causes it to occur. 15:10 This is the primary reason I always put lots of stuff in the Coffer. I'm just paranoid that I'll die, and I'll have to go all the way back to that spot to get my stuff again. 17:26 It's quite simple. The Boss Troll is a terrible boss to work for. :D
Yeah, I don't know why they made it only three wide. In the original DQ game the gate was 2 tiles wide. I think they never intended that you put in a door and that the castle would have a gaping hole. Or maybe they expected you to level the castle and build one from the ground up. That is to much work. I left that for the Terra Incognita part. The ghosts were the least of my worries. The monsters I was more worried about were the Rockbombs. They tend to leave a big hole in my castle when they decide to use Kamikaze :'(. I don't know what triggers the glitch that the Dark Skeletons do not show up. If I have to hazard a guess, I would say that I had the game running for to long already. By that time I had recorded several episodes and been building up the castle. Maybe a memory overload happened. It is really weird though. I can't say it is because of the Switch, because this is my first playthrough on the switch and I had it happen on the PS4 as well. Good one, I can imagine that the Boss Troll is a terrible boss. What surprised me the most though, was that in both DQB1 and DQB2 on the Switch the enemies seem to be quicker to agro the player than on the PS4. I am always panicking when I get swarmed by a bunch of enemies. Even when I fought one of the Legerdemon, the other one did not react. I guess I didn't get within the circle of detection. I should remember this because it makes that fight a lot easier, when you don't get combo'ed by their assaults.
1:15 It always rubbed me the wrong way that the opening to the castle is smaller than the steel door, so you have to accommodate the space to fit it in.
2:25 I never thought to pre-build the castle when the Banner of Hope wasn't there. I always build weapons, armour, and so forth for the journey into the enemy castle, but I never start to rebuild the castle. It makes sense, which you stated perfectly, that there are NO GHOSTS to bother you during building.
5:57 Getting Shot Silk has always been annoying for me.
8:41 I never had that glitch happen to me before. Hmmm. I wonder what causes it to occur.
15:10 This is the primary reason I always put lots of stuff in the Coffer. I'm just paranoid that I'll die, and I'll have to go all the way back to that spot to get my stuff again.
17:26 It's quite simple. The Boss Troll is a terrible boss to work for. :D
Yeah, I don't know why they made it only three wide. In the original DQ game the gate was 2 tiles wide. I think they never intended that you put in a door and that the castle would have a gaping hole. Or maybe they expected you to level the castle and build one from the ground up. That is to much work. I left that for the Terra Incognita part.
The ghosts were the least of my worries. The monsters I was more worried about were the Rockbombs. They tend to leave a big hole in my castle when they decide to use Kamikaze :'(.
I don't know what triggers the glitch that the Dark Skeletons do not show up. If I have to hazard a guess, I would say that I had the game running for to long already. By that time I had recorded several episodes and been building up the castle. Maybe a memory overload happened. It is really weird though. I can't say it is because of the Switch, because this is my first playthrough on the switch and I had it happen on the PS4 as well.
Good one, I can imagine that the Boss Troll is a terrible boss. What surprised me the most though, was that in both DQB1 and DQB2 on the Switch the enemies seem to be quicker to agro the player than on the PS4. I am always panicking when I get swarmed by a bunch of enemies. Even when I fought one of the Legerdemon, the other one did not react. I guess I didn't get within the circle of detection. I should remember this because it makes that fight a lot easier, when you don't get combo'ed by their assaults.