Custom Levels in Jak and Daxter Tutorial (OpenGOAL Native PC Port)

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  • เผยแพร่เมื่อ 1 ส.ค. 2022
  • OpenGOAL Launcher Setup: • OpenGOAL Game Launcher...
    Download Blender: www.blender.org/download/
    Turtle 3D Object: www.models-resource.com/gamec...
    Need help with something? Join the OpenGOAL Discord below.
    OpenGOAL Discord► / discord
    OpenGOAL Website► opengoal.dev
    Jak Speedruns Website► jakspeedruns.com
    Jak Speedruns Wiki ► wiki.jakspeedruns.com
    Twitter: / ruhphorte
    Twitch: / ruh_
    #opengoal #pcport #customlevel #blender
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ความคิดเห็น • 30

  • @kintustis
    @kintustis ปีที่แล้ว +15

    I can now collect power cells hidden cautiously across several Overwatch characters' nude bodies.

    • @BBWahoo
      @BBWahoo ปีที่แล้ว +4

      Can't wait to have daxter slither inside roadhogs poopchute

  • @educherrypatty9436
    @educherrypatty9436 ปีที่แล้ว +28

    Super useful, though very contrived pseudo-hex editing. Seems like the most efficient way to build a level right now would be to build the entire scene in the modeling software (I use Autodesk tools), and then export it as a single mesh Would be a larger file, but would save a lot of time as it currently stands. I sincerely hope the Open GOAL team have some sort of map editor in the works. Thanks for the guide! Would love to work with you in the future on projects!

  • @deetheottsel
    @deetheottsel ปีที่แล้ว +7

    with enough time and effort, you could make whole new levels to explore with this. Honestly has me really hopeful for the future of Jak modding

  • @gloman9377
    @gloman9377 ปีที่แล้ว +2

    We're finally there. The point in time where we can create content for such a masterpiece that is the Jak & Daxter series. I really hope some talented people will make some levels for Precursor Legacy so that we can make the places that didn't make it in the final game as referenced by several different pieces of lore and also with the Collectors Objects and books that used to be sold and distributed.

  • @clankape
    @clankape ปีที่แล้ว +4

    the shark said nope

  • @ConkleBonk
    @ConkleBonk ปีที่แล้ว +3

    This is super super fucking cool, massive props to all the minds behind this project

  • @Cam50418
    @Cam50418 ปีที่แล้ว +2

    I didn't even know this game had a community this amazes me

  • @trakzerak735
    @trakzerak735 ปีที่แล้ว +3

    It was about time, dude!

  • @DrkRatchet105Rides
    @DrkRatchet105Rides ปีที่แล้ว +2

    RIP default cube

  • @youdontneedmyrealname
    @youdontneedmyrealname ปีที่แล้ว +1

    Imagine the community continuing the story unofficially 👀

  • @ryno4ever433
    @ryno4ever433 ปีที่แล้ว +4

    I don't understand how the collision JUST WORKS. I would expect you'd have to create that.
    I have 0 experience with this kind of thing.

    • @ronaldofortnite
      @ronaldofortnite  ปีที่แล้ว +1

      Im not an expert with Blender either. I'm guessing collision is set as a default unless you change a setting.

    • @antanaspaskauskas9432
      @antanaspaskauskas9432 ปีที่แล้ว +1

      @@ronaldofortnite That's pretty cool, I guess the actual engine creates collision mesh from the model itself

  • @apollog7764
    @apollog7764 ปีที่แล้ว +6

    gotta have notifications on for all these channels working on opengoal. insanely cool shit

    • @ObamaTheHedgehog
      @ObamaTheHedgehog ปีที่แล้ว +1

      Any others I should sub to besides this one?

    • @ronaldofortnite
      @ronaldofortnite  ปีที่แล้ว +3

      ZedBot and Inirdin
      th-cam.com/channels/M_YQPz1qoRnBegpFYIqsEg.html
      th-cam.com/users/InirdinEventis

    • @ObamaTheHedgehog
      @ObamaTheHedgehog ปีที่แล้ว +1

      @@ronaldofortnite much appreciated 🙌

  • @KazukiReaction
    @KazukiReaction ปีที่แล้ว +2

    Great job! You're the best! I never know how to edit custom levels and spawn actors until now. Btw, is there anymore actor names to spawn, let me know. Keep up the great work!

    • @ronaldofortnite
      @ronaldofortnite  ปีที่แล้ว

      The JSONC file has the power cell, along with a yellow eco blop and an orb crate. Those can be toggled as well. You can also add other actors to that file if you know how to (i dont).

  • @mauriziovetere1956
    @mauriziovetere1956 ปีที่แล้ว +4

    Yellow sage village coming soon?

  • @soheilvani8261
    @soheilvani8261 ปีที่แล้ว

    LETS GOOOo

  • @spartadragonrider
    @spartadragonrider ปีที่แล้ว

    I guess the only question I have is, how to get the obj's out of other games isos. and how to know where the level loading points are so I know how much space I have to work with

  • @awakenergaming
    @awakenergaming ปีที่แล้ว

    Could you turn the jak map(s) into something we can also pop into blender? That way we can just line everything up in there and then delete the 'template map' and export the rest?

    • @Miguel-cg2vz
      @Miguel-cg2vz 4 หลายเดือนก่อน

      actually yes

  • @beckeko
    @beckeko ปีที่แล้ว +3

    Is there a way to play with a ps controller?

    • @ronaldofortnite
      @ronaldofortnite  ปีที่แล้ว +1

      I play with a DualShock 1 on a PS2 to USB adapter.

    • @chichihuaua
      @chichihuaua ปีที่แล้ว

      I use SCP Toolkit to play on pc with my PS3 controller (there's no need for it if you have a PS4 controller, as those are recognized natively by the computer).
      Every game I tried worked perfectly and didn't need any configuration, including OpenGoal

    • @oz7586
      @oz7586 ปีที่แล้ว

      DS4windows might help if you're on windows. I it support DS4 and DS5 but not 100% sure on the DS5

    • @mrwheatthins2413
      @mrwheatthins2413 ปีที่แล้ว

      Just plug any controller in with a USB and it'll be detected by the game