Yep I can get behind that. Along with the newer poly modelling tools, C4D is looking more and more competitive with Maya as an all-rounder and obviously offers something pretty unique additionally with mograph and scene nodes. Houdini is obviously still as integral as Z-brush in more professional pipelines despite these generalist softwares including decent enough alternatives, but since I've been using Cinema every update seems like a mind-reader in terms of what I've personally felt is missing or unrealized and it's been very satisfying to follow along with it despite my objections to the pricing model
Waaa… I‘m just finishing a project where I cursed the shitty bolean tools (especially in combination with redshift). Looking forward to the new booleans, but for me it comes a bit too late 😂😂😂
I want to export my dynamic (bullet physics) vehicles and machines to some kind of realtime engine. I have hit a brick wall where I can't improve the handling without realtime feedback.
Thank you for not shoving AI down our throats like Adobe. Honestly this is a great update with some exciting features.
The Random Material switch is awesome! Will save a tone of time!
It was a bit of a mess around before for sure
Baller update. Funnily enough I was butting my head against the boolean tool the weekend before last, keen to give it a try
FINALLY a revisited boolean tool!
Sweet! New boolean tools. Finally!
Boolean and Xref updates is amazing addition... Still waiting for updated Character rigging tools.
this plz!
Yep I can get behind that. Along with the newer poly modelling tools, C4D is looking more and more competitive with Maya as an all-rounder and obviously offers something pretty unique additionally with mograph and scene nodes. Houdini is obviously still as integral as Z-brush in more professional pipelines despite these generalist softwares including decent enough alternatives, but since I've been using Cinema every update seems like a mind-reader in terms of what I've personally felt is missing or unrealized and it's been very satisfying to follow along with it despite my objections to the pricing model
Love Lilli as the host
and the indie license when?
This +1
Give Lili a raise! Such great on-camera presence especially in delivering all that technical information!
Lili is a great presenter! 👍
nice features - but missing the most important one: INDIE LICENSE! (instead forced to subscribe to redshift as well, so haven't renewed)
zbrush boolean tech moving into cinema 4d. i was hoping and they did it. kudos 👏
New tech even more optimized
Great update, thank you!
Very nice release! And a great host to show us!
Please consider enhancing the Soft Selection Tool. You could make it more interactive to improve the user experience. Great job so far.!!
Very nice updates for the season. Now, can we get some rigging updates?
Great release Team Maxon! Happy Holidays 🎉
Love the software - want to learn it and redshift... costs far too much to even learn it.
OMG LILLI!!!!
Epic release! 🎉🎉
boolean update great ;)
Any recommendations for learning Scene Nodes please? I can't find any courses or in-depth guides for it in one place :(
GUYS THIS IS AMAZING
Wow! Great release !
Thank you! Please improve the tools for multimachine rendering next
Christmas came early, not sure what I'm about to see but I'm already excited
Yes but did you fix the numerous bugs, first?
que buena animacion
C4D BEST SOFTWARE BY FAR
i see you using mac os - best thing ever to happen to c4d was apple silicon
Waaa… I‘m just finishing a project where I cursed the shitty bolean tools (especially in combination with redshift). Looking forward to the new booleans, but for me it comes a bit too late 😂😂😂
Obviously they are walking into water sims, or is it just me?
Percentage of Maxon One license only capsules increasing every next update.
Yes and this is not acceptable. It is like if Houdini proposed a Houdini version with half the nodes. Anyway.
Please port all zbrush deformers into cinema 4d.
I want to export my dynamic (bullet physics) vehicles and machines to some kind of realtime engine. I have hit a brick wall where I can't improve the handling without realtime feedback.
Ideally I would like to team up with game developers to make a game which might resemble BeamNG, but with much better realism.
MAXON's the best!
Still waiting on particle to particle collisions.....
Every new update is more disappointing than the previous ones, go on shareholders!!!🎉
121€ per month to use cinema 4D for a boolean updated. Well done.
The intersecting dynamic objects is still a major issue in 2024. What a shame.
you should hire more talents that can catch Houdini. Otherwise with every tiny release like this, you know the fate of C4D
Basically, nothing serious 😑
2025 still no UDIM in C4D and Zbrush and no modern tools to work with UV . Disaster !