Waaa… I‘m just finishing a project where I cursed the shitty bolean tools (especially in combination with redshift). Looking forward to the new booleans, but for me it comes a bit too late 😂😂😂
I want to export my dynamic (bullet physics) vehicles and machines to some kind of realtime engine. I have hit a brick wall where I can't improve the handling without realtime feedback.
Thank you for not shoving AI down our throats like Adobe. Honestly this is a great update with some exciting features.
FINALLY a revisited boolean tool!
and the indie license when?
This +1
Sweet! New boolean tools. Finally!
Give Lili a raise! Such great on-camera presence especially in delivering all that technical information!
Lili is a great presenter! 👍
Love Lilli as the host
Boolean and Xref updates is amazing addition... Still waiting for updated updates on Character rigging tools.
The Random Material switch is awesome! Will save a tone of time!
zbrush boolean tech moving into cinema 4d. i was hoping and they did it. kudos 👏
New tech even more optimized
Very nice release! And a great host to show us!
Great release Team Maxon! Happy Holidays 🎉
Love the software - want to learn it and redshift... costs far too much to even learn it.
Any recommendations for learning Scene Nodes please? I can't find any courses or in-depth guides for it in one place :(
Very nice updates for the season. Now, can we get some rigging updates?
Please consider enhancing the Soft Selection Tool. You could make it more interactive to improve the user experience. Great job so far.!!
boolean update great ;)
Epic release! 🎉🎉
nice features - but missing the most important one: INDIE LICENSE! (instead forced to subscribe to redshift as well, so haven't renewed)
OMG LILLI!!!!
Wow! Great release !
GUYS THIS IS AMAZING
C4D BEST SOFTWARE BY FAR
Yes but did you fix the numerous bugs, first?
Christmas came early, not sure what I'm about to see but I'm already excited
Thank you! Please improve the tools for multimachine rendering next
Waaa… I‘m just finishing a project where I cursed the shitty bolean tools (especially in combination with redshift). Looking forward to the new booleans, but for me it comes a bit too late 😂😂😂
que buena animacion
Obviously they are walking into water sims, or is it just me?
i see you using mac os - best thing ever to happen to c4d was apple silicon
The intersecting dynamic objects is still a major issue in 2024. What a shame.
Please port all zbrush deformers into cinema 4d.
Percentage of Maxon One license only capsules increasing every next update.
Yes and this is not acceptable. It is like if Houdini proposed a Houdini version with half the nodes. Anyway.
I want to export my dynamic (bullet physics) vehicles and machines to some kind of realtime engine. I have hit a brick wall where I can't improve the handling without realtime feedback.
Ideally I would like to team up with game developers to make a game which might resemble BeamNG, but with much better realism.
you should hire more talents that can catch Houdini. Otherwise with every tiny release like this, you know the fate of C4D
Every new updates is more disappointing than the previous, go ones shareholders!!!🎉
121€ per month to use cinema 4D for a boolean updated. Well done.
Still waiting on particle to particle collisions.....
MAXON's the best!
Basically, nothing serious 😑
2025 still no UDIM in C4D and Zbrush and no modern tools to work with UV . Disaster !