Great tutorial video! Keep it up and good luck on your goal! A couple of tips: Duplicating the UE4 IK Rig is not necessary - Make a retargeter RTG_Mocopi_UE4 with Mocopi_IK as source and UE4_IK as destination. Then use that retargeter with all your UE4 characters. Might not work perfect all the time, or you might need to slightly adjust the retargeter pose sometimes, but it will save you a few steps in the future. Also for mapping the chains with two clicks, use the Auto-Map Chains dropdown and " Clear all mappings", and then "Map All (Exact)". The mocopi IK has the same naming convention as the Unreal mannequins IKs.
yea i know how to do that but thats way too confusing to new peeps broski which is my target audience here i know you can share skeletons ive made tuts on it last year 😂 When i make tutorial i try to pick the best method with less issues so its easy to replicate and yes i know you can automap chains but again it doesnt work correctly all the time
Is it possible to use the mocopi system for capturing the body, while using a quest pro for hand, face, and eye tracking, all at the same time? I’m considering buying StretchSense gloves, but I could save a lot of money if I just use my quest pro.
Where should I start when troubleshooting the process of connecting to Unreal? My Mocopi sensors will not appear as a source in Unreal or Rokoko Studio even after multiple attempts and following multiple tutorials step by step. There still isn’t a lot of information out there to help me. I have the same issue trying to set up LiveLink VCam
Please do some actual tests with Mocopi. Like is a walking sequence possible to record? Granted it would require clean up but I wonder how good/bad this actually is for indie filmmaking.
Great tutorial video! Keep it up and good luck on your goal!
A couple of tips:
Duplicating the UE4 IK Rig is not necessary - Make a retargeter RTG_Mocopi_UE4 with Mocopi_IK as source and UE4_IK as destination. Then use that retargeter with all your UE4 characters. Might not work perfect all the time, or you might need to slightly adjust the retargeter pose sometimes, but it will save you a few steps in the future.
Also for mapping the chains with two clicks, use the Auto-Map Chains dropdown and " Clear all mappings", and then "Map All (Exact)". The mocopi IK has the same naming convention as the Unreal mannequins IKs.
yea i know how to do that but thats way too confusing to new peeps broski which is my target audience here i know you can share skeletons ive made tuts on it last year 😂 When i make tutorial i try to pick the best method with less issues so its easy to replicate and yes i know you can automap chains but again it doesnt work correctly all the time
how good is the accuracy so far, is there lots of drifts, what can i add to incoporate finger and facial animation with the mocopi?
Thanks for the clarification on the Marketplace assets being UE4 or UE5 skeleton. That's a pain in my workflow as well Thanks!
i got u bro
I wonder if this can be combined with both live link as well as a leap motion for face and finger tracking
WOW this is Awesome! Thanks very much!
Nice one man! Thanks for all the info!
Is it possible to use the mocopi system for capturing the body, while using a quest pro for hand, face, and eye tracking, all at the same time? I’m considering buying StretchSense gloves, but I could save a lot of money if I just use my quest pro.
will they sell Mocopi on Amazon
Hey do u make games in unreal engine using blueprints or c++
Where should I start when troubleshooting the process of connecting to Unreal? My Mocopi sensors will not appear as a source in Unreal or Rokoko Studio even after multiple attempts and following multiple tutorials step by step. There still isn’t a lot of information out there to help me. I have the same issue trying to set up LiveLink VCam
Rokoko have a dedicated mocopi to rokoko studio... I got it set up first go. Its quite easy.
bro i replied to ur other comments already its prolly firewall try different pc or laptop lol
How would you export the skeleton and animation? is that easy or another 10-15 min tut?
take recorder if you want
Can this be combined with metahuman facial movements?
yes
Hi! Can Mocopi record offline but more accurately?
yes it can record to bhv offline not sure bout accuracy i only have one
Thank you!!!!!!!
Please do some actual tests with Mocopi. Like is a walking sequence possible to record? Granted it would require clean up but I wonder how good/bad this actually is for indie filmmaking.
just walking?
@@Jsfilmz Walking and/or running. Although I suspect it's not gonna be usable data is it?
this is look like neuron right?
Hey!
will you make a video about the new rokoko helmet?