I killed ANYONE while looking for components

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 11

  • @TheChickenLord072
    @TheChickenLord072 11 ชั่วโมงที่ผ่านมา +1

    I really like the quality of video you have which is great for a channel with just about 200 subs. my one recommendation is maybe turn down the music a little and have the background music reflect the situation such as intense music for fights.

    • @JustWrightGaming
      @JustWrightGaming  9 ชั่วโมงที่ผ่านมา

      Thank you, I'm glad you like it, the music is exactly by design though, in both volume and vibe
      It's definitely not too loud, unless there's a timestamp you can point out where something may have slipped through editing and as I mentioned above, the vibe with the music is exactly as intended and will not be changing, it's the same music that I use for the streams that I made myself, I (and many others) like it a lot and the juxtaposition is intentional
      Thanks for the input though, I'm always looking to improve, but some things are just personal taste

  • @duke_hugo
    @duke_hugo 2 วันที่ผ่านมา

    I think the skull spike will give a mood boost to colonists who like skull spikes which is in your religion screen

  • @clockworks125
    @clockworks125 11 ชั่วโมงที่ผ่านมา

    you need a dedicated (clean) hospital to increase the rate of immunity gain, your killbox has to directly lead to somewhere the raiders want to get (i.e. your base) i also highly suggest you upgrade your walls to stone, also you dont really need sun lamps unless you have hydroponics or if the temperature is low, but if you grow enough food for the winter, its not needed. hope this helped
    (p.s. your base is really nice but its also a giant fire hazard)

    • @JustWrightGaming
      @JustWrightGaming  9 ชั่วโมงที่ผ่านมา

      I am aware of all of these things and I can happily say that the killbox has been fixed, I've just recently finished the hospital (yet to release episodes), the temperature gets to -15c and LET THE FIRES BURN 🙂

  • @hakimi8091
    @hakimi8091 2 วันที่ผ่านมา +1

    The skullspike used to help supress slave so they less likely to rebel. Iirc your pawn gonna have mood debuff if they around it

    • @UnicornsExist17
      @UnicornsExist17 2 วันที่ผ่านมา +1

      Unless you have the skullspike: desired as part of your ideoligion, then it makes them happy the more they see 😊🎉

    • @JustWrightGaming
      @JustWrightGaming  2 วันที่ผ่านมา

      Oh, is that what it does?
      I have a feeling my ideology had skullspike desired as the below comment suggests, but I'll have to remember to check now

  • @mrdum9607
    @mrdum9607 13 ชั่วโมงที่ผ่านมา

    I think the killbox aint working because it has no value for them to go in their before it lead to your bases buildings and plants now it has no value at the end i think if you put something valuable or a turret at the end of the killbox they will enter it i yhink

    • @JustWrightGaming
      @JustWrightGaming  13 ชั่วโมงที่ผ่านมา

      Yeah, I goofed it a bit, but you're basically right and I find the solution in the next (yet to release) episode or two
      Adding the extra walls and doors scuffed the original intended pathing 🙃