Those mf always are like "I did pixel art in school for fun" and show the most cool, beautiful pixel art you've ever seen. "Yeah those are alright-ish"
Hi, pro pixel artist here ! Pixel art is fairly easy to learn (especially if you compare with other artstyles) You too can start learning, I suggest you check out MortMort if you need some help ! You got this !
@@peregrinecovington4138 more like it works by trying it for fun, enjoying it, keep doing it, get good at it, then finally being in denial about how good it looks
i dont know exactly how to express it, but this video made me feel like the first time i heard about programming, and gave me the joy that i got when my colleagues tried my first scratch project. amazing video. 10/10
What's the name of your scratch project?, i also had one which I made in 8th grade, it's called underwhale by Lil_Bruh_dude, nothing much just a copy of undertale but I was so proud of it and looking back at it now makes me feel happy in strange way
I'm just starting to take game development seriously as a hobby instead of a "hey this is something I could do if I wanted" type thing. I've been interested in making games since I was maybe 8, but never really got into it until now at 22. I'm not much of a mathematical/logical thinker, (I'm an artist and visual thinker above all else) so coding is really daunting to me, but I'm sure if I just keep at it I'll get somewhere passable. All this to say this video is really inspiring, seeing your humble beginnings, then making things that feel more and more like "you" as time goes on, if that makes sense. I hope I can get to a similar level one day!
I had a similar route focusing on the visual side of things initially but visual scripting tools helped me wrap my head around logic stuff and I eventually transitioned to straight code, but you can use tools like unreal blueprints and other visual scripting stuff all the way through and still make just a great games. Glad the video helped inspire, best of luck!
I’d recommend to use scratch for a lil bit then dive right into coding, one thing that helped me learn code quickly was practicing making very de-coupled code, as it felt very satisfying and was a lot faster to learn , and also made everything more readable and understandable. Try to write code as patiently and as modular as you can, don’t just reference scripts and change values or the code base will become very daunting and intimidating to work with. One thing that helps in large scripts is to add comments with a bunch of “-------“ to separate and visualize different chunks of the program. Ik AI is kind of screwed up (if you can’t beat ‘em join em) but it helps with learning code, if you write a script you can put it in Chatgpt and ask it what the code does and it’ll break it down for you nicely and explain things line by line
I think our journeys are basically the same but opposite lol. I've always been more of a thinker but not necessarily mathematical and strictly logical. I'm a programmer by trade and I love coding, and I wouldn't call myself an artist, rather a creator, I've always expressed myself in writing and physical hobbies like wargaming and hobbying. I recently had the realization that "hey, I know how to code (duh) I could actually make my childhood dreams come true! I'm gonna make a frickin game" so I've committed and I'm making a game inspired by the Kurosawa films. Loving making pixel art and I'm learning everything about how to draw worth a damn (depth, scale, etc, etc, idek the half of it). That's all to say uhh... nothing really I'm just putting this out there. Good luck and happy developing!
Wow you are completely opposite to me my drawings are horrible and im not that of a logical person but i find coding fun tho sometimes it is truly daunting when bugs appear and there no solutions on stackoverflow or ai or anywhere e
Dang, I have always wanted to make a game but honestly don't know if I'll accomplish what I have in mind. I have many many ideas but I don't want to study this, nor I think I'd be able to make textures and all, so am in limbo if I should try and make something by watching videos.
Thanks for the video! Got not much to say but as a cs major i'm currently in a game dev journey too. Seeing your approach for your journey makes me realize i still have a long way to go too, but i will take it slow and enjoy the ride now, thank you.
I haven't been able to get motivated for anything for the past few years (longer, really), but you just gave me the push I needed to simply just *start*. Really great seeing your journey. Thank you 💖
I think this is really inspiring, I've been wanting to fully commit to game development for a long time and hopefully end up making a game I'm proud of; but I've always had the issue of just where to start and how to keep up the motivation and pace of learning on a consistent basis. This is a good example of just taking the plunge and experimenting, a lot of people (me included) when it involves game development or anything long-form like drawing, modeling, programming, sometimes end up in positions of procrastination - and I think especially with programming because you often have to be consistent with learning. I've personally been off and on with learning and where exactly to start, I've learned some fundamentals of C++, some Lua, researched different game engines, but I've more than likely forgot some of it and that often discourages me. I think you should give yourself the benefit of the doubt and assume you remember some things, go back a couple chapters, and try again; it really is just about taking the plunge and just doing it and I think I'm starting to realize that with cases like yours.
couldn't have said it better myself. One thing I fail to say plainly in the video is that there were (and still are) months and sometimes even years when I'd stray away from game development just to pick it up again later. I find myself procrastinating when things don't feel "optimal" like I'm not on the optimal path, but there is no optimal path, or it is at least unrealistic. Just jump in! Thanks for the very insightful and honest comment.
Friends if pixel art is too hard, just learn 3d modeling and render it to pixel art! Sounds hard but actually I'm dumb asf and can do it, and i make games! If u never done any coding, look at scratch or construct 3 and figure out how to get a square to move, then you'll understand the basic concepts and can move on to engines or just programming in general, gl ❤❤
Your prototypes/random game ideas are amazing. Very impressive for your first few; definitely better than my games..or lack thereof. Really inspiring and awesome
I'm chronically ill and don't currently get any government assistance for disability. So that means I have a lot of free time on my hands, but I have zero energy. So while I may be super ambitious in spirit, I am severely physically and mentally limited. I have wanted to be a game developer since I was 6 yrs old. Which was before I got sick. After that I tried to be a youtuber, which takes significantly more energy and time than I thought. I got sick when I was 12 and I am about to turn 28yrs old. I'm getting back into game development because I don't want to die before I have tried my best to make my dream game. I may have decades of life left but if I can't make my game, I don't want to live it. Wish me luck 🤣
I wish you the best man!! Maybe some inspiration for you is Hyper Light Drifter made by Heart Machine. He named his studio “heart machine” because he had lifelong heart problems and almost died several times, yet he found a way to push through and follow his dreams.
I wish you the best too buddy! I just happen to start learning Unity and Playmaker from ZERO, just by learning 1 tip every day. My goal is to finish my first Prototype of a game in 1 or 2 years from now...
The clip of you playing your own game is so cute, I'd imagine your characters are happy to see you play with them after so long. even if you don't remember it, younger you wrote that dialogue and it's like a little time capsule.
Great stuff! It’s wild because I’ve played some of your games from the Game Makers Toolkit jams before, what a coinkydink! See you at the next GMTK jam!!!
love these kinds of videos imesnly. Watching someone go down their memories of past projects, some which they havent seen in year, is just wholesome and interesting overall.
I'm in my last year of uni and studying a completely irrelevant subject, but realizing I want to make my own games! This video sure does give me motivation! Keep up the excellent work to all the game devs out there! Also, I love your artwork, they look fantastic! I love the astronaut the most
Fantastic video, id add that realising what even a “small step” how much of a achievement that is. Ive just started learning game dev and even something minor like a crouch or roll i celebrate internally as a huge victory. Good luck with all future projects
So much discourse online is just "everyone is so much better than me, started so much sooner than me, why even try?" as if learning and making is such a terrible burden and slog you wish it was in the past. You will never stop learning. Making art or coding isn't go to reach a tipping point from not fun to fun and plateau there. I think as with any art - if you only value the finished product, or some future where you imagine yourself an expert - you're going to fail before you start. Ideas build over time. New concepts emerge from creation itself. Your ideas will start transforming from day one, and unexpected things will happen that will never emerge from your speculations. Also, someone else's cool game existing doesn't diminish yours - that's such a shitty mindset that will never be satisfied. Or give up and don't make anything. Really cool games and concepts, btw, sorry these comments just got me depressed so I wrote that rant.
I didn't think I was going to watch the video in it's entirety but I was glad I did. I have been messing with so many side projects/games over the years but never took them to the finish line. Thanks for sharing! Even if I never complete a game it is still heartwarming to hear your story. Best of luck out there!
I really enjoy seeing videos like this that inspire and motivate other (potential) devs! It doesn’t have to be perfect or world changing - it just has to be yours.
As I was watching this video, I felt a great sense of love towards games and the actual process and time spent making them and enjoying them. This is felt in the tone, music, appreciation, editing, your wording, and your joy when looking at your past work. Thank you for showing that genuine affection to yourself an in turn the viewer that is required for an artist, or any human being to thrive :) And you got this too! Whatever your game dev goals are, they cannot be bigger in effect than the tone and vibe you bring to the process, so in my eyes you are already succeeding. Hope you have even more fun making your next video and talking about your games and the little moments you appreciate about them!
this vid gave me the courage to finally start (i procrastinate alot) thanks a lot dude! Plus, I love how creative your game concepts are and I wanna know if you have any sources of inspiration that we could look to, too.
heck yea, I shate the procrastination bug too haha, glad the vid could be of use! I think playing some games as well as looking for what makes an idea unique or interesting always inspires me, what is cool or interesting about what you can see around you? the mechanics of a ballpoint pen, the way food is prepared or etc. you can draw insporation from lots of stuff that is seemingly boring
bro I'm absolutely an artist making art and I love playing games, and I love making games! I've never felt more inspired to keep trying and keep learning
This is crazy to me. I found Bunny Hill in my steam recommendations and added it to my wishlist a little over a year ago. And in the last week I’ve decided to start trying to make games and your video popped up in my recommended. Thank you for this video. I’m gonna make some games for sure
I was literally crushed when you said it took less than 2 weeks to complete my dream product similar to "Grotto" this esthetic, psx style rendering, and the simplicity.. Ive been trying to figure out how to tackle for about 4 months
a lot of it relies on prior knowledge and additionally things that already exist (zelda, etc.) I think it is a small slice of a game and a bigger project with more ambition would definitely take more time! don't beat yourself up for it. Part of design and creation is the journey and it is all useful in some way or another, don't worry about timing too much
Thanks man, i desperately needed this, ive been down so hard about making my game, i havent even started nor do i know how or have the urge to make at all. itll be difficult to be back into the art or game dev... but this helped dude, Thanks
Dude, your art style is amazing, it brings me a kind of peace, and childish fun only looking at it. I think at least you have build an unique style by your self, and thats not easy, congrats🎉
I'm not an artist, but I'm in college for Game Programming and Development at SNHU. I'm in my second year, and this video has given me inspiration to start making games outside of my courses :). I might upload my own game dev vlogs eventually. The only things on my channel right now are a few musical compositions I wrote years ago 😅
nice, I've been trying to do some music and learning that is a long process. If you ever post games, or devlogs, link your channel or website here! good luck
this is really cool to see I just started trying to learn how to make games and this poped up in my feed and its really cool to see where you started and where you are now
I decided to give up on being a scientist last year abd start teaching myself cgi animation. I want to build games for living and never have to be a wage slave ever again. But holy fuck am i out of my depth. Thanks for this video, you showed me its nit only possible it just takes alot of time
it does take time! I still am not a full time developer on my own and do work for various companies along the way so while independence is (part of) the end goal, that takes an even longer time too. Stick with it if you are passionate!
I have an idea i think has HUGE potential but this industry is so daunting. Im in college for programming but the empty unity project is stressing me out big time. I need to hop on this or missing out on this opportunity will crush me.
My best advice for that is to force yourself not worry about the outcome. that certainly helps me get the ball rolling and through the most daunting hurdle. If starting is the hardest part because the empty project in daunting just start by saying "I'm just messing around with this who knows where it'll go" and then you might just find yourself finding the motivation and skill to make a more serious project
Great video. Well done making finished games and videos at the same time! I'm building a game and have to start making devlogs but at the same time I feel it'll slow down the development process. I'll ty to enjoy making the videos. :)
yo thanks! I do agree the videos can be a bit of a chore / feel like a distraction at the beginning but ive defintiely found a lot of value in making them and it seems like a few of them resonate with others and ya cant beat that
@@dogma.questlog You really should! You've got a talent and experience. It's such a wonderful path you've taken in your life, with your art education and game startup work experience. Very cool and inspiring!
I'm currently hyping myself up for game making. I was kinda in a bad way recently, but the new prescription seems to be helping a lot. I've at least been getting into tutorials and relaxing into them a bit. Your story is one of the more interesting ones; there's plenty of "just make the game" videos out there, but this is the first one over the past few days of watching lots of game dev videos that I felt had a more personal touch to it. I'm gonna check out some more stuff on your channel, maybe subscribe if I like a couple more videos. Then, maybe, work up the nerve to push my mental blocks. Some of this stuff has been re-enforced so much the idea of attempting to learn fills me with stress and like an insurmountable obstacle. Just gotta see if I can figure out the details of what way of thinking is holding me back, and apply what I've been learning about dopamine and "learn to love the process" into it.
glad to hear you enjoyed the video. Jumping in can be tough, and I definitely don't go without the mental resistance. I find it best to take it one step at a time, attempt to enjoy the moment, and eventually those mental blocks will happen less and less. Not never, but less and that is a good thing
@@dogma.questlog I'm getting there bit by bit. There are things to sort through, but once things are more stable I think I might be able to do it this time.
I made one small Mario fan game back on GM5 I think it was, and then one small dumb thing in RPG Maker MV for a game jam earlier this year. Doing that has given me more confidence in doing more, even learning yet another new program with GB Studio, though I find without a set deadline that I'm a lot lazier and indecisive. Thanks for sharing these - it helps to inspire to actually follow through with all the ideas I have.
Awesome video man! Very inspiring. I really respect your drive and ability to complete projects. I'm pretty old... (late twenties lol) but I am just now truly starting my own gamedev journey that I have been dreaming about for over a decade now. No more sitting back and dreaming! Time to pursue. Keep up the awesome stuff dude! Subscribed
thanks man! never too late to start and I'd even say you aren't late at all, don't be afraid to share progress along the way to, its better with some others around haha
cool art styles, good vibes, healthy attitude. i often like things that most people don't so now I'm seeking joy in the life that has me doing these things rather that achieving goals and struggling for perfection. your vid radiates joy of making for the sake of it and i feel validated
I'm glad that is your takeaway, I think at the end of the day doing it for the process' sake is what matters (it's a great and valid goal), and the external goals and "perfection" will come as a bi-product in ways we may not understand. thanks for sharing
great video dude :) i am always to hard on myself when it comes to my game dev journey as i get sick alot so i can't get as much work done as i would like but i will keep trying especially when i watch videos like yours as the are very motivational
im so glad to find your channel. i will start uni soon and thinking of going for games engineering. ive never coded a full game before but i’m excited and full of ideas. i like ur art style too.
heck yea you got it, games engineering really interests me too I'd like to eventually try more low level stuff like making graphics engines and other stuff like that, but right now it's way over my head haha
Just want to point out how wholesome it is that you're surprised by the quality of your old work when rediscovering it. I hope I remember to come back and watch more of your videos on how to get started. You and Thor (Pirate Software) are very inspiring. Makes it really seem like anybody and everybody is capable of making games
You really had a unique artistic vision from start but you really improved in your art after collegue and experimenting You've made amazing and really creative games, good luck on the next ones !
man this is badass a lot of your journey is rly familiar to my own, tho i've haven't been into gamedev for few years now (but im looking forward to getting back into it!) rly cool stuff, will check out ur other videos :)
This is a wonderful video :) I’m glad you got to start on your creative passion at such a young age and continued to carry it on through college and into a career! You’ve come such a long way and it’s incredibly interesting to see the progress over the years, it’s super inspiring and you should definitely be proud of all your endeavors! Great vid and great message, hope this video reaches more people who need to see it and wish you the best on your newest project! Enjoy the process :D
I’ve been working on making games in a library called pygame recently, ur vid has inspired me to step out my comfort zone and try out other engines, really inspiring video!
Every single artist ever started when they were young. Every single one. Starting young is a real privilege; the humiliating struggle that comes with learning to draw and code is a lot easier to bear when your brain isn't fully developed. Now I'm an adult, that window has passed. I'll never be fully able to learn to draw or code. This sucks.
I do agree that it helps to be young when it comes to just letting it rip and getting through awkward stages without worrying too much about it, that being said I think being an adult has tons of advantages too. You kmow how to learn, you have a better sense of what to look for with logical insight, you have a better sense of when something isnt getting you closer to your goal, you can plan further out and set realistic goals. It will be hard, it will be awkward, but the important thing is to compare yourself to where you were yesterday, not in relation to others. you are really capable and I think you should give it a shot. you can make a lot more progres ls than you think possible, I hope you can come to enjoy the process!
You've inspired me to peek into the huge mess of abandoned Unity prototypes I've been churning out since version 3. 😅 I imagine it's quite the mess, but should make for some quality nostalgia, if nothing else. Rock on & best of luck in all your game dev endeavors! \m/(>.
I started a couple of times trying to make games, and each time, I would hit a roadblock and ultimately stop. I have recently started trying again, but with a different mindset. I am not really aiming to start by making the game I want to make, but just making tiny games with a single attribute to the overall game. Also, I just started a course so that it is more structured and I am able to ask people in real time.
Maybe i'm not cut out for game dev, been doing this shit for ~8 years and have nothing to show for it. Congratulations on your success, i think i'm done.
I have largely nothing to show for it except tons of half baked, poorly executed projects. Views on youtube are misleading, and I have not been able to make a living doing this. I'm going to keep trying, but I would say if you enjoy the process of making games, just keep doing it. There is only upside if one takes off or you make something you are proud of, as long as it maintains a balanced role in your life.
@@dogma.questlog if what you have shown us is "half-baked, poorly executed projects" then I should give up, because what I have doesn't hold a candle to yours, or any of these other talented/ hard-working game devs that I see all the time. I enjoy it, but the time and energy I'm putting into my projects and practice isn't reflected. I can only see so many skilful game devs achieving what I've been trying desperately to, while they spend 10% of the time doing so, before the realization hits that I'm not cut out for it. I appreciate the kind words, and I apologise for venting or rambling. But, yeah, following your dreams works only for those with the talent for it.
Someone in the comments surely already said that, but you inspired me. Thank you. It's been a long time since I've wanted to make a game, but I always put a lot of pressure on it being good. And so there was no game at all. I think this is the year when it changes. I've noticed that you participated in GMTK game jams. Maybe you would be interested in working as a team? This is out of left field, of course, but I wanted to take a shot :)
glad it was inspiring! I've done 3 out of the 4 gmtk jams I've participated in solo, and I find it to be quite a refreshing tradition that way so I think I'm sticking solo again, but I appreciate reaching out about it! I'm sure if you go in some discords or even the gmtk one you'll be able to find plenty of potential teammates
God. I know that the best time to start is now but... im a 27yo on my last year of medicine in college in a 3rd world country. Im always terrified by the "losing time" theme so i never try something new or challenging. I do love what im studying but i really always wanted to create a game, to learn how to code and/or to draw for one.
you can always have a hobby! I think it's important to decide what you want to do for work etc, and if you enjoy it you should continue, but you can always try to make stuff on the side
Thanks for the inspiration, I enjoyed seeing your past games! I'm very impressed with your art styles throughout the games. How did you start learning low res 3D and pixel 3D? I'd love to create games more in that art style but I am still learning and not able to find the right resources.
Nice video. It's mostly quite motivating and inspiring, but at the same time a little disheartening as you were fortunate enough to have people to introduce you to game dev at such a young age. Most people didn't have that and are well into a non game related career and responsibilities when they realize they want to make an idea come to life, and find it difficult to find the time to develop skills like art, animation, coding, writing etc. I know there are some success stories for late learners like Michel Ziegler and Mundaun but still.
I'll be the first to admit I was very fortunate to start early, but at the same time I by no means took an optimal path. I think anyone can start anytime, and you path will be your own. I dont think feeling slow should discourage people from starting, someone with much less time could definitely do a better job than I at learning everything. I still feel like I don't know enough, haven't done enough etc. It's a tough feeling to shake, its more important to lean on your personal experiences and unique path because it has intrinsic value
dogma balls
lol
That’s the spirit
Slugma. 🐌🌋
nice
6:08 ඞ
Those mf always are like "I did pixel art in school for fun" and show the most cool, beautiful pixel art you've ever seen. "Yeah those are alright-ish"
Hi, pro pixel artist here ! Pixel art is fairly easy to learn (especially if you compare with other artstyles) You too can start learning, I suggest you check out MortMort if you need some help ! You got this !
Can confirm that this is how learning art works
yeah, i feel the same way
Learning art works by trying it for fun and already being really good at it?
@@peregrinecovington4138 more like it works by trying it for fun, enjoying it, keep doing it, get good at it, then finally being in denial about how good it looks
i dont know exactly how to express it, but this video made me feel like the first time i heard about programming, and gave me the joy that i got when my colleagues tried my first scratch project. amazing video. 10/10
thank you for the unbelievably kind comment, too kind.
What's the name of your scratch project?, i also had one which I made in 8th grade, it's called underwhale by Lil_Bruh_dude, nothing much just a copy of undertale but I was so proud of it and looking back at it now makes me feel happy in strange way
@@Lil_Noris I would love to answer this but I completely forgot, this was like 6 years ago so I don't remember the name
I absolutely agree man
I'm just starting to take game development seriously as a hobby instead of a "hey this is something I could do if I wanted" type thing. I've been interested in making games since I was maybe 8, but never really got into it until now at 22. I'm not much of a mathematical/logical thinker, (I'm an artist and visual thinker above all else) so coding is really daunting to me, but I'm sure if I just keep at it I'll get somewhere passable. All this to say this video is really inspiring, seeing your humble beginnings, then making things that feel more and more like "you" as time goes on, if that makes sense. I hope I can get to a similar level one day!
I had a similar route focusing on the visual side of things initially but visual scripting tools helped me wrap my head around logic stuff and I eventually transitioned to straight code, but you can use tools like unreal blueprints and other visual scripting stuff all the way through and still make just a great games. Glad the video helped inspire, best of luck!
I’d recommend to use scratch for a lil bit then dive right into coding, one thing that helped me learn code quickly was practicing making very de-coupled code, as it felt very satisfying and was a lot faster to learn , and also made everything more readable and understandable. Try to write code as patiently and as modular as you can, don’t just reference scripts and change values or the code base will become very daunting and intimidating to work with. One thing that helps in large scripts is to add comments with a bunch of “-------“ to separate and visualize different chunks of the program. Ik AI is kind of screwed up (if you can’t beat ‘em join em) but it helps with learning code, if you write a script you can put it in Chatgpt and ask it what the code does and it’ll break it down for you nicely and explain things line by line
I think our journeys are basically the same but opposite lol. I've always been more of a thinker but not necessarily mathematical and strictly logical. I'm a programmer by trade and I love coding, and I wouldn't call myself an artist, rather a creator, I've always expressed myself in writing and physical hobbies like wargaming and hobbying.
I recently had the realization that "hey, I know how to code (duh) I could actually make my childhood dreams come true! I'm gonna make a frickin game" so I've committed and I'm making a game inspired by the Kurosawa films. Loving making pixel art and I'm learning everything about how to draw worth a damn (depth, scale, etc, etc, idek the half of it). That's all to say uhh... nothing really I'm just putting this out there.
Good luck and happy developing!
Wow you are completely opposite to me my drawings are horrible and im not that of a logical person but i find coding fun tho sometimes it is truly daunting when bugs appear and there no solutions on stackoverflow or ai or anywhere e
Dang, I have always wanted to make a game but honestly don't know if I'll accomplish what I have in mind. I have many many ideas but I don't want to study this, nor I think I'd be able to make textures and all, so am in limbo if I should try and make something by watching videos.
Your sprite work is one of the best I've ever seen in my entire life, not to mention how good you're at drawing in general.
yo thank you, very kind words
Thanks for the video! Got not much to say but as a cs major i'm currently in a game dev journey too. Seeing your approach for your journey makes me realize i still have a long way to go too, but i will take it slow and enjoy the ride now, thank you.
have fun with it and best of luck!
bro i need help i read “cs major” as a a counter strike tournament.
@@muffiincodes both are useful majors in the field
I haven't been able to get motivated for anything for the past few years (longer, really), but you just gave me the push I needed to simply just *start*.
Really great seeing your journey. Thank you 💖
I know the feeling! no strings attached just go mess around with it haha, I guarantee something good will come of it. Thanks for sharing.
Oh man, you don't know how much I can relate to that. I am trying my best to get out of this and I hope the best for you too. 😊
I think this is really inspiring, I've been wanting to fully commit to game development for a long time and hopefully end up making a game I'm proud of; but I've always had the issue of just where to start and how to keep up the motivation and pace of learning on a consistent basis. This is a good example of just taking the plunge and experimenting, a lot of people (me included) when it involves game development or anything long-form like drawing, modeling, programming, sometimes end up in positions of procrastination - and I think especially with programming because you often have to be consistent with learning.
I've personally been off and on with learning and where exactly to start, I've learned some fundamentals of C++, some Lua, researched different game engines, but I've more than likely forgot some of it and that often discourages me. I think you should give yourself the benefit of the doubt and assume you remember some things, go back a couple chapters, and try again; it really is just about taking the plunge and just doing it and I think I'm starting to realize that with cases like yours.
couldn't have said it better myself. One thing I fail to say plainly in the video is that there were (and still are) months and sometimes even years when I'd stray away from game development just to pick it up again later. I find myself procrastinating when things don't feel "optimal" like I'm not on the optimal path, but there is no optimal path, or it is at least unrealistic. Just jump in! Thanks for the very insightful and honest comment.
>when this guy's first game is better than anything you've ever made in over 10 years of trying.
much too kind, I'm sure you've made some sick stuff!
this video is a like a toasted bread with sunbutter and jelly
lets goo
I love stuff like this. I spend a lot of time playing and talking about games, and I'm finally working on learning how to actually make them.
heck yea! you got it
Same with the return of Brackeys, it's easier than ever.
Friends if pixel art is too hard, just learn 3d modeling and render it to pixel art! Sounds hard but actually I'm dumb asf and can do it, and i make games! If u never done any coding, look at scratch or construct 3 and figure out how to get a square to move, then you'll understand the basic concepts and can move on to engines or just programming in general, gl ❤❤
Thank you for producing this retrospective on your career. My son and I enjoyed watching it. You have a very positive attitude. 😊👍
yo thank you for watching!
Your prototypes/random game ideas are amazing. Very impressive for your first few; definitely better than my games..or lack thereof. Really inspiring and awesome
yo thank you!
I'm chronically ill and don't currently get any government assistance for disability. So that means I have a lot of free time on my hands, but I have zero energy. So while I may be super ambitious in spirit, I am severely physically and mentally limited. I have wanted to be a game developer since I was 6 yrs old. Which was before I got sick. After that I tried to be a youtuber, which takes significantly more energy and time than I thought. I got sick when I was 12 and I am about to turn 28yrs old. I'm getting back into game development because I don't want to die before I have tried my best to make my dream game. I may have decades of life left but if I can't make my game, I don't want to live it. Wish me luck 🤣
you got it, good luck!
I wish you the best man!!
Maybe some inspiration for you is Hyper Light Drifter made by Heart Machine. He named his studio “heart machine” because he had lifelong heart problems and almost died several times, yet he found a way to push through and follow his dreams.
I wish you the best too buddy!
I just happen to start learning Unity and Playmaker from ZERO, just by learning 1 tip every day.
My goal is to finish my first Prototype of a game in 1 or 2 years from now...
@@Dailyfiver Hyper light drifter is a very good game! its super cool
The clip of you playing your own game is so cute, I'd imagine your characters are happy to see you play with them after so long. even if you don't remember it, younger you wrote that dialogue and it's like a little time capsule.
the time capsule point is great haha, very accurate
Great stuff! It’s wild because I’ve played some of your games from the Game Makers Toolkit jams before, what a coinkydink! See you at the next GMTK jam!!!
that's wild haha, see you at the next one and best of luck!
love these kinds of videos imesnly. Watching someone go down their memories of past projects, some which they havent seen in year, is just wholesome and interesting overall.
I'm in my last year of uni and studying a completely irrelevant subject, but realizing I want to make my own games!
This video sure does give me motivation!
Keep up the excellent work to all the game devs out there!
Also, I love your artwork, they look fantastic! I love the astronaut the most
thanks for watching and sharing, all you can do is take the first steps and see where they lead you good luck :)
Fantastic video, id add that realising what even a “small step” how much of a achievement that is. Ive just started learning game dev and even something minor like a crouch or roll i celebrate internally as a huge victory. Good luck with all future projects
I agree with that sentiment 100% every step counts, thanks for sharing!
All your games have great style and good vibes, you're very talented!
thank you, too kind!
thank you, this inspired me to try again
glad it could help, good luck to ya!
So much discourse online is just "everyone is so much better than me, started so much sooner than me, why even try?" as if learning and making is such a terrible burden and slog you wish it was in the past. You will never stop learning. Making art or coding isn't go to reach a tipping point from not fun to fun and plateau there. I think as with any art - if you only value the finished product, or some future where you imagine yourself an expert - you're going to fail before you start. Ideas build over time. New concepts emerge from creation itself. Your ideas will start transforming from day one, and unexpected things will happen that will never emerge from your speculations. Also, someone else's cool game existing doesn't diminish yours - that's such a shitty mindset that will never be satisfied.
Or give up and don't make anything.
Really cool games and concepts, btw, sorry these comments just got me depressed so I wrote that rant.
100% agree, great comment
I didn't think I was going to watch the video in it's entirety but I was glad I did. I have been messing with so many side projects/games over the years but never took them to the finish line. Thanks for sharing! Even if I never complete a game it is still heartwarming to hear your story. Best of luck out there!
glad you found it worthwhile! thanks for watching. I feel ya there, I have lots of unfinished projects too! Best of luck to you as well
Get Apple seems like a fantastic concept honestly, I like how unique it is! Great artwork all around too.
thank you! I'd like to make a full version sometime or maybe a remixed version / similar concept
Your motivation, motivates us. Thank you!
thanks for the kind comment, best of luck!
I really enjoy seeing videos like this that inspire and motivate other (potential) devs! It doesn’t have to be perfect or world changing - it just has to be yours.
100% agree
As I was watching this video, I felt a great sense of love towards games and the actual process and time spent making them and enjoying them.
This is felt in the tone, music, appreciation, editing, your wording, and your joy when looking at your past work.
Thank you for showing that genuine affection to yourself an in turn the viewer that is required for an artist, or any human being to thrive :)
And you got this too! Whatever your game dev goals are, they cannot be bigger in effect than the tone and vibe you bring to the process, so in my eyes you are already succeeding.
Hope you have even more fun making your next video and talking about your games and the little moments you appreciate about them!
too kind, very thoughtful comment. Thanks for watching and thanks for sharing, brightened my day.
this vid gave me the courage to finally start (i procrastinate alot) thanks a lot dude! Plus, I love how creative your game concepts are and I wanna know if you have any sources of inspiration that we could look to, too.
heck yea, I shate the procrastination bug too haha, glad the vid could be of use! I think playing some games as well as looking for what makes an idea unique or interesting always inspires me, what is cool or interesting about what you can see around you? the mechanics of a ballpoint pen, the way food is prepared or etc. you can draw insporation from lots of stuff that is seemingly boring
bro I'm absolutely an artist making art and I love playing games, and I love making games! I've never felt more inspired to keep trying and keep learning
heck yea!
Fantastic video man, very cool to see almost everything you've made thus far! Cheers for the motivation. *Boots up game engine*
thank you, cheers!
I've been around a long time and I love seeing this level of dedication and your ability to see things through to the end. Amazing work!
thank you, and thanks for watching!
This is crazy to me. I found Bunny Hill in my steam recommendations and added it to my wishlist a little over a year ago. And in the last week I’ve decided to start trying to make games and your video popped up in my recommended. Thank you for this video. I’m gonna make some games for sure
that's crazy haha, glad you jumped into making games, good luck :)
I was literally crushed when you said it took less than 2 weeks to complete my dream product similar to "Grotto" this esthetic, psx style rendering, and the simplicity.. Ive been trying to figure out how to tackle for about 4 months
a lot of it relies on prior knowledge and additionally things that already exist (zelda, etc.) I think it is a small slice of a game and a bigger project with more ambition would definitely take more time! don't beat yourself up for it. Part of design and creation is the journey and it is all useful in some way or another, don't worry about timing too much
Thanks man, i desperately needed this, ive been down so hard about making my game, i havent even started nor do i know how or have the urge to make at all. itll be difficult to be back into the art or game dev... but this helped dude, Thanks
feel that! you got it
Thank you for saying that i need to be less hard on myself for seeing my progress vs others.
Dude, your art style is amazing, it brings me a kind of peace, and childish fun only looking at it. I think at least you have build an unique style by your self, and thats not easy, congrats🎉
thank you, too kind!
I'm not an artist, but I'm in college for Game Programming and Development at SNHU. I'm in my second year, and this video has given me inspiration to start making games outside of my courses :). I might upload my own game dev vlogs eventually. The only things on my channel right now are a few musical compositions I wrote years ago 😅
nice, I've been trying to do some music and learning that is a long process. If you ever post games, or devlogs, link your channel or website here! good luck
0:37 ah yes, the game design table, you start at one end, build a nice flat surface in between, and then you hold it up with now
I perfer my graphs to look like household objects, I think a lamp graph has huge potential
this is really cool to see I just started trying to learn how to make games and this poped up in my feed and its really cool to see where you started and where you are now
yo sick, good luck!
I decided to give up on being a scientist last year abd start teaching myself cgi animation. I want to build games for living and never have to be a wage slave ever again. But holy fuck am i out of my depth. Thanks for this video, you showed me its nit only possible it just takes alot of time
it does take time! I still am not a full time developer on my own and do work for various companies along the way so while independence is (part of) the end goal, that takes an even longer time too. Stick with it if you are passionate!
I have an idea i think has HUGE potential but this industry is so daunting. Im in college for programming but the empty unity project is stressing me out big time. I need to hop on this or missing out on this opportunity will crush me.
My best advice for that is to force yourself not worry about the outcome. that certainly helps me get the ball rolling and through the most daunting hurdle. If starting is the hardest part because the empty project in daunting just start by saying "I'm just messing around with this who knows where it'll go" and then you might just find yourself finding the motivation and skill to make a more serious project
I love this video. Very inspiring. Thank you for sharing.
thanks for watching! I appreciate the kind words
Great video. Well done making finished games and videos at the same time! I'm building a game and have to start making devlogs but at the same time I feel it'll slow down the development process. I'll ty to enjoy making the videos. :)
yo thanks! I do agree the videos can be a bit of a chore / feel like a distraction at the beginning but ive defintiely found a lot of value in making them and it seems like a few of them resonate with others and ya cant beat that
just want to say this is a great video, love how chill it is. :)
thank you!
Your pixel art is fantastic! I especially loved those spacesuit guys with big heads. Cute and awesome!
yo thank you! I really want to do a pixel art game next or soon
@@dogma.questlog You really should! You've got a talent and experience. It's such a wonderful path you've taken in your life, with your art education and game startup work experience. Very cool and inspiring!
Wow you are extremely skilled! Thank you for making this video.
I'm currently hyping myself up for game making. I was kinda in a bad way recently, but the new prescription seems to be helping a lot. I've at least been getting into tutorials and relaxing into them a bit.
Your story is one of the more interesting ones; there's plenty of "just make the game" videos out there, but this is the first one over the past few days of watching lots of game dev videos that I felt had a more personal touch to it.
I'm gonna check out some more stuff on your channel, maybe subscribe if I like a couple more videos. Then, maybe, work up the nerve to push my mental blocks. Some of this stuff has been re-enforced so much the idea of attempting to learn fills me with stress and like an insurmountable obstacle. Just gotta see if I can figure out the details of what way of thinking is holding me back, and apply what I've been learning about dopamine and "learn to love the process" into it.
glad to hear you enjoyed the video. Jumping in can be tough, and I definitely don't go without the mental resistance. I find it best to take it one step at a time, attempt to enjoy the moment, and eventually those mental blocks will happen less and less. Not never, but less and that is a good thing
@@dogma.questlog I'm getting there bit by bit. There are things to sort through, but once things are more stable I think I might be able to do it this time.
I made one small Mario fan game back on GM5 I think it was, and then one small dumb thing in RPG Maker MV for a game jam earlier this year. Doing that has given me more confidence in doing more, even learning yet another new program with GB Studio, though I find without a set deadline that I'm a lot lazier and indecisive. Thanks for sharing these - it helps to inspire to actually follow through with all the ideas I have.
definitely agree on the deadline comment for myself as well haha, I'm glad you are making games, best of luck!
Awesome video man! Very inspiring. I really respect your drive and ability to complete projects. I'm pretty old... (late twenties lol) but I am just now truly starting my own gamedev journey that I have been dreaming about for over a decade now. No more sitting back and dreaming! Time to pursue.
Keep up the awesome stuff dude! Subscribed
thanks man! never too late to start and I'd even say you aren't late at all, don't be afraid to share progress along the way to, its better with some others around haha
@@dogma.questlog That's what my new channel is all about! Thanks for the encouragement!
cool art styles, good vibes, healthy attitude.
i often like things that most people don't so now I'm seeking joy in the life that has me doing these things rather that achieving goals and struggling for perfection.
your vid radiates joy of making for the sake of it and i feel validated
I'm glad that is your takeaway, I think at the end of the day doing it for the process' sake is what matters (it's a great and valid goal), and the external goals and "perfection" will come as a bi-product in ways we may not understand. thanks for sharing
Thanks for putting out this video, we all will make it!
heck yea
Thank you! I really need motivation right now.
thanks for watching!
Life got messy personally but I miss the hell out of making games. Needed this video
hopefully some time for it will pop up, thanks for sharing.
8:22 that frog is so cool!
yo thank you!
great video dude :) i am always to hard on myself when it comes to my game dev journey as i get sick alot so i can't get as much work done as i would like but i will keep trying especially when i watch videos like yours as the are very motivational
thank you, and heck you every bit of work is progress!
im so glad to find your channel. i will start uni soon and thinking of going for games engineering. ive never coded a full game before but i’m excited and full of ideas. i like ur art style too.
heck yea you got it, games engineering really interests me too I'd like to eventually try more low level stuff like making graphics engines and other stuff like that, but right now it's way over my head haha
You, my friend, just earned yourself a new subscriber. ;)
welcome welcome!
So yeah, the games you show are simplistic, maybe even too simplistic, but the art style! Damn man, so cool!
thank you!
I love these kinds of videos. Really cool to see your progress as a game developer! ❤
Just want to point out how wholesome it is that you're surprised by the quality of your old work when rediscovering it.
I hope I remember to come back and watch more of your videos on how to get started. You and Thor (Pirate Software) are very inspiring. Makes it really seem like anybody and everybody is capable of making games
Thanks for sharing!
You really had a unique artistic vision from start but you really improved in your art after collegue and experimenting You've made amazing and really creative games, good luck on the next ones !
thank you, I appreciate the compliment!
So glad I found your channel! and your game bunny hill is totally up my alley, just got it =)
yo thank you :)
That was very inspiring! Thank you!
thanks for commenting!
man this is badass
a lot of your journey is rly familiar to my own, tho i've haven't been into gamedev for few years now (but im looking forward to getting back into it!)
rly cool stuff, will check out ur other videos :)
thank you! I hope you have fun getting back into it haha
I started today with GameMaker and GML. I suck at pixel art but I'm having so much fun.
great to hear! you will only get better with time
I'll be the first customer when you drop a Dogma Quest shirt. The logo is so nice
thank you haha, I do want to do some hats or shirts of something eventually
Sudexo: Purveyor of literal prison food and harbonger of bad days at lunch.
ah the good ole days
great video! So true that you have to enjoy it and have fun
thanks!
Currently making my first game, this is my motivation
This is what I call talent
yo thank you
This is a wonderful video :) I’m glad you got to start on your creative passion at such a young age and continued to carry it on through college and into a career! You’ve come such a long way and it’s incredibly interesting to see the progress over the years, it’s super inspiring and you should definitely be proud of all your endeavors!
Great vid and great message, hope this video reaches more people who need to see it and wish you the best on your newest project! Enjoy the process :D
thank you!
I’ve been working on making games in a library called pygame recently, ur vid has inspired me to step out my comfort zone and try out other engines, really inspiring video!
pygame is cool too :), It's always fun to branch out and try quick projects in different engines to get a feel for em
So many cool concepts brought to life.
Every single artist ever started when they were young. Every single one. Starting young is a real privilege; the humiliating struggle that comes with learning to draw and code is a lot easier to bear when your brain isn't fully developed. Now I'm an adult, that window has passed. I'll never be fully able to learn to draw or code. This sucks.
I do agree that it helps to be young when it comes to just letting it rip and getting through awkward stages without worrying too much about it, that being said I think being an adult has tons of advantages too. You kmow how to learn, you have a better sense of what to look for with logical insight, you have a better sense of when something isnt getting you closer to your goal, you can plan further out and set realistic goals. It will be hard, it will be awkward, but the important thing is to compare yourself to where you were yesterday, not in relation to others. you are really capable and I think you should give it a shot. you can make a lot more progres ls than you think possible, I hope you can come to enjoy the process!
Great video, very insightful.
thank you, glad it was helpful
I really needed this, thanks
thanks for watching!
So happy to find this channel
You've inspired me to peek into the huge mess of abandoned Unity prototypes I've been churning out since version 3. 😅 I imagine it's quite the mess, but should make for some quality nostalgia, if nothing else. Rock on & best of luck in all your game dev endeavors! \m/(>.
haha I'm sure you will find some gold, heck yea. Best of luck to you as well!
I started a couple of times trying to make games, and each time, I would hit a roadblock and ultimately stop.
I have recently started trying again, but with a different mindset. I am not really aiming to start by making the game I want to make, but just making tiny games with a single attribute to the overall game. Also, I just started a course so that it is more structured and I am able to ask people in real time.
good plan, definitely helps to keep scope small and having some others along the way to keep you accountable and inspired is always a plus, good luck!
I just gotta say... I love your art so much 🥰
yo thank you!
You inspire me.
I downloaded godot theee days ago. Aiming for two hours a day every day. Loving the process so far.
awesome, good luck! excited for ya
thank you for sharing!
hey dude you're really cool. i found this inspiring
yo thank you!, glad you found it inspiring
You've got this too, man...
thanks, I appreciate that a lot
Wish i was talented and smart enough to make games
Great job and Goodluck
you are! just takes a little practice every day. I think anyone is fully capable of making some kind of game and you only get better with time.
2:56 "WOW" Thought owen wilson popped in chat
haha
Maybe i'm not cut out for game dev, been doing this shit for ~8 years and have nothing to show for it.
Congratulations on your success, i think i'm done.
I have largely nothing to show for it except tons of half baked, poorly executed projects. Views on youtube are misleading, and I have not been able to make a living doing this. I'm going to keep trying, but I would say if you enjoy the process of making games, just keep doing it. There is only upside if one takes off or you make something you are proud of, as long as it maintains a balanced role in your life.
@@dogma.questlog if what you have shown us is "half-baked, poorly executed projects"
then I should give up, because what I have doesn't hold a candle to yours, or any of these other talented/ hard-working game devs that I see all the time.
I enjoy it, but the time and energy I'm putting into my projects and practice isn't reflected. I can only see so many skilful game devs achieving what I've been trying desperately to, while they spend 10% of the time doing so, before the realization hits that I'm not cut out for it.
I appreciate the kind words, and I apologise for venting or rambling. But, yeah, following your dreams works only for those with the talent for it.
Thanks for this video!
thanks for watching!
That gave me motivation, thank you.
heck yea
love the creativity bud
thank you!
Someone in the comments surely already said that, but you inspired me. Thank you. It's been a long time since I've wanted to make a game, but I always put a lot of pressure on it being good. And so there was no game at all. I think this is the year when it changes.
I've noticed that you participated in GMTK game jams. Maybe you would be interested in working as a team? This is out of left field, of course, but I wanted to take a shot :)
glad it was inspiring! I've done 3 out of the 4 gmtk jams I've participated in solo, and I find it to be quite a refreshing tradition that way so I think I'm sticking solo again, but I appreciate reaching out about it! I'm sure if you go in some discords or even the gmtk one you'll be able to find plenty of potential teammates
Overall, you just got to do it. Its hard but if it was easy everyone would be making games.
agreed
MAKE GAMES KURWI. Just DO IT. DONT make you dreams be dreams. Make YOUR dreams come true (copypasta)
yo great video! really enjoyed watching it
thank you!
God. I know that the best time to start is now but... im a 27yo on my last year of medicine in college in a 3rd world country. Im always terrified by the "losing time" theme so i never try something new or challenging. I do love what im studying but i really always wanted to create a game, to learn how to code and/or to draw for one.
you can always have a hobby! I think it's important to decide what you want to do for work etc, and if you enjoy it you should continue, but you can always try to make stuff on the side
Get Apple is extraordinarily beautiful
thank you.
Thanks for the inspiration, I enjoyed seeing your past games! I'm very impressed with your art styles throughout the games. How did you start learning low res 3D and pixel 3D? I'd love to create games more in that art style but I am still learning and not able to find the right resources.
i was lucky to go to art school and learn a bunch about 3d art, but id recommend blender tutorials and checkout sketchfab!
incredibly talented man!
thank you 🙏
you have some good taste even from early on.
thank you!
Nice video. It's mostly quite motivating and inspiring, but at the same time a little disheartening as you were fortunate enough to have people to introduce you to game dev at such a young age.
Most people didn't have that and are well into a non game related career and responsibilities when they realize they want to make an idea come to life, and find it difficult to find the time to develop skills like art, animation, coding, writing etc. I know there are some success stories for late learners like Michel Ziegler and Mundaun but still.
I'll be the first to admit I was very fortunate to start early, but at the same time I by no means took an optimal path. I think anyone can start anytime, and you path will be your own. I dont think feeling slow should discourage people from starting, someone with much less time could definitely do a better job than I at learning everything. I still feel like I don't know enough, haven't done enough etc. It's a tough feeling to shake, its more important to lean on your personal experiences and unique path because it has intrinsic value