Did I Waste ALL my MONEY making an Indie Game?

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  • เผยแพร่เมื่อ 26 ก.ค. 2024
  • Making a game as a solo indie developer is hard and it can also be very expensive. So in this video, I share how I spent my life saving of $25,000 making my game Chess Survivors using the Godot Game Engine.
    #gamedev #indiedev #godot
    Play Chess Survivors here:
    store.steampowered.com/app/20...
    Steam Capsule Artist here (worth every penny): www.gholz.art/
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ความคิดเห็น • 105

  • @guilhermeholz1606
    @guilhermeholz1606 10 หลายเดือนก่อน +16

    Hard to find something more valuable than giving ourselves a chance like this. Congrats man, keep it going!

  • @AIAdev
    @AIAdev 3 หลายเดือนก่อน +2

    Love this video. feels like just listening to a friend talk about something they’re passionate about

    • @Aarimous
      @Aarimous  3 หลายเดือนก่อน

      I love when I can get my friends chatting about the things they love. I find I could endless ask them questions about it as long as they keep talking passionately about it.

  • @aphrillisgame
    @aphrillisgame 10 หลายเดือนก่อน +7

    Thanks for sharing this, it's honestly the most heartwarming and inspiring gamedev video I've seen. I feel like many people don't recognise the value in the experience/journey of a game and focus too much on the end result and/or making a profit, so I'm glad you could see how incredible an achievement completing chess survivors is. Congrats on the release and I hope you continue to find success in gamedev.

  • @rungeon83
    @rungeon83 5 หลายเดือนก่อน +4

    I would say the expense of carrying your HUGE balls around should be a factor my man! Imagine how much time you'd have saved not having to carry those arounds?! This game looks like the type I wish I made. Better yet, you've released something from start to finish, you're already a head of 99.98% of "indie devs", I have one game I completely finished which was called 360 video poker for the xbox360 indie section (BACK IN THE DAAAAY) and while it's laughable to what I can make now, it's my most proud project because it's also the only game I truely finished. Money cannot buy that feeling, it also can't buy you the lessons you need and to really understand the dedication. So many people make projects, get to the boring bits like menus or what ever and they start a "side project" and well you know how it goes.
    Best of luck, a INSTA sub from me.

    • @Aarimous
      @Aarimous  5 หลายเดือนก่อน +3

      This made my day. Thank you! So funny and charming. Best of luck!

  • @Tbjbu2
    @Tbjbu2 10 หลายเดือนก่อน

    hey nice video. thanks for sharing your experience and thoughts! hope to see more games and videos!

  • @cherryskies9876
    @cherryskies9876 4 หลายเดือนก่อน

    Omg this video is so funny! This past week I found myself thinking about buying a house in PT. And it might also be 20k-25k 😂 you're videos are so relatable. Gotta do what makes you happy! 😁

  • @MrEliptik
    @MrEliptik 10 หลายเดือนก่อน +4

    Awesome video as always! Your game is great and what you've accomplished is a huge success. I think it's sane to feel a bit sad about having released a game you enjoyed making. Now it's not yours anymore. Can't wait to see what you'll come up with next ;)

  • @charlesthedev
    @charlesthedev 5 หลายเดือนก่อน

    Really appreciate you breaking your costs down, super helpful and insightful

  • @theindiegamealchemist
    @theindiegamealchemist 10 หลายเดือนก่อน

    extremely good to hear that! followed you before the EA release. I am going to check out the full game now. I hope that you new job is going to be awesome and you still make games :)

  • @brianbergmusic5288
    @brianbergmusic5288 10 หลายเดือนก่อน

    Thank you for sharing this experience. I have often wished to create a game since childhood (only made a couple very simple ones long ago). I appreciate the brutal honesty; especially concerning the risks.

  • @BastianEntertainment0
    @BastianEntertainment0 7 หลายเดือนก่อน

    Very good info for small channel managing expectations. You have such a positive attitude about this topic, very encouraging. Also, my wife and I love Thronefall.

  • @leonanderson7956
    @leonanderson7956 10 หลายเดือนก่อน +9

    Awesome! Thanks for sharing your game dev journey, I'm making a game on the side by myself and it brings me joy when I see other solo devs finish and ship their games. So happy for you, looking forward on your next game!

    • @Aarimous
      @Aarimous  10 หลายเดือนก่อน +1

      Good luck, it's a hard journey but for me the more energy I put into my games, the more I get out them. Cheers!

  • @Frank_G_Finster
    @Frank_G_Finster 10 หลายเดือนก่อน

    This video was very refreshing to watch.... :) Thank you very much.

  • @KoltPenny
    @KoltPenny 10 หลายเดือนก่อน +2

    Just bought it. Please keep making game. I'm going to play it this weekend.

  • @Baekstrom
    @Baekstrom 10 หลายเดือนก่อน +4

    I like the way you look at it. Value is measured in more than just dollars. If you keep making games, eventually you will get a hit, and you will be able to make a living from it. Just keep going!

    • @Boxing_Gamer
      @Boxing_Gamer 10 หลายเดือนก่อน

      Yes and it can also take some time for a game to take off, people have to know about it first and that can take time

  • @HyuugaRaull
    @HyuugaRaull 8 หลายเดือนก่อน +2

    Aarimous, thanks SO MUCH, for doing this video. I quit my job 4 months ago and it took 2 months to realize that I wanted to start gaming development by myself and these 2 months that I lived right now counted every money I saved before to spend right now doing something that I'm discovering I love. But of course there is some fear in my mind if I'm doing a bad career decision at this moment or not, and tough I'm almost pretty sure I'm not, your content was great to get inspiration to keep going. Thanks man, and now I really have to play chess survivors, because these 80hours gameplay are insane!! Congrats on your first game, and I hope hearing from your next projects.

    • @Aarimous
      @Aarimous  8 หลายเดือนก่อน

      Congratulations and enjoy that journey! When I started looking for jobs again I put this experience on my resume. I was very fearful of it, but everyone was soo interested in my game and my experience. Shows a lot more about your character and what your are capable of. I am currently saving up money to do it all over again, good luck and thanks for sharing. Cheers!!

  • @HE360
    @HE360 5 หลายเดือนก่อน +2

    Congratulations on your game and success. It's awesome that you're decided to pursue your dreams and passion. More people need to do that. In my motto, sometimes our dreams is our purpose.

    • @Aarimous
      @Aarimous  5 หลายเดือนก่อน +1

      Thank you so much!!

  • @RockyMulletGamedev
    @RockyMulletGamedev 10 หลายเดือนก่อน +2

    Inspiring video ! I wish you the best for your next project, it might even give you back the ~16k $ missing XD

  • @toddmakesgames
    @toddmakesgames 10 หลายเดือนก่อน +1

    Well done! I agree, making games is the fun part. I will do it as a hobby even if none of my games ever is a "hit".

  • @thatsmaik
    @thatsmaik 10 หลายเดือนก่อน +2

    I just founded my own game studio with a good friend after 10+ years doing gamedev as a hobby and we're working on our first commercial project since May. I can really relate to your situation and its awesome that you have such a reflective positive mindset about your process and outcome. We just got told we probably need to wait additional 2 months for an answer to get government funding. Gamedev can be a bumpy ride so this video came in the right moment. Also thanks for the transparency regarding your expenses and financial outcomes of Chess Survivor. This is really useful information for any other beginner indie gamedev and more people should openly talk about it. :)
    Congrats on the release, and all the best for your next project - keep it up.

    • @Aarimous
      @Aarimous  10 หลายเดือนก่อน

      Thank you for these kind words and best of luck with your game and studio. Cheers!

  • @ludomancerstudio
    @ludomancerstudio 10 หลายเดือนก่อน

    Thanks for sharing your journey, it was an amazing insight! Chess survivors is a big inspiration for me as I'm making a bullet heaven myself too and in a similar way as you. I quited from a very toxic company on february this year and decided to go full indie with my savings, probably will have an EA on december I think. And it is interesting for me to notice that since I'm living in a way cheaper country your net rev from chess survivors would actually pay for all my expenses so far, so in my case it would be a great success! Hopefuly I can get there.

    • @Aarimous
      @Aarimous  10 หลายเดือนก่อน

      Good luck on your project! Warms my heart to hear my work and videos are inspiring others. Cheers!

  • @drekex6767
    @drekex6767 5 หลายเดือนก่อน

    It's fun seeing a positive view on game development, and seeing it was all worth it in the end!

  • @RiesenradGameStudios
    @RiesenradGameStudios 10 หลายเดือนก่อน

    You definitely should be proud! In the end it should not matter if 1 person loves playing your game or 10.000 like playing your game. Making a Concept and turning it into a real Game is really fun and challenging and the emotions when reaching milestones in a project are worth so much more than having a hit.

  • @BlendFin
    @BlendFin 10 หลายเดือนก่อน +7

    $8500 net? Well done!

    • @Aarimous
      @Aarimous  10 หลายเดือนก่อน +2

      Thanks!

  • @Roomie_Ulrik
    @Roomie_Ulrik 5 หลายเดือนก่อน

    Counting stars, instead if counting money. I liked it, especially the end of the video.

  • @cheesemanzombie9151
    @cheesemanzombie9151 10 หลายเดือนก่อน

    Nice video man

  • @sziklamester1244
    @sziklamester1244 10 หลายเดือนก่อน

    You can add another 5 to the bucket and wish you good luck with the next game aswell. I will try it and check the game once I have more time to play. The most important you achieved is experience, confidence, recognition. If I can give an idea what game would worth to make is a 2d scifi starbase management game similar like sim tower or yoots tower where you need to build a complex tower / skyscraper with functioning services, living rooms, offices and more. This but with a starbase with different alien species and with the option to recruit crew, improving the base and do exploration and space mining. Just an idea, I would make one if I have had the skill set for it.

  • @PaahtimoGames
    @PaahtimoGames 4 หลายเดือนก่อน

    Currently releasing my first game and "spend" similar amount of money when creating my game. I would be super happy if my game succeeded as well as yours did!

  • @RecOgMission
    @RecOgMission 5 หลายเดือนก่อน

    Hey. I'm 45 and kind of in the same boat. I could make loads more money doing the work I've grown really negative towards over a 20 year career. However, I'm choosing to do as little of that as I need to support my family (4 kids!) and spending the rest of the time on developing a game (and, hopefully, some day, more games). I'm in this for the long haul so, although Early Access game has not paid me handsomely for my time, I love making it, learning more skills and setting up for creating more games. Hopefully one of them makes it big enough to completely support us financially one day...

    • @Aarimous
      @Aarimous  4 หลายเดือนก่อน +1

      Yes, at it's core I love making games. It's such an incredibly creative and challenging process. My brain just loves it. Good luck on your projects!

  • @onslaught_ofcl
    @onslaught_ofcl 10 หลายเดือนก่อน

    Ay man you totally rule, Ive always wanted to quit my job and just focus on my game but I've never been financially stable enough to do so. Seeing someone that has the same passion for game dev like me is so refreshing. Can't wait to see your next game!

    • @Aarimous
      @Aarimous  10 หลายเดือนก่อน +1

      Thanks! One of my goals with my channel is to inspire others. The past 10 months have also taught me that it is 100% possible to make games with a full time job. You just need to be a bit more flexible and dedicated to healthy habits. Good luck on your Journey! Cheers!!

  • @collinvisser7108
    @collinvisser7108 10 หลายเดือนก่อน

    Neat - thx for shearing

  • @dennismakesgames
    @dennismakesgames 10 หลายเดือนก่อน +2

    Only one in ten games are successful, so its hard, and you are way on your way to make it happen :) It's a very nice result with your first game, and you might break even with it in one year. Gratz.

    • @Aarimous
      @Aarimous  10 หลายเดือนก่อน +1

      Thank you, these are very kind words. Cheers!

  • @tuaigetsdj3699
    @tuaigetsdj3699 7 หลายเดือนก่อน +1

    so inspirational 👍

  • @ThomasStewartDev
    @ThomasStewartDev 10 หลายเดือนก่อน +5

    Awesome video! I definitely think it was a good investment of both your time and money.
    The amount that you learned, the community you grew, and the clout you earned are well worth it in my opinion. When you develop your next game, I bet things are going to be that much easier and that much more successful for you.

    • @Aarimous
      @Aarimous  10 หลายเดือนก่อน

      Totally agree! Thanks for the kind words and support over the past year. Cheers!

  • @KeyboardKrieger
    @KeyboardKrieger 10 หลายเดือนก่อน +1

    I have to say: I love germany
    I quit my job and took a few month off to start making my game...but in Germany we get 80% of our last salary for a few month.
    This is enough time to play around for a bit 😁

  • @therealblurrybarber
    @therealblurrybarber 7 หลายเดือนก่อน

    Time is so valuable. I did the same thing. Left my job as a network engineer (Toxic small ISP. I actually did the work of 3 positions. I HATED it there) to pivot into cyber security. I saved enough money to quit my job and work on certifications. Best decision ever. Glad to see others with this mindset. Started learning game dev just as a programming project and really liked it. Love your channel

  • @HereIsANewGuest
    @HereIsANewGuest 4 หลายเดือนก่อน

    Good spirit here ! I hope you will be able to continue and make a living with making games. And, who knows, maybe a hit one day ? :-)
    (Do you know how many hours you worked for you game ?)

  • @FlorisDVijfde
    @FlorisDVijfde 5 หลายเดือนก่อน

    You practically made a no budget game and profits will not shrink to zero. Very honest to add the cost of living to your calculation because most don't do this. Yes the freedom is something you will not forget. 5 years ago I made an iPad game after I got fired. Completely flopped. But I felt I never wanted to do anything else anymore if possible. I'm finally in a situation where I have enough time to work on a new game. Honestly folks expect too much profit from their first game. The value is in learning and in the joys of creativity. Life is short but don't give up for good after the first failure.

    • @Aarimous
      @Aarimous  5 หลายเดือนก่อน

      Thank you, this is such a kind comment. Cheers!

  • @TwistedNsanity
    @TwistedNsanity 10 หลายเดือนก่อน

    Hell yeah, dude

  • @aviatedviewssound4798
    @aviatedviewssound4798 10 หลายเดือนก่อน

    Make sure to update newer engine version from time to time to improve performance and battery life which will help out handheld also make it steam deck compatible,, the steam deck can make he game more visible to players.

  • @DinoFancellu
    @DinoFancellu 10 หลายเดือนก่อน +2

    You didn't just build a game. You built yourself.

    • @Aarimous
      @Aarimous  10 หลายเดือนก่อน

      Well said, thank you :)

  • @domeen0gt895
    @domeen0gt895 10 หลายเดือนก่อน +1

    Aarimous: *wastes 25k $ on a game*
    Also Aarimous: "I'll Fuckin' Do It Again"

  • @n0etic_f0x
    @n0etic_f0x 10 หลายเดือนก่อน +1

    Dude. I have played it, a solid seven out of ten. It is really complex, the systems work and get really wacky and are clearly not just a copy paste of the "Survivors" genra. I had my first broken run and I don't know what I synergised into but I had playing cards that just killed everything.

    • @Aarimous
      @Aarimous  10 หลายเดือนก่อน +1

      I'll take a 7/10 every day, thanks for planning. There a quite a few rare relics which do some pretty nutting things. Cheers!

    • @n0etic_f0x
      @n0etic_f0x 10 หลายเดือนก่อน

      @@Aarimous Yeah and a lot of it is that I had like five vampire survivors but worse games and I really wanted to get something that was not that.
      This feels more like vampire survivors with some Isaac type synergy ideas and also it feels different finally and it’s theming actually makes sense. I only played around two hours but I will be back at it.

  • @GreenBlueWalkthrough
    @GreenBlueWalkthrough 10 หลายเดือนก่อน +2

    To be fair your game should make back it's dev cost during it's life oof let's say 5 years... So you should be very proud you make a successful steam game which to me Gaming press of over years 10 Steam games have less then 40% successrate which if you don't count paying yourself like most creatives don't you made a massively successful game congrates! Edit: Also that 18k or or so just call it a fun vacation and let your hobby game be massively successfull.

  • @CBRiderGaming-um4rj
    @CBRiderGaming-um4rj 2 หลายเดือนก่อน

    Journey before destination.

  • @LevitskiSRGE
    @LevitskiSRGE 10 หลายเดือนก่อน

    Would be nice if you would mention that you made this game in Godot. 😊
    Because we don’t have this many games being finished and commercially released right now.
    Congratulations to your, as it seems, mostly positive release!!! 🥳 And I hope you will break even in the long term.
    Anyway, for the first game, it is more then solid! And I’ll by it.

    • @Aarimous
      @Aarimous  10 หลายเดือนก่อน +1

      Thank you for these kind words. I do mention Godot on my about page, but when I first released in Early Access I decided to leave it off of my splash screen as the non dev player probably wouldn't care. But now days with all the Unity drama it might make sense to add a Godot splash page. "Proudly Made with Godot".

    • @LevitskiSRGE
      @LevitskiSRGE 10 หลายเดือนก่อน

      @@Aarimous Lol, yes, something like this 😂

  • @bradisaac9540
    @bradisaac9540 10 หลายเดือนก่อน +3

    I’m an old retired network administrator who just broke ground on my first game. I think you got far more than $25k in value for the past year. Your game looks tight and well marketed. You don’t just stumble into that. You used your time well.
    Question for you. You said you use Godot with gdscript but you had C# experience with Unity. I am settled on using Godot. But not sure if C# or gdscript is better. I am an adequate (not awesome) C# developer with 5 independent business software titles to my name. Would you still go gdscript or stick with C#?

    • @Aarimous
      @Aarimous  10 หลายเดือนก่อน +1

      I went with GDScript since it's Godot native language and was easy enough to learn. I have never used C# with Godot so I can't comment on how it feel to use. I think either way your skills from C# will help you learn GDScript, or even just translate nicely into Game Development instead of business software. Good luck on your game!

    • @bradisaac9540
      @bradisaac9540 10 หลายเดือนก่อน

      @@Aarimous thank you. Do you remember any particular books or videos you watched on getting started with GD script that you would recommend?

    • @bradisaac9540
      @bradisaac9540 10 หลายเดือนก่อน

      @@ImmacHn thank you so much!

    • @raibatsu
      @raibatsu 10 หลายเดือนก่อน

      ​@@ImmacHnI agree with this statement. GDScript is a little bloated and relatively slow for calculations, but if it gets the job done, there's no need to force yourself to learn unnecessary clutter.
      There's a general rule of the thumb in the Godot community: Make UI in GDScript because native calls. Code your calculations (mathematics, native C# functions, etc) in C# or C++.

  • @Quentin94
    @Quentin94 10 หลายเดือนก่อน

    Awww bro, you should've made a soulless Pay2Win game. You'd be a zillionare by now.

  • @bobbyorr4273
    @bobbyorr4273 10 หลายเดือนก่อน

    Just curious, how long does it normally take steam to approve a game?
    I know they say leave at least 5 business days but does it usually take longer?

    • @paluxyl.8682
      @paluxyl.8682 25 วันที่ผ่านมา +1

      It depends, it could be few days ... but sometimes even many weeks, I have seen not long ago a video and his game took over 3 weeks.

  • @jannickraaymakers5315
    @jannickraaymakers5315 7 หลายเดือนก่อน

    im planning to make my first game and im scouring fiverr for voice actors and music artits and maybe even character creators

  • @4aqha250
    @4aqha250 6 หลายเดือนก่อน

    any chess youtubers/streamers made a video about it?

  • @NiklasAndersson7
    @NiklasAndersson7 8 หลายเดือนก่อน

    Can be your best investment ever. Do it again.

  • @numberonedad
    @numberonedad 10 หลายเดือนก่อน

    you only had one life saving? that's rough

  • @johnsartain4160
    @johnsartain4160 10 หลายเดือนก่อน

    You scared me with the $25k cuz I'm making a game too but I wasn't anticipating that much

    • @ImmacHn
      @ImmacHn 10 หลายเดือนก่อน +1

      It will also depends on where you live. You could easily live for several years in certain places with that amount of money, and just a couple of months in other places.

    • @johnsartain4160
      @johnsartain4160 10 หลายเดือนก่อน

      @@ImmacHn no worries once I actually watched your video then everything was understandable and I'm proud of you too 😂

    • @Aarimous
      @Aarimous  10 หลายเดือนก่อน +3

      It's a bit of clickbait since I didn't strictly spend the money on the game, but in my head my cost of living is basically the break even point for being a full time dev. Good luck with your game!

    • @johnsartain4160
      @johnsartain4160 10 หลายเดือนก่อน

      @@Aarimous well in order to create a new product generally someone needs to create it and people don't work for free. So as I see it you spent about $25,000 on an employee just chop that down by hourly. You got costs such as music, art, and developers. Everyone does.

  • @EnderElohim
    @EnderElohim 10 หลายเดือนก่อน

    Yes you waste your life saving by making a game you should spend that money on colonizing the mars!. Joking aside i'm currently making my first game called Hell Runner that early access on steam and i'm also spend way more money than i make for the game XD But i can't complain yet because game not even finished so

    • @Aarimous
      @Aarimous  10 หลายเดือนก่อน

      I started reading this and got sad, then laughed when I realized you were joking ;) Good luck on your game, cheers!

  • @abidounesaad3780
    @abidounesaad3780 10 หลายเดือนก่อน

    If you spent some of that money on the game art maybe it would have sold better

  • @aryholmes06-bo6ec
    @aryholmes06-bo6ec 4 หลายเดือนก่อน

    lmao i thought 2500 is only for game development

  • @fixieroy
    @fixieroy 9 หลายเดือนก่อน +1

    Or you can not quit your job or just gind a new one and work on your game part time everyday for at least 5-6 hours….

  • @woodsofchaos
    @woodsofchaos 7 หลายเดือนก่อน

    1:03 wait why didn't you just generate it using AI?

    • @d30x58
      @d30x58 6 หลายเดือนก่อน

      You can't commercially just use any AI generated images because of copyright.
      Also, Steam has extremely strict guidelines against AI generated content.

    • @woodsofchaos
      @woodsofchaos 6 หลายเดือนก่อน

      @@d30x58 I bet if you generate one and then edit/paint/photoshop that to fix it, it's probably better and easier than making from scratch and it's probably impossible to tell that it's AI generated.

  • @RogueEva
    @RogueEva 6 หลายเดือนก่อน

    what about YT revenues though?

    • @Aarimous
      @Aarimous  6 หลายเดือนก่อน

      It is sadly not very much. I think I've been paid out $100 in TH-cam ads. And then I just did a three video sponsorship for $100 a video. At this point my video just don't get enough views for it to be a reasonable revenue source. But, that's now why I do it. I enjoy making videos and see helping inspire others. Cheers!

    • @RogueEva
      @RogueEva 6 หลายเดือนก่อน

      @@Aarimous i see, i would have guessed you made more money based on views, but i don't have any clue how much YT pays (obviously :))) still i agree - it's way better to do job which make sense than some corporate bullshit :) gl with your next games!

  • @blkshadow8235
    @blkshadow8235 7 หลายเดือนก่อน

    i spent over 4 years and a lot of resources developing a video game i would be happy to send you a free steam key if you are interested on trying it. would you be interested?

  • @Arcansel
    @Arcansel 10 หลายเดือนก่อน

    Similar background here, but unemployed for 2 years instead and finished game developing course just this year, gonna start making project but it will be a serious one to be monetized cuz i need the money as there is no income and game developing companies dont want beginners...

  • @Unown_B
    @Unown_B 10 หลายเดือนก่อน

    -life savings 25k/ lmfao

  • @RyanJiff
    @RyanJiff 10 หลายเดือนก่อน

    :D

    • @Aarimous
      @Aarimous  10 หลายเดือนก่อน

      :D

  • @HairyPixels
    @HairyPixels 10 หลายเดือนก่อน

    well you could spend money in a lot of worse ways.

  • @JJSouaris
    @JJSouaris 8 หลายเดือนก่อน

    ?? you're an indie dev, how did it cost you 25000??

    • @Aarimous
      @Aarimous  8 หลายเดือนก่อน

      Mostly just in my own living expenses for a year. You know food, housing, and what not. So not technically spent on the game, but I consider that when I am making my budget for the next time I go full time indie.

  • @KaasTVNL
    @KaasTVNL 8 หลายเดือนก่อน

    how is this games budget 25000 lol

    • @KaasTVNL
      @KaasTVNL 8 หลายเดือนก่อน

      ow good for you

    • @Aarimous
      @Aarimous  8 หลายเดือนก่อน +1

      Thanks :) That is a bit of click bait in the budget, since like half the year was also me messing around with other protypes and generally learning game dev. Thanks for watching the whole video :)

  • @kantallive
    @kantallive 10 หลายเดือนก่อน +2

    Gosh, next time, just ask me for help. For 500$ you will get 5 capsules with the same quality from Polish artists :)