Get Surfshark VPN at surfshark.deals/captainvpn - Enter promo code CAPTAINVPN for 85% off and get 3 extra months for free! Also some of the audio on this video is little funky (but not in a good way), so apologies for that
I know you’ve worked with established titles before, but if you can, try not to accept any more sponsorships from them. If you don’t already know, they’re a scam, and I suggest you or whoever is managing your emails and sponsors should do a little research before accepting a contract
Read the game bios. Bayo from 3 is the same we played in 1 (which is ceresita grown up) and 2. The one that shows up in 3's ending wearing the cloths from the first game, is a bayo from another universe that lived through the same events of the first game but then, different things after. The one wearing cloths from the second game is a bayo from another universe that lived through the events of games 1 and 2 and then, different things. The bios also explain about the faery powers and Luca, and which bayo is Viola's mother. At least do more research before making a video critisizing the game story. And oh, your throw way comment about sexualization in Xenoblade 2 tells me you did not play that game for real as well ...
@@Doralga he has to be artificial. If even satan doesn't know him then he's not a real demon. Plus in bayo 1, he's just Cereza's doll. A doll that was passed down to Viola I guess.
@@Env1ous_14 cool, but from the past game (bayo2) they still greatly disrespected Jeanne in multiple ways, yeah cool she was a big plot point in Bayo2 but they didn't even put effort into giving her screentime even after shit hit the fan and Bayonetta saved her. Bayo3 goes WAYYYY past that line that Bayo2 did and just COMPLETELY shit on her and her character, I mean you can't even PLAY as her, the screentime is worse then Bayo2, cool we get a side mission where it's dedicated to her BUT THEN THEY KILL HER OFF AFTERWARDS?!?
@@Prinzessin.Fischl To be honest you can make an ending cinematic and still try to put the effort to make it well, make sense. Although I'm not saying that what you think is false, I'm just saying they could have done more because usually when a game tries to be a movie it doesn't end up doing so well it's very rare if a game does that correctly. But this game, it ain't it chief.
@@JeanneCutieJ what my problems is with that scene is how in the hell did Jeanne not... predict that. like it was the most cheesy way to get rid of her and yea, she really was done dirty.
You know something stupid? Bayonetta 1 and 2 are a loop, one can't happen without the other, the world lost its balance in two because bayo killed balder in 1, and balder is evil in 1 because his young version became bad after the events of 2, even bayo had flashbacks to the events of bayo 1 after luka infodumped the lore of aesir to her, but nah, platinum games says bayo 1 and 2 took place in different universes.
Look at it this way, alternate universes are often also alternate timelines. If everything between Bayo 1 & 2 is a loop, maybe that could be considered its own pocket dimension of sorts So, at the end of Bayo 3, you have time loop Bayo(1), post time loop Bayo(2), and alt timeline Bayo(3) fighting side by side.
@@Jr-Reed this why I hate that they added the multiverse it just leaves so much to speculation. I think it would be more like that the bayo 2 we see is not the one from the second game but a different universe to that ig since there are infinite universes
Timeline/multiverse plots almost universally suck. The only reason I dont say always is because there's bound to be at least one thats good, but I haven't seen it.
@@ChaoSTrophicS At the end of the day, time travel weirdness has been a part of Bayonetta every step of the way. I'd be extremely surprised if there weren't more time travel shenanigans in the next entry.
NAWWW THE ENDING REACTION IS SO REAL. Wack shit happens and you’re like “ok the game should end now” and then 2 seconds later something even worse happens and you’re like ok it’s definitely gonna end now… but the cycle continues and it just doesn’t.
Singularity: "I can change destiny." Bayonetta: "Eat this, loser." Singularity: "Well, I can change destiny so nuh-uh." Bayonetta: "Nuh-uh." And so on.
@@cactusalucano4013 The Bayo Trio should've summoned Hecate, who conveniently can Requiem Destiny so the game ends with the final boss being launched into the sun and/or get vored by Jeanne's Gomorrah like the Aesir fight in 2. And Bayo 3 Jeanne is fully resurrected.
@@KaiKrimson56 yk it’s crazy how they didn’t go this route cuz i was fr assuming that they would pull a queen sheba/omne summon that would be based on hecate and it’s so disappointing cuz the literal symbols behind the title is the symbols of hecate. There are so many missed opportunities in this game it’s crazy and we waited over 6 years for this??
Honestly, it's VERY unfortunate that Brave Cereza turned out to be an EXTREMELY SANITIZED version of all the Bayonettas combined. hat a huge disappointment on the final dance. like wtf??? Choo Choo
Thank you! The worst part about the game was that she barely spoke during the second half of the game, i was always expecting her to say something clever sassy shit like she always does but kept getting nothing
i felt that bayo was acting just SO out of character for pretty much the whole game, and that reason is absolutely why. She's less confident here, she's less in control, she keeps just Standing There while versions of herself are dying in front of her- she never really tries that hard to save them, hell, at least one version of her, the cleopatra one, died Because she saved the main one. She, as a character, does not feel empowered/empowering [im not sure which is the right one lmao] during the story beats or the major boss fights of this game bc she relies too heavily on the Mega Summons
@@spookyscary6400 both work, she's an empowered character who is empowering to play. She's so confident that it rubs off on you when you play and it ramps up the excitement whenever you see her do something completely against the tone of the situation. In bayo 3 it's less of that, and the get wanting a more serious tone but people play bayonetta for the ridiculous confidence that she shows time and time again that she deserves to have and here she just kind of loses it so you kind of lose it yourself as well when playing
@@spookyscary6400 not to mention her weird callousness about everyone around her dying? but she just stands around looking smug at everything except cracking one liners once an hour.
They somehow made Viola the hated version of both Dante _and_ Nero. Really taking all the wrong choo cues from the other spectacle fighter. Also how did Luca even get here.
@@TheRealJohnux we’re talking like between those two. He was stale as dmc2 Dante but not as bad as reboot even though he was just boring/filler with rage moments in the game. But at least Nero was fun to play in dmc4 before dmc5 made him better in everything honestly.
Okay cool, I'm glad I wasn't the only person that Noticed that Bayonetta basically wasn't her classic self. The funny,sassy, sexy witch she was in previous games is just not here. And I'm very glad you talked about how Luka's final scene with her basically comes out of no where because the story doesn't build up their 'fated' bond. Yes in other games they seemingly had a relationship, though the game made it pretty clear it was a teasing one. One meant to toy with him, so it feels odd that suddenly it's just a confirmed thing despite never having built it up seriously
I'm inclined to agree but a tiny detail most Bayo fans don't know is that apperantly, Bayonetta's and Luka's character archetypes tend to end up together in Japanese media. Personally, I couldn't care less about Bayo's romantic involments, her character has never been about that for me. It's undeniable that the script is sloppy and unpolished for this one in many ways. That being said, most of the people that are upset about the shippings are just mad their head-canon wasn't canon.
@@danieldsantiagorodriguez4955 just because it’s an archetype that exists in japanese media, it doesn’t justify that it’s a nonsensical relationship. the relationship between the two truly came out of nowhere. bayonetta 2 especially had little to no intimate scenes between bayonetta and luka. luka was only really there for exposition. also, bayonetta has a large queer fanbase. so many fans were left confused that when kamiya made the decision for bayonetta to have a romantic interest, why not just let it be jeanne? he has hinted at the idea that they are together, but i honestly think him and platinum were just too scared to have a homosexual relationship in their game. the chemistry and history between bayonetta and jeanne is undeniable in the first two games, so i think it would have been an obvious progression of the characters relationships as opposed to the random ending we got.
@@citocitocito I am beyond tired of explaining why the descision isn't that surprising even if it's out of nowhere. Honestly, I don't care for or see it for either ship. The games have never been about that until the ending of 3. Why can't people just write their fanfiction and be happy about it? You don't need the canon's validation to uphold said fantasies. Isn't that the whole point of fanfiction and head-canons in the first place?
@@danieldsantiagorodriguez4955 i agree with you that the previous bayonetta games have never really focused on bayonetta finding romance. i honestly would have been fine if they kept bayonetta single. the third game strayed away from bayonetta having her own personal identity and self confidence, which i think is another reason why people are so against bayonetta and luka. but it’s also just a case of bad writing? and fans are allowed to critique it. and i think the issue is a lot bigger than head canon’s and fan fictions. kamiya isn’t stupid, he is well aware of the existing queer demographic that exists in the bayonetta community. there are many examples of him and platinum baiting fans into believing that there may be something more between bayonetta and jeanne. probably because they don’t want to lose their queer audience. but with bayonetta 3, queer fans were completely sidelined in order to cater to the larger, heterosexual demographic. so i think it’s understandable for queer fans to feel disappointed with the ending.
@@citocitocito I honestly don't care for the sexuality of characters if it's never brought up in the game itself. So for the gay to try a hissy fit because a character isn't is a bit childish
The thing about the Luka in this timeline is, if this really is brave Cereza who never got sealed away it means this Luka never met kid Cereza cuz Balder never brought her back in time in this universe and he didn't have a reason to cancel her over thinking she murdered her father. This REALLY should have been elaborated more if they spent more time showing us how their relationship is different in this universe, literally i've only come to this conclusion after sitting on and thinking about the story for DAYS. Hideki wants to say we don't get it when it just. Didn't elaborate on anything lol. Also so true using Gammorah sucks it and the G-Pillar went basically unused for me the entire playthrough cuz they were. Not as fun as the other demons.
The story kept saying stuff about arch eve origin like what does that MEAN. The faerie stuff seems cool but instead of using Lukaon as a sort of stepping point for us to understand it they just have him be like "the voice" and vanishes until the final act. The challenge levels for when you collect the witch bloods should have been chapters where you get to see Viola and Luka stuff and have it be MORE elaborated on
Also the voice shit with Luka was duuumb reinforce him as the guy who gets where he shouldn't be by having him, you know, researching thule cuz that's kinda what he does and getting caught up in the multiversal nonsense on his OWN accord
if the point of an Arch-Adam is to basically get the Arch-Eve to where she needs to be then. Having him do it without any multiversal voices prompting him would be showing that off MORE. He's a journalist who somehow gets in places he shouldn't be to discover the truth. I thought the whole truth thing came from his admiration for his father or something
I actually started to use g pillar in the witch trials as a challenge and i started to enjoy the weapon. Idk why though cause it doesn’t really do anything different
@@TheMusicalPaws but just like you said, in this universe why would Luka be obsessed with the Umbra and Lumen factions and constantly stalking Cereza when she never was sealed and therefore his father was never killed, Antonio Redgrave's death was the entire reason why Luka became a journalist investigator in the first place.
I'm willing to bet this change was after Helena Taylor wasn't voicing the character. Almost trying to draw attention away from it being a different voice. They even distort it when she uses demon masquerade. It really felt like someone doing an okay Helena Taylor
@@jamalhartley5863 Scripts are usually done when voice work begins. Considering Helena was the only main voice that didn't return, I highly doubt they changed the script. It's just a bad one, unfortunately.
@@danieldsantiagorodriguez4955 True but dialogue can be altered and different takes can be implemented. I know studio time is expensive so when you get in there ya gotta hit it. But considering one actor has more experience voicing a character then the other it shows in the final product. Not to say Jennifer Hale isn't awesome cuz she is. Her role as Bayonetta felt like we couldn't see her fully adjust to the role. Especially with Bayo not talking as much.
The thing that might’ve bugged me the most is the lack of angels. Sure the homunculi are the big threat now but Bayo still has a deal with her demons to send them their daily dose of heavenly appetites, so for them to only be little optional fight sequences instead of mandatory battles felt very off
I thought the set pieces in this game were amazing and I think a multi verse plot allows for interesting locations, but honestly, I really do miss the simplicity of when Bayo was just a witch hunting angels for fun. Not that old Bayo couldn’t be confusing at times or have grandiose moments, but I kind of miss the simple hunting angels setup that played on each angel’s look and mechanics for uniqueness. I understand you have to move a series forward and I like the homunculi, I even really liked Viola, but there had to have been a better way to handle this multi verse premise. All in all, Kamiya pretty much confirmed a Bayonetta 4 so hopefully that will give it more of a foundation.
Honestly that was what really put me off from the game even before launch. I assumed after heaven and hell there would be something with purgatory in 3 but instead it seems like most of the supernatural elements were changed to a more flexible sci-fi theme. The multiverse idea could have even let them make new versions of old angels from prior games to serve as antagonists but instead it's the homunculi which look so generic that Platinum was able to use them in the game's first trailer after 4 years to make people think it was a trailer for Astral Chain 2.
@@supersaiyankirby THANK YOU the humonculi were such poorly designed enimines compaired to the first two. I mean the first two games had actual reaserch put into enimines, a different language, design, but these enimines just feel so generic and empty...
@@supersaiyankirby Now that you mention it, I did get an astral chain feel from the enemies in Bayo 3. I absolutely love astral chain and really hope for a sequel, but astral chain’s chimeras and homunculi still had really good designs. If they wanted to go with this otherworldly route, they could have pulled it off better. My favorite bosses in Bayo 3 so far aren’t even homunculi, they’re demons. I loved the kraken on the cruise ship and Baal in the desert. I tended to really like their mechanics or gimmicks over their designs when it came to what each homunculi did, like the dragon heads in the desert that came up through the ground. They were fun! It just didn’t convince me the homunculi are much of a threat. I kind of miss when Bayo would just get into hijinks by batting around giant Eldridge angels. Hopefully in the next game they go back to their roots a little bit, even so, the action is still amazing and I actually really liked different Bayonetta personas from different countries.
@@supersaiyankirby Purgatorio just got completely forgotten. Having enemies come from the human realm made sense since the whole trinity of realities but platinum forgot that Purgatorio is where bayonetta needs to be to attack angels.
She is not realy hated peoples just think she did not earned her new title at the game and the way she activated witch time but that’s it TH-cam and some other places are just overly critical of the game but it seems most people like it
@@moonmoon2479 ( typed in bayonetta 3 game of the year on google)I looked it up and read it was up for awards for game of the year and it was critical success so I think you got your information from angry shippers and or people that don’t like viola both of which are a minority. TH-camr’s have been hating on stuff lately especially stuff starring woman like she-hulk which might get another season
@@michaeltaylor788 game of the year was for the action category though.. which is more gameplay oriented. No matter how you wanna frame it, b3 ruined the cohesiveness of the series and just threw already established knowledge out the window, and most criticisms of it are valid.
I personally don't mind Viola as character per se; her dorky punk antics were fun and endearing enough. That said, her utilization in the narrative definitely makes her feel something aching to a rushed and half-baked version of Nero, underscored by how heavily she gets overshadowed by Bayonetta both in terms of screentime and gameplay.
1.Jeannne death odd seeing how bayo could rip her heart out with no problems multiple times and be fine 2. The alternate bayos dying to shit they could easily dodge is wild 3. The only cool thing about viola is her ost and that animation she does to break barriers 4. GOMORRAH should have been the big bad seeing how she always trying to kill bayo
the thing about bayo being "more serious" is that that's not even the case! new york gets destroyed and millions die around her including ENZO'S BELOVED FAMILY WHO HE'S ALWAYS CARED DEEPLY ABOUT and they just laugh it off! they don't even try to save anyone! bayo has to kill her alt-universe mom and this is resolved by a dance number? why tf are we being goofy right now?? the tonal whiplash of this game is insane. edit: choo choo
@@Jiaoxiansheng right? I would definitely believe she and rodin having a one night's stand over her having a genuine romantic interest in the comedy side kick. Besides she and Jeane don't seem interested in men or children anyway
Bayo 3's plot would've been infinitely better if it dealt with timelines instead of multiverses. Like if 1's plot caused a branch in the timeline and 3's Cereza is the little girl from Vigrid instead of a completely new character. Like a lot of emotional scenes would've hit harder if it was the same people you've been as for a decade. Rosa's end felt cheapened because neither she nor Bayo are the same ones developed by 2's plot, and Bayo's own end doesn't hit because she was now a one-off character in this universe. (And that's not counting the new retcon that confirms that 1 and 2 are now separate universes instead of a direct continuation.)
The Luka x little Cereza being endgame was a choice. . . A terrible one. Seriously, I could get behind there being a far flung alternative reality where Bayonetta would give Luka the time of day, and make a Poochie, but the hell was Kamiya smoking to have the little girl he met be the romance option all along ?
@@danieldsantiagorodriguez4955 yeah, so getting them togeather instead of good old bayonetta and the one who thought she killed his father made way more sense
@@danieldsantiagorodriguez4955 to think that might be a good reason, but it actually only exposes the big ass plothole that they should've never met in this timeline.
Luka 3 never met little Cereza, which thank god, but still is weird. They should have made this clear from the begining, but no, they wanted to bait people in thinking this was a continuation of 1 and 2. Hence we all getting rightfully confused on the groomer alert 💀 Even then, this just doesn't sit right with me. I can only think of how a grown up Cereza (why people call her "brave"? she saved absolutely no one in the whole game...) is a younger/naive version of the witch, less sexy, less confident, and how this is the only reason Luka managed to actually win over her at all. He never had an actual chance with Bayo in 1 or 2, but this girl wth braids? Seems doable to him... Which is just another big yikes from me.
@@drakefang8368 but nothing to do with bayonetta. We dont need to combine alot of problems together texas is a whole state while the bayo series is a diffrent thing
Honestly, I think people are getting the wrong idea when fans complain about Bayonetta getting with Luka over Jeanne. The point is not that making Bayonetta queer would automatically "fix" the narrative, but that if they were going to give her a love interest, she was the infinitely better choice. Bayonetta and Jeanne have history. They obviously care about each other a great deal and they have great chemistry together. There's a certain equality to their relationship. Luka just doesn't have that. The most that's happened between the two is some playful flirting that frames their relationship as more domineering than romantic. He's the hapless schmuck who Bayonetta has fun teasing but wouldn't consider anything explicitly romantic with him. I just don't buy that Bayonetta would journey into hell to save his soul, I'm sorry. And if they were going to go down this road, then they had to put in the effort to build up the relationship in this game, which they didn't. So if they were going to put Bayonetta in any romantic relationship and they just didn't have the time to develop one from scratch amidst all the combat and bombastic set pieces, then Jeanne would've made infinitely more sense and gone down way better with the audience.
@@Bane_Amesta True, however I don't mind a kid. Actually if it was just Luka and some other woman's daughter that would work. Heck, maybe one of Enzo's kids meet Bayonetta and Jeanne.
What you said perfectly explains why I didn't like Viola much either. Like, she's not a bad character, but she really doesn't do anything over the course of the game's story. She doesn't defeat any of the main Singularity bosses, she doesn't find any of the Chaos Gears, she doesn't meet any new demons/get any new weapons, she barely interacts with the other members of the main cast in a meaningful way and, hell, I don't think she even DID anything during the final battle with Singularity himself. She basically just shambles around, chasing after Luka for the entire plot and the game expects you to think she deserves to be the new protagonist.
I really think the multiverse IDEA is pretty cool, and playing as little Cereza from Bayonetta 1 is really cool. The tone is much more whimsical in some ways, like a fantasy vs sci fi thing. Fans were saying from the trailers that the Bayo in 3 definitely didn’t seem like the same version from 1 and 2, and it’s pretty cool to me that our 3 Bayonettas are different versions. But the ending… I mean I’m fine if Bayo and Jeanne aren’t together in every universe (Bayo reads bisexual to me at least), so whatever if she ends up with Luka in one timeline. But the death of Jeanne was so unceremonious, who wouldn’t be annoyed??? That’s her bff in this timeline, I’m sad… and the relationship between Luka and Bayo in this game didn’t feel super built up tbh. The story execution seems kinda sloppy, but I like certain ideas it offered
Is even worse, they made them Adam and Eve, "fated" in every universe... is their way to give the middle finger to all BayoxJeanne shippers, and honeslty the most boring way to deal with a multiverse. Whats' the point of all the variations are just new outfits? She's not allowed to be a man, or a Sage, not even have a different boyfriend, forever tied to the furry guy for no good reason 🙃
@@Bane_Amesta really? Well that’s ugly if true! I thought it was different for the most part though, like Egyptian Bayo and Jeanne seemed like they had something going on!
I kinda feel like replacing the angles made the dialogue kinda basic. The angels could actually talk back and it made conversations more interesting and gave bayonetta more opportunities for cool one liners
Does anyone else find it fucked up that Bayonetta mows down an army of innocent people in France right after saying "You'll pay for getting innocents involved", or that the game rewards you for beating BayoBlue with her mom's weapon?
Instead of exploring the multi-verse, this game should’ve explored the fact that Luca turned into a fairy werewolf, and they could’ve introduced other type of monster creatures in races that are below the witches in the sages . That could’ve made for a interesting game with an interesting story instead of bald man in high heels, destroying the multi-verse just because he can NGL I like bayo 1 story better than this ! And that saying something.
So sad how they did Jeanne like that. Bayo 3 being the little girl Cereza, she and Luka could have had a relationship like close family but the ending is proof to me Luka was a shameless self insert. A lot of fan speculations over timelines and multiple Bayos but as far as I can tell, Platinum is just retconning and adding silly hints on twitter to cover for the poor work done on this game's story and its ending. On the silence issue I have a feeling Theresa's departure did a lot more harm to the game than initially thought. Choo choo!
Same I was so mad that they killed Jeanne. Plus I don't usually talk bad about story mode in games but I wasn't a big fan of the story in Bayonetta 3. I loved the story in Bayonetta 1 and 2 but 3 just didn't really interest me. As for Viola she was ok character design I like it but I didn't like how she winned a lot and kinda threw tantrums every once in a while.
@@MILDMONSTER1234 I feel Spherehunter was really on the money, when she made that allusion how Luka is basically what character of D (as in Dante's equivalent to what V is for Vergil) would be like in Devil May Cry. A dorky goofball and wannabe-casanova, without the superhuman finesse and combat prowess.
I don't give much credence to anything Kamiya says about the lore on social media platforms. If it's not in the game, it's not canon. I remember him saying long ago that there was female lumen sages and male umbra witches but the games go out of their way, including this new installment, to only ever show umbra witches as women and lumen sages as men.
@@danieldsantiagorodriguez4955 Don't know about that particular example. How many witches and sages you recon we would have actually seen in the story so far?
@@hexospikez741 The patch just changes the beginning text to the prologue. Something about time reflecting infinitely instead of where perception is reality
Viola's gameplay is somewhat improved by using a mechanic that the game doesn't tell you exists: guard cancelling. You're told that you can't block attacks after you throw your sword, either by summoning cheshire or as a heavy attack. This is true, but pushing the guard button after a heavy attack does something anyways: it cancels your recovery animation and allows you to use barehand attacks after any sword throw move. The timing for guard cancel is different for every attack but using it provides Viola much more variety. Just don't attempt to use any moves that require you to push the "command input" button, because that's the same as the Speed Star button, which is also the same as the Guard button, so trying to use it for a command input will cause the game to see that you double-tapped the button and make you use Speed Star.
Not gonna lie, I deactivated Speed Star on Viola's moveset. It was pretty frustrating to start cancelling twice and just, dash into the ennemy and get hit. I have less mobility but it's way more cool and interesting for combos. I don't get why they put the guard along the dash button
Wow. I never thought I'd finally see someone who shares a very close opinion to how I felt about the game. Most everyone around me can't comprehend that I LOVE Bayonetta, but I'm not about to praise a less than great job, retcons and not great characters (cough viola). Most everything you have said is how I felt. I don't think Bayonetta 1's story is all that convoluted though. Maybe it's just me, but it was pretty easy to follow. And how is Bayo 2 not connected to Bayo 1? It is! there is no alternate!!! The game makes direct references to the first! Jeane makes the references. Bayo makes the references!! Is it because of the whole Baldr thing? THAT'S TIMEY WIMEY STUFF not alternate reality stuff. Baldr threw himself into the past when he chose to sacrifice himself to contain Loptr. He knew his girl's past self would kick his ass and do what has to be done. CHOO CHOOOOO.
At least online, it's felt like a good portion of the fandom has been doing apologetics for all the poor retconing choices. It's like they wanna like the game as a whole so bad that they kinda refuse to see it's poor, senseless writting choices.
@@danieldsantiagorodriguez4955 That's how I've felt about the others online too. As well as people trying to contort existing storylines in ways that don't make sense in order to defend the current poor writing choices. Heck. Bayonetta 2 apparently got a recent 1.2 retcon patch that changed some text in there in order to double down on the retconning that 3 presented apparently? Of course Kamiya and company are going to refute the accusation as "fixing a translation error" or making it "how it is supposed to be." Like... no. Kamiya. You left that game alone for over a decade and only just NOW changed it to suit your poor writing choices in 3? That's fishy as all heck.
@@iheartdonuts662 I dunno how accurate of an assessment that is. If I'm gonna name names, Johny Johto and Rakunx are of the bigger people pedaling apologetics type stuff. Johny is a part of the LGBT and Rakunx is a Bayo/Jeanne shipper. If anything, in terms of what I've seen, there's bearly any Bayo/Luka shippers in the fandom.
What bothers me the most is how literally everything that happened to bayo in the past games and her development is completely useless bc those are different bayos, like why would someone ever think this was a good idea???
To be fair we are now geting a full on prequel spin off about Brave Cereza's story after Bayo 1 brought her back in her own time. Witch might exolain her diffrent attitude and the power difference betwin her and all the other variants. But that dosen't take away the fact than Bayonetta's 3 story still sucks.
Man, watching all the Bayo3 cutscenes is so disappointing, there were so many camp moments in 1 and 2 and then they just give us a bad story and somehow made her boring in cutscenes :/
“I didn’t think it was unexpected at all, but it seems that the ending of Bayo 3 wasn’t conveyed correctly to everyone, so I think Bayo 4 will be an unexpected development for everyone...” -Hideki Kamiya
Gameplay wise, the game delivered. I was more jarred at how "shounen anime" some of the dialog was. Viola's was noticesable but that final fight with Sigularity was ridden in it.
This is pretty much how i felt about the game, except I actually did enjoy Demon Slave after maxing them all out (except for the train) unfortunately i feel no incentive to 100% the game like I did with Bayonetta 2. The cutscenes were boring?? The ending was!? There?! And ugh, it just didn't hit. Bayonetta's dialogue was nonexistent and her character felt like a shadow of herself rather than the character herself.
They could have made Singularity such a good villain, like, his design is amazing, but he literally has no reason to be destroying all of those realities, like he's doing it for the funny
His reasoning is that the Alphaverse is his view of perfection and all other else should not exist. The end goal would leave him and the Alphaverse as the only true reality since all isnt (including Paradise and Inferno). He validated that point in the final phase.
@@EmperorXaozx Cut away all the set dressing. it's just generic bad guy motivation No. 4: Destroy worlds so only he can rule in his world. Alternatively No. 2: Eradicate everyone who is different.
I wish they focused on Viola and Bayonetta relationship similar to how Dante and Nero works. And DMC 4 they were on opposite sides until the end. in DMC 5 there working together. through both games, you can see character growth on both sides from Donte, wanting to protect Nero. Nero, wanting to prove himself to Dante. Their relationship feels more like parent and child, then Bayonetta and Viola. One thing that aggravated me about 4 was that you play as Nero for more than half of the game and he doesn’t get any new weapons. He gains devil trigger and some new abilities. In 5 at least he gets new Devil Breakers.
Sources say Nero was originally gonna get new weapons by absorbing them into his Devil Bringer in DMC4. Its why we can see him absorb Yamato into his arm because that was the OG plan and how it was reimplemented through the Devil Breakers
Idk how this game did it but I've been playing this series for the past 10 years and I gradually grew bored playing 3. Usually it's the opposite I do my best to get pure plats even when I'm not good but I don't want to do it this game. Some of these battles are just not worth it. Thankfully I actually can do that. Also story wise, especially Viola wise like. lmao. "We'll have some girl talk along the way" LMAO MAYBE THEY SHOUDVE ACTUALLY HAD SOME GIRL TALK ALONG THE WAY! Maybe Viola could've been a companion character! And they have more banter and build a genuine relationship! Not many people like Loki but when he opened up about how freaked out he was bc he couldn't remember anything and Bayo genuinely related to that and assured him that things will turn out OK was like! Actually good! and I buy them being buds! I wanted that with Viola but no they just split up and like...OK....whatever I guess....no girl talk along the way....
Since they are man made it would have been neat if there was people or something underneath them adding that extra humanity layer like revengeance tried to do or something idk
Bayo being less confident and silent the whole game is absolutely ruined it for me, while yes all bayo is different mind you this is the same person that sent God flying to the sun. it feels like she just there bc she was meant to be there no passion, no cheeky words just her being serious the whole time (even when climax) like thats NOT her. Also her obsession to summon Gomorrah need to be studied cuz why she always pick the worst one
not very happy with the treatment of bayo and jeanne. it would suggest a lack of self awareness but is directly contradicted by kamiya's acknowledgement and the marketing of them? not a fan
A review I agree with Also technically Bayonetta 1 and 2 do take place in the same timeline and are considered the mainline timeline. The Bayonetta 2 we see in Bayonetta 3 seems to be the Bayonetta we see in the records of time where she fights alongside Rosa in the second game, thus another variant
Exactly. I didn't do my 6th grade animal report and have to explain to my teacher what an egg-laying, pouch-having echidna is and how I learned about it from a Sega Genesis video game just to let a casual misnomer about Knuckles slide X6 years later. ...What the hell, man? Quality control.
Apparently Hideki Kamiya said that he'd need like 9 games to properly tell the story, and apparently they're already greenlit on a Bayo 4 according to him? I dunno after the stuff with Taylor, finding out that Luka "gets the girl" even though the best part of the story is that he can get most of the girls except Bayo ( I take the creepy "groomer" implications a lil more seriously because they literally didn't have to go out of their way to make him the love interest), and my immediate impression of Viola being "Ah... this is just punkgirl!Nero" I can't say I'm all that interested in getting a possible Bayonetta 4. That's not even getting into how I feel that mechanically the game is neat and beautiful but the combat feels a little floaty in the worst ways. I think you're right about the fact that the player is doing a little too much watching the cool stuff and not enough doing the cool stuff when it comes to some of the cut scenes. If the next game is gonna be about Viola then it's going to be a tough sell to me. I'm having a hard time playing through 3 as it is. I don't want cool swordswoman that can parry shit; so many games in the last decade have you play as someone with a damn sword and parry tech. If I wanted that I'd literally play DMC instead. I want campy, sexy gogo gun girl. Oh, uh, Choo choo 🚂
@@hexospikez741 the issue is that, despite being given the name Bayonetta, Viola will never actually be her. Bayonetta is a campy, overly sexual [complimentary], smarmy british witch, dressed almost entirely in black, with huge guns strapped to her 6-inch stilettos, who summons demons from hell with her hair. Viola is never going to be that. Also, 90% of Viola's dialogue is her repeating her own name, but, at the end of the game she... gets called a different name and embraces it. Isnt that kind of ironic? Or is it sad?
I get that the Bayonetta we follow in 3 is another universe from 1 & 2, but its so jarring to see her personality be lackluster especially since we have followed 1 & 2 whom we all love.
SPOILER WARNING!!!!! - - Personally, I do not hate Viola. With that said though, I do not like her either. I just don't understand how Bayonetta's child would turn out like that, like at all. I can only blame it on Luka. Also, the way she speaks to Bayonetta despite being her daughter is just odd. While I know our Bayonetta isn't her actual mom, they are still the same person and look almost identical to each other. And with my issues with Viola aside... The ending. Yikes. On the positives, I get what Platinum Games was going for. Throughout the whole game and even in the teaser we literally see Bayonetta die over and over, very obviously foreshadowing her death. In fact, the first game starts with her in a cemetery and ends with her faking her death. The lyrics of Whispers of Destiny also allude to her death as well as her relationship with Luka. Furthermore, having Luka and Bayonetta die is a clear way of setting up a parallel between Viola and Bayonetta, as she too was orphaned during her early adult life (Balder wasn't dead but she also didn't know who her father was). But even with the foreshadowing and clear intentions... It still doesn't sit right with me that they actually went through with killing her off. And it's not like we'll follow another Bayonetta in another universe, as the final scene with Viola has her taking up her mother's name and the end screen very clearly said "To be continued in a new generation".
urgh, yea i think i would've just liked the idea of having another bayonetta to follow for other titles and viola can be a 3rd multiverse-hopping, reoccurring, playable character. as she is now, i don't know if she can really take up her mother's mantle and she is far divorced from the traits that we came to know and love about bayonetta. or like. at the very least i'd rather have viola be a protagonist/part of a main cast for another series from the same universe and start from scratch so that there isn't so much pressure for comparison towards her and her mom and she can have room to grow as her own character.
Viola has literally none of the things that make the bayonetta experience unique and stand out from all its counterparts sooooooooo big yikes if shes the future
I get what you mean. She is a very mixed bag. But at the same time I personally play Bayonetta for Bayonetta not her daughter or some successor. Plus no one is calling Viola Bayonetta and I think that's saying something.
@@jamalhartley5863 same goes for Dante in DMC5. But Nero has his own set of mechanics and complexities that make him just as fun for different reasons. But right now, it's hard to think on how they can flesh her out mechanically. Making which time tied to a parry ain't enough and frankly a bit clunky now. But they might think of something
@@Subukuru or if gamester has the same return policy as eb games. Then buy it, then return it before one week if you don't like it. That's what I'm gonna do with Sonic Frontiers
LITERALLY. drives me up the fucking wall how bayo gets killed in this game after 2 established that her reflexes are almost light speed, but she's getting stabbed in the back like it's nothing.
I was also disappointed in the change of torture attacks, the whole point was the button mashing to increase your score and damage. Demon Masquerade (that's the shapeshifting thing she does during combos or input attacks) and Demon Slave (controlling demons directly, in the story this lets the demons fight the unholy enemies) were pretty great. My favorites include Phantasmaranae (the spider) who can explode, and Kraken (who has a glitch that deals stupid damage). Some demons weren't good, like Wartrain Gouon who's frankly a pain to control and so slow it ruins the fast pace that Bayonetta's meant for. Viola's gameplay is fine once you get used to it, with some tech involving the fact any of her attacks can be canceled with R/Block. However, it could've been adjusted a little, plus she's got a huge weakness against grabs (remember, you can't block a grab) where you can only dodge and not do Witch Time. Her story arc was also stupid, not getting a chance to prove herself the successor to Cereza she's set up to be and rather overall inferior in her... 3 or 4 chapters? Her whole character is she's a silly underdog [claustrophobic, lost in the desert, can't headbutt Strider and only stood some chance with her apparent Faerie Form that was only used twice and, not against the main villain or anything], she's not meant to be a viable protagonist. Last thing, I might go over my thoughts on the alternate gameplays... Jeanne's spy missions, it could've been a whole different plot in its own bigger spinoff game with more focused stages. Here, there's not actually enough focus on stealth to call it a stealth section (There are too many enemies in the first two to really sneak past plus turrets on the ceilings, there's no stealth at all in the 2nd half, and you can kind of fight the enemies semi-regularly anyhow either with guns or punches inferior to regular stages, but best bet is getting in a vent and "stealth killing" or using Moth Within). Gommorah's battles are fine even if slow. Queen Butterfly can kind of be a pain when you're tossing slow bubbles, but you're probably not taking damage here (the staff swing has like a full second to press the prompt). Phantom/Malphas was decent, not as different from normal play. Baal Zebul, I hate. After the bat fires the laser, it stops feeling like a rhythm game (where there are proper sound cues, namely Zebul's singing), and more straight knowing where the enemies are coming from (making the achievement of "don't take damage"/Pure Platinum a huge pain). Near the end you control Madama Butterfly in the Alphaverse, why are you controlling Madama? Bayo 1 had her fight a very similar boss on her own. Madama's way slower and doesn't feel as powerful to compensate. [Also, the game did not need 3 credits. Jeanne apparently needed an entire credits sequence (should've been its own game in that case with a bigger budget), plus a credits after Bayo dies, then after Viola's final fight you do a mini-boss rush in credits like the other two games.]
Oh, by the way there's likely a DLC story featuring Young Cereza. Rather than fight things (I mean, not in the current teaser, but she might in the DLC), she dances to plants to make them grow. Can't wait to see the little girl turn her plushie into a giant monster and... dance for more plants. I don't think that was ever specified in any Bayonetta's arsenal.
I'm a few levels through Bayonetta 3 at the moment, so yeah here I am watching videos like this having not nearly finished it yet, but I wanted to get some perspectives on my own experiences so far. I've played B1 and B2 and loved them both, although that was a good while ago and I didn't even know B3 had a release date yet when I saw it on the shelf so I'm not a mega-hype fan or anything like that. The big thing I noticed right away with B3 is that it feels incredibly heavy. Granted Bayonetta as a series is hardly slow and subtle, but there's almost too much going on here. I'm not great at making combos in any given game but I can learn my way into getting decent enough over the course of one, but here it feels like it's pointless to try to learn any of the moves because you get another weapon before you even learn the other one. Bayonetta 1 and 2 were pretty simple action games with a lot of flair and style, but so far Bayonetta 3 seems way more interested in being super complex and innovative where it didn't need to be.
Thanks for choo choosing to play this so I don't have to. Think I'll pick up Astral Chain instead. And yeah, it kinda seems like the developers themselves forgot what made bayo such a hit character with this game? Which is weird
@@paintsniffer401 Neither did delusion headcanons about her being gayly in love with Jeanne. Face it, hun. She was *always* bisexual, and didn't end up with who so many wanted. To fight that is, at least in part, bi-erasure.
@@azatheeverchosen7615 lol when did I ever say I thought she was lesbian? it still would have made more sense for her to be lesbian but I literally don't care, I was talking about the voice actress
12:12 THANK YOU, I'm glad you pointed this out. Not enough reviewers realised this and christ almighty I completely forgot that Luca looks after little Cereza for a while
Pacing is this game's biggest issue. It can make or break a first time playthough. Which for most people will be their only time. But it does get more fun on repeat
yeah I checked out of this series as soon as the controversies and reviews started dropping. First two games were great. I wish bayo2 would come to PC, but beyond that I'm probably never spending money on this franchise again.
The story felt really bad lol which sucks since I actually love the Gameplay changes. The new stand mechanic is fun and can let you capitalize on your big aoe crowd control moves really well. The way they changed weapon sets to be singular but way more indepth weapon to weapon. Really my only big complaint is that A: they really need to de-cuff violas parry with her lock on, combos feel fucking weird and I get the idea is she's a stand ur ground swordie. But it doesn't feel right since it has more startup lag than bayos witch time. B:3 weapons pls. C'mon bayo 3, 3 demons at a time, 3 currencies. And I like how all these changes work. But why not do the same for weapons!? Like c'mon dmc5 let's u use every weapon on Dante and another weapon to swap through would mean I can keep that one weapon on hand that u need for level traversal. Without constantly going into menus. Tldr, this game is good. Just, so unnatural to a bayo fan. This is a completely different point for the series. It's no longer bingo morihashi and Hideki Kamiyas wild ride. It's their whole companies beloved brand name title. And this game feels like it. It feels experimental. And I am willing to forgive it for that. But damn that plot. Still really fun to watch crazy shit happen tho.
It just feels to me. Like they just wanted to rebuild who bayo is from the ground up instead of using what they have to make something great. This could have been a cute wholesome "believe in urself" type game where u play as baby Cereza all grown up learning from other bayos how to be herself. But instead, this game feels like it was written by the guy that made astral chain. No hate on astral chain, I just dislike works that are generic and pretend they are something special in terms of story. But ya. Swing and a miss.
@@nobodywashere3123 you hit the nail on that last bit about generic stories thinking they're special. Bayonetta was always a simple self aware campy story that didnt take itself too seriously. But when it does become serious, it feels natural and not forced. But in Bayonetta 3, its ending feels so forced and on the nose, like its trying too hard to make us cry (well it did, but for all the wrong reasons.)
@@Val17282 ya. Like imagine needing 4 writers to basically just rip off a doctor strange comic. It's tragic dawg. I'm praying for bayo 4 lol if what Kamiya said on his Twitter is even half as true. I'll eat my words. I'll literally make an edit to this post.
This game is the singular reason I'm terrified of Kamiya returning to Devil May Cry. That's a series that kept it choo choo simple and is all the stronger for it.
There are timeline charts that may give the impression that it's a complex story but it really isn't. The middle is basically bayonetta goes to different universes to find mguffen, she sees alternate universe characters, then those characters die from the same boss, then our Bayonetta kills boss and gets mguffen, repeat 4 times. For something that deals with the multiverse, nothing really happens
That's the point of bayonetta 3 story and I like this game so far and also you're playing little cereza from the first game so it does makes sense to the story of bayonetta 3.
@@wackychu2401 it's not the fact that they rarely update their games. The fact that you don't need to update their games to stop things like crashing is a good thing. It's the fact that the games need more at launch, especially in terms of accessibility. Having constant updates is not a good thing. A game should be great at launch. And these updates are getting too big. All of them can learn some things from each other
I wanna quickly bring attention to that last thing Captain Astronaut said. "I have far more respect for a game that swings for the fences rather than bunts every time its up to bat." For all the things this game got wrong, it *did* take risks. It didn't play it safe. That alone is worth credit and there are many games that play things safe and get those things wrong anyways. Bayo 3 may not be... too good... but its definitely a game that tried to go in a different direction. Thats far more than we can say for the rest of the AAA genre
I'm just glad they didn't bend the knee and call it Demon Servant or something to pander to people that think slave is a problematic word when no on would ever use it in a way that promotes racism.
I feel like this game betrayed not only its series fans but also the characters because the treatment Jeanne and Bayo got was abysmal. I would have maybe be able to swallow heterosexualising her if the game was as good 1 + 2 but there's maybe only 3-4 chapters i really enjoyed in the game? Everything else was a bit of a drag
YEAH a lot of people go "oh you're just mad because Bayo is straight now" and like yeah I think that's a bad thing but I had swallowed that pill before I played the game and I was still let down by the ending. The forced BayoLuka kiss was basically just the cherry on top of a particularly terrible ending, it wasn't the sole reason it was bad.
@@michaeltaylor788 It was a pretty heavily implied thing, there's official art of Bayo and Jeanne in a romantic context and Kamiya himself acknowledged Bayo and Jeanne as the most popular Bayonetta ship on occasion. Plus it's not hard to see a character like Bayonetta as queer coded in general, her whole thing is being a subversive and powerful extravagantly feminine character and she spends a large part of Bayonetta 2 going to Hell to save her Female Best Friend™ from death. It's not that I was fully expecting Bayonetta 3 to end on a gay wedding or anything, but it felt extra insulting that right after Jeanne unceremoniously dies we learn that it was destiny all along for Luka and Bayo to be together. Not because of who they are as characters, but because Viola exists, and because they are Arch Adam and Arch Eve and it was their destiny.
@@calzonecave yea that art is not in game and is not canon it was probably cut out and just to shown to the fans and she was probably going to end up with Luke no matter what
@@michaeltaylor788 Funny you say that, because Kamiya actually said before that Bayonetta would never take Luka seriously in any sort of romantic way in part because she would outlive him.
I would just like the bare minimum they put in the last 2 games, of having Jeanne able to play through the full story. Tbh I love her character and personality more than Bayo so to only to play her in side stories and the alternate verses was extremely disappointing.
12:20 Yeah... about that poll look at the option above Kamiya meant "couples" as in pair (team) And no she ain't "queer coded" (or whatever the hell people like to spin it) y'all seeing things that is not really there in 2 just saying.
This is a really good video, I can heavily agree with a lot of aaa games feeling absolutely loaded with QuickTime events and cutscenes that pull from the actual quality
While finishing the game there was a point where I couldn't take it anymore and just started laughing at HOW BAD it was, as soon as I saw Jeanne get killed and never mentioned by anyone I knew it was over 😭 I'm still so mad at how dirtily they did everyone a year mater.
Realistically the only character that stays the same with no universal variants is Rodin, so bayo3 Luka is a new Luka like how bayo3 Bayo was a different bayo than 1 and 2 bayo’s
I love the fact that there’s literally an unskippable cutscene because there’s a torture attack quick time event. In the previous games you could always skip cutscenes, except in bayo 2 where there were those slow walking sections. Dunno if it’s been patched, but dear god that really pissed me off when playing because by that point I was already done with the games bs
Even if this is a different bayonetta and it actually is brave cereza... it still wouldn't make any sense beacuse after the events of bayo 1 brave cereza did not get Sealed away. That was the only reason why she was involved with luka in bayo 1. So technically she wouldn't even meet him at all.
@@michaeltaylor788 no its a load of bullocks, especially after hearing about kamiya and the director (he put on the project) arguing and fighting over the direction of the game while making it.
Cho cho The fact that you've done all these research into Bayonetta lore really shows how much you want to give Bayo III a fair shot and how much you care about your own work and I have to respect that. Also, your research skills are amazing! How did you found that poll? And I agree, her new relationship was very poorly handled
So character development between games is no longer a thing in this series? I'm fine with Bayo3 being little Cereza from the first game, but tbh I'll keep my headcanon that Bayo2 is future Bayo1. If I ever play this game, that is. Sad and kinda disappointed choo choo :(
Bayonetta 2's one of my favorite games ever, so everything I've been hearing about three's definitely left me pretty disappointed (I haven't played it myself, so I could end up liking it, but shrug). Hearing how Viola works doesn't fill me with hope since I hate parrying as a central game mechanic (it's made being a huge Metroid fan but not liking Dread much feel pretty lonely, let me tell you). A shame, because I do like her design a lot. Hearing how Jeane and Luka are handled is also a pretty big letdown to me. It's funny, I played DMC5 semi-recently and your description of this game does remind me of it a good amount, since Dante gets an absurd amount of fun tools to choo choo your way through the game. That said, the difference here is that Nero did still have some sauce and I know some people liked playing as him a lot, plus the game doesn't even give you Dante for a few levels, so Nero kind of served as a way to ease you in, which makes sense. The third character, V, was also kinda neat in that it asked you to kinda multitask and use summons. It was definitely simple in practice, but it was an alright change of pace sometimes. So yeah, I dunno, I'll play Bayo 3 some day and then pretend to be surprised if it disappoints me, but Bayo 2 will forever rock hard in my heart.
I feel that. Bayo 3 is pretty fun to play. Everyone's favorite weapon seems to be the yo-yo because it's just fun to use. The only issue is if your a fan of the character of Bayonetta ya may be left in the cold a bit.
Bayonetta 3 is only fun in gameplay. But the rests are just disappointing. Bayonetta doesn’t seem like Bayonetta, the way they make Luka x Bayonetta is meh (should’ve done better), let’s dance boys is meh, story is meh. I’m mostly upset how they treat Jeanne. Killing her with only a stab. While Luka stab Bayonetta but she handle it like it was nothing
@@Poisonlover323 Honestly, I tend to ignore thinking about Bayonetta's story lines critically at all. Also in Bayo 2 Jeanne just got one shot by Gamorah starting the second game with a lame rescue mission; and after being rescued she didn't do nothing impressive neither for the most part making Bayo 2 mostly be explaining who the heck was that underdeveloped Evil Jesus character Balder from the first game.
I agree that Bayo was pretty out of character in the 3rd game. She just seemed so tired to me. In the other games, she would run around for days and nights, battling anyone or thing that stepped to her and still have plenty of energy to pose, dance, quip, tease, and show emotion. The outfits in the previous games were killer stylish. Who designed these ugly ass costumes? They should feel shame. Jeanne's death was so disrespectful. Taken by surprise? Really? She couldn't even put up a fight? I ship the hell out of Bayo and Jeanne. But I wouldn't have minded that Bayo is straight or even that she ended up with the biggest goofy in the franchise, if they had given Luca and Bayo more romantic scenes. They had nothing for three games but some generic flirting she directs to everyone and the death scene. I also wouldn't have been so annoyed if freaking Hideki hadn't put Bayo and Jeanne in that poll, or said Bayo's going to Hell for Jeanne was the ultimate romantic gesture. As conservative as Japan is, he knew damn well he wasn't going to make anyone gay. She's straight, fine, but to hint and tease just to pull a bait and switch is very disrespectful.
You probably won’t see this, but you literally hit every single nail on the head about how I felt 😭 I love your vids, and your vibe! Keep on keeping on! Choo choo!
Get Surfshark VPN at surfshark.deals/captainvpn - Enter promo code CAPTAINVPN for 85% off and get 3 extra months for free!
Also some of the audio on this video is little funky (but not in a good way), so apologies for that
I know you’ve worked with established titles before, but if you can, try not to accept any more sponsorships from them. If you don’t already know, they’re a scam, and I suggest you or whoever is managing your emails and sponsors should do a little research before accepting a contract
🚂
Read the game bios. Bayo from 3 is the same we played in 1 (which is ceresita grown up) and 2. The one that shows up in 3's ending wearing the cloths from the first game, is a bayo from another universe that lived through the same events of the first game but then, different things after. The one wearing cloths from the second game is a bayo from another universe that lived through the events of games 1 and 2 and then, different things. The bios also explain about the faery powers and Luca, and which bayo is Viola's mother. At least do more research before making a video critisizing the game story. And oh, your throw way comment about sexualization in Xenoblade 2 tells me you did not play that game for real as well ...
Surfshark just scams you
@@joebilly3719 People seriously still mad at straightonetta?
It's not like there was no build up to it
Cheshire is unironically the best thing about Viola being in the series. He has more character than Viola herself.
Wish we got more backstory on him
Is he an artificial demon that has to be the case cause Rodan doesn't know him and he's Bayonetta Satan or Lucifer
@@Doralga he has to be artificial. If even satan doesn't know him then he's not a real demon.
Plus in bayo 1, he's just Cereza's doll. A doll that was passed down to Viola I guess.
i gotta disagree
@@pearlthecryptid3836 I was wondering if that was Cereza doll.
Cheshire and Violas combat music was the best part but not enough for it to warrent her inclusion.... or should I say intrusion.
What angers me the most about the ending is how badly Jeanne was treated in the game especially on the ending. Choo Choo
If you go more depth into the story and ending, there’s a pretty high chance she’s still alive.
@@Env1ous_14 cool, but from the past game (bayo2) they still greatly disrespected Jeanne in multiple ways, yeah cool she was a big plot point in Bayo2 but they didn't even put effort into giving her screentime even after shit hit the fan and Bayonetta saved her.
Bayo3 goes WAYYYY past that line that Bayo2 did and just COMPLETELY shit on her and her character, I mean you can't even PLAY as her, the screentime is worse then Bayo2, cool we get a side mission where it's dedicated to her BUT THEN THEY KILL HER OFF AFTERWARDS?!?
Hmmm imo her ending is really cinematic tho, it's like part of her remains exist to help Bayo fulfill her mission. Sad but it's really good.,
@@Prinzessin.Fischl To be honest you can make an ending cinematic and still try to put the effort to make it well, make sense. Although I'm not saying that what you think is false, I'm just saying they could have done more because usually when a game tries to be a movie it doesn't end up doing so well it's very rare if a game does that correctly.
But this game, it ain't it chief.
@@JeanneCutieJ what my problems is with that scene is how in the hell did Jeanne not... predict that. like it was the most cheesy way to get rid of her and yea, she really was done dirty.
You know something stupid? Bayonetta 1 and 2 are a loop, one can't happen without the other, the world lost its balance in two because bayo killed balder in 1, and balder is evil in 1 because his young version became bad after the events of 2, even bayo had flashbacks to the events of bayo 1 after luka infodumped the lore of aesir to her, but nah, platinum games says bayo 1 and 2 took place in different universes.
Look at it this way, alternate universes are often also alternate timelines. If everything between Bayo 1 & 2 is a loop, maybe that could be considered its own pocket dimension of sorts
So, at the end of Bayo 3, you have time loop Bayo(1), post time loop Bayo(2), and alt timeline Bayo(3) fighting side by side.
@@Jr-Reed this why I hate that they added the multiverse it just leaves so much to speculation. I think it would be more like that the bayo 2 we see is not the one from the second game but a different universe to that ig since there are infinite universes
Timeline/multiverse plots almost universally suck. The only reason I dont say always is because there's bound to be at least one thats good, but I haven't seen it.
Fuck all this multiverse alpha verse poop verse generic stuff, they finally killed it our beloved series 👏 👏 👏 👏
@@ChaoSTrophicS At the end of the day, time travel weirdness has been a part of Bayonetta every step of the way. I'd be extremely surprised if there weren't more time travel shenanigans in the next entry.
NAWWW THE ENDING REACTION IS SO REAL. Wack shit happens and you’re like “ok the game should end now” and then 2 seconds later something even worse happens and you’re like ok it’s definitely gonna end now… but the cycle continues and it just doesn’t.
Singularity: "I can change destiny."
Bayonetta: "Eat this, loser."
Singularity: "Well, I can change destiny so nuh-uh."
Bayonetta: "Nuh-uh."
And so on.
@@cactusalucano4013 Yes, but it's generic shounen anime lines instead.
@@danieldsantiagorodriguez4955 It bordered on Persona 4 word salad, they even put the word: "Truth." every two lines.
@@cactusalucano4013 The Bayo Trio should've summoned Hecate, who conveniently can Requiem Destiny so the game ends with the final boss being launched into the sun and/or get vored by Jeanne's Gomorrah like the Aesir fight in 2. And Bayo 3 Jeanne is fully resurrected.
@@KaiKrimson56 yk it’s crazy how they didn’t go this route cuz i was fr assuming that they would pull a queen sheba/omne summon that would be based on hecate and it’s so disappointing cuz the literal symbols behind the title is the symbols of hecate. There are so many missed opportunities in this game it’s crazy and we waited over 6 years for this??
Honestly, it's VERY unfortunate that Brave Cereza turned out to be an EXTREMELY SANITIZED version of all the Bayonettas combined. hat a huge disappointment on the final dance. like wtf???
Choo Choo
Thank you! The worst part about the game was that she barely spoke during the second half of the game, i was always expecting her to say something clever sassy shit like she always does but kept getting nothing
i felt that bayo was acting just SO out of character for pretty much the whole game, and that reason is absolutely why. She's less confident here, she's less in control, she keeps just Standing There while versions of herself are dying in front of her- she never really tries that hard to save them, hell, at least one version of her, the cleopatra one, died Because she saved the main one. She, as a character, does not feel empowered/empowering [im not sure which is the right one lmao] during the story beats or the major boss fights of this game bc she relies too heavily on the Mega Summons
@@spookyscary6400 both work, she's an empowered character who is empowering to play. She's so confident that it rubs off on you when you play and it ramps up the excitement whenever you see her do something completely against the tone of the situation. In bayo 3 it's less of that, and the get wanting a more serious tone but people play bayonetta for the ridiculous confidence that she shows time and time again that she deserves to have and here she just kind of loses it so you kind of lose it yourself as well when playing
@@abrawolf this. I felt very empty playing b3 for these reasons
@@spookyscary6400 not to mention her weird callousness about everyone around her dying? but she just stands around looking smug at everything except cracking one liners once an hour.
@@malum9478
LAME liners*
They somehow made Viola the hated version of both Dante _and_ Nero. Really taking all the wrong choo cues from the other spectacle fighter. Also how did Luca even get here.
Is Nero in DMC4 hated too as much they hate Raiden in MGS2?
@@carltasticdrew9633 Nero was pretty hated in his first debut, especially when Dante get sidelined content wise in DMC 4.
@@carltasticdrew9633 no where near as hated but still hated at first
With hated Dante, do you mean dmc2 Dante or DONTE EL TERMINADOR DEL DEMONIOS?
@@TheRealJohnux we’re talking like between those two. He was stale as dmc2 Dante but not as bad as reboot even though he was just boring/filler with rage moments in the game.
But at least Nero was fun to play in dmc4 before dmc5 made him better in everything honestly.
Okay cool, I'm glad I wasn't the only person that Noticed that Bayonetta basically wasn't her classic self. The funny,sassy, sexy witch she was in previous games is just not here. And I'm very glad you talked about how Luka's final scene with her basically comes out of no where because the story doesn't build up their 'fated' bond.
Yes in other games they seemingly had a relationship, though the game made it pretty clear it was a teasing one. One meant to toy with him, so it feels odd that suddenly it's just a confirmed thing despite never having built it up seriously
I'm inclined to agree but a tiny detail most Bayo fans don't know is that apperantly, Bayonetta's and Luka's character archetypes tend to end up together in Japanese media.
Personally, I couldn't care less about Bayo's romantic involments, her character has never been about that for me. It's undeniable that the script is sloppy and unpolished for this one in many ways.
That being said, most of the people that are upset about the shippings are just mad their head-canon wasn't canon.
@@danieldsantiagorodriguez4955 just because it’s an archetype that exists in japanese media, it doesn’t justify that it’s a nonsensical relationship. the relationship between the two truly came out of nowhere. bayonetta 2 especially had little to no intimate scenes between bayonetta and luka. luka was only really there for exposition. also, bayonetta has a large queer fanbase. so many fans were left confused that when kamiya made the decision for bayonetta to have a romantic interest, why not just let it be jeanne? he has hinted at the idea that they are together, but i honestly think him and platinum were just too scared to have a homosexual relationship in their game. the chemistry and history between bayonetta and jeanne is undeniable in the first two games, so i think it would have been an obvious progression of the characters relationships as opposed to the random ending we got.
@@citocitocito I am beyond tired of explaining why the descision isn't that surprising even if it's out of nowhere. Honestly, I don't care for or see it for either ship. The games have never been about that until the ending of 3.
Why can't people just write their fanfiction and be happy about it? You don't need the canon's validation to uphold said fantasies. Isn't that the whole point of fanfiction and head-canons in the first place?
@@danieldsantiagorodriguez4955 i agree with you that the previous bayonetta games have never really focused on bayonetta finding romance. i honestly would have been fine if they kept bayonetta single. the third game strayed away from bayonetta having her own personal identity and self confidence, which i think is another reason why people are so against bayonetta and luka. but it’s also just a case of bad writing? and fans are allowed to critique it.
and i think the issue is a lot bigger than head canon’s and fan fictions. kamiya isn’t stupid, he is well aware of the existing queer demographic that exists in the bayonetta community. there are many examples of him and platinum baiting fans into believing that there may be something more between bayonetta and jeanne. probably because they don’t want to lose their queer audience. but with bayonetta 3, queer fans were completely sidelined in order to cater to the larger, heterosexual demographic. so i think it’s understandable for queer fans to feel disappointed with the ending.
@@citocitocito I honestly don't care for the sexuality of characters if it's never brought up in the game itself. So for the gay to try a hissy fit because a character isn't is a bit childish
The thing about the Luka in this timeline is, if this really is brave Cereza who never got sealed away it means this Luka never met kid Cereza cuz Balder never brought her back in time in this universe and he didn't have a reason to cancel her over thinking she murdered her father. This REALLY should have been elaborated more if they spent more time showing us how their relationship is different in this universe, literally i've only come to this conclusion after sitting on and thinking about the story for DAYS. Hideki wants to say we don't get it when it just. Didn't elaborate on anything lol.
Also so true using Gammorah sucks it and the G-Pillar went basically unused for me the entire playthrough cuz they were. Not as fun as the other demons.
The story kept saying stuff about arch eve origin like what does that MEAN. The faerie stuff seems cool but instead of using Lukaon as a sort of stepping point for us to understand it they just have him be like "the voice" and vanishes until the final act. The challenge levels for when you collect the witch bloods should have been chapters where you get to see Viola and Luka stuff and have it be MORE elaborated on
Also the voice shit with Luka was duuumb reinforce him as the guy who gets where he shouldn't be by having him, you know, researching thule cuz that's kinda what he does and getting caught up in the multiversal nonsense on his OWN accord
if the point of an Arch-Adam is to basically get the Arch-Eve to where she needs to be then. Having him do it without any multiversal voices prompting him would be showing that off MORE. He's a journalist who somehow gets in places he shouldn't be to discover the truth. I thought the whole truth thing came from his admiration for his father or something
I actually started to use g pillar in the witch trials as a challenge and i started to enjoy the weapon. Idk why though cause it doesn’t really do anything different
@@TheMusicalPaws but just like you said, in this universe why would Luka be obsessed with the Umbra and Lumen factions and constantly stalking Cereza when she never was sealed and therefore his father was never killed, Antonio Redgrave's death was the entire reason why Luka became a journalist investigator in the first place.
Ngl seeing how little Bayonetta talks in this game makes me wonder why Helena Taylor wanted more money.
she took one look at the script and said "i'm not getting paid enough for this shit"
Seriously though😭
I'm willing to bet this change was after Helena Taylor wasn't voicing the character. Almost trying to draw attention away from it being a different voice. They even distort it when she uses demon masquerade.
It really felt like someone doing an okay Helena Taylor
@@jamalhartley5863 Scripts are usually done when voice work begins. Considering Helena was the only main voice that didn't return, I highly doubt they changed the script. It's just a bad one, unfortunately.
@@danieldsantiagorodriguez4955 True but dialogue can be altered and different takes can be implemented. I know studio time is expensive so when you get in there ya gotta hit it. But considering one actor has more experience voicing a character then the other it shows in the final product. Not to say Jennifer Hale isn't awesome cuz she is. Her role as Bayonetta felt like we couldn't see her fully adjust to the role. Especially with Bayo not talking as much.
The thing that might’ve bugged me the most is the lack of angels. Sure the homunculi are the big threat now but Bayo still has a deal with her demons to send them their daily dose of heavenly appetites, so for them to only be little optional fight sequences instead of mandatory battles felt very off
I thought the set pieces in this game were amazing and I think a multi verse plot allows for interesting locations, but honestly, I really do miss the simplicity of when Bayo was just a witch hunting angels for fun. Not that old Bayo couldn’t be confusing at times or have grandiose moments, but I kind of miss the simple hunting angels setup that played on each angel’s look and mechanics for uniqueness. I understand you have to move a series forward and I like the homunculi, I even really liked Viola, but there had to have been a better way to handle this multi verse premise. All in all, Kamiya pretty much confirmed a Bayonetta 4 so hopefully that will give it more of a foundation.
Honestly that was what really put me off from the game even before launch. I assumed after heaven and hell there would be something with purgatory in 3 but instead it seems like most of the supernatural elements were changed to a more flexible sci-fi theme. The multiverse idea could have even let them make new versions of old angels from prior games to serve as antagonists but instead it's the homunculi which look so generic that Platinum was able to use them in the game's first trailer after 4 years to make people think it was a trailer for Astral Chain 2.
@@supersaiyankirby THANK YOU the humonculi were such poorly designed enimines compaired to the first two. I mean the first two games had actual reaserch put into enimines, a different language, design, but these enimines just feel so generic and empty...
@@supersaiyankirby Now that you mention it, I did get an astral chain feel from the enemies in Bayo 3. I absolutely love astral chain and really hope for a sequel, but astral chain’s chimeras and homunculi still had really good designs. If they wanted to go with this otherworldly route, they could have pulled it off better. My favorite bosses in Bayo 3 so far aren’t even homunculi, they’re demons. I loved the kraken on the cruise ship and Baal in the desert. I tended to really like their mechanics or gimmicks over their designs when it came to what each homunculi did, like the dragon heads in the desert that came up through the ground. They were fun! It just didn’t convince me the homunculi are much of a threat. I kind of miss when Bayo would just get into hijinks by batting around giant Eldridge angels. Hopefully in the next game they go back to their roots a little bit, even so, the action is still amazing and I actually really liked different Bayonetta personas from different countries.
@@supersaiyankirby Purgatorio just got completely forgotten. Having enemies come from the human realm made sense since the whole trinity of realities but platinum forgot that Purgatorio is where bayonetta needs to be to attack angels.
"Viola is the Poochie of Bayonetta" is actually the best character description I've seen of her
She is not realy hated peoples just think she did not earned her new title at the game and the way she activated witch time but that’s it
TH-cam and some other places are just overly critical of the game but it seems most people like it
@@michaeltaylor788 oh no, this game’s reception has been rather mixed to say the least.
@@moonmoon2479 ( typed in bayonetta 3 game of the year on google)I looked it up and read it was up for awards for game of the year and it was critical success so I think you got your information from angry shippers and or people that don’t like viola both of which are a minority.
TH-camr’s have been hating on stuff lately especially stuff starring woman like she-hulk which might get another season
@@michaeltaylor788 game of the year was for the action category though.. which is more gameplay oriented. No matter how you wanna frame it, b3 ruined the cohesiveness of the series and just threw already established knowledge out the window, and most criticisms of it are valid.
I personally don't mind Viola as character per se; her dorky punk antics were fun and endearing enough. That said, her utilization in the narrative definitely makes her feel something aching to a rushed and half-baked version of Nero, underscored by how heavily she gets overshadowed by Bayonetta both in terms of screentime and gameplay.
1.Jeannne death odd seeing how bayo could rip her heart out with no problems multiple times and be fine
2. The alternate bayos dying to shit they could easily dodge is wild
3. The only cool thing about viola is her ost and that animation she does to break barriers
4. GOMORRAH should have been the big bad seeing how she always trying to kill bayo
the thing about bayo being "more serious" is that that's not even the case! new york gets destroyed and millions die around her including ENZO'S BELOVED FAMILY WHO HE'S ALWAYS CARED DEEPLY ABOUT and they just laugh it off! they don't even try to save anyone! bayo has to kill her alt-universe mom and this is resolved by a dance number? why tf are we being goofy right now?? the tonal whiplash of this game is insane.
edit: choo choo
i really really hated how they killed off the variants in this game. it made all of them look weak when we all know better
I cant belive they made cheshire of all people the father of bayonettas child. Thats like making jar jar binks the love interest
🤣🤣🤣🤣
Luka clapped it. Deal with it
@@mastersonic707 If it was built up well, which it wasn't. 😂
If it where Rodin to be the father of Bayonetta's child, god- imagine how powerful they would be 💀
@@Jiaoxiansheng right? I would definitely believe she and rodin having a one night's stand over her having a genuine romantic interest in the comedy side kick. Besides she and Jeane don't seem interested in men or children anyway
Bayo 3's plot would've been infinitely better if it dealt with timelines instead of multiverses. Like if 1's plot caused a branch in the timeline and 3's Cereza is the little girl from Vigrid instead of a completely new character. Like a lot of emotional scenes would've hit harder if it was the same people you've been as for a decade. Rosa's end felt cheapened because neither she nor Bayo are the same ones developed by 2's plot, and Bayo's own end doesn't hit because she was now a one-off character in this universe. (And that's not counting the new retcon that confirms that 1 and 2 are now separate universes instead of a direct continuation.)
The Luka x little Cereza being endgame was a choice. . . A terrible one. Seriously, I could get behind there being a far flung alternative reality where Bayonetta would give Luka the time of day, and make a Poochie, but the hell was Kamiya smoking to have the little girl he met be the romance option all along ?
To be fair, the Luka in this game never met the little girl Cereza.
@@danieldsantiagorodriguez4955 yeah, so getting them togeather instead of good old bayonetta and the one who thought she killed his father made way more sense
@@danieldsantiagorodriguez4955 to think that might be a good reason, but it actually only exposes the big ass plothole that they should've never met in this timeline.
Luka 3 never met toddler Cereza. 🤦♀️
Luka 3 never met little Cereza, which thank god, but still is weird. They should have made this clear from the begining, but no, they wanted to bait people in thinking this was a continuation of 1 and 2. Hence we all getting rightfully confused on the groomer alert 💀
Even then, this just doesn't sit right with me. I can only think of how a grown up Cereza (why people call her "brave"? she saved absolutely no one in the whole game...) is a younger/naive version of the witch, less sexy, less confident, and how this is the only reason Luka managed to actually win over her at all. He never had an actual chance with Bayo in 1 or 2, but this girl wth braids? Seems doable to him... Which is just another big yikes from me.
Poor poor Loki… I was so hoping he would return in Bayonetta 3. Boy was I disappointed. 😢 would have loved to see him all mature.
Fucking Same
I don't feel so bad about missing the Bayonetta train now, choo choo
They're good games!!
They just make...interesting decisions sometimes lol
I’d still recommend playing Bayonetta 1 and 2 they’re really good in nearly every way
@@Averdein well not 1. 1's got some bullshit gameplay sequences, but 2 is mostly rock solid all the way through
@@malum9478 yea the rocket section is… not it. But the Jeanne fight right after is the best boss in the series imo
I can't believe heterosexuality killed Bayonetta and Poochie snatched her wig and took her place
This makes me laugh so hard 🤣
The creator never said she was gay.
Since when was being straight a problem
@@PARIS-ARCANA Oh you know since when. The west seems to be obsessed with that fad lately.
@@drakefang8368 but nothing to do with bayonetta. We dont need to combine alot of problems together texas is a whole state while the bayo series is a diffrent thing
Honestly, I think people are getting the wrong idea when fans complain about Bayonetta getting with Luka over Jeanne. The point is not that making Bayonetta queer would automatically "fix" the narrative, but that if they were going to give her a love interest, she was the infinitely better choice. Bayonetta and Jeanne have history. They obviously care about each other a great deal and they have great chemistry together. There's a certain equality to their relationship. Luka just doesn't have that. The most that's happened between the two is some playful flirting that frames their relationship as more domineering than romantic. He's the hapless schmuck who Bayonetta has fun teasing but wouldn't consider anything explicitly romantic with him. I just don't buy that Bayonetta would journey into hell to save his soul, I'm sorry. And if they were going to go down this road, then they had to put in the effort to build up the relationship in this game, which they didn't. So if they were going to put Bayonetta in any romantic relationship and they just didn't have the time to develop one from scratch amidst all the combat and bombastic set pieces, then Jeanne would've made infinitely more sense and gone down way better with the audience.
You sound salty
Hell if they explained that Jeanne was actually Viola's mother and Luka was a donor in Bayo and Jeanne's relationship that would make far more sense.
@@rutyqutykandi1361 Viola doesn't even needed to be anyone's daughter. Just being Jeanne's pupil would be more than enough
@@Bane_Amesta True, however I don't mind a kid. Actually if it was just Luka and some other woman's daughter that would work. Heck, maybe one of Enzo's kids meet Bayonetta and Jeanne.
@@mastersonic707 bro just appreciates decent writing
What you said perfectly explains why I didn't like Viola much either. Like, she's not a bad character, but she really doesn't do anything over the course of the game's story. She doesn't defeat any of the main Singularity bosses, she doesn't find any of the Chaos Gears, she doesn't meet any new demons/get any new weapons, she barely interacts with the other members of the main cast in a meaningful way and, hell, I don't think she even DID anything during the final battle with Singularity himself. She basically just shambles around, chasing after Luka for the entire plot and the game expects you to think she deserves to be the new protagonist.
Borderlands 3 was worse. Not only did the same type of girl get someone killed, she also bitched. Viola is better but still bad.
I really think the multiverse IDEA is pretty cool, and playing as little Cereza from Bayonetta 1 is really cool. The tone is much more whimsical in some ways, like a fantasy vs sci fi thing.
Fans were saying from the trailers that the Bayo in 3 definitely didn’t seem like the same version from 1 and 2, and it’s pretty cool to me that our 3 Bayonettas are different versions.
But the ending… I mean I’m fine if Bayo and Jeanne aren’t together in every universe (Bayo reads bisexual to me at least), so whatever if she ends up with Luka in one timeline. But the death of Jeanne was so unceremonious, who wouldn’t be annoyed??? That’s her bff in this timeline, I’m sad… and the relationship between Luka and Bayo in this game didn’t feel super built up tbh. The story execution seems kinda sloppy, but I like certain ideas it offered
Is even worse, they made them Adam and Eve, "fated" in every universe... is their way to give the middle finger to all BayoxJeanne shippers, and honeslty the most boring way to deal with a multiverse. Whats' the point of all the variations are just new outfits? She's not allowed to be a man, or a Sage, not even have a different boyfriend, forever tied to the furry guy for no good reason 🙃
@@Bane_Amesta really? Well that’s ugly if true! I thought it was different for the most part though, like Egyptian Bayo and Jeanne seemed like they had something going on!
I kinda feel like replacing the angles made the dialogue kinda basic. The angels could actually talk back and it made conversations more interesting and gave bayonetta more opportunities for cool one liners
Bayonetta is such a great series. Such a great duology of games Platinum made.
Yea
Keep that energy when the 4th one comes out and dont play it.
Salt
like with usagi drop is an original anime, no manga to be found and if it is, it is a weird fanfiction
@@vaporsaver wise words coming from kamiya to outcast a big majority of his fanbase.
The “that’s it” was the most relatable thing I’ve seen about the game
Does anyone else find it fucked up that Bayonetta mows down an army of innocent people in France right after saying "You'll pay for getting innocents involved", or that the game rewards you for beating BayoBlue with her mom's weapon?
Those once innocent people were turned into zombies 🧟 they even had them do the thriller dance that should have been a clue.😂
You lose your innocence once you turn into a zombie. Then it’s fair game.
Bayonetta doesnt save a single person in this fucking game
Instead of exploring the multi-verse, this game should’ve explored the fact that Luca turned into a fairy werewolf, and they could’ve introduced other type of monster creatures in races that are below the witches in the sages . That could’ve made for a interesting game with an interesting story instead of bald man in high heels, destroying the multi-verse just because he can NGL I like bayo 1 story better than this ! And that saying something.
Viola is quickly making herself the Scrappy Doo of Bayonetta
Shes just like Luka tbh
So sad how they did Jeanne like that. Bayo 3 being the little girl Cereza, she and Luka could have had a relationship like close family but the ending is proof to me Luka was a shameless self insert.
A lot of fan speculations over timelines and multiple Bayos but as far as I can tell, Platinum is just retconning and adding silly hints on twitter to cover for the poor work done on this game's story and its ending. On the silence issue I have a feeling Theresa's departure did a lot more harm to the game than initially thought. Choo choo!
Luka is kamiyas insert for DMC1 Dante…. Not the whacky pizza man Dante from 3 mind you… the one from the first game
Same I was so mad that they killed Jeanne. Plus I don't usually talk bad about story mode in games but I wasn't a big fan of the story in Bayonetta 3. I loved the story in Bayonetta 1 and 2 but 3 just didn't really interest me. As for Viola she was ok character design I like it but I didn't like how she winned a lot and kinda threw tantrums every once in a while.
@@MILDMONSTER1234 I feel Spherehunter was really on the money, when she made that allusion how Luka is basically what character of D (as in Dante's equivalent to what V is for Vergil) would be like in Devil May Cry. A dorky goofball and wannabe-casanova, without the superhuman finesse and combat prowess.
I don't give much credence to anything Kamiya says about the lore on social media platforms. If it's not in the game, it's not canon. I remember him saying long ago that there was female lumen sages and male umbra witches but the games go out of their way, including this new installment, to only ever show umbra witches as women and lumen sages as men.
@@danieldsantiagorodriguez4955 Don't know about that particular example.
How many witches and sages you recon we would have actually seen in the story so far?
Damn, I should play bayonetta 2 again. That game was soooooo good
Imma go play Astral chain. Haven't played it in a while.
Bayo 2 just got a patch as well. Even the devs want to do that.
@@hexospikez741 The patch just changes the beginning text to the prologue. Something about time reflecting infinitely instead of where perception is reality
True I mean it was a miracle game and it stands true.
@@FEKana you know the story is bad on a new entry when you have to retcon a 10 yo game lmao
The best thing about Viola is her theme
Ghost fucking slaps
Viola's gameplay is somewhat improved by using a mechanic that the game doesn't tell you exists: guard cancelling. You're told that you can't block attacks after you throw your sword, either by summoning cheshire or as a heavy attack. This is true, but pushing the guard button after a heavy attack does something anyways: it cancels your recovery animation and allows you to use barehand attacks after any sword throw move. The timing for guard cancel is different for every attack but using it provides Viola much more variety. Just don't attempt to use any moves that require you to push the "command input" button, because that's the same as the Speed Star button, which is also the same as the Guard button, so trying to use it for a command input will cause the game to see that you double-tapped the button and make you use Speed Star.
Not gonna lie, I deactivated Speed Star on Viola's moveset. It was pretty frustrating to start cancelling twice and just, dash into the ennemy and get hit. I have less mobility but it's way more cool and interesting for combos. I don't get why they put the guard along the dash button
That’s pretty clever, I’ll keep that in mind!
Wow. I never thought I'd finally see someone who shares a very close opinion to how I felt about the game. Most everyone around me can't comprehend that I LOVE Bayonetta, but I'm not about to praise a less than great job, retcons and not great characters (cough viola). Most everything you have said is how I felt.
I don't think Bayonetta 1's story is all that convoluted though. Maybe it's just me, but it was pretty easy to follow. And how is Bayo 2 not connected to Bayo 1? It is! there is no alternate!!! The game makes direct references to the first! Jeane makes the references. Bayo makes the references!!
Is it because of the whole Baldr thing? THAT'S TIMEY WIMEY STUFF not alternate reality stuff. Baldr threw himself into the past when he chose to sacrifice himself to contain Loptr. He knew his girl's past self would kick his ass and do what has to be done.
CHOO CHOOOOO.
At least online, it's felt like a good portion of the fandom has been doing apologetics for all the poor retconing choices. It's like they wanna like the game as a whole so bad that they kinda refuse to see it's poor, senseless writting choices.
@@danieldsantiagorodriguez4955 That's how I've felt about the others online too. As well as people trying to contort existing storylines in ways that don't make sense in order to defend the current poor writing choices.
Heck. Bayonetta 2 apparently got a recent 1.2 retcon patch that changed some text in there in order to double down on the retconning that 3 presented apparently? Of course Kamiya and company are going to refute the accusation as "fixing a translation error" or making it "how it is supposed to be."
Like... no. Kamiya. You left that game alone for over a decade and only just NOW changed it to suit your poor writing choices in 3? That's fishy as all heck.
Unpopular opinion: Bayo 3 is just fan service for luka and bayo shippers. Thats why they deny all faults.
@@iheartdonuts662 I dunno how accurate of an assessment that is. If I'm gonna name names, Johny Johto and Rakunx are of the bigger people pedaling apologetics type stuff. Johny is a part of the LGBT and Rakunx is a Bayo/Jeanne shipper. If anything, in terms of what I've seen, there's bearly any Bayo/Luka shippers in the fandom.
@@danieldsantiagorodriguez4955 its just what i notice how the discussion is going online is all.
What bothers me the most is how literally everything that happened to bayo in the past games and her development is completely useless bc those are different bayos, like why would someone ever think this was a good idea???
To be fair we are now geting a full on prequel spin off about Brave Cereza's story after Bayo 1 brought her back in her own time. Witch might exolain her diffrent attitude and the power difference betwin her and all the other variants. But that dosen't take away the fact than Bayonetta's 3 story still sucks.
Man, watching all the Bayo3 cutscenes is so disappointing, there were so many camp moments in 1 and 2 and then they just give us a bad story and somehow made her boring in cutscenes :/
I hope Bayo 4 takes us back to the OG timeline of 1&2. I want to play as Bayonetta not little Cereza's duaghter
“I didn’t think it was unexpected at all, but it seems that the ending of Bayo 3 wasn’t conveyed correctly to everyone, so I think Bayo 4 will be an unexpected development for everyone...”
-Hideki Kamiya
Gameplay wise, the game delivered. I was more jarred at how "shounen anime" some of the dialog was. Viola's was noticesable but that final fight with Sigularity was ridden in it.
This is pretty much how i felt about the game, except I actually did enjoy Demon Slave after maxing them all out (except for the train) unfortunately i feel no incentive to 100% the game like I did with Bayonetta 2. The cutscenes were boring?? The ending was!? There?! And ugh, it just didn't hit. Bayonetta's dialogue was nonexistent and her character felt like a shadow of herself rather than the character herself.
They could have made Singularity such a good villain, like, his design is amazing, but he literally has no reason to be destroying all of those realities, like he's doing it for the funny
JRPG logic be like :
His reasoning is that the Alphaverse is his view of perfection and all other else should not exist. The end goal would leave him and the Alphaverse as the only true reality since all isnt (including Paradise and Inferno). He validated that point in the final phase.
@@EmperorXaozx It's a boring and generic motivation.
@@yoursonisold8743 How? It's a unnatural character that has no true capacity of abstract thinking (which is how he lost).
@@EmperorXaozx Cut away all the set dressing. it's just generic bad guy motivation No. 4: Destroy worlds so only he can rule in his world.
Alternatively No. 2: Eradicate everyone who is different.
I wish they focused on Viola and Bayonetta relationship similar to how Dante and Nero works. And DMC 4 they were on opposite sides until the end. in DMC 5 there working together. through both games, you can see character growth on both sides from Donte, wanting to protect Nero. Nero, wanting to prove himself to Dante. Their relationship feels more like parent and child, then Bayonetta and Viola. One thing that aggravated me about 4 was that you play as Nero for more than half of the game and he doesn’t get any new weapons. He gains devil trigger and some new abilities. In 5 at least he gets new Devil Breakers.
Dante is more of dad to Nero then Vergil ever was and to an extent more so then Bayo is to viola lol
@@MILDMONSTER1234 In Vergils defense he had to get demon milk.
Sources say Nero was originally gonna get new weapons by absorbing them into his Devil Bringer in DMC4. Its why we can see him absorb Yamato into his arm because that was the OG plan and how it was reimplemented through the Devil Breakers
The ending felt like it was sad for the sake of being sad.
Idk how this game did it but I've been playing this series for the past 10 years and I gradually grew bored playing 3. Usually it's the opposite I do my best to get pure plats even when I'm not good but I don't want to do it this game. Some of these battles are just not worth it. Thankfully I actually can do that.
Also story wise, especially Viola wise like.
lmao. "We'll have some girl talk along the way"
LMAO
MAYBE THEY SHOUDVE ACTUALLY HAD SOME GIRL TALK ALONG THE WAY! Maybe Viola could've been a companion character! And they have more banter and build a genuine relationship! Not many people like Loki but when he opened up about how freaked out he was bc he couldn't remember anything and Bayo genuinely related to that and assured him that things will turn out OK was like! Actually good! and I buy them being buds! I wanted that with Viola but no they just split up and like...OK....whatever I guess....no girl talk along the way....
The homunculi just aren’t as fun as the angels, they feel like they could be in a T rated licensed game
Since they are man made it would have been neat if there was people or something underneath them adding that extra humanity layer like revengeance tried to do or something idk
Bayo being less confident and silent the whole game is absolutely ruined it for me, while yes all bayo is different mind you this is the same person that sent God flying to the sun. it feels like she just there bc she was meant to be there no passion, no cheeky words just her being serious the whole time (even when climax) like thats NOT her. Also her obsession to summon Gomorrah need to be studied cuz why she always pick the worst one
not very happy with the treatment of bayo and jeanne. it would suggest a lack of self awareness but is directly contradicted by kamiya's acknowledgement and the marketing of them? not a fan
A review I agree with
Also technically Bayonetta 1 and 2 do take place in the same timeline and are considered the mainline timeline. The Bayonetta 2 we see in Bayonetta 3 seems to be the Bayonetta we see in the records of time where she fights alongside Rosa in the second game, thus another variant
Did he just call Knuckles and Rouge hedgehogs?
Exactly. I didn't do my 6th grade animal report and have to explain to my teacher what an egg-laying, pouch-having echidna is and how I learned about it from a Sega Genesis video game just to let a casual misnomer about Knuckles slide X6 years later.
...What the hell, man? Quality control.
Apparently Hideki Kamiya said that he'd need like 9 games to properly tell the story, and apparently they're already greenlit on a Bayo 4 according to him?
I dunno after the stuff with Taylor, finding out that Luka "gets the girl" even though the best part of the story is that he can get most of the girls except Bayo ( I take the creepy "groomer" implications a lil more seriously because they literally didn't have to go out of their way to make him the love interest), and my immediate impression of Viola being "Ah... this is just punkgirl!Nero" I can't say I'm all that interested in getting a possible Bayonetta 4. That's not even getting into how I feel that mechanically the game is neat and beautiful but the combat feels a little floaty in the worst ways. I think you're right about the fact that the player is doing a little too much watching the cool stuff and not enough doing the cool stuff when it comes to some of the cut scenes.
If the next game is gonna be about Viola then it's going to be a tough sell to me. I'm having a hard time playing through 3 as it is. I don't want cool swordswoman that can parry shit; so many games in the last decade have you play as someone with a damn sword and parry tech. If I wanted that I'd literally play DMC instead. I want campy, sexy gogo gun girl. Oh, uh, Choo choo 🚂
He doesn't need 9 more games he needs a writing team 🤣
Maybe they'll up her playstyle in Bayo 4 to better fit, yknow, Bayonetta, but we'll see. Maybe Shuraba will be the focus or something idk.
@@hexospikez741 the issue is that, despite being given the name Bayonetta, Viola will never actually be her. Bayonetta is a campy, overly sexual [complimentary], smarmy british witch, dressed almost entirely in black, with huge guns strapped to her 6-inch stilettos, who summons demons from hell with her hair. Viola is never going to be that.
Also, 90% of Viola's dialogue is her repeating her own name, but, at the end of the game she... gets called a different name and embraces it. Isnt that kind of ironic? Or is it sad?
What does choo choo supposed to mean
i'm really not excited to see how he smears what remains of the bayonetta series...
I get that the Bayonetta we follow in 3 is another universe from 1 & 2, but its so jarring to see her personality be lackluster especially since we have followed 1 & 2 whom we all love.
Now someone should make a game called "bullet witch" which is just bayonetta 3 but good and with slightly different character names and designs.
SPOILER WARNING!!!!!
-
-
Personally, I do not hate Viola. With that said though, I do not like her either.
I just don't understand how Bayonetta's child would turn out like that, like at all. I can only blame it on Luka. Also, the way she speaks to Bayonetta despite being her daughter is just odd. While I know our Bayonetta isn't her actual mom, they are still the same person and look almost identical to each other. And with my issues with Viola aside...
The ending. Yikes.
On the positives, I get what Platinum Games was going for. Throughout the whole game and even in the teaser we literally see Bayonetta die over and over, very obviously foreshadowing her death. In fact, the first game starts with her in a cemetery and ends with her faking her death. The lyrics of Whispers of Destiny also allude to her death as well as her relationship with Luka. Furthermore, having Luka and Bayonetta die is a clear way of setting up a parallel between Viola and Bayonetta, as she too was orphaned during her early adult life (Balder wasn't dead but she also didn't know who her father was). But even with the foreshadowing and clear intentions... It still doesn't sit right with me that they actually went through with killing her off. And it's not like we'll follow another Bayonetta in another universe, as the final scene with Viola has her taking up her mother's name and the end screen very clearly said "To be continued in a new generation".
urgh, yea i think i would've just liked the idea of having another bayonetta to follow for other titles and viola can be a 3rd multiverse-hopping, reoccurring, playable character. as she is now, i don't know if she can really take up her mother's mantle and she is far divorced from the traits that we came to know and love about bayonetta. or like. at the very least i'd rather have viola be a protagonist/part of a main cast for another series from the same universe and start from scratch so that there isn't so much pressure for comparison towards her and her mom and she can have room to grow as her own character.
Her tango dance with rodin was cool
Viola has literally none of the things that make the bayonetta experience unique and stand out from all its counterparts sooooooooo big yikes if shes the future
If Bayonetta 4 comes out, I hope they flesh out Viola. Like what DMC did with Nero
they better be. I'm not playing a wack ass character like viola, I only play for bayonetta and jeanne only period.
I get what you mean. She is a very mixed bag. But at the same time I personally play Bayonetta for Bayonetta not her daughter or some successor. Plus no one is calling Viola Bayonetta and I think that's saying something.
@@jamalhartley5863 same goes for Dante in DMC5. But Nero has his own set of mechanics and complexities that make him just as fun for different reasons.
But right now, it's hard to think on how they can flesh her out mechanically. Making which time tied to a parry ain't enough and frankly a bit clunky now. But they might think of something
if bayo 4 comes out and viola is the protag I'm skipping it until I see full reviews lmao
@@Subukuru or if gamester has the same return policy as eb games. Then buy it, then return it before one week if you don't like it. That's what I'm gonna do with Sonic Frontiers
idgaf I'm NOT playing bayonetta 4 as Viola
Kamiyas laugheably delusional if he thinks Violetta can carry a game
4 years for this...
Imagine my surprise when I replayed 2 and she dodged almost point blank bullets from behind
LITERALLY. drives me up the fucking wall how bayo gets killed in this game after 2 established that her reflexes are almost light speed, but she's getting stabbed in the back like it's nothing.
I was also disappointed in the change of torture attacks, the whole point was the button mashing to increase your score and damage. Demon Masquerade (that's the shapeshifting thing she does during combos or input attacks) and Demon Slave (controlling demons directly, in the story this lets the demons fight the unholy enemies) were pretty great. My favorites include Phantasmaranae (the spider) who can explode, and Kraken (who has a glitch that deals stupid damage). Some demons weren't good, like Wartrain Gouon who's frankly a pain to control and so slow it ruins the fast pace that Bayonetta's meant for.
Viola's gameplay is fine once you get used to it, with some tech involving the fact any of her attacks can be canceled with R/Block. However, it could've been adjusted a little, plus she's got a huge weakness against grabs (remember, you can't block a grab) where you can only dodge and not do Witch Time. Her story arc was also stupid, not getting a chance to prove herself the successor to Cereza she's set up to be and rather overall inferior in her... 3 or 4 chapters? Her whole character is she's a silly underdog [claustrophobic, lost in the desert, can't headbutt Strider and only stood some chance with her apparent Faerie Form that was only used twice and, not against the main villain or anything], she's not meant to be a viable protagonist.
Last thing, I might go over my thoughts on the alternate gameplays... Jeanne's spy missions, it could've been a whole different plot in its own bigger spinoff game with more focused stages. Here, there's not actually enough focus on stealth to call it a stealth section (There are too many enemies in the first two to really sneak past plus turrets on the ceilings, there's no stealth at all in the 2nd half, and you can kind of fight the enemies semi-regularly anyhow either with guns or punches inferior to regular stages, but best bet is getting in a vent and "stealth killing" or using Moth Within). Gommorah's battles are fine even if slow. Queen Butterfly can kind of be a pain when you're tossing slow bubbles, but you're probably not taking damage here (the staff swing has like a full second to press the prompt). Phantom/Malphas was decent, not as different from normal play. Baal Zebul, I hate. After the bat fires the laser, it stops feeling like a rhythm game (where there are proper sound cues, namely Zebul's singing), and more straight knowing where the enemies are coming from (making the achievement of "don't take damage"/Pure Platinum a huge pain). Near the end you control Madama Butterfly in the Alphaverse, why are you controlling Madama? Bayo 1 had her fight a very similar boss on her own. Madama's way slower and doesn't feel as powerful to compensate.
[Also, the game did not need 3 credits. Jeanne apparently needed an entire credits sequence (should've been its own game in that case with a bigger budget), plus a credits after Bayo dies, then after Viola's final fight you do a mini-boss rush in credits like the other two games.]
Oh, by the way there's likely a DLC story featuring Young Cereza. Rather than fight things (I mean, not in the current teaser, but she might in the DLC), she dances to plants to make them grow. Can't wait to see the little girl turn her plushie into a giant monster and... dance for more plants. I don't think that was ever specified in any Bayonetta's arsenal.
I'm a few levels through Bayonetta 3 at the moment, so yeah here I am watching videos like this having not nearly finished it yet, but I wanted to get some perspectives on my own experiences so far. I've played B1 and B2 and loved them both, although that was a good while ago and I didn't even know B3 had a release date yet when I saw it on the shelf so I'm not a mega-hype fan or anything like that. The big thing I noticed right away with B3 is that it feels incredibly heavy. Granted Bayonetta as a series is hardly slow and subtle, but there's almost too much going on here. I'm not great at making combos in any given game but I can learn my way into getting decent enough over the course of one, but here it feels like it's pointless to try to learn any of the moves because you get another weapon before you even learn the other one.
Bayonetta 1 and 2 were pretty simple action games with a lot of flair and style, but so far Bayonetta 3 seems way more interested in being super complex and innovative where it didn't need to be.
Man I cannot wait to see what awesome boss battles we have in this Bayonetta!
Gimmick fight
Gimmick fight
Gimmick fight
Gimmick fight
Gimmick fight
Thanks for choo choosing to play this so I don't have to. Think I'll pick up Astral Chain instead. And yeah, it kinda seems like the developers themselves forgot what made bayo such a hit character with this game? Which is weird
Helena Taylor is what made Bayonetta into a hit character
@@tedjomuljono3052 helena Taylor is a piece of shit also Jennifer hale does a really good job imo
@@tedjomuljono3052 no, a terf didn't make bayonetta into a hit character
@@paintsniffer401 Neither did delusion headcanons about her being gayly in love with Jeanne. Face it, hun. She was *always* bisexual, and didn't end up with who so many wanted. To fight that is, at least in part, bi-erasure.
@@azatheeverchosen7615 lol when did I ever say I thought she was lesbian? it still would have made more sense for her to be lesbian but I literally don't care, I was talking about the voice actress
12:12 THANK YOU, I'm glad you pointed this out. Not enough reviewers realised this and christ almighty I completely forgot that Luca looks after little Cereza for a while
My man really said Luka is just "Some guy" lol Ight I can't take this review seriously apparently
Pacing is this game's biggest issue. It can make or break a first time playthough. Which for most people will be their only time. But it does get more fun on repeat
There were so many moments in this game, especially the Gomorrah fights, where I just wished I was playing Bayonetta 2 instead
The “thats it” and “hell no” REALLY resonates with me
yeah I checked out of this series as soon as the controversies and reviews started dropping. First two games were great. I wish bayo2 would come to PC, but beyond that I'm probably never spending money on this franchise again.
I also would love to see Bayo 2 on PS4. It's fun on Switch, but having it with my other games on the same console would be cool.
Oh no a version of Bayonetta in a multiverse of Bayonetta’s isn’t gay!
The story felt really bad lol which sucks since I actually love the Gameplay changes. The new stand mechanic is fun and can let you capitalize on your big aoe crowd control moves really well. The way they changed weapon sets to be singular but way more indepth weapon to weapon. Really my only big complaint is that A: they really need to de-cuff violas parry with her lock on, combos feel fucking weird and I get the idea is she's a stand ur ground swordie. But it doesn't feel right since it has more startup lag than bayos witch time.
B:3 weapons pls. C'mon bayo 3, 3 demons at a time, 3 currencies. And I like how all these changes work. But why not do the same for weapons!? Like c'mon dmc5 let's u use every weapon on Dante and another weapon to swap through would mean I can keep that one weapon on hand that u need for level traversal. Without constantly going into menus.
Tldr, this game is good. Just, so unnatural to a bayo fan. This is a completely different point for the series. It's no longer bingo morihashi and Hideki Kamiyas wild ride. It's their whole companies beloved brand name title. And this game feels like it. It feels experimental. And I am willing to forgive it for that. But damn that plot. Still really fun to watch crazy shit happen tho.
It just feels to me. Like they just wanted to rebuild who bayo is from the ground up instead of using what they have to make something great. This could have been a cute wholesome "believe in urself" type game where u play as baby Cereza all grown up learning from other bayos how to be herself. But instead, this game feels like it was written by the guy that made astral chain. No hate on astral chain, I just dislike works that are generic and pretend they are something special in terms of story. But ya. Swing and a miss.
@@nobodywashere3123 you hit the nail on that last bit about generic stories thinking they're special.
Bayonetta was always a simple self aware campy story that didnt take itself too seriously. But when it does become serious, it feels natural and not forced.
But in Bayonetta 3, its ending feels so forced and on the nose, like its trying too hard to make us cry (well it did, but for all the wrong reasons.)
@@Val17282 ya. Like imagine needing 4 writers to basically just rip off a doctor strange comic. It's tragic dawg. I'm praying for bayo 4 lol if what Kamiya said on his Twitter is even half as true. I'll eat my words. I'll literally make an edit to this post.
This game is the singular reason I'm terrified of Kamiya returning to Devil May Cry. That's a series that kept it choo choo simple and is all the stronger for it.
This games story was so awful. Such a disappointment after waiting for so long
Well you're in luck cuz it's getting a bayonetta 4 sequel.
There are timeline charts that may give the impression that it's a complex story but it really isn't.
The middle is basically bayonetta goes to different universes to find mguffen, she sees alternate universe characters, then those characters die from the same boss, then our Bayonetta kills boss and gets mguffen, repeat 4 times.
For something that deals with the multiverse, nothing really happens
That's the point of bayonetta 3 story and I like this game so far and also you're playing little cereza from the first game so it does makes sense to the story of bayonetta 3.
@@wackychu2401 it's not the fact that they rarely update their games. The fact that you don't need to update their games to stop things like crashing is a good thing. It's the fact that the games need more at launch, especially in terms of accessibility. Having constant updates is not a good thing. A game should be great at launch. And these updates are getting too big. All of them can learn some things from each other
I rate this video "i still need to play astral chain" /10
It's a pretty good game, I'd like to think
I wanna quickly bring attention to that last thing Captain Astronaut said. "I have far more respect for a game that swings for the fences rather than bunts every time its up to bat."
For all the things this game got wrong, it *did* take risks. It didn't play it safe. That alone is worth credit and there are many games that play things safe and get those things wrong anyways. Bayo 3 may not be... too good... but its definitely a game that tried to go in a different direction. Thats far more than we can say for the rest of the AAA genre
I dont think that what he meant. But it did take a risk in ostracizing a majority of fans.
Bayonetta controls demon, that move called demon SLAVE
I'm just glad they didn't bend the knee and call it Demon Servant or something to pander to people that think slave is a problematic word when no on would ever use it in a way that promotes racism.
The IQ filter to this game shouldn't be this high. Platinum hasn't filtered this many people since Starfox Zero or The Wonderful 101.
I feel like this game betrayed not only its series fans but also the characters because the treatment Jeanne and Bayo got was abysmal. I would have maybe be able to swallow heterosexualising her if the game was as good 1 + 2 but there's maybe only 3-4 chapters i really enjoyed in the game? Everything else was a bit of a drag
YEAH a lot of people go "oh you're just mad because Bayo is straight now" and like yeah I think that's a bad thing but I had swallowed that pill before I played the game and I was still let down by the ending. The forced BayoLuka kiss was basically just the cherry on top of a particularly terrible ending, it wasn't the sole reason it was bad.
@@calzonecave bayo was never said to be lesbian why do people keep saying that.
@@michaeltaylor788 It was a pretty heavily implied thing, there's official art of Bayo and Jeanne in a romantic context and Kamiya himself acknowledged Bayo and Jeanne as the most popular Bayonetta ship on occasion. Plus it's not hard to see a character like Bayonetta as queer coded in general, her whole thing is being a subversive and powerful extravagantly feminine character and she spends a large part of Bayonetta 2 going to Hell to save her Female Best Friend™ from death.
It's not that I was fully expecting Bayonetta 3 to end on a gay wedding or anything, but it felt extra insulting that right after Jeanne unceremoniously dies we learn that it was destiny all along for Luka and Bayo to be together. Not because of who they are as characters, but because Viola exists, and because they are Arch Adam and Arch Eve and it was their destiny.
@@calzonecave yea that art is not in game and is not canon it was probably cut out and just to shown to the fans and she was probably going to end up with Luke no matter what
@@michaeltaylor788 Funny you say that, because Kamiya actually said before that Bayonetta would never take Luka seriously in any sort of romantic way in part because she would outlive him.
I love how he uses his dog for sponsorships.
I can’t find a single part where you were wrong except for me hearing Rouge the Hedgehog. Thank you for the great video
And Knuckles got called a Hedgehog too when he's an echidna. 🤣
I would just like the bare minimum they put in the last 2 games, of having Jeanne able to play through the full story. Tbh I love her character and personality more than Bayo so to only to play her in side stories and the alternate verses was extremely disappointing.
I love the Scarlet and Violet slander at the start
12:20 Yeah... about that poll look at the option above
Kamiya meant "couples" as in pair (team)
And no she ain't "queer coded" (or whatever the hell people like to spin it) y'all seeing things that is not really there in 2 just saying.
Who in their right mind would see ‘Dante and Trish’ at the top and think it’s a poll about romantic couples? She’s a demon who looks like his mom lol
This is a really good video, I can heavily agree with a lot of aaa games feeling absolutely loaded with QuickTime events and cutscenes that pull from the actual quality
While finishing the game there was a point where I couldn't take it anymore and just started laughing at HOW BAD it was, as soon as I saw Jeanne get killed and never mentioned by anyone I knew it was over 😭 I'm still so mad at how dirtily they did everyone a year mater.
Realistically the only character that stays the same with no universal variants is Rodin, so bayo3 Luka is a new Luka like how bayo3 Bayo was a different bayo than 1 and 2 bayo’s
I love the fact that there’s literally an unskippable cutscene because there’s a torture attack quick time event. In the previous games you could always skip cutscenes, except in bayo 2 where there were those slow walking sections. Dunno if it’s been patched, but dear god that really pissed me off when playing because by that point I was already done with the games bs
Even if this is a different bayonetta and it actually is brave cereza... it still wouldn't make any sense beacuse after the events of bayo 1 brave cereza did not get Sealed away.
That was the only reason why she was involved with luka in bayo 1. So technically she wouldn't even meet him at all.
Maybe there destined to meet.
@@michaeltaylor788 no its a load of bullocks, especially after hearing about kamiya and the director (he put on the project) arguing and fighting over the direction of the game while making it.
@@iheartdonuts662 ok then
Cho cho
The fact that you've done all these research into Bayonetta lore really shows how much you want to give Bayo III a fair shot and how much you care about your own work and I have to respect that. Also, your research skills are amazing! How did you found that poll?
And I agree, her new relationship was very poorly handled
So character development between games is no longer a thing in this series? I'm fine with Bayo3 being little Cereza from the first game, but tbh I'll keep my headcanon that Bayo2 is future Bayo1. If I ever play this game, that is. Sad and kinda disappointed choo choo :(
Bayonetta 2's one of my favorite games ever, so everything I've been hearing about three's definitely left me pretty disappointed (I haven't played it myself, so I could end up liking it, but shrug). Hearing how Viola works doesn't fill me with hope since I hate parrying as a central game mechanic (it's made being a huge Metroid fan but not liking Dread much feel pretty lonely, let me tell you). A shame, because I do like her design a lot. Hearing how Jeane and Luka are handled is also a pretty big letdown to me.
It's funny, I played DMC5 semi-recently and your description of this game does remind me of it a good amount, since Dante gets an absurd amount of fun tools to choo choo your way through the game. That said, the difference here is that Nero did still have some sauce and I know some people liked playing as him a lot, plus the game doesn't even give you Dante for a few levels, so Nero kind of served as a way to ease you in, which makes sense. The third character, V, was also kinda neat in that it asked you to kinda multitask and use summons. It was definitely simple in practice, but it was an alright change of pace sometimes.
So yeah, I dunno, I'll play Bayo 3 some day and then pretend to be surprised if it disappoints me, but Bayo 2 will forever rock hard in my heart.
I feel that. Bayo 3 is pretty fun to play. Everyone's favorite weapon seems to be the yo-yo because it's just fun to use.
The only issue is if your a fan of the character of Bayonetta ya may be left in the cold a bit.
Bayonetta 3 is only fun in gameplay. But the rests are just disappointing. Bayonetta doesn’t seem like Bayonetta, the way they make Luka x Bayonetta is meh (should’ve done better), let’s dance boys is meh, story is meh.
I’m mostly upset how they treat Jeanne. Killing her with only a stab. While Luka stab Bayonetta but she handle it like it was nothing
@@Poisonlover323 Honestly, I tend to ignore thinking about Bayonetta's story lines critically at all. Also in Bayo 2 Jeanne just got one shot by Gamorah starting the second game with a lame rescue mission; and after being rescued she didn't do nothing impressive neither for the most part making Bayo 2 mostly be explaining who the heck was that underdeveloped Evil Jesus character Balder from the first game.
I agree that Bayo was pretty out of character in the 3rd game. She just seemed so tired to me. In the other games, she would run around for days and nights, battling anyone or thing that stepped to her and still have plenty of energy to pose, dance, quip, tease, and show emotion.
The outfits in the previous games were killer stylish. Who designed these ugly ass costumes? They should feel shame.
Jeanne's death was so disrespectful. Taken by surprise? Really? She couldn't even put up a fight?
I ship the hell out of Bayo and Jeanne. But I wouldn't have minded that Bayo is straight or even that she ended up with the biggest goofy in the franchise, if they had given Luca and Bayo more romantic scenes. They had nothing for three games but some generic flirting she directs to everyone and the death scene. I also wouldn't have been so annoyed if freaking Hideki hadn't put Bayo and Jeanne in that poll, or said Bayo's going to Hell for Jeanne was the ultimate romantic gesture. As conservative as Japan is, he knew damn well he wasn't going to make anyone gay. She's straight, fine, but to hint and tease just to pull a bait and switch is very disrespectful.
Do you think Dante and Trish are a romantic couple too? Do you know how weird that is?
You probably won’t see this, but you literally hit every single nail on the head about how I felt 😭 I love your vids, and your vibe! Keep on keeping on! Choo choo!
Honestly if I was Helena Taylor I would be happy I didn’t have to voice this game..
Lol, yes. I'm actually glad they changed her VA, I'd be way more mad if this hesitant and bystanding Bayo had that comanding and confident voice.
8:19 Bayonetta does have a Variant IN the Paris levels. She's the hat-wearing Blondie. JIC you missed her.
Pretty much, you put my thoughts into words. I don't have much to say about the game but repeat what you said
I watched my brother play Bayonetta 3 and we both cried hard bro
It feels like Hideki is tired of this series. He even tweeted that Devil May Cry should be like God lf War 2018 when that game was new and praised
The *weakest* "criticism" as the thumbnail lol