Stray PS5 vs PS4/PC: A Superb 4K 60FPS Rendition on PS5 - But What’s Up With PC?

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  • เผยแพร่เมื่อ 29 ก.ย. 2024
  • The full tech breakdown of BlueTwelve Studio's beautiful adventure - tested on PS5 and last-gen PS4 systems, plus PC. The advantage for Sony's next-gen system boils down to a boost to a native 4K and 60FPS. But does the end result stack up to a PC at max settings - and how well does each hold to their frame-rate targets?
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ความคิดเห็น • 1.4K

  • @Tech-Nostalgic
    @Tech-Nostalgic 2 ปีที่แล้ว +591

    Time Stamps
    Introduction 0:00
    Gameplay and Story 1:29
    PS4 and PS4 Pro Comparison 5:55
    PS4 Pro and PS5 Comparison 7:23
    PC Steam Version and PS5 Comparison 8:43
    Performance on PS4 9:48
    Performance on PS4 Pro 11:23
    Performance on PS5 12:28
    Performance on PC Steam 13:47
    Conclusion 15:25

  • @_Refurbished_
    @_Refurbished_ ปีที่แล้ว +4

    PC will always have more issues than consoles, overall. I was a PC gamer for 15 years, built my own PCs, and grew frustrated with games having issues that could only be fixed by altering a config file, found months later by a forum user. Console gaming, while not perfect let’s me focus on gaming and not tinkering. I loved the mod aspect of PC gaming, but it’s issues as found here that really turn me off to PC gaming as my primary setup.

  • @KBABZ
    @KBABZ 2 ปีที่แล้ว +27

    1:44 This is incorrect; here in SCIE territories at least, Stray is only on the Extra and Premium tiers.

    • @SushiCombo
      @SushiCombo 2 ปีที่แล้ว +9

      In North America it's also not included in Essentials.

    • @KBABZ
      @KBABZ 2 ปีที่แล้ว +2

      @@SushiCombo I see. An unfortunate slip of the tongue there, then.

    • @turbosix
      @turbosix 2 ปีที่แล้ว

      Thanks for confirming this.. I was wondering if it was just one of those stupid ps store things where it was showing a cost on my PS5 but if I tried on my PS4 it would be free

  • @razor_no1
    @razor_no1 2 ปีที่แล้ว +10

    The PS4 Pro could do 1080p/60 easily with the right amount of time & optimization, but still run the game @ PS4 base settings.
    I really don't understand why Sony doesn't push the Pro-versions more with developers.
    Its impossible to get a PS5 (399/499) and many people still use the Pro. 🤷‍♂

    • @Ziplock9000
      @Ziplock9000 2 ปีที่แล้ว

      You dont understand why Sony is not pushing cheaper systems that make them less profits?

    • @mimimimeow
      @mimimimeow 2 ปีที่แล้ว +1

      in the end it's an indie studio that doesn't have much budget or manpower to throw for specific optimizations. The fact that the game looks decent is already amazing for indie standards. Not ideal but it is what it is.

    • @cakeisamadeupdrug6134
      @cakeisamadeupdrug6134 2 ปีที่แล้ว +2

      I'm not sure it could do 60fps at all. Those Jaguar cores were shit. The last gen was a firmly 30fps beast because the CPU just couldn't churn out 60 fps.

    • @youuuuuuuuuuutube
      @youuuuuuuuuuutube 2 ปีที่แล้ว

      It could do 1440p/30 100% sure, because it has double the GPU power, and 1440 has 1.778x the pixels of 1080, but 1080p/60 not guaranteed because the CPU is not twice as fast, but only 33% faster or something.

  • @jessewalters811
    @jessewalters811 2 ปีที่แล้ว +23

    I felt like I was playing art, experiencing someone's painting.
    The visuals and atmosphere are really beautiful.
    To me it was like a new genre of game.... A walkthrough of digital art.

  • @codecthelios
    @codecthelios 2 ปีที่แล้ว +22

    Anytime a game like this comes out I always look forward to the DF analysis.

  • @more7642
    @more7642 2 ปีที่แล้ว +19

    It's wonderful how 9 year old hardware of PS4 still manage to deliver 1080p 30 fps in most of the modern titles. And most wonderful thing is devs of the PS4 versions doesn't downgrade graphics to the potato mode like Switch devs.

    • @MaxIronsThird
      @MaxIronsThird 2 ปีที่แล้ว +8

      It's almost like these devs seem to not be taking advantage of the new hardware.

    • @MoonSarito
      @MoonSarito 2 ปีที่แล้ว +2

      For me, who only have the PS4 Slim as an option to play and won't be able to get a PS5 anytime soon, I'm very happy to see that the game runs surprisingly well on the base PS4.

    • @Ziplock9000
      @Ziplock9000 2 ปีที่แล้ว +3

      Its wonderful how 9 year old hardware can run a modern game at 9 year old resolutions, framerate an quality settings? no, its not. Its expected

    • @cristi8183
      @cristi8183 2 ปีที่แล้ว +2

      @ziplock9000 - For a console it is expected. Not for a 9 years old 400 $ pc.

    • @cakeisamadeupdrug6134
      @cakeisamadeupdrug6134 2 ปีที่แล้ว +1

      The Switch is a 2014 android phone... It's not comparable to the PS4.

  • @TacoDiceCosas
    @TacoDiceCosas 2 ปีที่แล้ว +8

    I recently buyed a PS5 and this is one of the first games I booted in it. I'm glad to say it's a fantastic experience. An impressive showcase of the new hardware.

    • @TheBassKitty
      @TheBassKitty 2 ปีที่แล้ว +5

      Try Ratchet & Klank: Rift Apart to REALLY see what the PS5 hardware is capable of! 😉👌

    • @edvardgal8878
      @edvardgal8878 2 ปีที่แล้ว +1

      @@TheBassKitty or Returnal so you can see what ssd and dualsense can do.

  • @liviutatarush1249
    @liviutatarush1249 2 ปีที่แล้ว +5

    The game also runs well on Steam Deck, with the default settings of 1280x800 and 30 fps, at a consumption of 15w. About three hours of gameplay!

    •  2 ปีที่แล้ว

      That is actually damn good!

  • @Fake_Blood
    @Fake_Blood 2 ปีที่แล้ว

    Thomas has such a relaxing voice. Years ago, as a non native speaker, I had some slight issues with his pronunciation, but now it’s perfect. Really enjoyed your video Thomas.

  • @mattcy6591
    @mattcy6591 2 ปีที่แล้ว +1

    @3:10 I definitely got those last guardian vibes also at first

  • @Kreppi
    @Kreppi 2 ปีที่แล้ว +1

    I played this on pc and really enjoyed it, but I did notice fps drops often, so it's good to know this is an issue others are having as well

  • @raresmacovei8382
    @raresmacovei8382 ปีที่แล้ว

    Game plays excelent in DX12 with TSR and resolution scale.
    Got 1080p120 fps locked all throughout the game with no stutters past initial compilation on 5700 XT + R5 3600, with very very few sections being slightly more GPU bound to drop beneath 120.

  • @LuffyDaGoat
    @LuffyDaGoat 2 ปีที่แล้ว +1

    I have two high performing PCs but I'm fed up with the poor ports. I'm playing games on consoles more these days. My time is too precious to waste on poor PC ports

  • @Kawacozy
    @Kawacozy 2 ปีที่แล้ว +7

    Welp I think I'll just get a ps5 at this point. I prolly wouldve enjoyed Elden ring alot more on ps5 rather than pc.

  • @Anna_Rae
    @Anna_Rae 2 ปีที่แล้ว +11

    PC gamers feel like a second class citizen with how prevalent these stutters are in games.

    • @JudeTheYoutubePoopersubscribe
      @JudeTheYoutubePoopersubscribe 2 ปีที่แล้ว

      this problem is what is putting me off playing on pc, first you had elden ring with horrendous stuttering then ghostwire tokyo that was even worse and now this. all of those games on console do not seem to suffer with the same problems. it is a shame as i really want to build a pc as well.

    • @nguxurr9667
      @nguxurr9667 2 ปีที่แล้ว +7

      Ps5= High end PC
      It's hard for many to accept especially for those who build a 1.8K Rig and still get outperformed by 399 Ps5

    • @JudeTheYoutubePoopersubscribe
      @JudeTheYoutubePoopersubscribe 2 ปีที่แล้ว +6

      @@nguxurr9667 1.8k pc would probably have a 3080ti which yeah the ps5 cant match obviously lol. in this video a 3060ti is beating the ps5.

    • @nguxurr9667
      @nguxurr9667 2 ปีที่แล้ว +2

      @@JudeTheTH-camPoopersubscribe 1.8$ in total is not a full Rig with a 3080Ti
      Nor did i say Ps5 is "better" than a 3080 Ti
      But stay hurt 😁

    • @JudeTheYoutubePoopersubscribe
      @JudeTheYoutubePoopersubscribe 2 ปีที่แล้ว +1

      @@nguxurr9667 dude i don't even play pc i play on console lol.

  • @Mde7FPV
    @Mde7FPV 2 ปีที่แล้ว +4

    And my 10 year old self played starfox on single digit frames per second and thought it looked absolutely amazing😄

  • @greentech1658
    @greentech1658 2 ปีที่แล้ว +2

    This game is epic, well imagined, a new approach to gaming and the result is beautiful loved it

  • @RG2k07
    @RG2k07 2 ปีที่แล้ว

    Stray was an awesome experience on my steam deck and PC (Ryzen 5 3600/Radeon RX 6700XT)! I'm glad I didn't have to dig out my old PS4 to play it! I'm looking forward to seeing if it comes out on the Xbox series S/X!!!!!

  • @edulinares7152
    @edulinares7152 2 ปีที่แล้ว +1

    Gorgeous game, looks and runs sublime on PS5. Only thing missing is the Ray traced reflections. SSR does the job well enough, but I would love to have those perfect RT reflections that don't depend on the camera angles, at the cost of some pixels.

    • @coolamazon123
      @coolamazon123 2 ปีที่แล้ว +2

      Ray tracing is overrated. RT would have chopped the performance in half so barely any improvements over SSR.

    • @slackjaw10
      @slackjaw10 2 ปีที่แล้ว

      @coolamazon123 Metro, Doom Eternal, and Insomniac's games would beg to differ on the performance. The ssr is very good in this, though.

  • @NetDive
    @NetDive 2 ปีที่แล้ว

    Man, with everyone else gone, it really shows how good Tom is at selling a story.

  • @ammanus356
    @ammanus356 2 ปีที่แล้ว

    You haven't actually shown the PC version at max settings here, you didn't enable -dx12 which automatically enables ray traced reflections, shadows, and ambient occlusion. There's visual bugs in it such as water turning green and cat reflections being a white sillhouette, but you still should be showing this stuff anyway

  • @Richard-dt4ft
    @Richard-dt4ft 2 ปีที่แล้ว +4

    Beautiful game. Exceeded my expectations by a long shot.

  • @jedbaldwin
    @jedbaldwin 2 ปีที่แล้ว

    Did the video note that Steam Deck doesn’t have the hitching? I didn’t notice any during my play through, at least. I also locked frame rate to 40 fps, which seemed to be very consistent.

  • @thedebunkers5992
    @thedebunkers5992 2 ปีที่แล้ว

    Uh, I want to clear something up. Stray is NOT free for essential subscribers. I don't know how that made it into the final version of the video.

  • @bitsbobs8158
    @bitsbobs8158 2 ปีที่แล้ว +3

    I wasn't interested in this game but played it as the heatwave and it was free. I really enjoyed it. Game of the Year so far. The graphics and art style are brilliant. So is the sound when playing on an 11.1.4 system. A very well made enjoyable experience.

    • @nadirjofas3140
      @nadirjofas3140 2 ปีที่แล้ว

      What is a 11.1.4 system?

    • @bitsbobs8158
      @bitsbobs8158 2 ปีที่แล้ว

      @@nadirjofas3140 A Dolby Atmos sound system that has 11.1.4 channels of sound. Basically lots of speakers that produce different sounds all around the room. PS5 doesn't have Dolby Atmos but it has LPCM, Dolby Digital etc. And Sony is going to add spatial audio to the PS5 which is basically Dolby Atmos but in a different name.

  • @goldenmindcavity
    @goldenmindcavity 2 ปีที่แล้ว +1

    just got the platinum trophy on ps5, what an absolute stunner of a game when it comes to visuals and performance, a must play game on the system.

    • @SlayerSeraph
      @SlayerSeraph 2 ปีที่แล้ว

      Without any spoilers. How hard/tricky/tedious it is to get Platinum?
      And can you get Platinum under 1 single Playthrough?
      Are there any Missable Trophies?
      And can you get back to previous areas to unlock missed trophies without starting a new game.

    • @goldenmindcavity
      @goldenmindcavity 2 ปีที่แล้ว +1

      @@SlayerSeraph better to do it in 2, since the speedrun can be intense unless you know what you're doing, only trophy that is a bit tricky is the one in chapter 2 where you have to run away from zurks without a single one latching on to you, other than that it's a 2/10

    • @SlayerSeraph
      @SlayerSeraph 2 ปีที่แล้ว

      @@goldenmindcavity Thanks. So, there's a Speedrun trophy? Not a fan of speedruns myself, is it per chapter? Or whole game? Can you retry chapter's Speedruns to gradually progress the Trophy or do you have to do the whole entire game under X hours or start everything over if you fail?
      Also, can you replay individual Chapters or load checkpoints/saves for stuff like Chapter 2 Trophy, you mentioned.

  • @3012Chanstar
    @3012Chanstar 2 ปีที่แล้ว +1

    So you're telling me the PS5 out preformed the all mighty 3090😱

  • @Leaddevo
    @Leaddevo 2 ปีที่แล้ว

    Really surprised this came out on Plus. Downloading this and Avengers right now. Looks like Stray will be my Sunday game for the next few weeks.

  • @billygunn6185
    @billygunn6185 2 ปีที่แล้ว +3

    PS5 wins, PC master race having a meltdown 😁

    • @nguxurr9667
      @nguxurr9667 2 ปีที่แล้ว

      🤣🤣 facts they big mad

  • @yournightmare9999
    @yournightmare9999 2 ปีที่แล้ว +3

    PC is a crap

  • @ledooni
    @ledooni 2 ปีที่แล้ว

    Absolutely agree. I have a 3090 PC as well but had to stick to PS5 as well. Shader compilation issues need a general fix on PC. It destroys so many games…

  • @internetdude01
    @internetdude01 2 ปีที่แล้ว +2

    Sadly they didn't go much into the PC version - playing at lower resolutions (720p) reveals a terrible problem with the rendering of the fur. It's shocking how bad it looks at that resolution. Something is clearly wrong - it's not just the low resolution.

    • @forresttilghman1098
      @forresttilghman1098 2 ปีที่แล้ว +2

      720?? What is this 2008?

    • @internetdude01
      @internetdude01 2 ปีที่แล้ว +1

      @@forresttilghman1098 Steam Deck, for example, plays at 800p so basically 720.

    • @forresttilghman1098
      @forresttilghman1098 2 ปีที่แล้ว

      @@internetdude01 well steam deck will be playing these games I lower settings not just res but overall graphic settings.
      But ill assume mostly the aa method they use...

    • @ghost085
      @ghost085 2 ปีที่แล้ว

      @@internetdude01 Do you have performance to spare? If so, you could increase resolution scaling to improve image quality even at 720p.

    • @internetdude01
      @internetdude01 2 ปีที่แล้ว

      @@ghost085 No performance to spare, unfortunately. Even at native 800p there is something wrong with the fur around the car, despite adjusting TAA settings in the engine.ini.

  • @solitonmedic
    @solitonmedic 2 ปีที่แล้ว +1

    Press L2 and R2 to wreck the sofa

  • @COCOniTOOOOOO
    @COCOniTOOOOOO ปีที่แล้ว

    On PC ray tracing for stray has been available for some time now, although its a bit hidden. You have to launch the game with the option "-dx12". Its unsurprisingly very unpolished as there are a few visible bugs (like with the reflection of the cat model that look incorrect on most surfaces) and its also extremely heavy and without any way to mitigate it with dlss or fsr. But its also visually sticking at time, that game's cyber punk aesthetic with proper reflection and lighting (I think there is RT GI but I'm not sure) is really something. Some people have speculated that the support for RT could made official with a patch, but given several month have gone by now I find it unprobable.

    • @raresmacovei8382
      @raresmacovei8382 ปีที่แล้ว

      The game supports TSR and you can manually set a resolution scale, it's not quite DLSS/FSR2, but it's very close.

  • @kendog0013
    @kendog0013 2 ปีที่แล้ว

    FINALLY a studio that actually cares for people who invested into the BASE ps4 at the very beginning of its life cycle - My buddy reallllly needs to get this game as he has always been disappointed with every ps4 game being optimized for ps4 pro first and then just leaving the base ps4 in the dust... its a great sight to see a company actually caring for its entire player base instead of the niche few who did buy into the pro eco system when it came out!

  • @QuentinMatthysBoeckmansYJ
    @QuentinMatthysBoeckmansYJ 2 ปีที่แล้ว +1

    Such a disappointing news that PS4 Pro can't get a 1080P/60FPS mode ! It's almost thrice as powerful as a standard PS4... You can really fell the SONY push on developers to give "exclusive" features on PS5 to justify the purchase of new hardware for consumer... Such a shame !

    • @QuentinMatthysBoeckmansYJ
      @QuentinMatthysBoeckmansYJ 2 ปีที่แล้ว +1

      @@you_commentbackyourmomahoe I don't think you really understood the statement. . .

    • @QuentinMatthysBoeckmansYJ
      @QuentinMatthysBoeckmansYJ 2 ปีที่แล้ว

      @@you_commentbackyourmomahoe game run constant 1080p/30FPS on a standard PS4 that's 3 time less powerful then a Pro, also game runs perfectly all settings max on a GTX 880Ti at 1440p/60FPS... That's less powerful than a Pro . . Dev just didn't make any difference between standard and pro when developing for PS4 and just focus on delivering a good experience on PS5.

  • @kaikiske7436
    @kaikiske7436 2 ปีที่แล้ว

    Excellent video! This is the big one boyz!

  • @UlyssesM
    @UlyssesM 2 ปีที่แล้ว

    Why don't devs seem to care for PC ports? Been on ongoing issue for just over a decade now. Seem to be getting more common as the years go by. I understand they aren't working on fixed hardware so it can get tricky but like come on.

  • @Swift202008
    @Swift202008 2 ปีที่แล้ว +1

    Is it possible to force compiling all the shaders needed for Stray on PC?
    That would solve so much of the stuttering. I have experienced this myself while playing through Stray and it is distracting to what was otherwise a very well made and enjoyable game.

    • @metalechoes1
      @metalechoes1 2 ปีที่แล้ว

      The solution is get it on console where it performs best

    • @TeleportRush
      @TeleportRush 2 ปีที่แล้ว

      @@metalechoes1 But I want my shadows to look nice in a game that is set underground

    • @hovercroft
      @hovercroft 2 ปีที่แล้ว

      @@metalechoes1 played on PC and performs better on PC. As expected. Better visuals too

  • @WeencieRants
    @WeencieRants 2 ปีที่แล้ว

    I was thinking about getting this for my Steam Deck but since it’s included in PS+ I’ll just play it there. This game looks very fun.

  • @ApotheosisDivine69
    @ApotheosisDivine69 2 ปีที่แล้ว

    Tom's reviews are always great!!

  • @Aristowi
    @Aristowi 2 ปีที่แล้ว +369

    I love slow paced smaller scale games that focus on level design and artistic presentation, it's perfect to stop for a moment, think about the puzzles and admire the environments in the process.

    • @HugeBigness
      @HugeBigness 2 ปีที่แล้ว +16

      THIS - Not every game has to be COD, this is a unique wonderful game and I can not wait to play it. If you love and appreciate kitty cats this game is something special.

    • @johndodo2062
      @johndodo2062 2 ปีที่แล้ว +2

      This game is amazingly good.

    • @dux3644
      @dux3644 2 ปีที่แล้ว +9

      After playing twelve minutes a week ago and now playing this I can say for sure these are the best games I've played in years, I'm so tired of open world that takes 50 hours to finish, sometimes I just need these kinds of games, feels super fresh and it's fun from start to end.

    • @sonks336
      @sonks336 2 ปีที่แล้ว +10

      @@dux3644 Couldn't agree more. Best thing about games is getting immersed in a different world, story and characters and it's nice to have more shorter games that let you experience the whole thing without putting in 30-100 hours to get the whole picture. This desire to have games be as long as possible needs to die. Stop counting how many hours per dollar the game gives you and just enjoy the experience the devs crafted for you.

    • @JustFun-ho6qy
      @JustFun-ho6qy 2 ปีที่แล้ว +1

      I just wished it was a little more in-depth from a mechanical point of view. I mean the incredibly automated Parcours in Assassin's Creed is as deep as the ocean compared to this. Calling this a platformer is just ridiculous. Mechanically this has more in common with a point and click title.

  • @2ndyear934
    @2ndyear934 2 ปีที่แล้ว +152

    Just a correction. Stray isn't available on Playstation Plus Essential, only on Extra and Premium

    • @emons9
      @emons9 2 ปีที่แล้ว +7

      This. I was sad to see it wasn't free.

    • @LordRaydenTube
      @LordRaydenTube 2 ปีที่แล้ว +5

      Ah thanks. This made me so confused.

    • @Celestial-Idiot
      @Celestial-Idiot 2 ปีที่แล้ว +4

      It also isn't 10 hours long, closer to 5

    • @marcohagen6993
      @marcohagen6993 2 ปีที่แล้ว +6

      @@Celestial-Idiot took me 8 hours with most collectibles and beating the game, stil not 100% id say im about 70% into it and suspect ill be 100% by 13 hours in and this is through alot of fucking around, but the game can be beaten within 2 hours, theres even a trophy for finishing the game in 2 hours, honestly though the game is super worth it, i love it

    • @daysgone2997
      @daysgone2997 2 ปีที่แล้ว

      @@Celestial-Idiot depends how you play

  • @manny655321
    @manny655321 2 ปีที่แล้ว +993

    These shader compilation issues really are becoming a serious problem for PC gaming. I invested in expensive high end PC hardware, only to resort to playing this game on a console or the Steam Deck.

    • @theanimerapper6351
      @theanimerapper6351 2 ปีที่แล้ว +150

      I agree it's like devs just don't care about optimizing on PC. Hope I'm wrong and there's work to fix this happening

    • @crescentmoon256
      @crescentmoon256 2 ปีที่แล้ว +46

      Steam deck deosnt has a sperate version it's the same steam version running on Linux based os that's all

    • @Lead_Foot
      @Lead_Foot 2 ปีที่แล้ว +320

      @@crescentmoon256 It comes with precompiled shaders because everyone with a deck has the same hardware and drivers.

    • @JudeTheYoutubePoopersubscribe
      @JudeTheYoutubePoopersubscribe 2 ปีที่แล้ว +40

      i really want to return to pc gaming properly but stuff like this is seriously putting me off building a high end rig. i basically use a series s for most of my gaming now with my old 1050ti for esports gaming.

    • @crescentmoon256
      @crescentmoon256 2 ปีที่แล้ว +6

      @@Lead_Foot yes but it varies with release not all games do that yet, idk if this game has it yet

  • @itsd0nk
    @itsd0nk 2 ปีที่แล้ว +180

    It looks like we finally have another studio that properly scaled the depth of field and motion blur between the different resolutions and frame rates. The only difference I really saw between any of the versions is the much higher quality DoF effect on PC at Max settings.

    • @vgnvideogameninja2930
      @vgnvideogameninja2930 2 ปีที่แล้ว +6

      PC at max settings looks no better than PS5. However, the frame rate on PC at max settings is inferior to that of PS5.

    • @TeleportRush
      @TeleportRush 2 ปีที่แล้ว +13

      @@vgnvideogameninja2930 Shadows.

    • @somnia3423
      @somnia3423 2 ปีที่แล้ว +4

      @@vgnvideogameninja2930 shadows are much better on pc

    • @A-ZoneG4ming
      @A-ZoneG4ming 2 ปีที่แล้ว +12

      @@vgnvideogameninja2930 The density of the fur It is way higher on the PC Verison, also it plays at native 4k. Better shadows, ambient occlusion, depth of field & motion blur.

    • @MaNameizJeff
      @MaNameizJeff 2 ปีที่แล้ว +4

      I wasn't seeing and dof on ps5 actually. Was not any mention of the scene with the 3 cats where there was clearly a backdrop blur on pc that was completely absent on ps5.

  • @jimengab
    @jimengab 2 ปีที่แล้ว +18

    This isn't free on PS Plus Essential. Just Extra and Premium.

    • @mathias2277
      @mathias2277 2 ปีที่แล้ว

      @@jcdenton41100 how do you get this trial if you already have Essentials?

  • @goldenretrogames
    @goldenretrogames 2 ปีที่แล้ว +181

    It was a bit disappointing that this game wasn't released with HDR support. It would look absolutely stunning in HDR.

    • @betonman9
      @betonman9 2 ปีที่แล้ว +42

      looks beautiful even without.....on oled

    • @Etheral101
      @Etheral101 2 ปีที่แล้ว +23

      It has HDR on PS5. Probably only because theres an option to make every game play in HDR

    • @goldenretrogames
      @goldenretrogames 2 ปีที่แล้ว +72

      @@Etheral101 Auto HDR is not the same as the game having native HDR support

    • @DuckAlertBeats
      @DuckAlertBeats 2 ปีที่แล้ว

      Agreed!

    • @Cruxis_Angel
      @Cruxis_Angel 2 ปีที่แล้ว +16

      @@Etheral101 that makes most games look washed out and disgusting. If the game doesn’t natively support HDR it’s better to play in SDR

  • @jonesy3000
    @jonesy3000 2 ปีที่แล้ว +17

    I feel the ps4 pro needs a update something like 1080p 60 / 1440p 30 or even 1800p/4k checkerboard. The pro is a fair bit faster than the base ps4 regardless of the age of the hardware.

    • @youuuuuuuuuuutube
      @youuuuuuuuuuutube 2 ปีที่แล้ว +3

      I agree, but each version requires its individual testing, and extra specific code. The team is small and strategically decided to only do 3 platforms instead of 4: PS4, PS5, PC. So the PS4 pro is just the exact same version as the PS4, which still looks great, but for sure 1440p30 was possible.

    • @kipters
      @kipters 2 ปีที่แล้ว +1

      Yeah, I'm playing it right now on PS4 Pro and I was a bit disappointed to see it was 30 fps

  • @Majsz
    @Majsz 2 ปีที่แล้ว +24

    Why people say it's a platformer? "Press X" is not platforming imo, it's more of a light adventure game.

    • @olivierpeartnoy
      @olivierpeartnoy 2 ปีที่แล้ว +2

      I guess that's true but at many points you still have to figure out how to get somewhere. I guess you could call that puzzles more than platforming but idk. Feels a little bit of both. Just because something is easy doesn't necessarily it isn't something.

    • @Wylie288
      @Wylie288 2 ปีที่แล้ว +5

      Its a modern point and click adventure game. Idk why people think its a platformer.

    • @TeleportRush
      @TeleportRush 2 ปีที่แล้ว +4

      I would agree. The stressing how the stutter would 'interfere with platforming' was funny because you literally can't fuck up the movement

    • @someawesome7984
      @someawesome7984 2 ปีที่แล้ว

      @@olivierpeartnoy Half Life have puzzles and platforming too, in the way that in this game btw, but nobody call it platformer.

    • @neamraven
      @neamraven 2 ปีที่แล้ว

      People are stupid. They also say it's a game, which it is not. Like you said, 'press X' is not platforming. It's not really anything, it's like navigating a DVD menu. So a DVD menu is all you need to make to be a GOTY contender these days.

  • @gdoumit
    @gdoumit 2 ปีที่แล้ว +92

    This game is such a pleasure to play on PS5. I'm really enjoying it and taking my time with it. It's so great to relax and play this.

    • @MrTurtle15
      @MrTurtle15 2 ปีที่แล้ว +4

      Absolutely love this game i wish it was longer

    • @manygatos885
      @manygatos885 2 ปีที่แล้ว

      must be nice to have a ps5 even if I got the money its not for sale

    • @BigBoss-kq8mb
      @BigBoss-kq8mb 2 ปีที่แล้ว +1

      @@manygatos885 I got one this week by going to a local gamestop. Impossible to get online without an invite.

    • @manygatos885
      @manygatos885 2 ปีที่แล้ว +2

      @@BigBoss-kq8mb man I love cats 🐈 it would work on my pc but I rather have it on console

    • @BigBoss-kq8mb
      @BigBoss-kq8mb 2 ปีที่แล้ว

      @@manygatos885 Its pretty nice on my 4K Sony Bravia

  • @HiCZoK
    @HiCZoK 2 ปีที่แล้ว +6

    "60 fps greatly helps with precision platforming"... there is no platforming. You just press prompts
    edit: I got back to the game months later and now I realize I was playing it in a hurry and was too harsh to it. It's so nice and calming once you play it slow

  • @MR-vg7yn
    @MR-vg7yn 2 ปีที่แล้ว +49

    Just this morning I thought "hey, it would be great to see a comparison between PS5 and PC for Stray, would like to know which version to get" and now here you are. Is the only visual difference between PS5 and PC really just the shadow quality? In that case, I'd probably go for PS5.

    • @dildojizzbaggins6969
      @dildojizzbaggins6969 2 ปีที่แล้ว +14

      Why though? PC will ALLWAYS be the definitive version of any game. Think of future mods and fixes, scalability, and so on.

    • @lbozo9222
      @lbozo9222 2 ปีที่แล้ว +40

      @@dildojizzbaggins6969 bro what mods are u actually gonna get for Stray that would be worthwhile over an overall more consistent PS5 version. Gaming PC's are getting more and more frustrating as we get shitty port after shitty port.

    • @mpforeverunlimited
      @mpforeverunlimited 2 ปีที่แล้ว

      @@lbozo9222 play as a dog

    • @mpforeverunlimited
      @mpforeverunlimited 2 ปีที่แล้ว

      Just get the cheapest one

    • @gibgun
      @gibgun 2 ปีที่แล้ว

      Just the sort of pointless arguing I’d expect. Idiots “correcting” people on their decision of how they choose to spend their money.
      Worry about yourselves you mongs.

  • @teddy4548
    @teddy4548 2 ปีที่แล้ว +52

    I see 2 ways of fixing shader compilation issues. The simple one would be to make an optional screen to compile them before going in game.
    the other would be to occupy a single core on systems with a high thread count to compile shaders before they are needed but while playing the game

    • @Waffle4569
      @Waffle4569 2 ปีที่แล้ว +16

      The problem with the "thread" approach is you can never guarantee a shader will be compiled in time, and you'll either have to not render the missing shaders, or halt the game like it does currently. Also attempting to predict what shaders will be needed may be difficult to do without incurring more overhead.

    • @theblah12
      @theblah12 2 ปีที่แล้ว +33

      I think the biggest issue with UE4 itself, the engine’s built-in solution “PSO Caching” is a very manual process: you a can see how many steps that takes if you look up the UE4 documentation, plus I’m also not sure how effective it is anyway. Ultimately the reason why devs use off the shelf engines like UE4 or Unity is to make the development process a lot easier, as devs only need to focus on the high level gameplay programming. Shader compilation is a lower level problem that should be handled by the engine without devs needing to put much thought into it, so really it’s Epic Games which needs to step up and offer a better solution.

    • @ryo-kai8587
      @ryo-kai8587 2 ปีที่แล้ว +8

      @@theblah12 Either way, I agree with Teddy that there should always be a manual Compile Shaders option. That could be Epic's solution: a smart compilation tool that detects your system specs (if necessary) and auto-compiles everything. You'd only need to run it once unless files were changed or DLC was added, and even if it was slow, you could choose when to do it. This is a ridiculous issue to have on hardware that can cost thousands of dollars and should offer a buttery-smooth experience.

    • @servare2599
      @servare2599 2 ปีที่แล้ว +3

      Lol what a nightmare, welcome to the “PCMR”

    • @somnia3423
      @somnia3423 2 ปีที่แล้ว +2

      @@servare2599 nightmare?

  • @denisruskin348
    @denisruskin348 2 ปีที่แล้ว +79

    Curiously enough, this might be one of the few titles I did not notice much shader compilation on PC. Like, it was there when loading a new area, but since the game is short and once you load a big area you are there for like an hour, it was fairly decent....compared to Fallen Order where I saw stutters like every 30 sec, night and day difference.
    Also, we need to talk more about that OST...it's so good.

    • @SolidBoss7
      @SolidBoss7 2 ปีที่แล้ว +3

      The only game I’ve even seen this be worth complaining about on PC is Shadow Warrior 3x but for the most part even with the games that have the problem, it’s very minimal, especially on high end hardware

    • @sushimshah2896
      @sushimshah2896 2 ปีที่แล้ว +1

      Idk, I didn't see much of it in SWJ:FO, maybe because I wasn't hitting too high framerates or because I played the cracked version🤷🏻‍♂️

    • @Ozziw162
      @Ozziw162 2 ปีที่แล้ว +1

      Same, barely noticeable on my machine, and only when entering new areas. And many seem to gloss over the fact that you can uncap the framerate in the options menu. I game on a 120hz 1080p monitor, and it stays essentially locked at 120 at that resulotion target. Silky smooth.

    • @JB.zero.zero.1
      @JB.zero.zero.1 2 ปีที่แล้ว +1

      @Boinz
      Yep.

    • @denisruskin348
      @denisruskin348 2 ปีที่แล้ว +4

      @Boinz I’m not defending it, clearly something is wrong with UE4 on Windows…but I wouldn’t go that far. Back in the 90s we were happy with most games being sub 30fps. It’s annoying yes, but I’ll get over it if a game is really good, like in Stray’s case. But I get your take.

  • @Lucas_McCain
    @Lucas_McCain 2 ปีที่แล้ว +136

    You state that Stray is free to play with the "extra" and "essential" levels of PS Plus. This is incorrect. It is only included with the "extra" and "premium" levels.
    That said, thanks for this vid. I've been trying to decide whether to get this on PC or PS5. Perfect timing.

    • @carpetfluff35
      @carpetfluff35 2 ปีที่แล้ว +9

      You need to edit your first extra to essential there, or you're just partially compounding Tom's mistake.

    • @KH-fv3vq
      @KH-fv3vq 2 ปีที่แล้ว +1

      That part got me confused.

    • @maxhoughtonmusic
      @maxhoughtonmusic 2 ปีที่แล้ว +4

      @@carpetfluff35 no Lucas is right, he just put "extra" and "essential" in the opposite order to how tom said them. What he's saying is still correct

    • @carpetfluff35
      @carpetfluff35 2 ปีที่แล้ว +1

      @@maxhoughtonmusic His original post didn't say what it says now, which is why I said he ought to edit it. So it's right now, but wasn't before.

    • @maxhoughtonmusic
      @maxhoughtonmusic 2 ปีที่แล้ว +4

      @@carpetfluff35 well if it was edited, it would say "(edited)" next to it, that's how TH-cam works. So no what it says now is originally what he said. See? Both of our comments say it

  • @nguxurr9667
    @nguxurr9667 2 ปีที่แล้ว +6

    At this point majority of PC users has Weaker hardware than Ps5 Players.

    • @HassanMohamoud-lg2xw
      @HassanMohamoud-lg2xw 2 ปีที่แล้ว +1

      lol sure

    • @jemandetwas1
      @jemandetwas1 2 ปีที่แล้ว +4

      @@HassanMohamoud-lg2xw I mean, it is true. The 1060 is still the most popular card. Not sure how the original comment relates to the video though

    • @kiisseli1337
      @kiisseli1337 2 ปีที่แล้ว

      Maybe, but not the viewers of this video. Poor countries drops the average. If I was PC gamer I would have much better PC.

    • @zbigniewsmyk
      @zbigniewsmyk 2 ปีที่แล้ว +1

      @@kiisseli1337 LMAO

    • @VariantAEC
      @VariantAEC 2 ปีที่แล้ว +1

      @@HassanMohamoud-lg2xw
      Jenand Etwas is right. As per usual the most comprehensive PC gaming hardware survey suggests that as of June 2022 most PC gamers are rocking Windows 10 64-bit (71.26%) with a CPU that has 4 physical cores (32.74%) clocking in at 2.3-2.69Ghz (18.51%) per core 16GB of RAM (50.82%) paired with an Nvidia GTX 1060 (6.82%) with 8GB of VRAM (24.1%) displayed on a 1920x1080 resolution panel (66.72%)
      stats.
      Making matters worse is the fact that nearly half of all reporting HW has storage capacities between 100 and 999 GB in total. My laptop even without increased storage beats most of these specs and I picked it up 5 years ago now (hard to believe it's that old already).
      49.91% of Steam users have more than 1 TB of total storage space on their machines.
      For comparison my 5 year old laptop has 16GB of RAM, a 4 core CPU at 2.8Ghz per-core with HyperThreading enabled (single thread performance increases without HyperThreading, but disabling it forces reverification of Windows OS & apps as I discovered adjusting that BIOS setting makes the system believe you're using new HW), a GTX 1070 (8GB), with 3TB of fast solid-state storage media some of that being Gen 3 PCIe speeds thanks to an upgrade to an 8x larger M.2 NVMe drive than what came with my laptop back in 2017.
      Basically... my 5 year old laptop is better than the majority of Steam users PCs which are all far weaker than PS5 and PCs as powerful as my laptop even those desktops with GTX 1080 Tis simply cannot handle RT.
      Basically if you want to play next-gen games now especially for a low price, buy a console... if you can find one.

  • @donkeyy8331
    @donkeyy8331 2 ปีที่แล้ว +8

    Bruh Unreal really needs to get it's shit together with these shader stutters.

  • @SKHYJINX
    @SKHYJINX 2 ปีที่แล้ว +57

    I'm having a blast the last few sessions in Stray, I've encountered some stutter on PC in new loading areas but its pretty minimal after the first level few subsections.

    • @ronniewhitedx
      @ronniewhitedx 2 ปีที่แล้ว +5

      Yep zero stuttering on my 1050ti and 2600x. Very well optimized!

    • @nithinrajendran3091
      @nithinrajendran3091 2 ปีที่แล้ว +15

      @@ronniewhitedx gaming life must be hard for you

    • @dradis1
      @dradis1 2 ปีที่แล้ว +1

      I got some heavy stuttering on PS5 in the battery room. Really smooth both before and after that.

    • @Skylancer727
      @Skylancer727 2 ปีที่แล้ว +3

      Well if it's shader compilation the more you play the less they should occur. Still when new scenery objects are loaded it will happen again. I still can't believe this has been an issue for years now and Epic, Nvidia, nor AMD have seemingly attempted to fix it eventhough basically every UE5 game struggles with it.

    • @sin15tar
      @sin15tar 2 ปีที่แล้ว

      Having pretty stable stuttering rotating the camera in the scene with a tv set on the roof. The game obviously doesn’t load or compile anything. That’s odd.

  • @fernandomartinez4486
    @fernandomartinez4486 2 ปีที่แล้ว +5

    This game im so sure, could have run 1080p @60fps on ps4 pro. The game is not that heavy or intense in terms of graphics, it just isnt.
    Stray could totally run at 60 fps on PS4 Pro even with dynamic scaling if needed.
    Games like GoW, Blops 4, DS3, DMC 5, Doom and Doom Eternal, Gran Turismo Sport, Tekken 7, and a big etc run all at 60 fps at least 1080p.
    You gonna tell me that Stray runs more polygons on screen at a higher pace than all of those games?
    What a scam from Sony.
    Im sure Sony didnt like that, Im sure they "suggested" any kind of high performance exclusively for ps5.

    • @ammanus356
      @ammanus356 2 ปีที่แล้ว

      Most of those games dont run at 60fps on ps4 pro at all.

  • @PenguinYayOne
    @PenguinYayOne 2 ปีที่แล้ว +16

    1:42 not on essential, only on premium and extra

  • @sicparvismagna6526
    @sicparvismagna6526 2 ปีที่แล้ว +5

    What a shame for the ps4 pro version.. I hope it will receive a patch soon. pretty sure a 1440p or a 4k checkboarded are totally possible

    • @rodrigosantos-pe9rs
      @rodrigosantos-pe9rs 2 ปีที่แล้ว +2

      1080p 60 fps too...

    • @you_commentbackyourmomahoe
      @you_commentbackyourmomahoe 2 ปีที่แล้ว

      @@rodrigosantos-pe9rs 60 fps is not possible only graphical improvement

    • @rodrigosantos-pe9rs
      @rodrigosantos-pe9rs 2 ปีที่แล้ว

      @@you_commentbackyourmomahoe maybe with dynamic resolution... sorry about my bad english :(

    • @you_commentbackyourmomahoe
      @you_commentbackyourmomahoe 2 ปีที่แล้ว +1

      @@rodrigosantos-pe9rs your English is 100% perfect but ps4 standard use dynamic so i don't think so they are gonna use the standard way probably a checkerboarded 1440p-1600p or even maybe 1800p close to 4k is possible after all

  • @krisk2466
    @krisk2466 2 ปีที่แล้ว +10

    Honestly stray is an incredible game it looks beautiful and seems to run incredibly well on older systems.

  • @NegitoroIsBestShip
    @NegitoroIsBestShip 2 ปีที่แล้ว +5

    At this point I’d rather devs just use dx11. Whatever it is about dx12 that causes shader compilation hitches, it ain’t worth it.

    • @traxtan6694
      @traxtan6694 2 ปีที่แล้ว +2

      The game runs on DX11 on PC, it's just that there are literally thousands of very complex shaders that cause this problem. This is completely epic games' fault for always putting consoles first.

  • @darkcult99
    @darkcult99 2 ปีที่แล้ว +23

    It’s such a great game. Clever move on Sony’s behalf to include it in PS+ Extra 👍

    • @rinaa6865
      @rinaa6865 2 ปีที่แล้ว +3

      Still just a very short indie game at the end of the day.

    • @TheManOnTheHill
      @TheManOnTheHill 2 ปีที่แล้ว +14

      @@rinaa6865 stop crying Xbot xD

    • @notafed2868
      @notafed2868 2 ปีที่แล้ว +9

      @@TheManOnTheHill That hardly sounds like crying. Not that deep.

    • @willjohnboy
      @willjohnboy 2 ปีที่แล้ว +4

      @@notafed2868 perhaps he checked the account the comments are anti Sony pro xbox 🤔

    • @dradis1
      @dradis1 2 ปีที่แล้ว +1

      @@rinaa6865 a game can be good even if it is short or an indie title. Cuphead was a fairly short indie game, and that was a blast.

  • @daftrok
    @daftrok 2 ปีที่แล้ว +3

    Really bizarre its capped at 30 on the ps4 pro. It almost seems like they didn't make enhancements for it at all.

  • @cun7us
    @cun7us 2 ปีที่แล้ว +40

    Clearly their focus was on PS5 which looks incredible. However, I'm surprised they weren't able to get the frame rate up to 60fps on PS4 Pro given that it's 1080p. At the very least, I'd expect a higher resolution. Something tells me it'll get an update soon with one of the two.

    • @theindiediary5950
      @theindiediary5950 2 ปีที่แล้ว +7

      Doubtful. The ps4 pro is ancient tech.

    • @cun7us
      @cun7us 2 ปีที่แล้ว +17

      @@theindiediary5950 not really, it has a faster CPU, more than 2 extra teraflops and is able to output 4K on most games, so there's no reason why it shouldn't perform better than the base PS4.

    • @mattyork7625
      @mattyork7625 2 ปีที่แล้ว +19

      I do think the Pro should easily be able to handle 60fps at 1080. This game isn't even demanding, its actually incredibly simplistic. I think they just spend more time on the ps5 version and the other versions kinda took the back seat.

    • @cun7us
      @cun7us 2 ปีที่แล้ว +7

      @@mattyork7625 agreed. The graphics are quite detailed but there's no explosions or particle effects that are GPU heavy. I'm almost certain it'll get an update later on.

    • @felipeozalmeida
      @felipeozalmeida 2 ปีที่แล้ว +2

      Assetto Corsa Competizione started like that, barely going up from 30 FPS. Nowadays you can get 60 FPS in most situations but only in 1080p.

  • @Jambobist
    @Jambobist 2 ปีที่แล้ว +5

    First time I've felt the haptics on the PS5 controller have really added to a game, haptic purring is great!

    • @isandlaurius
      @isandlaurius 2 ปีที่แล้ว +1

      put dual sense on you chest while cat is purring. It feels real.

  • @LiamMazeika
    @LiamMazeika 2 ปีที่แล้ว +2

    The soft purring of the Dualsense controller when the cat sleeps has to be my favorite use of the controller thus far

  • @A-ZoneG4ming
    @A-ZoneG4ming 2 ปีที่แล้ว +5

    Another thing to mention is the density of the fur. It is higher on the PC Version. I noticed on a side by side comparison with the Ps5.

    • @ammanus356
      @ammanus356 2 ปีที่แล้ว

      And the ray tracing when the -dx12 command is added, adding in rt reflections, AO, and shadows

  • @MrH-GB
    @MrH-GB 2 ปีที่แล้ว +2

    I'm playing this on a PC equipped with an RTX 3080 and 10700k and the game stutters so much, and the frame rate just plummets randomly. It's a shame because the game itself is fantastic, but the poor performance is becoming more and more distracting.

  • @princedizzy3506
    @princedizzy3506 2 ปีที่แล้ว +4

    I'm having a real blast on PS5, looks like PC players get the short stick again.

  • @ВикторГудыма
    @ВикторГудыма 2 ปีที่แล้ว +1

    Digital Foundry should make a pc stuttering dedicated video. Cause last few years are atrocious for pc gaming. Since dx12 the shader compilation stuttering became a plague on pc. And bug devs like Ubisoft just don’t care. Look at AC Valhalla. It’s a stuttering mess not even saying bout smaller studios

  • @machinefannatic99
    @machinefannatic99 2 ปีที่แล้ว +4

    Mark cerny. My man spoke the gospel truth but ignorant people cancelled him. And know are crying about shader compilation and streaming. Sometimes you should keep quiet and listen to professionals.

    • @machinefannatic99
      @machinefannatic99 2 ปีที่แล้ว

      @Transistor Jump im stating facts. It’s ignorant experts who pretended not to listen to mark cerny that are now crying and remaining ignorant. Cause they think they know more than a computer engineer whose been in the industry before they even had pubic hair.

    • @machinefannatic99
      @machinefannatic99 2 ปีที่แล้ว +2

      @Transistor Jump it’s famboyism, they don’t understand engineering. Consoles are purposely crafted for specific functions. And it takes years of engineering to make a 400$ box do wonders unlike a PC which is all purpose!

    • @TeleportRush
      @TeleportRush 2 ปีที่แล้ว

      @@machinefannatic99 I'd rather have the all purpose one tbh, but that's just me. Can't run a server from a long dead MMO on a console, for example.

    • @machinefannatic99
      @machinefannatic99 2 ปีที่แล้ว

      @@TeleportRush everybody wants an all powerful pc that’s not the point here. The point is even though pc’s are powerful they face a lot of bottlenecks aswell and a lot of configurational palavar. You basically need to be some nerd to configure pc gaming.. it’s the different api’s, drivers, dll’s and a lot of stuff where as consoles just work as intended

    • @TeleportRush
      @TeleportRush 2 ปีที่แล้ว

      @@machinefannatic99 i didn't say all powerful, i said all purpose. I like my ability to do weird shit too much, i could never go back into the manufacturer mandated box of approved actions.

  • @DavideDavini
    @DavideDavini 2 ปีที่แล้ว +3

    Sad the Pro doesn’t get any love. Besides that, I’m having a blast with it.

  • @rodylermglez
    @rodylermglez 2 ปีที่แล้ว +2

    If only PS4pro went 60 fps it'd do wonderfully... Maybe they couldn't get it to work locked for release.

  • @MN12BIRD
    @MN12BIRD 2 ปีที่แล้ว +3

    I played it on an AMD 5800X and RX 5600 XT at 1440p High and for the most part it was fine. There is a little stutter every now and then but I didn't find it hurt the game. That is other than a few outliers. The paint can through the glass area they show here would TANK so hard every time I got there. I mean like 5FPS for a good 3 full seconds or so to the point where I thought the game was just going to straight up crash the first time! But that one spot is the worst (I think I got there 3 times and it did it equally as bad each time) and I only recall a few spots like that the entire game. Overall I felt it ran fine.

  • @gaetanoisgro6710
    @gaetanoisgro6710 2 ปีที่แล้ว +6

    When I first heard about Stuttering on PC I thought it was almost Elden Ring level by listening to ppl but i honestly never saw an UE4 game with less hitches than this...which is incredibly sad but i wouldn't call it a bad PC port considering other games on the market rn.

    • @AJ-xv7oh
      @AJ-xv7oh 2 ปีที่แล้ว +1

      Stop giving them excuses!

    • @gaetanoisgro6710
      @gaetanoisgro6710 2 ปีที่แล้ว

      @@AJ-xv7oh My comment tell quite the opposite but you should definitely not play on PC if you consider Stray a bad port these days

    • @auzanasyraf4551
      @auzanasyraf4551 2 ปีที่แล้ว

      Yeah it's not a bad port, but this happens way too often, it becomes tiresome to see this. You're right, it's just sad at this point.

    • @gaetanoisgro6710
      @gaetanoisgro6710 2 ปีที่แล้ว

      @@auzanasyraf4551 Yeah i mean, basically 99% of UE4 games released this year are in worse condition than Stray. The main problem here is related to the shader compilation, which is bad but many other games are plagued by stutters deriving from the streaming of the assets, garbage collections etc. on top of that, which is far more annoying for the user and should be addressed asap. At this point it's not about a specific game, it's just too frequent and widespread.

  • @funcioguerra9998
    @funcioguerra9998 2 ปีที่แล้ว +2

    I do not see much difference between the maximum configuration of pc and ps5 unless I pause the image and you start to see the details in detail, however I did see annoying drops in fps in the pc version.

  • @XgamerdaveX
    @XgamerdaveX 2 ปีที่แล้ว +17

    It took me about 10 and a half hours to beat this. I was taking my time and tried to see/do everything. I missed a couple of things along the way though.

    • @johndodo2062
      @johndodo2062 2 ปีที่แล้ว +1

      Same. Worth the money but I'm playing free on ps5

    • @VuBeClan
      @VuBeClan 2 ปีที่แล้ว

      @@johndodo2062 how do you play free?

    • @markusjohansson6245
      @markusjohansson6245 2 ปีที่แล้ว

      @@VuBeClan Playstation plus

  • @MoonSarito
    @MoonSarito 2 ปีที่แล้ว +2

    For me, who only have the PS4 Slim as an option to play and won't be able to get a PS5 anytime soon, I'm very happy to see that the game runs surprisingly well on the base PS4.

  • @artjink
    @artjink 2 ปีที่แล้ว +5

    I’ve had mostly smooth experience on PS5 with small hiccups here and there as the Thomas pointed out in the video. But there was a section of the game, the factory puzzle section, where I noticed significant frame drops. It was a bit strange as I’ve not seen any significant slow downs like this anywhere else in the game.

  • @MrLangobard
    @MrLangobard 2 ปีที่แล้ว +2

    PS4 and PS4 Pro having the same framerate is weird. Or am I the only one thinking that.

  • @madson-web
    @madson-web 2 ปีที่แล้ว +22

    Isn't there an option to pre-compile those shaders on pc? It would be nice.

    • @TheBubbeloo
      @TheBubbeloo 2 ปีที่แล้ว +6

      Think it's limited to only OpenGL and Vulkan. Hence the issues with DX games which most games still tend to use.

    • @joker927
      @joker927 2 ปีที่แล้ว +5

      I seem to remember a couple games where you have to wait a bit on first load to compile shaders. I wonder if devs just did not do that here...

    • @kendokaaa
      @kendokaaa 2 ปีที่แล้ว +8

      @@TheBubbeloo I don't think that's the case. A lot of directX games seem to compile shaders at first start (Forza Horizon 5 for example). This is a case of Unreal Engine not making it happen by default and a lot of devs simply not knowing how to do it as it seems to be a bit of an involved process. 100% Epic's fault

    • @arrowknee7356
      @arrowknee7356 2 ปีที่แล้ว +3

      @@kendokaaa Call of Duty also precompiles shaders, as did Horizon Forbidden West etc.

    • @enriquedossantos3283
      @enriquedossantos3283 2 ปีที่แล้ว +1

      It should be implemented by the devs and not optional, even if it takes 5 minutes for the game first run (a lot of games do it that way)

  • @ColdFear6666
    @ColdFear6666 2 ปีที่แล้ว +2

    I hate, that most Unreal Engine 4 games are basically unplayable on PC... :(

  • @themadnes5413
    @themadnes5413 2 ปีที่แล้ว +2

    just let us precompile shaders on startup, ill wait 1-3 minutes gladly if it runs solid after that.

  • @redsky5440
    @redsky5440 2 ปีที่แล้ว +5

    I thought the shader compilation thing was only an issue in dx12 games. This might be the first time I've seen it in a dx11 game.

    • @imo098765
      @imo098765 2 ปีที่แล้ว +8

      Its an Unreal Engine thing

    • @lulkLogan
      @lulkLogan 2 ปีที่แล้ว

      The Ascent had it really bad at launch even in DX11.
      Stray seems like it was shipped to reviewers as DX12, and then they switched it over to DX11 just before it was released on Steam, as far as I can tell. Not sure which version Tom played. You can switch it back to DX12 with the -dx12 launch command, but from what I've heard that makes stuttering worse

  • @servare2599
    @servare2599 2 ปีที่แล้ว +2

    And a perfect example of why I’m happy I sold my PC… how in this day and age can the PC version of a game be inferior to the console.

    • @A-ZoneG4ming
      @A-ZoneG4ming 2 ปีที่แล้ว +3

      I bet you didnt had a good gaming PC lol. Nice try tho.

    • @djxgam1ng
      @djxgam1ng 2 ปีที่แล้ว

      Or you could just own both like myself

    • @servare2599
      @servare2599 2 ปีที่แล้ว

      @@djxgam1ngyes it’s not an awful combo although it’s starting to become less of a benefit of having both… I have gone out my way to purchase a cheap gaming PC with specs that run games I’ll play on there, otherwise ill mostly be on PS5 playing on my 77 LG C1 120Hz

  • @Fulle84
    @Fulle84 2 ปีที่แล้ว +4

    You can get rid of the shader compilation hitches on PC by just forcing the game to run in DX11.

    • @brandon_nope
      @brandon_nope 2 ปีที่แล้ว

      But it already runs in DX11

    • @Fulle84
      @Fulle84 2 ปีที่แล้ว

      @@brandon_nope The compilation stutter is a DX12 Unreal Engine issue. A lot of games have it on PC. Forcing DX11 avoids the issue, with no downsides I'm aware of.
      Digital Foundry forced DX11 in some other games with the issue, so I know they know it can be avoided. I have no idea why they left that out of the video.

    • @Fulle84
      @Fulle84 2 ปีที่แล้ว

      @@brandon_nope I'll have to check on this if I get the game later. I saw a youtuber add -dx11 -d3d11 launch options to the game in Steam, and it got rid of the stutter. The DX12 compilation stutter shouldn't be happening if the game runs in DX11 by default. I wonder if the reviewers have a slightly different build of the game that's running in DX12.
      But you're right, I've seen some benchmark peeps putting up information on the game, and it seems to be running in DX11 for them without adding any launch options.

    • @ammanus356
      @ammanus356 2 ปีที่แล้ว

      @@Fulle84 Nope you're wrong. DX12 Ultimate has compilation stutter, but Unreal Engine 4 can have it in any game, also has a lot of traversal stutter. You clearly don't understand hardware bro

    • @Fulle84
      @Fulle84 2 ปีที่แล้ว

      @@ammanus356 I made that comment 4 days ago. At the time I saw some youtubers putting in dx11 launch switches to try to avoid stutter, so I assumed it was the DX12 problem. Little did I know that it was just some people forcing DX11 on a game that was already running in DX11.

  • @PowerSports
    @PowerSports 2 ปีที่แล้ว +1

    Wow, gamers are such spoiled brats these days. Quit complaining about dropping a few FPS while running at 4k/60 rates. I remember back when I could barely hit 1080p/30 and it didn't hurt the gaming experience at all. Hell, i remember Windows95 games that half the time didn't even start up. You know what? Still had fun playing the games. Just enjoy what you have. Smfh.

    • @Prodzick
      @Prodzick 2 ปีที่แล้ว

      I would add that these brats can't even tell the difference between resolution and graphics.

  • @will891410
    @will891410 2 ปีที่แล้ว +4

    PS4 is still kicking asses.

    • @nguxurr9667
      @nguxurr9667 2 ปีที่แล้ว

      If so? What is Ps5 doing?
      Kicking mountains? Lol

    • @will891410
      @will891410 2 ปีที่แล้ว

      @@nguxurr9667 PS5 didnd show anything yet when it comes to new generation games, fully new engines arent out there yet.

    • @nguxurr9667
      @nguxurr9667 2 ปีที่แล้ว

      @@will891410 Hahahaha 😆😆

  • @ArkaneStephanie
    @ArkaneStephanie 2 ปีที่แล้ว +2

    I can't believe that a Playstation exclusive has come out where the Pro version wasn't enhanced at all. I know its never been a 4k console but I expected at least a bit

  • @Th3Fly1ngCow
    @Th3Fly1ngCow 2 ปีที่แล้ว +3

    Console master race once again spend thousands to stutter on PC vs paying 400 for a console for a proper experience.

    • @mikem2253
      @mikem2253 2 ปีที่แล้ว +2

      This is bait.

    • @Vsevolod3788
      @Vsevolod3788 2 ปีที่แล้ว +2

      @@mikem2253 This is the sad truth.

    • @mikem2253
      @mikem2253 2 ปีที่แล้ว

      @Transistor Jump Mad? I play on PS5 and Series X 🤷‍♂️

  • @alcelobo9114
    @alcelobo9114 2 ปีที่แล้ว +2

    6 minutes of blabbering introduction is a little too much for 17 minutes video.

  • @phrozac
    @phrozac 2 ปีที่แล้ว +4

    Great analysis! I've been enjoying this game on PS5. It has a similar sort of indie "It" factor that Journey did on PS3. A kind of beautiful, relaxing, contemplative but brief adventure.
    How about a Steam Deck review? I plan on getting it for PC because it's a perfect commuting game. Hopefully the performance issues will be ironed out by then.

    • @maxmaxneolit
      @maxmaxneolit 2 ปีที่แล้ว

      Contemplative AND brief. I am really starting to detest 100+ hours games that could have done what they do and said what they wanted to say in 20 hours, or 20+ hours games that could have in 4. Stray is perfect. Perfect length, perfect price, perfect protagonist animation. I should have said purrfect 🐱

    • @phrozac
      @phrozac 2 ปีที่แล้ว +1

      @@maxmaxneolit So what you’re saying is you DON’T want to kill a checklist of Zurk bandit camps after unlocking a massive world map by climbing a checklist of towers while working through a checklist of copy+paste sidequests? That’s ridiculous!

    • @maxmaxneolit
      @maxmaxneolit 2 ปีที่แล้ว

      @@phrozac LoL, exactly, my friend. I have enough Excel spreadsheets at work.

  • @mathesar
    @mathesar 2 ปีที่แล้ว +6

    I mostly play PC games but i've been playing Stray on PS5 and it really makes you realize how bad stuttering in general is with PC gaming. I hope they plan on addressing this as it's been going on for way to long and I don't even know if anyone at Epic / Nvidia / AMD has even acknowledged it.

    • @A-ZoneG4ming
      @A-ZoneG4ming 2 ปีที่แล้ว +2

      It is a bit of a rare case most game runs better on PC.

    • @domzzcardzz7985
      @domzzcardzz7985 2 ปีที่แล้ว +2

      @@A-ZoneG4ming bro has pc gaming in his name lmao

    • @klandu9
      @klandu9 2 ปีที่แล้ว

      Maybe you're just gaming on a cash register with all the settings cranked up?

  • @uum6
    @uum6 2 ปีที่แล้ว +1

    We thought we were content role-playing petting cats and dogos. Now we're role-playing a cat petting a sofa.

  • @ConcasicoWoodworks
    @ConcasicoWoodworks 2 ปีที่แล้ว +3

    I'm playing on a 5700XT Sapphire Pulse, Ryzen 2700X and 16 GB at High Settings 60fps 1440p. I'm really not having any issues and I was expecting to have more tbh, the only thing that I modified is the resolution scale, mostly because my gpu gets hot and I don't really like putting to much pressure on it, but the overall experience is solid 60fps with some minor dips to 55 even on 100% scale.

    • @deleater
      @deleater 2 ปีที่แล้ว

      I am running this on Debian, Steam Proton, i7-5775C, RX 5700 XT, SATA SSD and 32 GB DDR3 2200 OC. Exactly same as you in 1440p everything high, I too didn't have any stuttering at all I don't know what are people talking about stuttering and stuff here lol. I too got dips to 55 fps on rare occasions only at those settings, although I have never seen dips below 60 at Ultra 1080p. I am running undervolted GPU at 1950 MHz at 1050v. Core temp maxed out at 73 (generally it's always below 70c), junction/hotspot temps reached max at 82c, memory at 84c max. This is here 28-32c ambient (post summer, early-mid spring, 50-90% humidity time).

    • @raresmacovei8382
      @raresmacovei8382 ปีที่แล้ว

      5700 XT + R5 3600.
      Played at 1080p120 in DX12, enabled TSR in ini and played at 67% rez scale.
      It was a great, smooth experience.

  • @mpforeverunlimited
    @mpforeverunlimited 2 ปีที่แล้ว +2

    When will UE5 be the standard? It's been years since the lumen demo

  • @duncanself5111
    @duncanself5111 2 ปีที่แล้ว +3

    Unique. Nice visual design.
    Cat creation tools would be good if there's a sequel